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Gunspell

Gunspell Game Cover
43%Game Brain Score
story, gameplay
grinding, monetization
43% User Score Based on 138 reviews

Platforms

LinuxPCTabletAndroidMac OSPhoneiPadMobile PlatformiPhoneWindows
Gunspell Game Cover

About

Gunspell is a single player casual role playing game with a fantasy theme. It was developed by Ino-Co Plus and was released on November 7, 2014. It received neutral reviews from players.

A unique blend of RPG and puzzle await you in this epic adventure! Explore the world of Match-3 battles in this quest playable offline.

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43%
Audience ScoreBased on 138 reviews
story16 positive mentions
grinding20 negative mentions

  • Fun and addictive match-3 gameplay combined with RPG elements offering strategic depth and character builds.
  • Unique modern fantasy setting mixed with guns and magic, with good graphics and art style.
  • Despite flaws, it provides hours of relaxed, casual gameplay suitable as a time-killer or for puzzle fans.
  • Obvious and poorly optimized mobile port with clunky mouse controls and an unfitting stamina/energy system.
  • Repetitive and overly easy gameplay for the early hours with unbalanced difficulty spikes and tedious grinding.
  • Presence of legacy freemium mechanics like limited inventory, expensive repairs, and complex currency systems without proper rebalancing.
  • story
    79 mentions Positive Neutral Negative

    The story is generally regarded as simple, generic, and somewhat forgettable, with many reviewers noting poor English translation and lack of depth or immersion. While it provides a basic narrative framework typical of match-3 RPG hybrids, it fails to strongly engage or compel players seeking a rich or epic storyline. Overall, the story serves more as a backdrop to the gameplay rather than a standout feature.

    • “Best $5 you can spend... good story, great game mechanics.”
    • “Nice story line and one of my favorite match 3 games.”
    • “At its heart, Gunspell is a hex-grid match-3 combat (a la Puzzle Quest Galactrix) where you roam the landscape fighting random monsters and grab treasures (a la Diablo / Rogue), in a story that's reminiscent of Shadowrun with a mix of modern tech and magic with fantastical creatures.”
    • “The story is dull, and the mechanics leading to the puzzles are silly, but the puzzles themselves are enjoyable.”
    • “The story and RPG aspects were shallow, with no immersion or reason to become invested in the character.”
    • “It has a very mediocre story with very bad grammar (English is obviously not the first language), which kind of moves at a sluggish pace.”
  • gameplay
    45 mentions Positive Neutral Negative

    The gameplay combines classic match-3 mechanics with light RPG and turn-based combat elements, offering a relaxing and enjoyable puzzle experience with strategic equipment and character builds. However, it suffers from repetitiveness, a stamina system limiting playtime, occasional balancing issues, and mobile-origin mechanics that hinder engagement and pacing for some players. While visually appealing and accessible, the gameplay can feel simplistic and grind-heavy, with insufficient in-game explanations and few innovations beyond the match-3 formula.

    • “Best $5 you can spend... good story, great game mechanics.”
    • “The match 3 game itself is very fun to play with interesting mechanics and special items which you receive after the battle.”
    • “Match-3 gameplay, taking turns with the enemy in order to be the last one standing, matching skulls to deal damage, matching gems to power up special attacks, getting exp and money through matches... it's familiar, but Gunspell does things kinda differently.”
    • “It has even kept the limited energy mechanic, energy that you spend each time you make any move and once it's depleted you must either wait hours in real life to play more or pay money to recharge your energy.”
    • “Multiple currencies, stamina mechanics and other mobile trappings muddle the experience and make the game fail to live up to its potential.”
    • “Right now, the game gets into a tedious grind at level 7, with unexplained mechanics, tedious interface, odd resource management, lack of storage slots, and a way too big difference between levels, preventing me from giving it a recommended yes.”
  • grinding
    20 mentions Positive Neutral Negative

    Grinding in the game is a mixed experience: while some find it moderately paced and acceptable for progression, others criticize it as tedious, repetitive, and overly taxing, particularly in later stages. The grind supports resource acquisition and upgrades but can feel slow and unengaging, often coupled with uneven difficulty spikes and occasional frustrating mechanics. Overall, grinding serves as a core mechanic that may appeal to fans of casual, match-3 progression but could deter players seeking a more streamlined experience.

    • “This game is too easy with too much grinding for in-game currency; the mini-game to restore stamina is frustrating with certain setups.”
    • “After the first 3-5 hours, the game becomes pure grinding.”
    • “At level 7, the game devolves into a tedious grind with unexplained mechanics, a tedious interface, odd resource management, lack of storage slots, and unbalanced level difficulty.”
  • graphics
    20 mentions Positive Neutral Negative

    The graphics are generally praised for being visually appealing, detailed, and fitting well with the game's urban fantasy and match-3 themes, though some note they are simple or slightly blurry due to mobile porting. While not highly customizable, the artwork and overall visual style are considered a strong point that enhances the gaming experience.

