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Breathedge

Traveling through space with your Grandfather’s corpse and his immortal pet chicken, to deliver his remains to a giant space funeral should not be that difficult.
Breathedge Game Cover
74%Game Brain Score
humor, story
grinding, stability
74% User Score Based on 4,807 reviews
Critic Score 82%Based on 2 reviews

Platforms

Nintendo SwitchPCEpic GamesTabletPlaystation 5CloudPlaystation 4Xbox OneXboxNVIDIA GeForce NOWWindowsPlayStation
Breathedge Game Cover

About

Breathedge is a single player open world role playing shooter game with a science fiction theme. It was developed by RedRuins Softworks and was released on February 25, 2021. It received positive reviews from critics and mostly positive reviews from players.

"Breathedge is a single-player open world Science Fiction game with stellar graphics, phenomenal music, and hilarious moments, despite being full of bugs. As the Man, carry your grandpa's ashes to a galactic funeral and stumble upon a universal conspiracy in a massive, wrecked space hearse. Despite the game's lack of replayability and its grindy nature, the intriguing story and good mechanics create a dense and wholesome atmosphere."

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74%
Audience ScoreBased on 4,807 reviews
humor2.2k positive mentions
grinding416 negative mentions

  • The game features a unique blend of humor and survival mechanics, making it an entertaining experience.
  • Visually stunning with a captivating atmosphere that enhances the exploration aspect.
  • The crafting system is engaging, allowing players to gather resources and build their own bases.
  • The pacing can be slow, especially in the early game, leading to tedious backtracking and resource gathering.
  • The humor often falls flat and can become repetitive, detracting from the overall experience.
  • The game shifts from an open-world exploration style to a more linear gameplay experience in the later chapters, which may disappoint some players.
  • humor
    2,283 mentions Positive Neutral Negative

    The humor in "Breathedge" is a polarizing aspect, with many players finding it both entertaining and excessive. While some appreciate the dark, absurdist humor and clever writing that often elicits genuine laughter, others feel it becomes repetitive and juvenile, detracting from the overall experience. The game's constant barrage of jokes, particularly those involving toilet humor and fourth-wall breaks, can be overwhelming, leading to mixed feelings about its comedic approach. Overall, the humor is a defining feature that may appeal to fans of irreverent comedy but could alienate those seeking a more serious narrative.

    • “Super fun game, it's a lot like Subnautica in space with a ton of super funny jokes, absolutely worth a play.”
    • “This is by far one of the funniest space games I have ever played, if you have a good sense of humor.”
    • “I cannot express this enough, this game had me laughing at every dialogue, and actually managed to add a horror section for like 10 minutes just because it could.”
    • “Out of left field, another terrible joke hits you; it's painfully unfunny!”
    • “I'm putting emphasis on 'unfunny' because this game is trying very, very hard to be funny literally all the time, and it literally never works.”
    • “The unfunny and nonstop jokes would be more tolerable if they weren't quite literally 100% of all dialogue.”
  • story
    1,229 mentions Positive Neutral Negative

    The story of *Breathedge* is characterized by its humorous and absurd narrative, often drawing comparisons to classic adventure games like *Space Quest*. Players navigate a quirky plot involving survival in space, with a mix of dark humor and satirical commentary on video game tropes. While the initial chapters focus on exploration and crafting, the latter parts shift towards a more linear storytelling approach, which some players find less engaging, leading to mixed feelings about the overall pacing and depth of the narrative.

    • “The story is captivating, and flows nicely.”
    • “Breathedge offers you an intriguing plot with lots of dark jokes, cynical dialogues, an immortal chicken, a mad enemy, as well as badly animated cutscenes and other features that make an excellent game an excellent game.”
    • “The story is fun, and the setting is a mixture of beautiful and horrifying in equal measure.”
    • “The story is basically a spoof of several sci-fi games, particularly Subnautica and Mass Effect.”
    • “The quests are sloppy, about nothing and don't even make sense.”
    • “The story itself is an absurd mess that takes great care not to transport any meaning or moral (that’s in the 'humor', you see) to a point where I couldn’t find myself caring one way or another about how the story ended.”
  • gameplay
    1,033 mentions Positive Neutral Negative

    The gameplay of "Breathedge" has received mixed reviews, with many players noting its initial appeal due to engaging mechanics reminiscent of "Subnautica," such as resource gathering and crafting. However, the experience tends to become tedious as the game progresses, particularly in the second half, where it shifts from open-world exploration to a more linear, corridor-based structure, leading to repetitive tasks and a lack of meaningful survival elements. While the humor and visuals are praised, they often overshadow the gameplay, which some players find frustrating due to mechanics like limited oxygen and tool durability that detract from the overall enjoyment.

