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SYMMETRY

Enjoyable survival management game until it becomes a bit repetitive.
SYMMETRY Game Cover
55%Game Brain Score
story, graphics
gameplay, grinding
53% User Score Based on 125 reviews
Critic Score 66%Based on 6 reviews

Platforms

Nintendo SwitchXbox Series X|SPCPlaystation 5Mac OSPlaystation 4Xbox OneXboxWindowsPlayStation
SYMMETRY Game Cover

About

SYMMETRY is a single player survival simulation game with a science fiction theme. It was developed by Sleepless Clinic and was released on February 20, 2018. It received mostly positive reviews from critics and neutral reviews from players.

SYMMETRY is a single-player Science Fiction Simulation game with good graphics and a good story. Players manage crash survivors in a harsh, mysterious environment on an abandoned planet, with the goal of repairing their spaceship and escaping. Survivors' life functions and skills must be maintained in extreme conditions, while facing supernatural activities, creating a challenging and suspenseful experience.

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53%
Audience ScoreBased on 125 reviews
story17 positive mentions
gameplay8 negative mentions

  • The game features a compelling premise where players manage a group of astronauts stranded on a hostile planet, creating a sense of tension and urgency.
  • The minimalist vector graphics and ambient sound design effectively convey an atmosphere of isolation and desolation, enhancing the overall experience.
  • The game offers a challenging survival experience that may appeal to players who enjoy detailed resource management and strategic decision-making.
  • The gameplay can become tedious and repetitive, with players often stuck in a micromanagement loop that detracts from the overall enjoyment.
  • The story is not compellingly told, leading to a lack of engagement with the narrative and characters, which could have added depth to the experience.
  • The difficulty spikes can feel frustrating, as equipment failures and harsh weather conditions can lead to quick deaths, making it hard to progress without constant attention to every character's needs.
  • story
    93 mentions Positive Neutral Negative

    The story in the game is generally considered weak and poorly executed, with many players finding it unengaging and difficult to follow. While it has an interesting premise involving survival on a harsh planet, the narrative often feels disjointed and lacks depth, serving more as a backdrop to the gameplay rather than a compelling element. Despite some moments of intrigue, the overall consensus is that the story fails to elevate the experience, leaving players wanting more substance and coherence.

    • “It's like reading a short story that you'll keep thinking about even after you're done!”
    • “The story has a nice premise, but it is linear and has no relation to the game you're playing.”
    • “The story part starts slow so you can get the mechanics down, but once you're through the first couple of days, you get more and more story to put together.”
    • “The story is there, but it’s not told in an interesting way, nor is it really compelling.”
    • “The story wasn't well thought out -- it made zero sense, was extremely dull, and completely unrelated to what was happening in the game.”
    • “The story itself only drags you along and then you'll realize it really has no purpose for existing as it just kind of disappears.”
  • gameplay
    46 mentions Positive Neutral Negative

    The gameplay is characterized by a simple resource management system that quickly reveals its core mechanics, but suffers from a steep difficulty curve and significant repetitiveness, leading to a monotonous experience. Players engage in micromanagement of characters to gather resources, but the lack of depth and meaningful progression can detract from enjoyment. While the game has a cute theme and decent art style, many reviewers feel it lacks engaging mechanics and a compelling story to enhance the overall experience.

    • “The optimal gameplay loop becomes evident within about 10 minutes.”
    • “Gameplay revolves around managing resources such as wood for heating, food for sustenance, and scrap for repairs.”
    • “Super simple and well executed with a neat set of mechanics and fun twist.”
    • “However, its steep difficulty curve and repetitive gameplay may not suit everyone's tastes.”
    • “The gameplay is linear: just keep a steady supply of electronic waste and repairing just the minimum; you can reach the main ending in 1 hour.”
    • “The problem here is a subtle and unfortunate one... the long-term gameplay suffers badly because the micromanagement is tedious and the astronauts basically can't survive without you constantly needing to poke and prod them.”
  • graphics
    31 mentions Positive Neutral Negative

    The game's graphics feature a minimalist vector art style that effectively conveys themes of isolation and desolation, with clean visuals that enhance gameplay clarity. While some users appreciate the intriguing art and sound design, there are notable graphical glitches that can detract from the experience, though they do not significantly impact gameplay. Overall, the graphics are generally well-received, described as decent and fitting for the game's atmosphere, despite some criticisms of repetitiveness and low effort in certain areas.

