- May 11, 2022
- Carry Castle
- 15h median play time
Source of Madness
I found myself more enamored with the idea of playing Source of Madness than I did with the game itself.
Platforms
About
"Source of Madness" is a rogue-like action game set in a Lovecraftian-inspired world. Players will face nightmarish creatures and bosses, using a variety of weapons and abilities to survive. The game features procedurally generated levels, providing a unique experience with each playthrough. Explore the ever-changing landscapes, uncover hidden secrets, and unlock new abilities to progress through the game's challenging encounters.
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- The game features a unique and visually stunning art style that captures the essence of Lovecraftian horror.
- The combat, while initially confusing, becomes engaging as players learn to adapt to the unpredictable enemy movements and utilize various spells.
- The procedurally generated enemies and environments provide a fresh experience with each run, enhancing replayability.
- The controls can feel floaty and imprecise, making it difficult to navigate and engage in combat effectively.
- Many players find it hard to distinguish between enemies, projectiles, and the environment, leading to frustrating moments during gameplay.
- The game lacks a clear tutorial or guidance on mechanics, leaving players confused about abilities, upgrades, and enemy behaviors.
graphics
91 mentions Positive Neutral NegativeThe game's graphics have received mixed reviews, with many praising its unique and eerie art style that effectively captures a Lovecraftian atmosphere. While some players find the visuals stunning and immersive, others criticize them for being overly complex or muddled, which can detract from gameplay clarity. Overall, the art direction is seen as a standout feature, though it may come at the cost of gameplay coherence for some players.
“The graphics are eerie, a Lovecraftian dream, with jiggly flesh and a dark, grim theme.”
“The visuals are stunning, almost unsettling.”
“The game is just graphically beautiful, and captures the mood it is going for, so flawlessly.”
“This game has sloppy movement, lackluster visuals, and a mid combat system.”
“The visuals are unique, but from a gameplay perspective, they're a complete failure.”
“Keyboard and mouse interface is a mess, muddy murky graphics, floaty movement, combat is chaotic, and I can't figure out what I'm meant to be doing or where I'm meant to be going.”
Source of Madness Review – An accursed world
Visually, this is a cosmic horror fan’s fantasy. Nameless creatures and an accursed world are all procedurally generated for a unique experience in each run. The downside is the incredibly disappointing gameplay often layered with grinding, camera and control issues, underwhelming combat, terrible UI, and repetition beyond the norm for a roguelite. Accompanied with a few haunting bugs here and there, Source of Madness is merely a shadow of more enjoyable games.
50%Source of Madness Review – Going Insane
I found myself more enamored with the idea of playing Source of Madness than I did with the game itself.
50%Source of Madness
70%