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Strange Night is a psychological horror game where you play as a night security guard, controlling cameras and making periodic rounds in an apartment filled with fear and madness. Inspired by the atmospheric environment of P.T. and the tension of FNAF, the game can only be played between 10 PM and 7 AM for an added layer of immersion. Your job is to uncover the mysteries behind this place and survive the night.

  • PC
  • Windows

Reviews

45%
Audience ScoreBased on 155 reviews
atmosphere10 positive mentions
story8 negative mentions
  • Unique and mysterious atmosphere that captivates players.
  • Interactive storytelling allows for impactful choices and enhances replayability.
  • Some jump scares are genuinely effective, creating moments of tension.
  • Limited gameplay mechanics and a lack of diverse interactive elements.
  • The game is very short, leaving players wanting more content.
  • Confusing controls and a non-existent plot detract from the overall experience.
  • story36 mentions

    The game's story is characterized by its emphasis on interactive storytelling, allowing players to make impactful choices that shape the narrative. However, many players criticize the overall plot as lacking depth and coherence, describing it as non-existent or banal, with some suggesting that the gameplay mechanics are limited due to the heavy focus on exploration rather than a robust storyline. Overall, while the interactive elements are praised, the execution of the story leaves much to be desired.

    • “The game excels in interactive storytelling, allowing players to make choices that impact the narrative.”
    • “Strange Night delivers a captivating and mysterious experience, emphasizing interactive storytelling and an immersive audiovisual atmosphere.”
    • “Interactive storytelling with impactful choices.”
    • “Strange Night is like P.T. if P.T. was just a cheap, uninspired indie game and didn't have a story.”
    • “The non-existing story, tedious walking around the house just for things to happen and continue, sometimes waiting in one place for like 5 minutes for things to happen.”
    • “There is only a rudiment of it at the very beginning - but as soon as the player presses 'start the game' - the plot evaporates!”
  • gameplay30 mentions

    The gameplay of "Strange Night" is criticized for its limited mechanics and short duration, with many players feeling it lacks depth and variety. While the atmospheric narrative is appreciated, the gameplay is often described as stale, confusing, and plagued by technical issues, leading to a generally unsatisfactory experience. Despite some initial intrigue, the overall execution leaves much to be desired, making it feel derivative and unoriginal.

    • “While it may benefit from more diverse gameplay mechanics and a longer duration, its unique qualities make it a memorable journey for those who appreciate atmospheric narratives.”
    • “Recorded a gameplay of it on my channel!”
    • “The 1st 2-3 scenarios are good, after that the gameplay is very stale, and you should stop playing immediately.”
    • “Some players might find the gameplay mechanics to be limited, as the focus is primarily on storytelling and exploration.”
    • “Strange Night is relatively short in duration, and players may desire a longer and more extensive gameplay experience.”
    • “Confusing progression, invisible puzzles, broken mechanics that require game reloads, and lukewarm scares.”
  • atmosphere22 mentions

    The atmosphere of "Strange Night" is described as unique and mysterious, effectively captivating players with its immersive audiovisual experience and interactive storytelling. While some players appreciate the eerie ambiance and effective scares, others criticize the gameplay mechanics, suggesting that they detract from the overall atmosphere. Overall, the game offers a memorable atmospheric journey, though opinions vary on its execution and engagement.

    • “Strange Night captivates players with its unique and mysterious atmosphere.”
    • “Strange Night delivers a captivating and mysterious experience, emphasizing interactive storytelling and an immersive audiovisual atmosphere.”
    • “Great atmosphere, fantastic scares, and the perfect length too.”
    • “Now - I want to preface this with the fact that I made it a solid 25 minutes into the game and, so fed up with not being able to move, explore, and there being no atmosphere, I decided to give up.”
    • “I got scared a couple of times, but if all you're looking for is jump scares with no atmosphere, I think you can do better than this.”
    • “The gameplay is horrible (the player sways like a drunk while walking, and the control scheme is...weird...), but actually works in favor of generating atmosphere once the weird stuff starts happening.”
  • graphics16 mentions

    The graphics of the game receive mixed reviews, with some praising the visuals as a strong point while others criticize them as dull and low quality. Although there are interesting visual elements, many players feel that the overall graphical quality and effects could be significantly improved.

    • “The game's visuals, sound design, and narrative work together to create an immersive and unforgettable experience.”
    • “+ interesting visuals.”
    • “What it does right is mostly graphically.”
    • “The graphics are dull, the jumpscares are cheap and aggressive, and the gameplay is just too slow.”
    • “The graphics and effects could be better.”
    • “The animations and graphics are incredibly low quality.”
  • replayability4 mentions

    The game offers high replayability due to its dynamic choices that result in varied outcomes and endings. However, some users note that the short gameplay length limits overall replay value.

    • “This dynamic element enhances replayability, as different choices lead to diverse outcomes and endings.”
    • “- gameplay is short with no replay value.”
    • “- gameplay is short with no replay value.”
  • music4 mentions

    The music in the game is highly praised for its relaxing qualities, with players noting that it creates a soothing atmosphere that enhances their overall experience. Many find the sound design to be exceptional, contributing positively to the game's ambiance.

    • “I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
    • “Great music and sounds.”
    • “Great music and sounds.”
  • grinding4 mentions

    Players find the grinding aspect of the game to be tedious and boring, often involving aimless wandering and long waits for events to trigger, which detracts from the overall experience. The lack of a compelling story further exacerbates the monotony of these activities.

    • “The non-existing story, tedious walking around the house just for things to happen and continue, sometimes waiting in one place for like 5 minutes for things to happen.”
    • “This is a rather boring and tedious activity that can at least slightly improve walking around the house.”
    • “The non-existing story, tedious walking around the house just for things to happen and continue, sometimes waiting in one place for like 5 minutes for things to happen.”
  • emotional2 mentions

    Players note that the game effectively evokes strong emotions, particularly fear, suggesting that it can deeply engage those who are emotionally invested in the experience.

  • stability2 mentions

    The game has been reported to have significant stability issues at launch, with users experiencing movement glitches that require workaround efforts of around 10 minutes to resolve.

    • “The game was buggy from the start, with movement glitches that required me to work around for 10 minutes just to get it to function properly.”
    • “The game was buggy from the start, with movement glitches that required me to work around for 10 minutes just to get it to function properly.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
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