Skip to main content
Dreamscaper: Prologue Game Cover

About

Dreamscaper: Prologue is a single player role playing game. It was developed by Afterburner Studios and was released on April 8, 2020. It received very positive reviews from players.

DREAM. DIE. WAKE. REPEAT. Dreamscaper: Prologue is the first chapter in the Dreamscaper saga, consisting of the level Home Town and 4-6h of unlockable content. Dreamscaper is an ARPG Roguelite blending elements from brawlers, top-down shooters, and dungeon crawlers. Every slumber is a different dungeon in an an ever-changing world with a multitude of unique events and challenges. Features MASTER D…

Skip User Reviews

94%
Audience ScoreBased on 569 reviews
gameplay61 positive mentions
grinding5 negative mentions

  • Beautiful art style and soothing soundtrack create an immersive experience.
  • Engaging combat mechanics with a variety of weapons and abilities.
  • Unique blend of roguelite gameplay with social interaction elements that enhance progression.
  • Some combat mechanics can feel clunky and unresponsive at times.
  • Difficulty spikes can be frustrating, especially between levels.
  • Limited content in the prologue may lead to repetitive gameplay.
  • gameplay
    144 mentions Positive Neutral Negative

    The gameplay of Dreamscaper is generally praised for its solid mechanics, engaging combat, and unique dual-phase structure that combines roguelite elements with social interactions. While many players appreciate the smooth controls, beautiful art style, and satisfying combat mechanics, some have noted issues with bugs, inconsistent aiming, and a lack of clarity in the tutorial. Overall, the game offers a fun and addictive experience, though some players feel that certain mechanics could use refinement to enhance enjoyment.

    • “Great gameplay and art style, very enjoyable!”
    • “The gameplay is smooth, and I love how unique it is; this game has great potential.”
    • “Absolutely gorgeous art style, fun gameplay, good writing, and an interesting premise to tie it all together.”
    • “Still has a lot of bugs and crashes in gameplay sometimes.”
    • “The tutorial does not explain every major gameplay mechanic, condemning the player to face the game in a very unpleasant way.”
    • “Clumsy controls and grindy game mechanics all but ensure that Dreamscaper is not a fun game to play.”
  • graphics
    120 mentions Positive Neutral Negative

    The graphics of the game have received widespread acclaim for their beautiful and unique art style, which combines a dreamy aesthetic with polished visuals that enhance the overall experience. Many players appreciate the smooth animations and immersive atmosphere, although some have noted issues with blurriness and a lack of customizable graphics settings. Overall, the visuals are considered a standout feature, contributing significantly to the game's charm and enjoyment.

    • “The graphics are unique and stunning!”
    • “The visuals are incredibly polished, with a design style reminiscent of mobile games like Sky: Children of the Light and Qing Li.”
    • “The music and the art for the game are breathtaking, the tutorial as well with its pixel style of graphics, as it is a game within the game.”
    • “No graphical options (a basic necessity for a PC release)”
    • “I really like the graphics but there's no way to limit fps in game so my GPU runs with the fans at max speed and it generates way more heat than it needs to (I don't need 400-600+ fps and a space heater)”
    • “It does have a niche art style that I honestly do not care for.”
  • music
    110 mentions Positive Neutral Negative

    The music in the game has been widely praised for its beautiful and calming soundtrack, which enhances the overall atmosphere and gameplay experience. Many players find the combination of serene melodies and dynamic combat music to be immersive and emotionally impactful, creating a dreamlike quality that complements the visuals. While some note a lack of variety in the tracks, the overall consensus is that the music is a standout feature that significantly contributes to the game's charm and appeal.

    • “The music, atmosphere, and overall feel of the game brings shivers down my spine and tears from my eyes.”
    • “The soundtrack is very fitting, calm, and full, really relaxing when roaming through the map or talking with NPCs, and hits nicely when you enter combat.”
    • “The art, music, and atmosphere all come together extremely well into a game that is a treat for the eyes and ears.”
    • “My only issue is when fighting enemies the music is still calm and tranquil; which takes away from the feeling of combat a bit.”
    • “The entire game has a very relaxed, dreamlike air to it - even as the music swells in combat and the challenge begins to mount, the intensity carries a strangely quiet quality, and despite dying to the second floor of the dungeon repeatedly, I found myself unable to get upset with it.”
    • “When you enter a boss's room the music fades away until you can't hear it anymore to let you enjoy the noise of the environment before the big fight.”
  • story
    78 mentions Positive Neutral Negative

    The game's story is described as captivating and unique, with players piecing together details through interactions and character development. While some find the narrative engaging and emotionally resonant, others note that it can be chaotic and unclear at times, suggesting a need for further development. Overall, the blend of storytelling with gameplay mechanics, such as unlocking abilities through relationships, adds depth to the experience, though opinions vary on its clarity and execution.

