- May 11, 2022
- Carry Castle
- 15h median play time
Source of Madness
I found myself more enamored with the idea of playing Source of Madness than I did with the game itself.
Platforms
About
"Source of Madness" is a rogue-like action game set in a Lovecraftian-inspired world. Players will face nightmarish creatures and bosses, using a variety of weapons and abilities to survive. The game features procedurally generated levels, providing a unique experience with each playthrough. Explore the ever-changing landscapes, uncover hidden secrets, and unlock new abilities to progress through the game's challenging encounters.










- The game features stunning visuals and a unique art style that captures the essence of Lovecraftian horror.
- Gameplay is engaging with a variety of spells and abilities, allowing for different playstyles and strategies.
- The procedurally generated enemies and environments provide a fresh experience with each run, enhancing replayability.
- Combat can feel clunky and unresponsive, making it difficult to read enemy attacks and navigate the chaotic environment.
- The user interface is cluttered and hard to read, which can detract from the overall experience.
- Some players may find the game overly reliant on RNG, leading to frustrating runs where progress feels unearned.
graphics
130 mentions Positive Neutral NegativeThe graphics of the game evoke a unique and unsettling Lovecraftian atmosphere, with many players praising the art style for its eerie and grotesque visuals that enhance the overall experience. However, there are mixed opinions regarding the execution, with some describing the visuals as muddy or lacking polish, which can detract from gameplay clarity. Overall, while the art style is a highlight for many, it may not meet the expectations of players seeking contemporary graphical fidelity.
“The graphics and atmosphere of the game are a unique-feeling and gorgeous take on Lovecraftian cosmic horror.”
“The visuals are stunning, almost unsettling.”
“Source of Madness graphics are absolutely gorgeous; honestly, it looks like a living Cthulhu painting.”
“The visuals are muddy.”
“Regardless, the overall visual quality of the game is very low, beneath what PC gamers have come to expect in this era of cutting-edge photorealistic 3D graphics.”
“One of the most confusing and ugliest visuals I have seen in a game; you genuinely cannot tell what is going on, what the map is supposed to be, nor the enemies.”
Source of Madness Review – An accursed world
Visually, this is a cosmic horror fan’s fantasy. Nameless creatures and an accursed world are all procedurally generated for a unique experience in each run. The downside is the incredibly disappointing gameplay often layered with grinding, camera and control issues, underwhelming combat, terrible UI, and repetition beyond the norm for a roguelite. Accompanied with a few haunting bugs here and there, Source of Madness is merely a shadow of more enjoyable games.
50%Source of Madness Review – Going Insane
I found myself more enamored with the idea of playing Source of Madness than I did with the game itself.
50%Source of Madness
70%