TAKEN
- July 7, 2015
- Undead Yeti Software
Taken is a suspenseful, horror survival game where you find yourself trapped in a mysterious hedge maze that changes shape, size, and complexity every time you play. Not only must you find your way out, you must do it without being detected. Find the key and get the heck out of there!
Reviews
- The game offers a choice between three types of ambiance/esthetic and five difficulty modes before gameplay.
- Some players found humor in the game's shortcomings, making it entertaining to laugh at.
- The music in the game was noted as quite lovely, providing a positive auditory experience.
- The game suffers from poor optimization, lag, and wall clipping issues, making it frustrating to play.
- Gameplay is extremely short and lacks depth, with players able to complete it in under 10 minutes.
- The storyline is poorly explained and lacks immersion, with repetitive environments and minimal variety in scares.
- gameplay4 mentions
- 50 % positive mentions
- -25 % neutral mentions
- 75 % negative mentions
The gameplay is primarily focused on navigating through increasingly complex mazes, but this mechanic quickly becomes repetitive and fails to enhance the experience. While players appreciate the variety in ambiance and difficulty settings, many find the overall gameplay lacking and unengaging, leading some to seek refunds after minimal playtime.
“The only positive things about the game are that you're given the choice between three types of ambiance/esthetic and five difficulty modes before getting into gameplay.”
“The difficulty adds more complex maze patterns, which enhances the gameplay experience.”
“The only mechanic is making it to the endpoint of the maze.”
“The difficulty just adds more complex maze patterns, which really does not do anything to liven up the gameplay.”
“I filed for a refund after about a half hour of attempted gameplay.”
- music2 mentions
- 50 % positive mentions
- 50 % neutral mentions
- 0 % negative mentions
The music in the game is described as lovely, providing a pleasant auditory experience, but it is noted that the overall sound design is lacking, with minimal environmental sounds like footsteps.
“Hell, your footsteps don't even make a sound in the corridors of the Great Pyramid of Giza, and apart from some quite lovely music, there doesn't seem to be any other sound design whatsoever.”
- graphics1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Users appreciate the improved graphic settings, indicating a positive enhancement in visual quality.
“The graphics are outdated and lack detail.”
“The character models look flat and unappealing.”
“The environments feel bland and uninspired.”
- story1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The storyline is criticized for being poorly explained and lacking believability, leaving players feeling disconnected from the narrative.
“The storyline is not well explained and not very believable.”
“The plot twists feel forced and lack any real impact.”
“Character motivations are shallow and poorly developed.”
- optimization1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The game's optimization has been criticized for low performance in various areas, excessive motion blur, and missing sound effects for environmental elements like rain and footsteps. Additionally, the pause menu incorrectly indicates a 'game over' screen, further highlighting the lack of polish.
“There's no sound effects for the rain or footsteps; performance is low in many places, and motion blur is too high.”
“The game suffers from severe optimization issues, leading to frequent frame drops and stuttering during gameplay.”
“Loading times are excessively long, and the overall performance feels unpolished, making it frustrating to play.”
- humor1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game appears to be unintentional, as one user found the experience so frustrating that they plan to create a comedic video about it. This suggests that while the game may not deliver intended laughs, it can still provide entertainment through its shortcomings.
“I filed for a refund after about a half hour of attempted gameplay; I will have a rather humorous Let's Play video of it up soon.”