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Spartan Fist

Spartan Fist is all sizzle and no steak. It looks the part, and your initial fisticuffs are invigorating. However, that fun is fleeting thanks to the gameplay's repetitive nature and sloppy execution.
Spartan Fist Game Cover
56%Game Brain Score
graphics, gameplay
music, grinding
65% User Score Based on 40 reviews
Critic Score 53%Based on 4 reviews

Platforms

Nintendo SwitchLinuxPCMac OSPlaystation 4Xbox OneXboxWindowsPlayStation
Spartan Fist Game Cover

About

Spartan Fist is a single player arcade hack and slash game. It was developed by Glass Bottom Games and was released on May 15, 2018. It received neutral reviews from critics and mostly positive reviews from players.

"Spartan Fist" is a first-person puncher roguelite where you play as Emma Jones, a detective seeking a mythical relic. With each run, the arena changes, offering new items and enemies to discover. Use a variety of fist types and upgrades to punch your way to the top in this vibrant, gory game. *Please note that this summary is based on the information provided and I do not have direct knowledge of the game.

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65%
Audience ScoreBased on 40 reviews
graphics5 positive mentions
grinding5 negative mentions

  • The game features a vibrant voxel art style and a catchy soundtrack that enhances the overall experience.
  • Combat can be satisfying, with impactful punches and a variety of 'fists' that allow for different play styles and strategies.
  • The game offers a fun roguelike experience with permadeath mechanics, allowing players to retain upgrades and encouraging replayability.
  • The combat becomes repetitive quickly, lacking depth and meaningful combos, which detracts from the overall enjoyment.
  • The auto-lock targeting system is unreliable, often causing players to miss their intended targets and leading to frustrating gameplay.
  • The game suffers from technical issues, including crashes and poor hit detection, which significantly hinder the experience.
  • graphics
    11 mentions Positive Neutral Negative

    The game's voxel-style graphics are praised for their attention to detail and vibrant colors, creating a cute yet engaging aesthetic that complements the humor and action. While the art style is well-received, some users note performance issues that suggest a need for optimization. Overall, the visuals contribute positively to the game's charm and enjoyment.

    • “The art style is fantastic.”
    • “Finally, it is kind of slow performance-wise for a game with such a simplistic, voxel-stylized, 3D aesthetic; more optimization is strongly recommended.”
    • “The voxel art style is very well done and has a lot of attention to detail.”
    • “The colors are vibrant, the cute aesthetic makes the people-exploding levels of violence hilarious rather than disturbing, and despite only seeing two levels so far (the open arena and train levels), I've already greatly enjoyed the variation in environments.”
  • music
    8 mentions Positive Neutral Negative

    The music in the game has received mixed reviews; while some players appreciate the catchy soundtrack and solid presentation, others find it repetitive and suggest that it could benefit from a wider variety of tracks. Overall, the aesthetic is praised, but the limited soundtracks can lead to player fatigue over time.

    • “Spartan Fist has a wonderful presentation with destructible environments and a catchy soundtrack.”
    • “The music is solid and even when listening to an area for a lengthy period does not get irritating.”
    • “First of all, the music is great.”
    • “Gets pretty old pretty fast; punching a bunch of voxel enemies in arena after arena with the same song on loop every couple of seconds!”
    • “The aesthetic is nice, but the soundtrack gets so repetitive I ended up muting the game.”
    • “Could use a bit more soundtracks.”
  • gameplay
    6 mentions Positive Neutral Negative

    The gameplay is generally praised for its natural combat and movement mechanics, with players enjoying the first-person melee style. However, issues such as a problematic lock-on mechanic and a lack of meaningful power-ups contribute to a repetitive and shallow overall experience. Despite initial enjoyment, many players find the gameplay ultimately lacks depth and variety.

    • “Combat and movement per room feel natural, and the larger scale mechanics make sense.”
    • “The one or two minor complaints I had were solved in the gameplay settings, so after the testing stage I was running the game well and enjoying myself.”
    • “I'm surprised there's not more first-person melee combat games out there; it's such a fun gameplay style.”
    • “The dodgy lock-on mechanic really breaks the experience; power-ups offer little difference to the core gameplay, making the overall experience feel very shallow.”
    • “However, that fun is fleeting thanks to the gameplay's repetitive nature and sloppy execution.”
  • grinding
    5 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be a significant hurdle, as it prolongs the experience and can detract from overall enjoyment. While the game offers replayability through farming for upgrades, many feel that the grind is excessive and can lead to frustration, especially with issues like the lock-on system. Overall, the balance between challenge and grind seems to be a point of contention among users.

