- April 8, 2021
- Wave Light Games Inc.
Strike Team Gladius
62%Game Brain Score
optimization, replayability
story, gameplay
84% User Score 25 reviews
Platforms
About
Strike Team Gladius is a turn-based tactical RPG set in space. Command a team of mercenaries, customize their gear and abilities, and engage in tactical combat against alien enemies. Explore procedurally generated galaxies, take on various missions, and manage your team's resources to ensure their survival.
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+3
Audience ScoreBased on 25 reviews
optimization2 positive mentions
grinding3 negative mentions
- The game offers a great variety of characters and classes, allowing for diverse tactical options and strategies during combat.
- Players appreciate the sense of progression through character upgrades and the ability to customize loadouts, making each playthrough unique.
- The turn-based combat mechanics are well-executed, providing a satisfying balance of challenge and accessibility.
- The user interface is clunky and difficult to navigate, making it hard to access important information and manage the team effectively.
- There are reports of bugs and AI issues, such as unresponsive units and erratic behavior during missions, which can detract from the overall experience.
- Some players feel the game lacks depth in its story and mission variety, leading to repetitive gameplay.
story
37 mentions Positive Neutral NegativeThe game's story is minimal and primarily serves as a framework for its tactical combat missions, lacking depth and character development. Players can choose different paths and factions, but the overall narrative is linear and repetitive, often revolving around the objective of eliminating enemies. While the focus is on gameplay and strategy, those seeking a rich story may find it lacking.
“I liked Shieldwall's branching paths - even if the story is mostly the same, you can choose to support or attack a few different factions throughout the game.”
“The story serves as the framework for the game campaign's 40 combat missions, so it’s all about building a team and tactical combat.”
“Get a brief story to start, pick your team of six characters, and start through the story.”
“Campaigns are very linear with little backstory or characters you can bond with.”
“Reading anything about the story or tutorial was a no go.”
“Mission objectives could have more variety -- it's basically 'eliminate all aliens' (really?) every mission.”