    • “This game just got better, I couldn't put it down. It's a hidden gem and well worth the money for hours of play. It has an unhurried pace and beautiful graphics for the type of game it is. I highly recommend this game for people of all ages. Hats off to the devs!”
    • “The graphics are awesome, the puzzles are standard match-3, but the plot...”
    • “The graphics are a bit blurry, and seem upscaled, but they’re created with plenty of detail; I was impressed by them.”
    • “Graphics settings can't be changed.”
    • “The graphics are a bit blurry and seem upscaled, but they’re created with plenty of detail.”
    • “Ok graphics and easy game to play.”
  • music
    18 mentions Positive Neutral Negative

    The music in the game receives mixed feedback, with some praising its gothic, eerie themes as fitting and enjoyable, while others find it generic, unmemorable, or lacking variety—particularly noting limited combat tracks and minimal background music. Sound effects are generally seen as ordinary but acceptable, though audio options are limited to simple on/off toggles. Overall, the soundtrack is considered decent but not a standout feature.

    • “It's nice music, very eerie and fitting.”
    • “4) I personally love the music, it's kind of Diablo-ish gothic theme which suits the story.”
    • “The graphics, puzzles, and music are awesome, and hopefully will override the headscratching plot and failure to even make an attempt to port the game for a mouse.”
    • “There's sound effects, no background music on the map for example, which makes the game feel dull in my opinion.”
    • “Hope you like generic music and stock sounds blasting out your ears.”
    • “Also, and this is a minor nitpick, it seems they only have one track for combat music.”
  • monetization
    9 mentions Positive Neutral Negative

    The game, originally a mobile title laden with microtransactions, has removed these in its Steam port, but this led to problematic balancing and an overly easy experience. Despite no microtransactions, the $15 price feels like a cash grab, especially as players still face resource scarcity, such as hard-to-acquire gold, impacting gameplay progression.

    • “Gunspell is a mobile game that was ported to Steam, and with the price tag comes the removal of microtransactions.”
    • “This game is a mobile port, with microtransactions originally, and fortunately the developer stated that they have removed the microtransactions and re-balanced the mechanism therefore.”
    • “While the Steam version of the game has no microtransactions and seems to have removed the gold cost or wait times for some of the things in the game, it still makes the player run into a lot of moments where gold is needed - and acquiring gold is hard.”
    • “$15 full price for this game is just a ridiculous cash grab.”
    • “A bad mobile port designed with a lot of microtransactions in mind for the app store but removed in the Steam version.”
    • “- While the Steam version of the game has no microtransactions and seems to have removed the gold cost or wait times for some of the things in the game, it still makes the player run into a lot of moments where gold is needed, and acquiring gold is hard.”
  • optimization
    2 mentions Positive Neutral Negative

    The game’s optimization is lacking, with performance issues noted and limited depth in mechanics—specifically, mana gain from gem matches is fixed and unaffected by player stats, reducing strategic variability.

    • “The performance isn't great.”
    • “You're just one guy, and you have a number of stats that affect combat performance, but no stats to affect how much mana you get from gem matches—3 mana will always be 3 mana, for both you and enemies.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is minimal and unintentional, with players finding it more frustrating than amusing. The game’s tone fails to deliver genuine fun or comedic value.

  • emotional
    1 mentions Positive Neutral Negative

    The emotional aspect of the game is perceived as underwhelming, with some users finding the story partly boring and lacking strong engagement.

  • atmosphere
    1 mentions Positive Neutral Negative

    The game's atmosphere is praised for its appealing art style and engaging story, creating an immersive experience. As the stages progress, the increasing difficulty adds a challenging and dynamic feel to the overall ambiance.

    • “Gunspell has a good atmosphere and nice art sprinkled with a story.”
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Frequently Asked Questions

Gunspell is a casual role playing game with fantasy theme.

Gunspell is available on PC, Mac OS, Phone, iPad and others.

Gunspell was released on November 7, 2014.

Gunspell was developed by Ino-Co Plus.

Gunspell has received neutral reviews from players. Most players liked Gunspell for its story but disliked it for its grinding.

Gunspell is a single player game.

Similar games include Gunspell - Match 3 Puzzle RPG, PuzzleQuest: Challenge of the Warlords, Duels RPG - Fantasy Adventure, Gyromancer, Weapon Shop Fantasy and others.