    • “The game's diverse gameplay elements, from space navigation to salvaging crashed ship pieces in later chapters, kept things engaging, although there was one moment that genuinely startled me.”
    • “Its blend of challenging resource management, quirky narrative, and inventive crafting mechanics creates an engaging experience.”
    • “The gameplay is fantastic, the story is compelling, the easter eggs are fun.”
    • “Boring gameplay, it's almost a walking sim but now it's a floating sim, I suppose.”
    • “The gameplay is tedious, the 'humor' is grating, and there is barely anything in the way of direction.”
    • “The gameplay loop closely resembles the gameplay of Subnautica; however, because Breathedge is hell-bent on convincing the player that all of their actions are meaningless, the gameplay becomes tedious.”
  • graphics
    444 mentions Positive Neutral Negative

    The graphics of the game have received widespread acclaim, with many users praising the stunning visuals, unique art style, and immersive atmosphere. Players noted that the graphics are well-optimized, running smoothly even on lower-end systems, and contribute significantly to the overall enjoyment of the game. While some critiques mention minor graphical glitches, the overall consensus is that the visuals are a standout feature, enhancing the game's quirky humor and engaging gameplay.

    • “The visuals are stunning, immersing you deeply into your character's world.”
    • “Highly recommended, the graphics were amazing (I'm on a low-end laptop), I've played it for 4.5 hours straight without a single bug, glitch, or issue.”
    • “The graphics are gorgeous with each region managing to have its own feel despite the fact that you're in space.”
    • “Unfortunately, it comes off as an odd westernized parody on Russian/Soviet aesthetic rather than the real thing.”
    • “It really feels like the work was stopped halfway, the developers left, after making the graphics, and then the CEO's 13-year-old nephew came in and took over, and filled it with unfunny immature jokes as content.”
    • “The premise had me thinking it would be a nice game, and it has cool ideas and visuals, but the execution is not that good, by far.”
  • grinding
    425 mentions Positive Neutral Negative

    The grinding aspect of the game has been widely criticized for being excessively tedious and slow, with many players expressing frustration over the limited oxygen supply, low tool durability, and repetitive resource gathering. While some players found enjoyment in the humor and story, the overwhelming sentiment is that the gameplay becomes a monotonous chore, detracting from the overall experience. Despite occasional moments of fun, the grind often feels like a filler rather than a meaningful challenge, leading to a lack of engagement and motivation to continue playing.

    • “Survival game where you collect materials (not very grindy) to create tools that help you advance in a funny story.”
    • “The world is beautiful, exploration is fun, crafting is not too grindy and simple enough.”
    • “There's no tedious base building, the crafting is pretty straightforward and intuitive and the progression is satisfying.”
    • “The resource grind takes up 90% of the run time, but they somehow made resource grinding even more tedious by the fact you have to manage oxygen and have a specific tool that gathers one resource for every item, and they break after about 10 uses!”
    • “I found all of the mechanics in my first hour and ten minutes to be astonishingly tedious (resources do not stack in your inventory?), and the promise of grinding my way out of that tedium was not the 'fun' introduction I needed to get hooked.”
    • “The gameplay is tedious, the constant rebuilding of tools and mindless gathering of resources just to be able to recraft tools and the constant lack of air is just tedious and not fun at all.”
  • music
    201 mentions Positive Neutral Negative

    The music in the game has received mixed reviews, with many players appreciating its calming and atmospheric qualities that enhance the space exploration experience. While some find the soundtrack engaging and fitting for the game's humorous tone, others criticize its repetitiveness and the lack of variety, particularly during extended gameplay. Overall, the music is often described as beautiful and well-composed, contributing positively to the game's ambiance, despite some players wishing for more options to enjoy it outside of specific areas.

