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Sword of the Necromancer - Prologue Game Cover

About Sword of the Necromancer - Prologue

Sword of the Necromancer - Prologue is a single player and multiplayer arcade role playing game with fantasy and anime themes. It was developed by Grimorio of Games and was released on November 3, 2020. It received mostly positive reviews from players.

What would you do to bring back someone you love? Sword of the Necromancer is a dungeon-crawler action RPG with Rogue-like elements where you can revive your defeated enemies to make them fight alongside you. Turn your foes into allies using the forbidden powers of the Sword of the Necromancer and help Tama reach the dungeon's depths in order to gain enough power to bring Koko back from the dead…

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Games Like Sword of the Necromancer - Prologue

Looking for games like Sword of the Necromancer - Prologue? Here are top arcade role playing recommendations with a fantasy and anime focus, selected from player-similarity data — start with Sword of the Necromancer, Moonlighter or bit Dungeon II.

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Reviews

76%Audience ScoreBased on 131 reviews
story12 positive mentions
monetization12 negative mentions

  • Unique and interesting mechanic of reviving defeated monsters as allies adds tactical depth and distinguishes the game from other roguelites.
  • Engaging story with emotional and well-acted voiceovers, enhanced by attractive pixel art and anime-style cutscenes that create a nostalgic and appealing aesthetic.
  • Smooth animations, good music, and overall presentation quality contribute to an enjoyable atmosphere and replay value.
  • Combat feels clunky, slow, and stiff with unresponsive controls, especially on keyboard; lack of key remapping and mouse support reduces accessibility.
  • Inventory system is overly restrictive, with only four slots shared among weapons, items, and monster summons, leading to frustrating equipment management and limiting gameplay variety.
  • Summoned monsters exhibit poor AI, often failing to follow, attack effectively, or survive, which diminishes their usefulness and player control during combat.
  • story

    38 mentions Positive Neutral Negative
    32% positive mentions, 60% neutral mentions, 8% negative mentions

    The story is generally praised for its interesting, emotionally engaging narrative featuring a female protagonist and same-sex romance, with strong voice acting and artwork enhancing the experience. While some find it compelling and a key selling point, others criticize it for being cheesy, lengthy in cutscenes, or potentially problematic in themes. Overall, the story is seen as well-crafted and adds meaningful context to the gameplay, though opinions vary widely among players.

    • “The story is also very nice and certainly piques your interest either for the mystery aspect or the personal relations or both.”
    • “Even though this is just the prologue for the game, I still loved it and cannot wait till the full release to get more into the game's story and see what other things can be revived or used.”
    • “I'm glad that they put in a storyline which makes the game flow very well.”
    • “If the story were more wholesome, just because that seems rare these days, I might have said screw it and supported the devs, but since they want to groom kids, I think I will donate that 3.99 to Trump.”
    • “In-game story cut-scene very long and boring (wish it was animated like in the trailer).”
    • “The story is cheesy.”
  • gameplay

    28 mentions Positive Neutral Negative
    32% positive mentions, 57% neutral mentions, 11% negative mentions

    The gameplay centers on a unique mechanic of raising defeated enemies as minions, offering interesting strategic depth and variety in combat. However, many find the overall gameplay to be basic, sometimes outdated, and occasionally unpolished, with issues in difficulty balance and control options. While the core concept is praised, the execution feels inconsistent, and improvements in combat fluidity and mechanics could enhance the experience.

    • “The mechanic of raising defeated foes as your minions is something I like a lot.”
    • “This prologue presents Sword of the Necromancer as a damn good dungeon crawler with enemy necromancy mechanics where every foe is a tool at your disposal.”
    • “It has a very simple mechanic, but since you can carry the enemies as weapons, it gives you many options.”
    • “Ok story, quite frankly horrible gameplay.”
    • “I can tell the story was the passion of this project, but... if that were the case, this project needed a person equally passionate about combat/gameplay.”
    • “The game's story seems pretty interesting but the actual gameplay is pretty basic and lackluster.”
  • graphics

    18 mentions Positive Neutral Negative
    67% positive mentions, 16% neutral mentions, 17% negative mentions

    The game's graphics feature a well-executed pixel art style with appealing retro aesthetics and beautiful anime-style cutscenes, creating a nostalgic and visually engaging experience. While some find the visuals charming and fitting, others consider them somewhat bland but generally view the graphics as clear and nicely presented. Overall, the art style and transitions between detailed artwork and pixel graphics are widely praised.

