- January 28, 2021
- Grimorio of Games
- 8h median play time
Sword of the Necromancer
Although Sword of the Necromancer has some exciting ideas, they never fully pay off. Be sure to check out some gameplay footage first to get a feel of what this roguelike has to offer.
Platforms
About
In "Sword of the Necromancer," players explore dungeons, battle enemies, and gather loot as a rogue-like dungeon crawler. The titular sword grants the ability to raise defeated foes as companions, adding a strategic layer to combat. With permanent death and procedurally generated levels, each playthrough offers a unique challenge.











- The game features a unique mechanic of resurrecting defeated enemies to use as allies, adding a fresh twist to the gameplay.
- The story is engaging and emotional, with well-executed voice acting that enhances the narrative experience.
- The art style and soundtrack are appealing, creating an immersive atmosphere that complements the gameplay.
- The controls can feel clunky and unresponsive, leading to frustrating gameplay experiences.
- The inventory system is overly restrictive, limiting players to only a few slots for items and summons, which can hinder strategic gameplay.
- The AI for summoned monsters is often poor, making them ineffective in combat and diminishing the impact of the resurrection mechanic.
- story111 mentions Positive Neutral Negative
The story of the game is a mixed bag, with some players finding it engaging and emotionally resonant, particularly appreciating the love story between the protagonists and the voice acting. However, many critiques highlight its predictability, cheesiness, and lack of depth, often feeling overshadowed by gameplay issues and repetitive mechanics. Overall, while the narrative has its charms and touches on meaningful themes, it may not be enough to compensate for the game's shortcomings in other areas.
“The story is beautiful, the voice acting is great, and the attention to detail has blown my mind.”
“Sword of the Necromancer manages to bring something new to the flooded rogue-like genre while providing a heartwarming story.”
“A great little dungeon crawler with a nice story presented in a visual novel style!”
“A story and voice acting so cheesy it made me bang my head against the wall to endure it.”
“The story is as cliched as it gets and too sappy.”
“The story is really unoriginal and forced.”
Sword of the Necromancer Review – Undeath becomes her
Sword of the Necromancer is certainly no Hades, but it does stand out in the “dungeon-crawling rogue-lite” genre via its novel monster summoning system. Without this mechanic (or when you’re unlucky enough to be Player Two) you’d be left with a pretty standard hack’n’slash experience that never quite comes together. Between awkward inventory management, frustrating controls, and an overall level of polish that comes under-par, Sword of the Necromancer ends up leaning heavily on its summoning gimmick to stay enjoyable. Thankfully, launching an army of max-level Impchors at a boss is pretty entertaining if you’re willing to put in the work to get there.
60%Sword of the Necromancer Review
Sword of the Necromancer is a gem of a game.
85%Sword of the Necromancer Review
Although Sword of the Necromancer has some exciting ideas, they never fully pay off. Be sure to check out some gameplay footage first to get a feel of what this roguelike has to offer.
66%