    • “The music and the scenery are perfectly matched to each other; never did anything feel out of place.”
    • “The music is beautiful, and the graphics are nice to look at.”
    • “The atmosphere is incredible; sure it's funny, but just go out of your wrecked ship and feel the void of space, filled with beautiful music.”
    • “There is even a song running on the 'radio' that is a Russian song sung by somebody who is clearly not Russian and who clearly doesn't understand what he is singing, but is simply trying to reproduce the sounds and sometimes failing.”
    • “I found myself turning the music off pretty early in the run because it is the same track every time you leave the ship and the same panic music when you start to lose oxygen, even when you're 5 feet from the ship entrance.”
    • “The music when you are drifting through space is very calm and relaxing (which is a good thing, because if I didn't have that music I probably would have ripped my hair out), but unless you are somewhere with a radio, the world feels very quiet and boring.”
  • atmosphere
    114 mentions Positive Neutral Negative

    The game's atmosphere is widely praised for its stunning visuals, immersive sound design, and unique blend of humor and space exploration, creating a captivating experience for players. However, some reviews note that the constant comedic elements can detract from the overall immersion, leading to a mixed reception regarding its atmospheric depth compared to other titles in the genre, like Subnautica. Overall, while the atmosphere is often described as beautiful and engaging, opinions vary on how well it complements the gameplay and narrative.

    • “The combination of this game's atmosphere and its visual style creates an incredible immersion experience.”
    • “The atmosphere is beautiful and the way you explore is amazing.”
    • “The atmosphere is incredible; sure it's funny, but just go out of your wrecked ship and feel the void of space, filled with beautiful music.”
    • “I really wanted to like this game but the atmosphere and tone just didn't have the same magic as other games in the genre.”
    • “Despite the dark and lonely atmosphere of space, you are immediately removed from the environment by the constant jokes that are unceasing throughout your entire playthrough.”
    • “It's just not fun with all the jokes constantly killing the atmosphere I was looking forward to.”
  • stability
    63 mentions Positive Neutral Negative

    The stability of the game has received mixed reviews, with some players reporting significant bugs, crashes, and graphical glitches, particularly during base building and in later chapters. However, others have praised its performance, noting that it runs smoothly on older hardware with minimal issues. Overall, while some users experienced frustrating stability problems, many found the game to be relatively polished for an early access title.

    • “Either the devs got lucky or they are really good at ensuring a bug-free experience.”
    • “My playthrough was completely bug-free; it's a very well-polished experience for early access.”
    • “For this early in an early release, I'm amazed at how polished and bug-free the first chapter was!”
    • “Yes, quite a few: the first two of four chapters are really great, but once you start with base building, things get rough: there are graphical glitches, and once you’ve finished your base, it is basically useless.”
    • “Game freezes on chapter 1 intro every time on Steam Deck.”
    • “My biggest problem with it right now is that the game freezes sometimes and locks up my computer to the point I can't end the task, but if you wait long enough it usually unfreezes and you can continue.”
  • optimization
    55 mentions Positive Neutral Negative

    Overall, the optimization of the game has received mixed reviews. While many players report excellent performance with no bugs or crashes, particularly on lower-end hardware, some users have experienced occasional lag, stuttering, and performance issues. The consensus suggests that while the game is generally well-optimized, there are still areas for improvement, especially for those with less powerful systems.

    • “The performance of the game was excellent despite me not having the newest hardware; no crashes, glitches whatsoever.”
    • “The game runs smoothly, even in larger areas, with only the occasional stutter during certain transitions and player deaths.”
    • “The game is already very well optimized and runs absolutely perfectly.”
    • “What I got instead was a game that forced me to explore for even the most basic resources, constant unoptimized lag and rubberbanding (how? it's an offline game!), and the game literally telling me intermittently how 'unironically' bad it is through jokes.”
    • “Honestly, without the jokes or just having jokes every 5-7 minutes, this game would be better, even with the crap optimization.”
    • “The game also suffers from bugs impacting performance and stability, judging by the official discord.”
  • replayability
    32 mentions Positive Neutral Negative

    Overall, the game suffers from low replayability, primarily due to its linear story progression and limited content after completion. Many players express disappointment with the lack of customization and variety in gameplay, suggesting that while the initial experience is enjoyable, there is little incentive to replay once the story is finished. Some hope for future updates to enhance replay value, but as it stands, the game is not recommended for those seeking extensive replayability.