    • “Absolutely beautiful art with anime cutscene visuals that allow you to connect with the characters and plot, and awesome 32-bit pixel art when roaming the randomized dungeons. This game is definitely eye candy and nostalgic.”
    • “I love the transitions between detailed artwork and pixel graphics.”
    • “Graphics are good, nice pixel art, and overall a clear picture.”
    • “I understand it's going for a retro aesthetic but the game is really kinda visually bland.”
    • “On one hand I did love the presentation, voice acting and the initial graphics too.”
    • “The visuals are decidedly retro and it works.”
  • monetization

    12 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The monetization is heavily criticized for essentially offering what is seen as an advertisement or demo rather than a full game, misleading players into paying $15 for limited content. This practice is viewed as exploitative and harmful, taking up valuable marketplace space that should be reserved for complete games, ultimately disappointing gamers seeking genuine value.

    • “While it might seem like an innocuous mistake, publishing demos and advertisements as if they are full games is misleading and in some ways harmful.”
    • “Often developers may choose to incorrectly publish demo/advertisements as separate games as a cheap way to bypass paying Valve for marketing presence on the Steam front page, which may seem clever to them, but it's harmful behaviour and it's not good for gamers.”
    • “It's impossible for me to recommend this incorrectly published advertising spam to gamers, you deserve better than adverts.”
  • music

    9 mentions Positive Neutral Negative
    56% positive mentions, 44% neutral mentions, 0% negative mentions

    The game's music received widespread praise for its quality, atmosphere, and smooth transitions, with several users calling it one of the best soundtracks of the year. The ambient and mystical tracks effectively enhance the game's tone and immersion.

    • “Best soundtrack of the year!”
    • “Awesome mystical ambient soundtracks that really set the tone while you play.”
    • “The music is catchy and atmospheric.”
  • emotional

    5 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The emotional aspect of the game is praised for its heartfelt and compelling story, particularly highlighting the sense of loss and the strong relationship between the two female leads. Players also feel attached due to shared experiences like leveling alongside the characters. However, some users express discomfort with certain themes, affecting their overall emotional connection.

    • “It's heartfelt and is driven by a sense of loss and desperation of Tama.”
    • “But it's not only that... there's also a pretty emotional story between the two female leads.”
    • “They also level alongside you, which made me feel attached to them, a plus.”
  • replayability

    4 mentions Positive Neutral Negative
    75% positive mentions, 0% neutral mentions, 25% negative mentions

    The game offers extensive replayability thanks to randomized loot and room generation, providing a fresh experience each playthrough. However, a lack of customizable keybinds may slightly hinder accessibility for some players. Overall, the variety of weapons, spells, and gear to collect enhances the game's lasting appeal.

    • “Honestly hours of replay value in my opinion!”
    • “Lots of different weapons, spells, and gear to collect, which is fun to track down. Thanks to the random room generation, there is simply no telling what you will find in a chest because the loot is randomized too, adding more replayability factor!”
    • “Even more replayability factor!!!!!!”
    • “They also don't have the ability to change the keybinds to fix the just keyboard style to a more playable format.”
  • atmosphere

    2 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The atmosphere is praised for its catchy, immersive music and charming 2D pixel art style, which creates a captivating environment. Additionally, unique gameplay elements like reviving enemies enhance the overall experience.

    • “The music is catchy and atmospheric.”
    • “I like the 2D pixel atmosphere, and honestly, having the ability to revive the enemies is really cool.”
  • grinding

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding is made tedious by the poor AI of summoned monsters, especially for mages, as they do not follow properly, requiring frequent unsummoning and resummoning.

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Frequently Asked Questions

Sword of the Necromancer - Prologue is a arcade role playing game with fantasy and anime themes. Common tags for Sword of the Necromancer - Prologue include co-op campaign, indie, lgbtq+, roguelite, pixel graphics and others.

Sword of the Necromancer - Prologue is available on PC and Windows.

Sword of the Necromancer - Prologue was released on November 3, 2020.

Sword of the Necromancer - Prologue was developed by Grimorio of Games.

Sword of the Necromancer - Prologue has received mostly positive reviews from players. Most players liked Sword of the Necromancer - Prologue for its story but disliked it for its monetization.

Sword of the Necromancer - Prologue is a single player game with multiplayer and local co-op support.

Similar games include Sword of the Necromancer, Moonlighter, bit Dungeon II, Sparklite, Children of Morta and others.