- July 12, 2019
- Madguy
- 33h median play time
Streets of Rogue
A flexible roguelike with more than enough playstyles to keep you coming back.
Platforms
About
"Streets of Rogue" is a 2-player, multi-player cooperative shooter game, where player choice and freedom are key. Set in a procedurally generated city, players can choose from various characters, each with unique traits, and complete missions using weapons, items, and the environment. The game combines elements from rogue-lites like Binding of Isaac and RPGs like Deus Ex, offering a unique and anarchic experience.
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story
1,125 mentions Positive Neutral NegativeThe story in "Streets of Rogue" is minimal and primarily serves as a backdrop for the gameplay, which revolves around completing various missions to overthrow a corrupt mayor. Players navigate through procedurally generated levels, tackling missions that often boil down to simple tasks like killing targets or retrieving items, but the freedom to approach these objectives in numerous ways—whether through stealth, brute force, or clever manipulation—adds depth and replayability. While the humor and character-specific quests provide some narrative flavor, the overall plot is straightforward and not the main focus of the game.
“The storyline is rich with humor and heartwarming interactions, much like what one would expect from an endearing character-driven narrative.”
“Each character has distinct traits that drastically change how you approach missions, providing a variety of strategies and tactics to explore.”
“The game offers a vast sandbox experience where you can approach missions in countless ways, making every playthrough unique.”
“The story is practically non-existent (the mayor is bad, stop him) and the missions themselves are generic and can become repetitive (fetch quest, save person, kill people, press buttons).”
“The missions themselves are repetitive, largely boiling down to: neutralize random person x, acquire item from person/thing, rescue a specific npc, or press switches inside guarded buildings.”
“The main problem I have with this game is that after you play it long enough, the mission and level design start to get quite repetitive and the basic gameplay starts feeling the same from run to run.”
Streets of Rogue review
A flexible roguelike with more than enough playstyles to keep you coming back.
84%Streets of Rogue Review
Streets of Rogue isn’t the Dungeons and Dragons-themed brawler I was expecting but after punching three hoodlums through a brick wall I’m willing to forgive its misleading title.
80%Streets of Rogue Review
Streets of Rogue isn’t the cheapest of rogue-lites available on the eShop, but years of developmental evolution in Early Access have resulted in the final product making it to Nintendo Switch, and while we do feel the asking price is a tad high, the amount of content you get far surpasses what you’re probably expecting. RPGs are at their best when they give you a world where you can be anyone and do anything - Skyrim has built its legacy on that very concept - so if you want to be a werewolf, or a scientist, or a bartender, then this is the game for you.
80%