    • “Overall, I think it's a ton of fun with even some more potential for replayability than Subnautica for all the little bits and bobs you can get.”
    • “The game itself is replayable to an extent; I would recommend personally giving it a month or two between playtimes to really get the whole experience again.”
    • “The replayability doesn't seem to be there yet, as it's a very linear progression throughout the early access release, but if they add in more items with base building and long-term goals that provide something to work for, they are going to have an absolute gem in this title!”
    • “Overall, it's a very fun game to play, but tedious at times because you need to gather and craft components that are far away from your objective. Plus, there's not a lot of replay value, which could be easily fixed if the developers planned for it.”
    • “Due to the tons of dialogue and the way the story is forced on you, there is literally no replay value to the game.”
    • “Don't expect much in terms of replayability. After finishing the story, you get the option to go back and keep playing, but unlike a fully fleshed sandbox game, there really isn't much to do other than collecting random junk.”
  • emotional
    18 mentions Positive Neutral Negative

    The emotional aspect of Breathedge is polarizing; while some players find it heartwarming and capable of evoking laughter and tears, others feel it lacks depth and compassion, often reducing serious themes to humor and satire. Critics highlight a disconnect between the game's comedic elements and the emotional weight of its subject matter, leading to feelings of frustration and detachment rather than genuine engagement. Overall, the game elicits mixed emotions, with some players appreciating its humor while others feel it trivializes the human experience.

    • “It's one of the most heartwarming survival games I've ever played.”
    • “This game made me feel what I felt with Subnautica but to a 10x degree.”
    • “I laughed so I cried in several places and the end had me laughing so hard I woke up those I am living with.”
  • monetization
    6 mentions Positive Neutral Negative

    The monetization strategy of the game has drawn criticism for heavy advertising that oversells its content, leading to concerns about it being a potential cash grab. Users feel that despite the hype and promotional efforts, the game lacks sufficient updates and content, raising doubts about its long-term viability.

    • “Update: no updates for half a year... somehow it feels this is going to be another cash grab abandonware game...”
    • “My gripes are with the lack of content despite advertising a lot more than there actually is.”
    • “I rarely ever leave reviews because most games speak for themselves with advertisements and hype and their price, but I had only heard of this through Jacksepticeye and I'm pretty sure I would never have heard of it otherwise.”
  • character development
    3 mentions Positive Neutral Negative

    Character development is a key focus in the game's first half, emphasizing open-world exploration and personal growth. Players appreciate the rich backstory and engaging character design, complemented by impressive environmental aesthetics. Overall, the game offers a delightful experience for those who value character depth and narrative.

    • “I would recommend this to anyone who likes to have a good time with backstory, character development, and random space chickens.”
    • “The character design, the environmental aesthetics, and the use of shaders... it's all amazing.”
    • “The first half is all open world exploration, where progression and personal character development are prioritized.”
    • “The character development feels shallow and lacks meaningful choices that impact the story.”
    • “I expected more depth in character arcs, but they all seem one-dimensional and predictable.”
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17h Median play time
18h Average play time
5-25h Spent by most gamers
*Based on 62 analyzed playthroughs
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Frequently Asked Questions

Breathedge is a open world role playing shooter game with science fiction theme.

Breathedge is available on Nintendo Switch, PC, PlayStation 5, PlayStation 4 and others.

On average players spend around 18 hours playing Breathedge.

Breathedge was released on February 25, 2021.

Breathedge was developed by RedRuins Softworks.

Breathedge has received mostly positive reviews from players. Most players liked this game for its humor but disliked it for its grinding.

Breathedge is a single player game.

Similar games include Forever Skies, Astrometica, Arid, We Happy Few, Chernobylite and others.