- January 28, 2021
- Grimorio of Games
- 8h median play time
Sword of the Necromancer
Sword of the Necromancer has some neat ideas on show in its dungeon-crawling gameplay, but it felt a little bit too basic to offer that much excitement. What doesn’t help is the restricted item limit, which often made it difficult to justify reviving monsters and having them fight beside you… you know, the coolest feature of the game. It’s certainly not a bad game and I can’t say that I didn’t have fun playing, but I just wish that it did a little bit more. With a bit of extra work I could see Sword of the Necromancer offering a genuinely unique and engaging dungeon-crawling roguelite experience, but as it stands, there are too many better games to play in the genre instead of it.
Platforms
About
Sword of the Necromancer is a single player and multiplayer hack and slash game with a fantasy theme. It was developed by Grimorio of Games and was released on January 28, 2021. It received mostly positive reviews from critics and neutral reviews from players.
In "Sword of the Necromancer," players explore dungeons, battle enemies, and gather loot as a rogue-like dungeon crawler. The titular sword grants the ability to raise defeated foes as companions, adding a strategic layer to combat. With permanent death and procedurally generated levels, each playthrough offers a unique challenge.











- The game features a unique mechanic that allows players to revive defeated foes as allies, adding a strategic layer to combat.
- The emotional narrative centered around themes of love and loss, particularly the relationship between the main characters, is engaging and well-presented.
- The pixel-art style and soundtrack create an immersive atmosphere that complements the gameplay.
- Combat feels clunky and slow, with limited options for player actions and a lack of fluidity in movement and attacks.
- The restrictive inventory system limits player choices, making it difficult to manage items and summoned monsters effectively.
- The AI for summoned monsters is often poor, leading to frustration as they fail to engage effectively in battles.
- story113 mentions Positive Neutral Negative
The game's story, centered around Tama's quest to resurrect her companion Koko, receives mixed reviews; while some players appreciate its emotional depth and character development, others find it clichéd and poorly executed. The voice acting and visual presentation are often praised, but the narrative can feel hamfisted or cringeworthy, detracting from the overall experience. Despite these criticisms, many players are drawn in by the heartfelt themes and unique mechanics, making the story a significant, if polarizing, aspect of the game.
“From the moment you begin, the game sets itself apart by weaving a story centered on Tama, a determined warrior who wields a cursed sword with the power to raise the dead.”
“Her quest to resurrect her lost companion, Koko, drives the player through dark, procedurally generated dungeons filled with deadly enemies and challenging bosses.”
“The story is beautiful, the voice acting is great, and the attention to detail has blown my mind.”
“Stiff gameplay with an undesirable story... this is not fun.”
“A story and voice acting so cheesy it made me bang my head against the wall to endure it.”
“The story is as cliched as it gets and too sappy.”
Sword of the Necromancer [Nintendo Switch]
Sword of the Necromancer has some neat ideas on show in its dungeon-crawling gameplay, but it felt a little bit too basic to offer that much excitement. What doesn’t help is the restricted item limit, which often made it difficult to justify reviving monsters and having them fight beside you… you know, the coolest feature of the game. It’s certainly not a bad game and I can’t say that I didn’t have fun playing, but I just wish that it did a little bit more. With a bit of extra work I could see Sword of the Necromancer offering a genuinely unique and engaging dungeon-crawling roguelite experience, but as it stands, there are too many better games to play in the genre instead of it.
60%Sword of the Necromancer
70%Sword of the Necromancer - XB1
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Frequently Asked Questions
Sword of the Necromancer is a hack and slash game with fantasy theme.
Sword of the Necromancer is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 5 and others.
On average players spend around 10 hours playing Sword of the Necromancer.
Sword of the Necromancer was released on January 28, 2021.
Sword of the Necromancer was developed by Grimorio of Games.
Sword of the Necromancer has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked this game for its story but disliked it for its grinding.
Sword of the Necromancer is a single player game with multiplayer and local co-op support.
Similar games include Moonlighter, Sparklite, Children of Morta, RAD, Chasm and others.




