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60 Parsecs!

60 Parsecs is a simple game about not dying in space. While not complex in gameplay, 60 Parsecs is incredibly deep with strategy, problem-solving, and smart resource planning. The game expertly blends a cartoonish and goofy world with some of the darkest elements of death and isolation. 60 Parsecs is a surprisingly fantastic game that has a large amount of replay value. It’s well worth a look.
60 Parsecs! Game Cover
81%Game Brain Score
Most mentioned positive aspects:gameplay, story
Most mentioned negative aspects:grinding, stability
87% User Score Based on 1,544 reviews
Critic Score 70%Based on 5 reviews

Platforms

Nintendo SwitchAndroidPlaystation 5Playstation 4XboxSteam DeckiPhoneWindowsPlayStationXbox Series X|SPCTabletMac OSPhoneXbox OneiPadMobile Platform
60 Parsecs! Game Cover

About 60 Parsecs!

60 Parsecs! is a single player survival role playing game with romance, comedy and science fiction themes. It was developed by Robot Gentleman and was released on September 18, 2018. It received mostly positive reviews from critics and positive reviews from players.

Atomic Space Age was a blast! Until it became the Post-Apocalyptic Space Age.

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Games Like 60 Parsecs!

Looking for games like 60 Parsecs!? Here are top survival role playing recommendations with a romance, comedy and science fiction focus, selected from player-similarity data — start with 60 Seconds!, Dead Age or Crying Suns.

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Reviews

87%Audience ScoreBased on 1,544 reviews
gameplay51 positive mentions
grinding7 negative mentions

  • Strong replayability with many different endings, scenarios, and character choices keeping each run unique and engaging.
  • Charming and humorous writing with a quirky retro-futuristic art style that fits the game's tone and enhances the entertainment.
  • Improved mechanics over its predecessor, including a crafting system, resource management, and strategic expedition elements that add depth.
  • Heavy reliance on randomness (RNG) can sometimes feel frustrating and unfair, with critical outcomes occasionally decided by luck rather than skill.
  • Repetitive events and scenarios over time reduce variety and replay value after multiple playthroughs.
  • Some technical issues including occasional crashes, bugs, clunky interface, and pacing issues with slow transition between turns may hinder the experience.
  • gameplay

    191 mentions Positive Neutral Negative
    27% positive mentions, 66% neutral mentions, 7% negative mentions

    The gameplay is praised for its refined mechanics, strategic resource management, and engaging survival elements that build on its predecessor, 60 Seconds. While it offers a charming art style, dark humor, and multiple decision paths making it replayable, some players find it repetitive and limited in interactivity, with a slow pacing and occasional unclear mechanics. Overall, its simple yet deep gameplay appeals to fans of text-driven strategy and survival games, though it may not satisfy those seeking more dynamic or action-oriented experiences.

    • “It still keeps the same dark humor, but the gameplay feels more refined and enjoyable, making it the strongest entry of the three.”
    • “This is a great sequel to 60 seconds and you can tell how much love and time went into the game because the mechanics and characters are simple yet well thought out and work together flawlessly.”
    • “The survival mechanics and resource management aspects add depth to the gameplay, requiring careful planning and strategic thinking.”
    • “Playing through the campaign the first couple times can be entertaining as you watch scenarios unfold for the first time but as everything starts to be a repeat (and that happens relatively early), the experience gets really dull and the gameplay loop of getting one choice per day/turn and then helplessly watching things unfold without being able to do anything about it starts feeling real unpleasant.”
    • “The structure also limits interactivity — once aboard the shuttle, most actions are handled through menus rather than environmental navigation, which may disappoint players seeking more dynamic gameplay.”
    • “It's a shame that the game only has 3 planets to choose, and the gameplay is repetitive on every planet.”
  • story

    171 mentions Positive Neutral Negative
    25% positive mentions, 71% neutral mentions, 4% negative mentions

    The story in this game is praised for its engaging, choice-driven, and often humorous survival narrative with varied endings and replayability, offering a rich blend of resource management and decision-making. However, some players find it repetitive, underdeveloped, or overly reliant on randomness, which can impact enjoyment and progression. Overall, it appeals most to fans of interactive, text-based adventure and strategy games who appreciate multiple story branches and quirky storytelling.

    • “The game transforms into a daily decision-making survival story, where you must ration food, repair equipment, and manage the mental and physical well-being of your crew.”
    • “Success on these missions often feels hard-won, while failures create the memorable, often hilarious catastrophes that define the game’s storytelling.”
    • “The ability to land on one of three different planets and engage in unique storylines that can result in all kinds of endings is by far this game's greatest facet.”
    • “It isn’t an interesting enough survival game to be worth playing on that front, and its story and world aren’t fleshed out enough to be interesting.”
    • “Sure, the story events have different text, but your decisions never really change.”
    • “That's also the problem, the amount of storyline it has, the amount of different adventures (which is 3 if I recall correctly) is just not worth the 15 euros.”
  • humor

    122 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor in the game is widely praised for its clever, dark, and quirky style, blending slapstick sci-fi absurdity with witty, character-driven writing that keeps the tone light despite tense survival scenarios. Players appreciate the memorable, often hilarious events, diverse endings, and tongue-in-cheek narration, which add charm and replayability, though some note the humor can become repetitive over time. Overall, the game’s humor effectively enhances its engaging storytelling and decision-based gameplay.