    • “It would be a short game if it wasn't so grindy to unlock some things.”
    • “Personally, I would have had more fun if it was less grindy to unlock stuff.”
    • “A good concept brought to a grinding halt by the broken lock-on system; I don't know if it's supposed to activate randomly, but many times I've hit enemies only to suddenly turn thirty degrees to somebody who's not even in striking distance.”
  • replayability
    3 mentions Positive Neutral Negative

    Players find the game offers decent replayability, primarily through engaging boss fights and the farming of resources for upgrades. However, some feel that the $15 price point is a bit steep for the content provided, despite the enjoyable mechanics that encourage repeated play. Overall, it appeals to those who appreciate a fun, action-oriented experience.

    • “The boss fights are also pretty interesting and challenging, especially for someone who's as reckless as I can be. However, despite the replayability, which mainly involves farming guts to invest in various upgrades, I still think that the game might be a bit costly.”
    • “If you enjoy a bit of replayable punchy punchy, I would recommend it.”
    • “Around $15 is a bit high despite the replayability.”
    • “The boss fights are also pretty interesting and challenging, especially for someone who's as reckless as I can be. However, despite the replayability, which mainly involves farming resources to invest into various upgrades, I still think that the game might be a bit costly.”
  • stability
    3 mentions Positive Neutral Negative

    The game suffers from significant stability issues, including bugs that can affect gameplay, such as a boss that can damage players during its introduction. Additionally, the AI is overly simplistic, making it easy to exploit and resulting in a lack of challenge.

    • “It's also really buggy; the first boss (Meow Max) can hurt you during his intro cinematic, and his AI is so easily exploitable that it's actually impossible to lose.”
    • “The game crashes frequently, making it frustrating to progress.”
    • “I encountered multiple glitches that broke my gameplay experience.”
  • story
    2 mentions Positive Neutral Negative

    The game's story is minimalistic, focusing more on gameplay than narrative depth, which some players appreciate for its straightforwardness.

  • optimization
    2 mentions Positive Neutral Negative

    The game suffers from slow performance issues, especially considering its simplistic voxel-stylized 3D aesthetic, leading users to strongly recommend further optimization.

    • “Finally, it is kind of slow performance-wise for a game with such a simplistic, voxel-stylized 3D aesthetic; more optimization is strongly recommended.”
  • humor
    2 mentions Positive Neutral Negative

    The game is praised for its vibrant aesthetic and clever humor, featuring amusing elements like "upgrade dips" and exaggerated violence that is presented in a lighthearted manner. The combination of cute visuals and absurd scenarios, such as characters being hurled through doors, enhances the comedic experience, making the gameplay enjoyable and entertaining.

    • “The game has a great aesthetic, a fantastic sense of humor (including upgrade 'dips' you put your fists into that are things like... cheese), and well-placed slowdowns like when you punch through a door, hurling some poor dude across the room because obviously when two disjointed fists are pummeling your friends, you stand next to rickety wooden doors waiting for them to enter.”
    • “The colors are vibrant, and the cute aesthetic makes the people-exploding levels of violence hilarious rather than disturbing. Despite only seeing two levels so far (the open arena and train levels), I've already greatly enjoyed the variation in environments.”
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Frequently Asked Questions

Spartan Fist is a arcade hack and slash game.

Spartan Fist is available on Nintendo Switch, PC, Mac OS, PlayStation 4 and others.

Spartan Fist was released on May 15, 2018.

Spartan Fist was developed by Glass Bottom Games.

Spartan Fist has received neutral reviews from players and neutral reviews from critics. Most players liked this game for its graphics but disliked it for its music.

Spartan Fist is a single player game.

Similar games include Dreamscaper: Prologue, Until You Fall, Monolithic Christmas Night, Mortal Sin, Dreamscaper and others.