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Streets of Rogue

A flexible roguelike with more than enough playstyles to keep you coming back.
Streets of Rogue Game Cover
90%Game Brain Score
gameplay, story
grinding, stability
96% User Score Based on 11,074 reviews
Critic Score 77%Based on 4 reviews

Platforms

Nintendo SwitchPlaystation 5Playstation 4XboxWindowsPlayStationLinuxXbox Series X|SPCTabletMac OSPhoneXbox One
Streets of Rogue Game Cover

About

Streets of Rogue is a single player and multiplayer hack and slash game with a comedy theme. It was developed by Madguy and was released on July 12, 2019. It received mostly positive reviews from critics and overwhelmingly positive reviews from players.

"Streets of Rogue" is a rogue-lite game set in a procedurally generated city with various AI-informed characters. Players can choose from unique character types, such as a soldier or bartender, and use their abilities, items, and the environment to complete missions. The game offers a high degree of freedom and encourages experimentation through its RPG-like elements.

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96%
Audience ScoreBased on 11,074 reviews
gameplay431 positive mentions
grinding37 negative mentions

  • The energetic and catchy soundtrack enhances the gameplay experience, with many players recommending it as a standout feature.
  • The charming retro pixel art style complements the game's chaotic and humorous nature, evoking nostalgia for classic games.
  • The game offers a vast sandbox experience with diverse character classes and multiple approaches to missions, contributing to high replayability.
  • The music can become repetitive over extended play sessions, detracting from the overall experience.
  • The gameplay and mission structure can feel repetitive and lack meaningful differentiation, leading to a monotonous experience.
  • There are concerns about bugs and performance issues, particularly in multiplayer modes, which can hinder gameplay.
  • gameplay
    1,144 mentions Positive Neutral Negative

    The gameplay of *Streets of Rogue* is characterized by its chaotic, emergent mechanics that allow for a wide variety of playstyles and strategies, making each run feel unique. Players appreciate the diverse character classes, each with distinct abilities that significantly alter gameplay, alongside customizable mutators that enhance replayability. While some find the core mechanics simple and occasionally repetitive, the overall experience is described as fun, engaging, and filled with humor, making it a standout title in the roguelike genre.

    • “Excellent game, lots of variation in playstyle between the different characters, easy to get into mechanics and lots of hilarious and fun action.”
    • “A fun, chaotic roguelike with deceivingly nuanced character mechanics that make every run feel unique.”
    • “The gameplay is addicting and different every time, the music is incredible, and it allows for a ton of different play styles.”
    • “I found the core gameplay to be quite limited and boring.”
    • “The gameplay is repetitive and the objectives don’t feel relevant or meaningful.”
    • “The learning curve can also feel steep for new players, especially given how many mechanics are at play from the start.”
  • story
    1,143 mentions Positive Neutral Negative

    The story in "Streets of Rogue" is minimal and primarily serves as a backdrop for the gameplay, which revolves around completing various missions to overthrow a corrupt mayor. Players can choose from a diverse cast of characters, each with unique abilities and personal quests, allowing for multiple approaches to mission completion. While the missions can become repetitive, the game's humor and the freedom to tackle objectives in creative ways contribute to its replayability and enjoyment.

    • “The storyline is rich with humor and heartwarming interactions, much like what one would expect from an endearing character-driven narrative.”
    • “The game offers a vast sandbox experience where you can approach missions in countless ways, making every playthrough unique.”
    • “The sheer depth of options available to solve procedurally generated missions is staggering.”
    • “The story is practically non-existent (the mayor is bad, stop him) and the missions themselves are generic and can become repetitive (fetch quest, save person, kill people, press buttons).”
    • “The missions are repetitive and you often don't have the items for the advertised many ways to finish them.”
    • “The only significant criticism is that there are only a handful of mission types at present.”
  • humor
    765 mentions Positive Neutral Negative

    The humor in "Streets of Rogue" is a standout feature, characterized by its chaotic and absurd scenarios that often lead to hilarious outcomes, especially in multiplayer settings. While many players appreciate the game's quirky dialogue and slapstick humor, some find it juvenile or overly reliant on randomness, which can detract from the experience. Overall, the game successfully combines humor with engaging gameplay, making it a fun choice for those who enjoy lighthearted chaos.

    • “Backed by a great soundtrack and a witty sense of humor, it’s a lot of fun solo and pure chaos with friends.”
    • “The physics system, environmental interactions, and AI behavior combine to create hilarious and often surprising results, making even failed runs memorable.”
    • “With its robust class system, endlessly replayable gameplay, and hilarious emergent moments, it offers a uniquely sandbox experience in a genre that often leans toward repetition.”
    • “You're not funny!”
    • “It's not funny in the sense that the writing is funny or there is sharp wit present in the game.”
    • “Because the game is not funny.”
  • replayability
    629 mentions Positive Neutral Negative

    The game boasts exceptional replayability, driven by its diverse character classes, customizable mutators, and procedurally generated levels, ensuring that each playthrough feels unique. Players appreciate the variety of play styles and the ability to approach objectives in multiple ways, which keeps the gameplay fresh and engaging. Overall, the combination of humor, dynamic gameplay, and extensive customization options contributes to a highly replayable experience that many find addictive.

