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Lara Croft and the Guardian of Light

With its fast paced combat, addictive platforming and thoughtful puzzles, The Guardian Of Light is a must-buy for any fan of the famous adventurer.
89%Game Brain Score
gameplay, story
stability, grinding
91% User Score Based on 4,062 reviews
Critic Score 86%Based on 5 reviews

Platforms

PCPCAndroidAndroidiPhoneiPhoneXboxXboxXbox Series X|SXbox Series X|SPlaystation 3Playstation 3WindowsWindowsPlayStationPlayStationNintendo SwitchNintendo SwitchXbox OneXbox OneXbox 360Xbox 360Mobile PlatformMobile PlatformiPadiPadPhonePhoneTabletTablet

About

"Lara Croft and the Guardian of Light" is an action-packed adventure game featuring Lara Croft in an isometric view. It offers a blend of exploration, puzzles, and combat within continuous environments. Players can choose from various ways to solve puzzles and traverse obstacles, with a focus on fast-paced gameplay and cooperation or competition with a companion. This downloadable title from Crystal Dynamics introduces a fresh take on the classic Tomb Raider franchise.

Lara Croft and the Guardian of Light screenshot
Lara Croft and the Guardian of Light screenshot
Lara Croft and the Guardian of Light screenshot
Lara Croft and the Guardian of Light screenshot
Lara Croft and the Guardian of Light screenshot
Lara Croft and the Guardian of Light screenshot
Lara Croft and the Guardian of Light screenshot
Lara Croft and the Guardian of Light screenshot
Lara Croft and the Guardian of Light screenshot
Lara Croft and the Guardian of Light screenshot
Lara Croft and the Guardian of Light screenshot
+11

91%
Audience ScoreBased on 4,067 reviews
gameplay284 positive mentions
stability92 negative mentions

  • Engaging co-op gameplay that encourages teamwork and communication.
  • Clever puzzles that provide a satisfying challenge without being overly difficult.
  • Fun combat mechanics with a variety of weapons and upgrades to collect.
  • The story is weak and largely forgettable, serving only as a backdrop for gameplay.
  • Controls can be awkward, especially with keyboard and mouse, making platforming frustrating.
  • Some bugs and glitches can disrupt gameplay, particularly in online co-op mode.
  • gameplay
    698 mentions Positive Neutral Negative

    The gameplay of "Lara Croft and the Guardian of Light" is widely praised for its engaging mechanics, clever puzzles, and cooperative elements, making it a standout feature of the game. While some players noted that the gameplay can become repetitive and lacks depth in certain areas, the overall experience is described as fun, fast-paced, and accessible, particularly in co-op mode. The isometric perspective and blend of action, platforming, and puzzle-solving provide a refreshing take on the Tomb Raider franchise, appealing to both new and returning players.

    • “The gameplay is excellent.”
    • “Lara Croft and the Guardian of Light excels in its gameplay mechanics, emphasizing teamwork and cooperation.”
    • “The levels are well designed with good pacing and engaging gameplay all the way through.”
    • “The gameplay is really boring; you have a spear and can collect more, but it's actually you use the other by a huge crowd of enemies or a grenade to take down a shield.”
    • “Lazy level design, lazy plot, and just overall boring gameplay.”
    • “Buggy, the netcode sucks, the gameplay gets repetitive at the end, the performance is terrible, and sometimes things didn't render and we were floating in the air.”
  • story
    632 mentions Positive Neutral Negative

    The story in "Lara Croft and the Guardian of Light" is generally considered weak and generic, serving primarily as a backdrop for the gameplay rather than a focal point. Players describe it as simplistic, cliché, and often forgettable, with many opting to ignore the narrative in favor of the cooperative action and puzzle-solving elements. While some find the plot entertaining enough to support the gameplay, it lacks depth and character development, making it less appealing for those seeking a rich narrative experience.

    • “The story is nice and I found the gameplay to be very fun!”
    • “Lara Croft has been following up on a lead that would lead her to the mirror of the Aztecs; only for her nemesis Vasquez to get his hand on it and unleash Xolotl, the demon lord, upon this world... or was that how the plot goes?”
    • “The story is somewhat generic, Lara and Totec trying to stop an ancient evil god from ruling the world.”
    • “The story is paper thin but the thrills and intelligent puzzle and level design more than make up for it.”
    • “The 'story' here is just a checkbox - few sentences in-between missions and is instantly forgettable.”
    • “That is also to say that the plot is so nonsensical you wouldn't even be paying attention to it.”
  • graphics
    366 mentions Positive Neutral Negative

    The graphics of the game have received mixed reviews, with many players noting that while they are decent for a title from 2010, they show signs of aging and budget constraints, particularly in cutscenes and character models. However, several reviewers praised the visuals for their atmospheric quality and detail, stating that they hold up well over time and contribute positively to the overall gameplay experience. Overall, the graphics are considered good for their era, with some players finding them surprisingly impressive given the game's age.

