- July 10, 2018
- Gattai Games
Stifled
A solid and relatively accomplished effort that’s more than worth a look for survival horror fans.
Platforms
About
"Stifled" is a sound-based stealth thriller where players use microphone inputs to see their surroundings and avoid terrifying creatures attracted to noise. The game's unique echolocation graphics and microphone gameplay create a heightened sense of immersion, especially in virtual reality. Players take on the role of a heartbroken man whose mind is fracturing, causing his world to turn dark and filled with grotesque creatures.



- The game features a unique echolocation mechanic that enhances gameplay and exploration.
- It provides an intriguing atmosphere and storytelling, making it a memorable experience.
- The use of sound and microphone input adds a novel layer to the horror experience.
- The game is relatively short, with some players feeling it lacks replay value and a clear story.
- There are significant issues with controls, particularly in VR, leading to frustration during gameplay.
- The ending is unsatisfying and lacks closure, leaving players wanting more.
story
14 mentions Positive Neutral NegativeThe story in "Stifled" is largely open to interpretation, with a focus on environmental storytelling that reveals a tragic narrative through atmospheric elements. While some players find the story engaging and unique, others criticize it for being simplistic and lacking depth, with gameplay mechanics that prioritize exploration over a clear narrative. Overall, the game combines horror elements with a novel echolocation mechanic, creating a compelling experience despite its storytelling limitations.
“Stifled provides excellent atmosphere and excels at environmental storytelling, which reveals a heartbreaking tragedy.”
“I liked how they explored the story and each level was a different representation of fear and darkness.”
“Puzzles are simple, the story is interesting, and the atmosphere of the game is amazing.”
“The walking sim part is boring, the story is obvious, and the interaction with most objects in the environment is pretty rudimentary.”
“A very strange game that is a little scary at some points; it's worth a bit of play, but it is a storyteller without telling you the story.”
“I probably would not want to replay this again as you would already know the story.”