    • “The humor is sly, dry, and often absurd, managing to make even catastrophic failures amusing.”
    • “Is a frantic, personality-driven survival adventure that blends slapstick space-age humor with the grim tension of managing a struggling crew in deep space.”
    • “The humor is top notch, both silly and dark.”
  • replayability

    92 mentions Positive Neutral Negative
    32% positive mentions, 64% neutral mentions, 4% negative mentions

    The game offers strong replayability driven by unpredictable, random events, multiple characters, endings, and story paths that provide each playthrough a unique experience. While many praise its endless replay value and strategic depth, some players find the randomness repetitive or frustrating over time, leading to varied opinions on its long-term appeal. Overall, it is well-regarded for its engaging, quirky gameplay and high replay value, especially for casual or short-burst sessions.

    • “Seriously, the replayability of this game is insane.”
    • “That uncertainty keeps every run feeling different and gives the game strong replay value.”
    • “Each playthrough is really RNG dependent but at least it has great replay value.”
    • “However, the same randomness that fuels the game’s replayability also introduces frustration.”
    • “There are multiple endings, and many situations written into the game and it holds the ability to screw you over purely by luck, but to me that doesn't sound like replayability, it sounds like a chore to experience.”
    • “It's a resource management simulator survival game that kinda wants to be Fallout and... it doesn't really have replay value.”
  • graphics

    92 mentions Positive Neutral Negative
    40% positive mentions, 57% neutral mentions, 3% negative mentions

    The game features a distinctive retro-futuristic, cartoonish art style with bright colors and exaggerated characters that effectively complement its dark humor and quirky narrative. While visuals are mostly static and not heavily animated, the detailed, expressive artwork and clean interface provide a charming, easily accessible presentation that many find appealing and fitting for the game's atmosphere. Some users note the graphics have improved from the predecessor, though a few find the style less engaging or the frame rate problematic.

    • “Robot Gentleman leans heavily into a retro-futuristic style inspired by atomic-era sci-fi, complete with bright colors, exaggerated character designs, and a cheerful propaganda aesthetic that contrasts sharply with the bleakness of your situation.”
    • “Firstly, I greatly enjoy the art style and how it reflects event outcomes on the characters and the spaceship in so many hilarious and crazy ways (be it the characters having a rash or small scribbles on the wall).”
    • “The art style of the game is simple but effective, with a cartoonish aesthetic that fits well with the game's sense of humor.”
    • “This one didn't stick with me since I didn't vibe with the graphics/art style, the game didn't feel simple enough at first and it doesn't have anything that pulls me in again.”
    • “Can't recommend this game since the graphics/sound and gameplay are also nothing special.”
    • “Its frame rate is low and the image on scavenge freezes and I can't get to the survive part so I wish I could adjust graphics so it could run smoother. Please fix this, but if you fix it I fully recommend this game to anybody who likes space and strategy.”
  • music

    34 mentions Positive Neutral Negative
    47% positive mentions, 44% neutral mentions, 9% negative mentions

    The music in the game is generally praised for its fitting, atmospheric space-themed soundtrack that enhances the overall experience with variety and good quality. While some find it relaxing and a highlight of the game, others consider it somewhat basic or repetitive, wishing for greater depth or more effort. Overall, it is seen as a positive, complementary aspect that matches the game's tone and style.

    • “The music also adds a nice touch of flavour, whether you're helping out a communist crew of dogs or surviving the harsh desert planet once ruled by cows.”
    • “Sound effects when clicking on things in your ship are all well made (and in the case of the sock puppet are quite amusing) and the soundtrack fits the game well, it didn’t sound repetitive either.”
    • “The music and atmosphere are spot on for the theme of the game.”
    • “The soundtrack is forgettable.”
    • “As for the game and music, pretty basic.”
    • “The soundtrack is simple; I would really love if they put more effort into it.”
  • grinding

    15 mentions Positive Neutral Negative
    20% positive mentions, 33% neutral mentions, 47% negative mentions

    Grinding in the game is widely seen as tedious and repetitive, with players feeling the slow progression and repetitive tasks detract from the experience. While some appreciate the simplicity of survival mechanics, many find the constant repetition and slow pacing make the gameplay dull and time-consuming.

    • “Keeps it simple with regard to survival mechanics (food, water, etc.), so no tedious micromanaging.”
    • “A bit grindy sometimes, but manageable.”
    • “One long, tedious grind.”
    • “You'll need a second life for grinding.”
    • “It felt tedious to play through and stare at the same faces and same ship.”
    • “Even within the playthrough itself, going from day to day felt deeply tedious, and I wondered less how I was going to survive, and more how much longer the game expected the run to take.”
  • stability

    6 mentions Positive Neutral Negative
    33% positive mentions, 0% neutral mentions, 67% negative mentions

    The game's stability is mixed, with some users praising smooth performance after extended play, while others report frequent bugs, glitches that block progress, and performance issues like low frame rates and freezing. Overall, stability problems detract from the experience, though improvements could make it more enjoyable.

