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Sword of the Necromancer - Prologue

79%Game Brain Score
story, gameplay
replayability, grinding
79% User Score Based on 127 reviews

Platforms

PCPCWindowsWindows

About

What would you do to bring back someone you love? Sword of the Necromancer is a dungeon-crawler action RPG with Rogue-like elements where you can revive your defeated enemies to make them fight alongside you. Turn your foes into allies using the forbidden powers of the Sword of the Necromancer and help Tama reach the dungeon's depths in order to gain enough power to bring Koko back from the dead…

Sword of the Necromancer - Prologue screenshot
Sword of the Necromancer - Prologue screenshot
Sword of the Necromancer - Prologue screenshot
Sword of the Necromancer - Prologue screenshot
Sword of the Necromancer - Prologue screenshot

79%
Audience ScoreBased on 127 reviews
story13 positive mentions
replayability3 negative mentions

  • The game features nice visuals and a compelling pixel art aesthetic that appeals to fans of retro graphics.
  • The unique mechanic of reviving defeated enemies to use as allies adds an interesting layer to the gameplay.
  • The story has potential, with engaging voice acting and a narrative that draws players in.
  • The combat system feels clunky and slow, with limited inventory slots that restrict player choices and strategies.
  • AI for summoned monsters is poor, as they often fail to follow the player or engage effectively in battles.
  • The game lacks customization options for controls, making it difficult for players to adapt the gameplay to their preferences.
  • story
    39 mentions Positive Neutral Negative

    The game's story has received mixed reviews, with some praising its interesting and emotional narrative, particularly regarding the female protagonists and themes of love and friendship. However, others criticize it for being overly cheesy or problematic, and some feel that the gameplay detracts from the story's potential. Overall, while the story is a significant selling point for many players, opinions on its execution and relevance vary widely.

    • “The story is also very nice and certainly peaks your interest either for the mystery aspect or the personal relations or both.”
    • “I loved the amount of story I was given, the art style is well done, also so is the combat.”
    • “But it's not only that... there's also a pretty emotional story between the two female leads.”
    • “Perversion is not love, so it is not a love story.”
    • “The story is cheesy.”
    • “Gameplay feels like a bit of an afterthought to the story with this one.”
  • gameplay
    28 mentions Positive Neutral Negative

    The gameplay has received mixed reviews, with some players enjoying the unique mechanics of monster resurrection and weapon variety, while others find the overall experience outdated and lacking depth. Many appreciate the intuitive controls and the potential for fun, but criticize the combat system as basic and sometimes frustrating, suggesting that it feels like an afterthought compared to the story. Overall, while the game offers interesting concepts, it requires further refinement to enhance the gameplay experience.

    • “The mechanic of raising defeated foes as your minions is something I like a lot.”
    • “The gameplay was intuitive to pick up yet surprisingly deep for such a short time, so waiting for release happily :)”
    • “This prologue presents Sword of the Necromancer as a damn good dungeon crawler with enemy necromancy mechanics where every foe is a tool at your disposal.”
    • “The gameplay aspect of it feels a bit outdated; it's not particularly hard, but it doesn't feel nice to play.”
    • “Ok story, quite frankly horrible gameplay.”
    • “The game's story seems pretty interesting, but the actual gameplay is pretty basic and lackluster.”
  • graphics
    18 mentions Positive Neutral Negative

    The game's graphics are a blend of appealing pixel art and detailed anime-style cutscenes, which resonate well with fans of retro aesthetics. While many players appreciate the nostalgic visuals and overall presentation, some find the graphics to be somewhat bland or in need of improvement. Overall, the art style is well-received, contributing positively to the game's atmosphere and storytelling.

    • “Absolutely beautiful art with anime cut scene visuals that allow you to connect with the characters and plot, and awesome 32-bit pixel art when roaming the randomized dungeons, so this game is definitely eye candy and nostalgic.”
    • “Very nice, I like the style and graphics.”
    • “I love the transitions between detailed artwork and pixel graphics.”
    • “I understand it's going for a retro aesthetic, but the game is really kind of visually bland.”
    • “The visuals are decidedly retro, and it works.”
    • “On one hand, I did love the presentation, voice acting, and the initial graphics too.”
  • music
    9 mentions Positive Neutral Negative

    The music in the game has received high praise, with many users highlighting its quality, catchiness, and atmospheric qualities that enhance the overall experience. Reviewers noted the impressive soundtrack, smooth transitions between fight and background music, and described it as one of the best soundtracks of the year. Overall, the music significantly contributes to the game's immersive tone.

    • “Amazing music”
    • “Best soundtrack of the year !!!”
    • “Awesome mystical ambient soundtracks that really set the tone while you play.”
  • emotional
    5 mentions Positive Neutral Negative

    The emotional aspect of the game is highlighted by a heartfelt narrative centered on themes of loss and desperation, particularly through the experiences of the character Tama and the relationship between the two female leads. Players feel a strong attachment to the characters as they progress together, enhancing the overall emotional impact of the story. However, some users express disappointment with certain themes, suggesting a desire for a more wholesome narrative.

    • “It's heartfelt and is driven by a sense of loss and desperation of Tama.”
    • “But it's not only that... there's also a pretty emotional story between the two female leads.”
    • “They also level alongside you, which made me feel attached to them, a plus.”
  • replayability
    4 mentions Positive Neutral Negative

    Players highlight the game's high replayability due to its random room generation and randomized loot, which keeps each playthrough fresh and engaging. The variety of weapons, spells, and gear to collect adds to the fun, although some users express frustration over the inability to customize keybinds. Overall, the game offers significant replay value, encouraging exploration and discovery.

    • “Lots of different weapons, spells, and gear to collect, which is fun to track down. Thanks to the random room generation, there is simply no telling what you will find in a chest, because the loot is randomized too. This adds a great replayability factor!”
    • “Honestly, hours of replay value in my opinion!”
    • “Lots of different weapons, spells, and gear to collect, which is fun to track down. Thanks to the random room generation, there is simply no telling what you will find in a chest, because the loot is randomized too. So too bad for those that play games sitting in front of a walkthrough, haha, but it adds more replayability!”
    • “Even more replayability factor!!!!!!”
  • atmosphere
    2 mentions Positive Neutral Negative

    The atmosphere of the game is enhanced by catchy music and a charming 2D pixel art style, which many players find appealing. Additionally, the unique mechanic of reviving enemies adds an intriguing layer to the overall experience.

    • “The music is catchy and atmospheric.”
    • “I like the 2D pixel atmosphere, and honestly, having the ability to revive the enemies is really cool.”
  • grinding
    1 mentions Positive Neutral Negative

    Players find the grinding aspect tedious due to the summoned monsters' lack of intelligence and inability to follow mages, necessitating frequent unsummoning and resummoning.

    • “The summoned monsters are not very smart, and they don't follow, at least for the mages, which makes it tedious to unsummon and resummon them.”

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