Straimium Immortaly
- October 10, 2016
- caiys
- 5h median play time
"Straimium Immortaly" is a twin-stick shooter game with roguelike elements. Battle through hordes of alien creatures in procedurally generated levels, collecting power-ups and upgrading your ship. The game features pixelated graphics and a chiptune soundtrack, creating a nostalgic retro gaming experience.
Reviews
- The game features a unique and trippy art style that is visually appealing and immersive.
- Gameplay is challenging yet rewarding, with a variety of unlockable characters, items, and secrets that encourage exploration and experimentation.
- The quirky humor and creative writing add charm to the game, making it a fun experience for players who enjoy a bizarre and whimsical atmosphere.
- The game can be confusing for new players due to vague item descriptions and a lack of clear tutorials, making it difficult to understand mechanics and objectives.
- Some players find the difficulty curve steep, especially in the beginning, which may lead to frustration for those unfamiliar with roguelike mechanics.
- The flashy graphics and chaotic visuals can be overwhelming at times, making it hard to track enemies and projectiles during intense gameplay.
- graphics38 mentions
- 37 % positive mentions
- 55 % neutral mentions
- 8 % negative mentions
The game's graphics are characterized by a unique and trippy aesthetic, featuring vibrant colors and detailed pixel art that some players find charming and expressive. However, the visuals can be overwhelming and occasionally muddy, leading to difficulties in visibility during intense gameplay. Overall, while the art style resonates with many, it may not appeal to everyone due to its unconventional design and potential eye strain.
“The game offers some nice graphics and a beautiful aesthetic which is pleasant all the same and has some amazing attention to detail even though it is a little rough around the edges.”
“The aesthetic really resonated with me, the levels are really diverse, the enemy designs are so abstract and bizarre and I love it.”
“Fantastically unique visuals and gameplay make this game a joy to return to over and over, despite its rampant difficulty, unforgiving nature, and esoteric writing.”
“As with other games from this developer, I found the graphical razzle-dazzle to be way too much and I had to turn it all off.”
“The only complaint I have about this game is that the art style is a bit hard to read at times and can cause problems seeing what is actually happening on the screen.”
“I also had problems with the visibility, but you eventually get used to it (but I really recommend turning all the graphic options to the lowest settings possible to give you even better visibility).”
- gameplay30 mentions
- 47 % positive mentions
- 43 % neutral mentions
- 10 % negative mentions
The gameplay is a challenging blend of roguelike, bullet hell, and metroidvania mechanics, offering tight controls and a variety of modes that enhance replayability. Players appreciate the unique visuals and stimulating mechanics, although the game's difficulty can be frustrating at times. Overall, the combination of engaging gameplay and creative elements makes it a standout experience, despite some concerns about the number of unlockables.
“Extremely trippy Zelda-like rogue with bullet hell mechanics.”
“I enjoy the mixture of old school arcade gameplay and roguelike replayability.”
“Fantastically unique visuals and gameplay make this game a joy to return to over and over, despite its rampant difficulty, unforgiving nature, and esoteric writing.”
“In over three hours of gameplay, I've only managed one win on the smallest map and haven't unlocked any of the other characters.”
“I have barely scratched the surface in 5 hours of gameplay and only managed to unlock a single achievement.”
“Unless more is added, the game isn't too difficult to complete, and while there are unlockables, there aren't all that many, and even fewer that significantly change the gameplay.”
- music22 mentions
- 91 % positive mentions
- 9 % neutral mentions
- 0 % negative mentions
The music in the game is widely praised for its creativity and immersive quality, with many reviewers highlighting its retro and chiptune elements that enhance the overall experience. While some noted a desire for greater musical variety, the existing soundtracks are described as captivating and integral to the game's charming atmosphere. Overall, the combination of great music, sound design, and unique art style contributes significantly to the game's appeal.
“Great music, cool sounds, and the world is really creative.”
“Lovely ambiance and immersive soundtrack; albeit short, I wouldn't mind looping tracks twice before going to the next.”
“The soundtracks are so amazing they make me stop in a room when I know they will switch in the next.”
- humor7 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is a mix of intentional absurdity and light/dark comedy, with some players finding it genuinely funny and surprising, while others feel it can be overly cringy and confusing. The unique writing style and dialogue contribute to its charm, though opinions vary on whether the humor enhances or detracts from the overall experience.
“Also, the intentionally weird made-up words are strange but funny.”
“It has a very unique art style and soundtrack, and gosh, the writing is so funny! It never fails to surprise me.”
“This is pretty funny to be honest, as is all of the dialogue in the game, but it can make it a little confusing to deduce the exact effects of some items.”
- story4 mentions
- 25 % positive mentions
- 0 % neutral mentions
- 75 % negative mentions
The game's story is minimal and not essential, akin to the narrative in Doom, but it features humorous text reminiscent of Llamasoft. Progression is quest-based, allowing players to feel a sense of accomplishment even after dying, and the missions are designed to keep gameplay engaging for extended periods.
“The progression is also quest-based and carries over between runs, so even if you die, you still accomplished something.”
“The story is maybe there, but it's as necessary as it was in Doom.”
“There is no story, but there is humorous text in the style of Llamasoft.”
“The game progresses with its missions gradually enough that you get to play it for hours on end without it being boring.”
- replayability3 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Reviewers highlight the game's strong replayability due to its hybrid gameplay mechanics, combining elements of roguelikes and old-school arcade styles. The finely-tuned action, balanced design, and challenging nature contribute to a compelling experience that encourages multiple playthroughs.
“I enjoy the mixture of old school arcade gameplay and roguelike replayability.”
“Behind all of the style and comically deranged language is a finely-tuned action game with brilliant balance, tight controls, and great replay value.”
“But also like a rogue and has other hybrid gameplay mechanics which make it very challenging and replayable.”
- atmosphere1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The atmosphere of the game is consistently described as immersive and engaging, with a strong emphasis on creating a captivating environment that enhances the overall experience. Players appreciate the attention to detail that contributes to a rich and atmospheric setting.
“The atmosphere is incredibly immersive, drawing you into the world with every detail.”
“I was captivated by the hauntingly beautiful atmosphere that lingers long after you put the game down.”
“The game's atmosphere perfectly complements the storyline, creating a sense of tension and wonder.”