    • “It does feel like it might be better as a mobile game that you play in shorter bursts (due to the aforementioned frustration mainly), but it runs great on PC so why not?”
    • “Get it... you won't regret it... lag and bug free after 3.4 hours.”
    • “An actual enjoyable game, but downvoting since it's bug ridden.”
    • “A few complaints I do have about the game is that sometimes the game glitches and makes it so you can't get an ending, forcing you to start over.”
    • “Its frame rate is low and the image on Scavenge freezes and I can't get to the survive part. I wish I could adjust graphics so it could run smoother, so please fix this.”
  • character development

    5 mentions Positive Neutral Negative
    60% positive mentions, 20% neutral mentions, 20% negative mentions

    Character development in Robot Gentleman is visually distinct with its retro-futuristic, atomic-era sci-fi art style and responsive character states that aid gameplay. However, narrative and relational growth, such as the hinted lesbian relationship, are underdeveloped and lack depth. Overall, character design shines more in aesthetics and gameplay function than in storytelling.

    • “Robot Gentleman leans heavily into a retro-futuristic style inspired by atomic-era sci-fi, complete with bright colors, exaggerated character designs, and a cheerful propaganda aesthetic that contrasts sharply with the bleakness of your situation.”
    • “There are separate character designs for several states, which indicate if they need food, sanity, etc. Overall, the design is very responsive to gameplay, which is very helpful for a micro-management game like this.”
    • “Nice character design, plenty of different missions and objectives to achieve, and a definitely more complex system than in 60 Seconds!”
    • “Character development is lacking; I think a lesbian relationship accidentally began to blossom but never flourished...”
  • atmosphere

    5 mentions Positive Neutral Negative
    80% positive mentions, 20% neutral mentions, 0% negative mentions

    The game's atmosphere shifted from a post-apocalyptic tone to a lighthearted, quirky space odyssey, supported by retro-inspired visuals and witty dialogue. The music effectively complements the theme with an enjoyable, atmospheric retro-space soundtrack. Overall, the sound and writing create a fitting and engaging ambiance for a unique space adventure.

    • “The retro-inspired visuals and humorous dialogue give the game a lighthearted and quirky atmosphere, which can be enjoyable for players looking for a different kind of space adventure.”
    • “The music and atmosphere are spot on for the theme of the game.”
    • “Music was atmospheric and enjoyable--a good retro-space soundtrack.”
  • emotional

    4 mentions Positive Neutral Negative
    75% positive mentions, 25% neutral mentions, 0% negative mentions

    The game effectively balances emotional depth with humor, blending genuine emotional stakes and tension with moments of wit and joy. Players appreciate its mix of intense survival challenges and wholesome, character-driven experiences.

    • “The contrast between silly events and genuine emotional stakes keeps the experience entertaining while maintaining the tension that defines a good survival story.”
    • “It can be witty and even emotional at times.”
    • “This game is so fun and has so much character and joy; it has tense moments and wholesome moments, which is pretty cool.”
  • optimization

    3 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game delivers smooth and efficient performance with impressive gameplay, supported by a morale system that influences player effectiveness. Its fast-paced, unpredictable opening sets the tone for an engaging and well-optimized experience.

    • “It runs smoothly and effectively and the gameplay is very impressive.”
    • “That opening scramble defines the game’s tone — urgent, unpredictable, and slightly ridiculous — and your performance in that single minute seeds the rest of your run.”
    • “The morale system influences performance.”
  • monetization

    2 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Users feel the monetization is more aggressive and overtly focused on cash grabs compared to the original and even surpasses typical microtransactions seen in $60 AAA titles.

    • “Not as good as the original, but I suppose they had to expand the idea for a cash grab somehow.”
    • “In this game more than ever, even compared to triple-A titles you paid 60 bucks for that have microtransactions in them.”
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Play Times

3h Median play time
5h Average play time
2h Main story
17h Completionist
2-5h Spent by most gamers
*Based on 13 analyzed playthroughs
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Frequently Asked Questions

60 Parsecs! is a survival role playing game with romance, comedy and science fiction themes. Common tags for 60 Parsecs! include turn-based, indie, lgbtq+, trading, exploration and others.

60 Parsecs! is available on Nintendo Switch, PlayStation 5, PlayStation 4, Steam Deck and others.

The main story can be completed in around 2 hours, while the entire game is estimated to take about 17 hours to finish. On average players spend around 5 hours playing 60 Parsecs!.

60 Parsecs! was released on September 18, 2018.

60 Parsecs! was developed by Robot Gentleman.

60 Parsecs! has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked 60 Parsecs! for its gameplay but disliked it for its grinding.

60 Parsecs! is a single player game.

Similar games include 60 Seconds!, Dead Age, Crying Suns, The Long Journey Home, Reigns and others.