- February 20, 2025
- Steelkrill Studio
The Backrooms 1998
Platforms
About
"The Backrooms 1998" is a found-footage survival horror game where you explore the ominous, infinite Backrooms, a maze of endless yellow, windowless rooms. Armed with only a camera, you must uncover the mysteries of this place while avoiding deadly entities. With limited resources and a sense of isolation, players must navigate through the labyrinth and survive.



- The game has a genuinely creepy atmosphere and effective sound design that enhances the horror experience.
- The unique microphone mechanic adds an interesting layer of tension, as players must manage their noise levels to avoid detection by the monster.
- The story, while dark and unsettling, is engaging and keeps players invested in the outcome.
- The game relies heavily on cheap jump scares, which can become repetitive and detract from the overall immersion.
- The save system is frustrating, with limited save points that can lead to significant backtracking after deaths.
- There are numerous bugs and technical issues that can disrupt gameplay, including problems with item interactions and crashes.
story
60 mentions Positive Neutral NegativeThe game's story is described as dark and unsettling, with a mix of engaging narrative elements and unexpected twists that leave players pondering its implications. While some reviewers appreciate the atmospheric connection to the backrooms lore, others feel the story is poorly integrated and relies too heavily on jump scares. Overall, the narrative is compelling for horror enthusiasts, though its execution may not resonate with everyone.
“Genuine dark story, and terrifying atmosphere.”
“The story, however, took a turn I was not expecting and actually caught me off guard, leaving me pondering the implications and overarching narrative during the credits.”
“Full of jumpscares and horror, the story is captivating and has an amazing twist at the end.”
“Overall, disgusting feeling to be involved in what's happening in the storyline.”
“It throws liminal horror out the window in favor of a poorly delivered plot about a little boy and how humans are monsters, which is painfully obvious and shoved in your face as soon as you start the game.”
“The story and scenes feel so out of place.”