    • “The customization also enhances replay value, from choosing a list of 'mutators' that provide unique gameplay characteristics for a set run and can be picked and combined to provide different experiences, to using the modular character customization that provides the game’s abilities, passive traits and items to not only allow creation of an entirely new character but, potentially, a new approach in gameplay different from the predetermined classes.”
    • “The game's randomly generated cities ensure that no two playthroughs are the same, offering endless replayability.”
    • “With so many classes, mutators, and community mods, the game has limitless replayability.”
    • “Really funny shit but besides community content, there's limited replayability.”
    • “The replayability factor slowly fades away.”
    • “Right now though, I don't think it's worth the money since there's only so much to do on each level and the replayability for me was gone after three or four hours.”
  • music
    434 mentions Positive Neutral Negative

    The music in the game has received widespread acclaim for its energetic and catchy soundtrack, which enhances the overall gameplay experience. Many players appreciate the variety of tracks that fit the game's chaotic and humorous tone, although some have noted that the music can become repetitive over extended play sessions. Overall, the soundtrack is considered a standout feature, with many players recommending it as a must-have, even outside of the game.

    • “The soundtrack complements the gameplay with energetic, synth-driven beats that reinforce the game’s futuristic, tongue-in-cheek vibe.”
    • “The music really takes this game to the next level.”
    • “The gameplay is fast and frantic, and a groovy, funky electronic soundtrack only helps with the immersion.”
    • “Music: 0/10, this one song has driven me crazy.”
    • “The in-game music is also (sort of very much) repetitive.”
    • “The music gets very repetitive after a while.”
  • graphics
    355 mentions Positive Neutral Negative

    The graphics of "Streets of Rogue" are characterized by a charming retro pixel art style that resonates well with its gameplay, evoking nostalgia for classic games. While some players find the visuals simplistic and reminiscent of older titles, many appreciate how they complement the game's chaotic and humorous nature, enhancing immersion without detracting from the overall experience. Despite occasional graphical glitches, the art style is generally well-received, contributing to the game's unique character and accessibility on various hardware.

    • “Visually, Streets of Rogue embraces a retro pixel-art style that fits its tone perfectly.”
    • “The pixel art style and quirky humor add a layer of charm to the mayhem, making the game as visually appealing as it is fun.”
    • “The graphics are simple but perfect, and the gameplay feels similar to Nuclear Throne, with options for each level.”
    • “A choice was made to use obsolete, decades-old retro pixel 'art' as a substitute for contemporary PC graphics.”
    • “Without any other substantial graphics tweaks, it's not possible for gamers to improve the mediocre 2D visuals.”
    • “The pixel graphics hurt my eyes after a short time and the music is torturous.”
  • grinding
    54 mentions Positive Neutral Negative

    Reviews on the aspect of "grinding" highlight a mixed experience, with some players appreciating the lack of excessive grinding while others find the repetitive missions and lack of progression options tedious. Many express that while the game can be enjoyable in short bursts, it becomes monotonous over extended play sessions, often requiring significant time investment for character unlocks and achievements. Overall, the grinding aspect is seen as a double-edged sword, offering both fun and frustration depending on the player's tolerance for repetition.

    • “You'll need a second life for grinding.”
    • “You'll need a second life for grinding.”
    • “A bit grindy sometimes.”
    • “The missions for each level became a little tedious, and I found myself wanting to solve them in the same way.”
    • “It's 'roguelike' elements are laughable at best and tedious at worst, with multiple playthroughs feeling near-identical due to the copy/paste formula that serves as the backbone for this entire experience.”
    • “I love a game embracing its skill-driven progression as much as the next guy, but it can often feel very grindy and not rewarding if you just feel like you're doing the same thing over and over again, especially if that same thing is tedious as all hell.”
  • stability
    45 mentions Positive Neutral Negative

    Overall, the game's stability is a mixed bag; while many players report smooth performance on various platforms, including Steam Deck and Linux, there are frequent mentions of bugs, particularly in multiplayer modes. Some users have encountered minor glitches that can affect gameplay, but most agree that the developer is actively working on fixes and improvements. Despite the early access status, many players find the game enjoyable and relatively stable, with only occasional issues arising after updates.