    • “The graphics are stunning, and the environments are incredibly detailed.”
    • “The graphics are beautiful and, being a 10+ year old game, have aged exceptionally well.”
    • “The game's visuals are well-crafted, creating an atmospheric and immersive environment within the confines of the isometric presentation.”
    • “Echoes of this context are present in the guardian of light: the visuals, most notably, are a bit budget - text looks like it’s stretched from 4:3 to 16:9, cutscenes are horrifying due to the low-quality character models, and enemies will clip through the environment.”
    • “The only flaw of this game is the graphics don't match 2010's graphics; they are a bit older sadly...”
    • “You'll have some graphical glitches from time to time, but the game knows what it is and it tends to amaze you with huge environments instead of with graphical detail.”
  • replayability
    138 mentions Positive Neutral Negative

    The game's replayability is generally praised, with many players noting the abundance of challenges, collectibles, and unlockable content that encourage multiple playthroughs. While some reviews mention limited replay value for those not seeking 100% completion, others highlight the enjoyment of speedrunning and co-op gameplay as significant factors that enhance replayability. Overall, the game offers a mix of engaging gameplay and varied objectives that keep players returning for more.

    • “Although the storyline and the dialogues are not that great, it still is a pretty nice game with a lot of replayability; you can replay it many times without getting bored.”
    • “A surprisingly well-made twin stick shooter spinoff, with tons of replayability for high scores, speedruns, and other forms of challenges.”
    • “Each level is well-built, with lush scenery, clever puzzles, and comes with different challenges making the game highly replayable.”
    • “It lacks replayability; you don't want to play the game again unless going for the 100%.”
    • “Replayability is limited.”
    • “There was not a lot of replayability here for me, but even at 1 or 2 times through, I had a blast.”
  • humor
    106 mentions Positive Neutral Negative

    The humor in the game is widely praised, particularly in co-op mode, where players experience hilarious moments stemming from silly mistakes and chaotic interactions. Many reviews highlight the comedic value of the dialogue, character dynamics, and unexpected glitches, making it a fun experience, especially when played with friends. Overall, the game is described as a source of laughter, with players enjoying the absurdity and lightheartedness it brings, despite its shortcomings in story and gameplay.

    • “I cried laughing from the dumb stuff my friend and I did in this game back in the Xbox 360 days, so it's fun in my book.”
    • “Fun co-op game, hilarious deaths caused by co-op partner and own stupidity are comedy gold.”
    • “And probably the most laughing-out-loud-for-real kind of fun I ever had in a game because it got really hilarious sometimes when we made silly mistakes.”
  • music
    102 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some praising its epic and atmospheric qualities that enhance gameplay, while others criticize it for being repetitive and lacking originality, often recycling cues from previous Tomb Raider titles. While the sound design is generally well-received, the soundtrack is described as adequate but not particularly memorable, with some players finding it fitting for the game's action and puzzles. Overall, the music contributes positively to the experience, though it may not stand out as a highlight.

    • “The soundtrack is epic, with music that will get your heart pumping and make you feel like you're in the middle of an epic adventure movie.”
    • “With tight, responsive controls, smart level design, fun challenges, great looks - all accompanied by an appropriately amazing cinematic soundtrack, Lara Croft and the Guardian of Light is really a brilliant little game - a shining example of how spinoffs should be made.”
    • “The music and atmosphere were exciting, and teamwork/puzzles were cool.”
    • “While the graphics are passable, the soundtrack is a letdown, seemingly rehashed from the Lau trilogy with no originality.”
    • “The visuals are adequate but the music is agitatingly orchestral with the exception of a few delightfully late 90s tracks.”
    • “Cons: story is silly, soundtrack is underwhelming & constantly loops throughout long sections, instant death scenarios, clunky controls which sometimes lead Lara to randomly jump off cliffs.”
  • stability
    94 mentions Positive Neutral Negative

    The game's stability is frequently criticized, with many users reporting various bugs, glitches, and performance issues, particularly in online co-op modes. While some players find the experience enjoyable despite these problems, others describe it as a "buggy mess" that can lead to frustrating gameplay. Overall, players should expect a range of stability issues, including freezes, graphical glitches, and inconsistent netcode, which can detract from the overall experience.

