Straimium Immortaly Game Cover
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"Straimium Immortaly" is a twin-stick shooter game with roguelike elements. Battle through hordes of alien creatures in procedurally generated levels, collecting power-ups and upgrading your ship. The game features pixelated graphics and a chiptune soundtrack, creating a nostalgic retro gaming experience.

  • Nintendo Switch
  • PC
  • Play​station 4
  • Play​station 5
  • Steam Deck
  • Windows
  • Xbox One
  • Xbox Series X|S
  • Play​Station
  • Xbox

Reviews

91%
Audience ScoreBased on 129 reviews
graphics18 positive mentions
replayability3 negative mentions
  • The game features a unique and psychedelic art style that is visually captivating and adds to the overall experience.
  • Gameplay is challenging yet rewarding, with a variety of unlockable characters, items, and game modes that enhance replayability.
  • The quirky humor and bizarre writing style contribute to the game's charm, making it a fun and memorable experience.
  • The controls can be frustrating, as players can only shoot horizontally, making it difficult to engage enemies positioned above or below.
  • The game's visuals can become overwhelming, making it hard to distinguish between enemies and projectiles during intense moments.
  • The lack of clear instructions and confusing item descriptions can lead to a steep learning curve, potentially deterring new players.
  • graphics43 mentions

    The game's graphics are characterized by a unique and psychedelic art style that some players find mesmerizing, while others feel it can be overwhelming and occasionally hard to read during intense gameplay. Many reviews highlight the attention to detail and the charming, old-school aesthetic, though a few note that the visuals can strain the eyes and obscure gameplay elements. Overall, the graphics are praised for their creativity and distinctiveness, contributing to an engaging and immersive experience.

    • “The game offers some nice graphics and a beautiful aesthetic which is pleasant all the same and has some amazing attention to detail even though it is a little rough around the edges.”
    • “The graphics are wonderfully psychedelic, throbbing pixels evocative of all kinds of space horrors, and mixed with the goofy writing it gives the game a powerful air of a plausible universe that just happens to be insane.”
    • “Fantastically unique visuals and gameplay make this game a joy to return to over and over, despite its rampant difficulty, unforgiving nature, and esoteric writing.”
    • “As with other games from this developer, I found the graphical razzle-dazzle to be way too much and I had to turn it all off.”
    • “The only complaint I have about this game is that the art style is a bit hard to read at times and can cause problems seeing what is actually happening on the screen.”
    • “I also had problems with the visibility, but you eventually get used to it (but I really recommend turning all the graphic options to the lowest settings possible to give you even better visibility).”
  • gameplay34 mentions

    The gameplay of "Straimium Immortaly" is characterized by its challenging and fast-paced mechanics, blending elements of roguelikes, bullet hell shooters, and metroidvania styles. Players appreciate the tight controls and the variety of gameplay modes, which enhance replayability despite the game's difficulty. The unique visuals and engaging mechanics create a compelling experience, making it a joy to return to, even if some find it frustrating at times.

    • “Extremely trippy Zelda-like rogue with bullet hell mechanics.”
    • “I enjoy the mixture of old school arcade gameplay and roguelike replayability.”
    • “Fantastically unique visuals and gameplay make this game a joy to return to over and over, despite its rampant difficulty, unforgiving nature, and esoteric writing.”
    • “In over three hours of gameplay, I've only managed one win on the smallest map and haven't unlocked any of the other characters.”
    • “The actual gameplay of Straimium Immortaly is mostly side-scrolling shooting, except the rooms don’t scroll.”
    • “Unless more is added, the game isn't too difficult to complete, and while there are unlockables, there aren't all that many, and even fewer that significantly change the gameplay.”
  • music25 mentions

    The music in the game is widely praised for its creativity and immersive quality, enhancing the overall experience with a blend of retro and chiptune soundtracks. Players appreciate the unique ambiance and sound design, noting that the tracks are enjoyable enough to warrant replaying. While some desire greater musical variety, the existing compositions are described as fitting and delightful, contributing significantly to the game's charm.

    • “Lovely ambiance and immersive soundtrack, albeit short; wouldn't mind looping tracks twice before going to the next.”
    • “The soundtracks are so amazing they make me stop in a room when I know they will switch in the next.”
    • “Psychedelic visuals and cool soundtrack; fun gameplay with decent replayability; developer is very responsive to feedback; great value.”
  • humor7 mentions

    The humor in the game is a mix of intentional weirdness, light and dark comedy, and quirky dialogue, which some players find amusing while others consider it cringy and overwhelming. While the writing and unique art style contribute to its charm, the humor can sometimes complicate gameplay by obscuring item effects. Overall, opinions on the humor are polarized, with some players enjoying its eccentricity and others feeling it detracts from the overall experience.

    • “Also, the intentionally weird made-up words are strange but funny.”
    • “It has a very unique art style and soundtrack, and gosh, the writing is so funny! It never fails to surprise me.”
    • “This is pretty funny to be honest, as is all of the dialogue in the game, but it can make it a little confusing to deduce the exact effects of some items.”
  • replayability5 mentions

    Players highlight the game's strong replayability due to its challenging hybrid gameplay mechanics, meaningful achievements, and well-balanced action elements. The combination of old-school arcade style and roguelike features, along with engaging visuals and sound, further enhances the game's replay value, encouraging continued play. Overall, the game is praised for its ability to keep players coming back for more.

    • “The achievements in this game are meaningful and while some are very difficult, they are all doable and I have found that they help to extend the replay value of the game and have helped push me to keep playing.”
    • “Behind all of the style and comically deranged language is a finely-tuned action game with brilliant balance, tight controls, and great replay value.”
    • “The achievements in this game are meaningful, and while some are very difficult, they are all doable. I have found that they help to extend the replay value of the game and have pushed me to keep playing.”
    • “I enjoy the mixture of old school arcade gameplay and roguelike replayability.”
    • “But also like a rogue and has other hybrid gameplay mechanics which make it very challenging and replayable.”
  • story4 mentions

    The game's story is minimal and not essential, akin to classic titles like Doom, but it features quest-based progression that allows players to feel a sense of accomplishment even after dying. While the narrative is sparse, it is complemented by humorous text reminiscent of Llamasoft, keeping the experience engaging over extended play sessions.

    • “The progression is also quest-based and carries over between runs, so even if you die, you still accomplished something.”
    • “The game progresses with its missions gradually enough that you get to play it for hours on end without it being boring.”
    • “The story is maybe there, but it's as necessary as it was in Doom.”
    • “There is no story, but there is humorous text in the style of Llamasoft.”
  • atmosphere2 mentions

    The game's atmosphere is described as unique and somewhat strange, contributing to an enjoyable experience that enhances overall immersion.

    • “The game has a truly atmospheric quality that immerses you in its world.”
    • “It creates a unique atmosphere that is both strange and enjoyable.”
    • “The atmosphere of the game is captivating and enhances the overall experience.”
  • emotional1 mentions

    The emotional aspect of the game is overshadowed by frustrations with the controls, which detract from the overall experience and immersion. Players feel that the need to manage complex control mechanics interrupts their emotional engagement with the game.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

5hMedian play time
12hAverage play time
3-28hSpent by most gamers
*Based on 3 analyzed playthroughs

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