    • “The developer is very good at making the game bug-free and overall lovely to play.”
    • “Even in alpha, the game is absolutely feature-rich and more or less pretty bug-free!”
    • “Content is still lacking some, and the usual growing pain bugs can occur, but my experience has been pretty solid and mostly bug-free (nothing game-breaking).”
    • “Multiplayer is buggy as fact.”
    • “But there's a few glitches that can ruin a run, some of the mechanics that should work on your side don't and instead hinder you, and overall, it just needs massive polishing.”
    • “I followed the troubleshooting page and fixed the resolution issue on the window, but now all that is shown is a small blue dot (possibly being hit by a light) and all around it is black, so basically, a black screen.”
  • optimization
    25 mentions Positive Neutral Negative

    The game's optimization is a mixed bag; while many players report smooth performance and good battery life, there are notable issues such as stuttering during online co-op and lag in large battle scenes. Some users experienced hitching and performance drops on various hardware setups, indicating that further optimization is still needed. Overall, the game has seen improvements over time, making it accessible to a wider range of systems, but occasional performance hiccups remain a concern.

    • “Performance is as expected, pretty well amazing and battery life on this game is super, and best of all, it doesn't take up your entire drive.”
    • “It's well-optimized and very polished - the dev has worked on it tirelessly for many years.”
    • “Streets of Rogue is nicely optimized and is able to run smoothly and consistently.”
    • “Absolute rubbish optimization for controllers.”
    • “Great multiplayer support, although the netcode results in some stuttering even under near-ideal conditions.”
    • “I've encountered some performance problems in the industrial area when there were too many effects and particles at the same time visible on the screen.”
  • atmosphere
    13 mentions Positive Neutral Negative

    The game's atmosphere is highly praised for its vibrant and quirky nature, blending energetic music with a laid-back, humorous tone despite its dark themes. Players appreciate the beautiful pixel art, effective lighting, and random level generation, all of which contribute to a lively and engaging environment that encourages creativity and fun. Overall, the atmosphere is described as wild, silly, and reminiscent of the Saints Row series, making it enjoyable for a wide range of players.

    • “The distinct and energetic music really adds to the atmosphere of this game.”
    • “The lovely pixel art and great soundtrack further add to the atmosphere of the game, and the well-functioning controls (both on keyboard and controller) support the feeling you have while playing.”
    • “Despite the grisly world full of trigger-happy cops, opportunistic criminals, and cannibals (oh my!), the atmosphere of the game is very laid back and rife with humor and eccentric personalities.”
    • “The atmosphere is pretty wild and silly, but I have a hard time imagining anyone not having some degree of fun with it at some point; there's something for everyone here.”
    • “This is a game that doesn't take itself too seriously - the sense of humor and general atmosphere are reminiscent of the Saints Row games.”
  • emotional
    12 mentions Positive Neutral Negative

    Players find the game emotionally engaging, highlighting its clever mechanics, rich humor, and heartwarming character interactions. Many describe it as a wholesome experience that provides a welcome escape from reality, while also noting its emotional rollercoaster nature. Overall, the game is praised for its ability to evoke a range of feelings, from joy to introspection.

    • “The storyline is rich with humor and heartwarming interactions, much like what one would expect from an endearing character-driven narrative.”
    • “Fun, quirky, and made me feel better and forget how much of an ashtray the world was.”
    • “This game is an emotional roller coaster 10/10.”
  • character development
    9 mentions Positive Neutral Negative

    Character development in the game is a mixed bag; while the character design offers a wide range of customization options and unique interactions, the actual progression and depth of class development are often described as mundane and repetitive. Players appreciate the initial variety in character creation but find that the gameplay lacks meaningful differentiation among classes, leading to a less engaging experience overall.

    • “The way the game interacts uniquely to each character design is impressive.”
    • “Sor has a decently in-depth character designer where you can pick starting items, the look of your character, and traits your character starts with.”
    • “Seems to have a lot of options for character development.”
    • “Character development is surprisingly mundane--I say surprisingly because the wide breadth of class options is one of the things that drew me to this game, but actually developing the classes is quite boring and few classes feel unique.”
    • “There's simply very little character development.”
    • “Combat, mission structure, level and character design, everything here is obnoxiously repetitive and boring.”
  • monetization
    4 mentions Positive Neutral Negative

    The monetization strategy of the game has received criticism for being perceived as a cash grab, particularly regarding the character pack, which some players feel detracts from the overall experience. While the game itself is praised, there are concerns about the prevalence of microtransactions and the potential for misleading advertising.

    • “The game is great, but let's face it, the character pack is a cash grab.”
    • “Too many games these days are either copy/paste cash grabs or microtransaction simulations.”
    • “When I saw the trailer and description of this game, I thought it was totally biased and over-advertising.”
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33h Median play time
55h Average play time
10-96h Spent by most gamers
*Based on 60 analyzed playthroughs
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Frequently Asked Questions

Streets of Rogue is a hack and slash game with comedy theme.

Streets of Rogue is available on Nintendo Switch, PlayStation 5, PlayStation 4, Windows and others.

On average players spend around 55 hours playing Streets of Rogue.

Streets of Rogue was released on July 12, 2019.

Streets of Rogue was developed by Madguy.

Streets of Rogue has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked this game for its gameplay but disliked it for its grinding.

Streets of Rogue is a single player game with multiplayer and local co-op support.

Similar games include Risk of Rain, Death Road to Canada, Voidigo, Rampage Knights, Roboquest and others.