    • “The game features minimalist vector graphics that effectively convey a sense of isolation and desolation.”
    • “The minimalist graphics do look nice and clean though.”
    • “I love this game; the art style is minimalist but perfect for this game style.”
    • “The rumblings increase and strange graphical glitches appear leading to the reveal of what has been waiting.”
    • “There are a lot of graphics glitches though, like a truck partially appearing, or air vents flickering oddly - even crew members sometimes flicker a bit.”
    • “This is a pathetic cash grab of a simple game that is a bare vehicle for a mediocre story, relatively clean graphics, and a generic sound set.”
  • grinding
    21 mentions Positive Neutral Negative

    The grinding aspect of the game is widely criticized for being tedious and repetitive, with players expressing frustration over the constant micromanagement required to maintain their crew's health and resources. While some find satisfaction in the resource management loop, many agree that the gameplay becomes grueling and monotonous, especially as the difficulty increases and tasks take significantly longer to complete. Overall, the experience is described as a time sink that can detract from enjoyment, particularly in the later stages of the game.

    • “I cannot overstate how repetitive and tedious it is.”
    • “The game starts out tedious and becomes grueling by the end of it, with what starts as simple tasks winding up taking 3x longer to finish than they did at the beginning, utterly draining character stamina and eventually guaranteeing their death if you wind up playing long enough.”
    • “If you lose a single person, you fall behind, and your entire game can come grinding to a halt as the difficulty curve only rises.”
  • atmosphere
    10 mentions Positive Neutral Negative

    The game's atmosphere is characterized by a subdued color palette and ambient sound design that create a constant sense of tension and unease, enhanced by the cold, abandoned setting and unpredictable weather. While some players appreciate the intense and immersive experience, others find the difficulty level can detract from the enjoyment of the atmosphere. Overall, the visuals and environmental details contribute to a compelling, albeit stressful, survival experience.

    • “It has a good atmosphere, a cold abandoned planet, with erratic weather and strange earthquakes and noises as something is awakened by your presence.”
    • “Some may not enjoy the high level of difficulty but it goes a long way to create a tense and unforgiving atmosphere.”
    • “The subdued color palette and ambient sound design contribute to an atmosphere of constant tension and unease.”
    • “The intense atmosphere makes it way more stressful than I bargained for.”
    • “Came here for the story and atmosphere - was disappointed.”
  • stability
    10 mentions Positive Neutral Negative

    The game experiences significant stability issues, with frequent graphical glitches and game-breaking bugs that can disrupt gameplay. While these glitches often do not affect the core mechanics, they can detract from the overall experience and immersion. Players hope for future updates to address these stability concerns and enhance the game's performance.

    • “The game is about 3-4 hours long with 2 different endings, but the story wasn't that great. You and your crew are stuck on a tundra with a broken-down ship, and the AI entity involved causes constant glitches, hacking your systems and breaking your shelter frequently.”
    • “There are a lot of graphics glitches, like a truck partially appearing or air vents flickering oddly. Even crew members sometimes flicker a bit.”
    • “Many game-breaking bugs and glitches.”
  • replayability
    8 mentions Positive Neutral Negative

    Overall, the game's replayability is largely criticized, with many users noting a lack of content and variety that diminishes the incentive to play again. While some express hope for future updates and additional content, the consensus is that the current offering provides limited replay value, primarily relying on difficulty adjustments and minor variations.

    • “I'm wondering how much this will add to replayability or if it's only small little tidbits here and there.”
    • “Has a lot of replay value and I look forward to new content and future games from the developer.”
    • “There is not a whole lot of replayability here, but for the price, you will at least be able to get a decent amount of enjoyment and challenge.”
    • “There isn't really much replayability.”
    • “It's short, and I don't see any replayability value.”
    • “I don't see any replayability potential as I'd assume that on harder difficulty the random events will be more frequent, and that's about it.”
  • music
    3 mentions Positive Neutral Negative

    Users have noted that the music in the game can be overwhelming, with some feeling that there is an excess of musical elements.

    • “The music is overwhelming and distracts from the gameplay.”
    • “There is too much music playing at once, making it hard to focus.”
    • “The soundtrack feels repetitive and lacks variety.”
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2h Median play time
3h Average play time
2-5h Spent by most gamers
*Based on 3 analyzed playthroughs
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SYMMETRY is a survival simulation game with science fiction theme.

SYMMETRY is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 5 and others.

On average players spend around 3 hours playing SYMMETRY.

SYMMETRY was released on February 20, 2018.

SYMMETRY was developed by Sleepless Clinic.

SYMMETRY has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked this game for its story but disliked it for its gameplay.

SYMMETRY is a single player game.

Similar games include Dead In Bermuda, Sheltered, Tharsis, The Wild Eight, Cosmonautica and others.