    • “Unfortunately, the online co-op feature in 'Lara Croft and the Temple of Osiris' is very buggy; I can't recommend it for co-op. In fact, if that's the only reason you want to buy it, then don't bother.”
    • “Buggy, childish, half-baked, often frustrating, and Lara is not British anymore.”
    • “Unfortuately, the game is still very buggy and unstable, with countless lockups and gameplay glitches.”
  • grinding
    26 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be a mixed experience, with some achievements deemed tedious and challenging, particularly those requiring multiplayer participation. While certain puzzles and physics can lead to frustrating moments, many players appreciate the balance of difficulty when aiming for high scores, and side objectives for unlocking items are generally seen as less tedious. Overall, the game can become repetitive in later levels, but it retains a level of enjoyment, especially when played cooperatively.

    • “Not too tedious if you play it during meetings to get the speed achievements.”
    • “It starts out as a decent co-op action/puzzle game, but it has a generic Tomb Raider look and story, and gets tedious in the later levels.”
    • “The physics make some of the puzzles and optional challenges extremely tedious to perform and complete due to the unpredictable nature by which some objects move.”
    • “I just spent twenty tedious minutes trying to get past one puzzle, and died time after time without making any progress at all.”
  • atmosphere
    24 mentions Positive Neutral Negative

    The game's atmosphere is highly praised for its immersive and well-crafted visuals, reminiscent of a Tomb Raider experience, featuring detailed temples, intricate puzzles, and effective lighting effects. Players appreciate the combination of atmospheric graphics and engaging music, although some note that the voice acting falls short. Overall, the atmosphere contributes significantly to the game's appeal, with a rating of 7.4/10 reflecting its success in creating a captivating environment.

    • “The game's visuals are well-crafted, creating an atmospheric and immersive environment within the confines of the isometric presentation.”
    • “The detailed tombs, intricate puzzles, and traps are all brought to life with impressive attention to detail, and the lighting effects contribute to the overall atmosphere.”
    • “The awesome graphics really add to the atmosphere and the level achievements keep things fresh and interesting, with a high replayability.”
  • optimization
    24 mentions Positive Neutral Negative

    The optimization of the game has received mixed reviews, with some players reporting good performance at 1440p and no issues on decent hardware, while others experienced significant stuttering and bugs, particularly in single-player mode. Many noted that the game is better suited for cooperative play, and performance issues can vary widely depending on system specifications. Overall, while some players found it well-optimized, others deemed it unoptimized and buggy, leading to a divided opinion on its performance.

    • “The performance on PC is good and it looks great in 1440p.”
    • “Optimized really well, had no issues whatsoever; I didn't experience bugs or glitches.”
    • “Very good and fun game to play, especially with friends and family. It's working very well for me, with no crashes or freezes. Overall performance is very good even with many enemies on the screen.”
    • “However, this game has some performance issues, so make sure you have a decent computer.”
    • “For one, the performance was really bad, even on good hardware.”
    • “Don't even think of buying the next part - it's total unoptimized rubbish.”
  • emotional
    10 mentions Positive Neutral Negative

    Reviews highlight a mix of emotional experiences, with some players recalling joyful moments and laughter shared with friends, while others express a lack of emotional engagement due to uninteresting storylines. Overall, the emotional impact varies significantly among players, with some finding nostalgia and humor, while others feel disconnected from the game's narrative.

    • “And finally the third reboot made me cry.”
    • “I cried laughing from the dumb things my friend and I did in this game back in the Xbox 360 days, so it's fun in my book.”
  • monetization
    8 mentions Positive Neutral Negative

    The monetization aspect of the game has received mixed reviews, with some players feeling it resembles a cash grab, particularly in comparison to earlier titles in the series. However, many appreciate the absence of microtransactions, which allows for a more enjoyable experience without the pressure of additional spending. Overall, while the game may feel like a departure from its predecessors, it still manages to provide fun gameplay.

    • “Finally, no microtransactions draining my wallet.”
    • “That essence is preserved in the classic games, the Lau trilogy, and even the Survivor trilogy, but not in this cash grab, where Lara Croft's presence is the only commonality.”
    • “I gotta say first off, Crystal Dynamics was ahead of their time with this one. I mean, almost a decade prior and this game looks exactly like those fake mobile game ads about surviving a zombie apocalypse or becoming a level 100 mob boss.”
    • “> thinking, 'finally, no microtransactions draining my wallet.'”
  • character development
    4 mentions Positive Neutral Negative

    Reviews indicate that the character development in this entry of the Tomb Raider series is notably weak, lacking the depth and narrative twists found in previous installments. Players seeking a rich, character-driven experience may be disappointed by the minimal growth and engagement with the characters.

    • “If you're seeking a narrative-driven experience with deep character development, you might find the plot lacking in comparison to other entries in the Tomb Raider series.”
    • “There's no character development, no twists and turns.”
    • “There's no character development, no twists and turns.”

Buy Lara Croft and the Guardian of Light

9h Median play time
11h Average play time
6h Main story
17h Completionist
5-23h Spent by most gamers
*Based on 26 analyzed playthroughs

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