- February 16, 2021
- Stanislaw Truchowski
- 2h median play time
Inside Depth 6
Platforms
About
In Depth 6, players explore the Purple Lavender mine, scheduled for cementing due to numerous deaths and disappearances. As an investigator, you have one night to document the area and uncover hidden secrets across its six depths, immersed in a horror-filled atmosphere of suspense and terror. Stay vigilant, as something sinister lurks in the shadows, waiting to be discovered.


- The atmosphere is incredibly immersive and effectively builds tension throughout the game.
- Multiple endings and a camera mechanic add replayability and depth to the gameplay experience.
- The game successfully delivers genuine scares and a unique horror experience set in a claustrophobic mine environment.
- The lack of a save system forces players to complete the game in one sitting, which can be frustrating.
- Some puzzles are overly simplistic or confusing, leading to moments of frustration during exploration.
- The horror elements can become predictable after multiple playthroughs, diminishing the overall impact.
- story84 mentions Positive Neutral Negative
The game's story is a mix of engaging and mysterious elements, set in an abandoned mine with multiple endings that encourage exploration. While some players found the narrative intriguing and well-integrated with gameplay mechanics, others criticized it as unfinished or lacking depth, with a reliance on notes to piece together the plot. Overall, the story offers a unique experience but leaves some players wanting more resolution and complexity.
“Engaging story-driven game that takes place in the mysterious abandoned purple lavender mine, where you must uncover all of its hidden secrets before it's sealed up permanently.”
“The game's true strength lies in its story and replay value, with three endings and two secret endings that require thorough exploration and a good grasp of the game's mechanics.”
“Thankfully this is not your typical 'Russian failed experiment' plot, or some other equally generic story that has been done to death, and reading all of the notes that date back as far as the early 1930s and listening to the more modern cassette tapes keeps your interest in uncovering what exactly happened in this dark recess of the earth.”
“A big fat to be continued, which means this game isn't actually a complete experience and it doesn't seem that the dev is going to circle back and finish the story (he's published 3 unrelated games since this one).”
“Interesting but unfinished story, poor level design, 3 endings but all of them are pointless.”
“The story is tolerable; it fits but nothing above average.”