    • “The story in the prologue is good enough to leave room to develop later on, and the character development between the four NPCs is fun, enjoyable, and relatable as well.”
    • “Overall a super solid experience with a wonderful heart-touching story backed with fantastically fresh combat that feels like Binding of Isaac made a baby with Bastion, bringing a refreshing feeling to the roguelike genre that I haven’t seen in years.”
    • “Cassidy's tormented dreams and conversations in reality will reveal her story, her fears, but also her strength as she will have to face them to find her light, her happiness.”
    • “Even the plot is presented to the player in a chaotic and unclear way.”
    • “Moreover, the story of the game is not really clear.”
    • “There doesn't seem to be much of one other than the backstory that we learn about the protagonist and side characters.”
  • atmosphere
    26 mentions Positive Neutral Negative

    The game's atmosphere is widely praised for its dreamy, nostalgic, and immersive qualities, enhanced by beautiful visuals and excellent sound design. Players find the combination of art, music, and overall ambiance to be both relaxing and emotionally impactful, creating a captivating experience that draws them into its world. While some feel the atmosphere could be better utilized, the majority appreciate its soothing and enchanting nature.

    • “The music, atmosphere, and overall feel of the game brings shivers down my spine and tears from my eyes.”
    • “Such an atmospheric, well-made, balanced, and deep game with a wonderful sound design and unique design for the characters and maps.”
    • “The atmosphere in this game is so intoxicating and dreamy; the music is excellent, the gameplay is fun. Can't wait for the whole game!”
    • “The atmosphere in this game is so intoxicating and dreamy. The music is excellent, the gameplay is fun. Can't wait for the whole game. 9/10.”
    • “The art, music, and atmosphere all come together extremely well into a game that is a treat for the eyes and ears.”
    • “Lots of sounds that really immerse you in the dream-like atmosphere of the game.”
  • emotional
    9 mentions Positive Neutral Negative

    Players find the emotional aspect of the game deeply engaging, highlighting the wholesome interactions with characters and the impactful narrative that explores themes of trauma, fear, and acceptance. The combination of fun gameplay and heartfelt storytelling creates a compelling emotional journey, making the experience both enjoyable and resonant. Overall, the game is praised for its ability to evoke strong feelings while providing solid gameplay mechanics.

    • “I have fun during the gameplay, and then am engaged on whatever emotional journey the story segments take me on.”
    • “You get to know each persona better and little dialogues after achieving a new tier of friendship are very wholesome.”
    • “However, Dreamscaper has pulled me right in with an emotional rollercoaster of fear, isolation, and acceptance.”
  • replayability
    6 mentions Positive Neutral Negative

    The game offers significant replayability, enhanced by its rogue-lite elements and extensive content, including DLC that effectively doubles gameplay. Players appreciate the engaging mechanics, unlockable features, and relationship-building aspects, making it a highly recommended experience for those seeking varied playthroughs.

    • “It has a really good replay value, and the DLC basically doubles the gameplay.”
    • “With already so much content, satisfyingly crisp gameplay, and addictive replayability, it's a no-brainer.”
    • “It's a rogue-lite, so there will be a ton more replay value.”
    • “Lastly, the replayability is there in the unlock style, and the relationship building is truly intriguing to see where it goes.”
  • grinding
    5 mentions Positive Neutral Negative

    Reviews indicate that grinding in the game can be a double-edged sword; while it is essential for progression and can lead to rewarding experiences, many players find the mechanics tedious and frustrating, especially when compounded by clumsy controls and technical issues like crashes. The grind is seen as a necessary challenge, but it may deter those who prefer a smoother gameplay experience.

    • “Clumsy controls and grindy game mechanics all but ensure that Dreamscaper is not a fun game to play.”
    • “Grinding to finally get to the end of the 3rd boss where everything does ridiculous damage and I'm a few strikes from victory and the game crashes for the 5th time today for seemingly no reason, flushing all that down the drain.”
    • “The game can get tedious to some people really fast; after all, it is in part a roguelike game.”
  • optimization
    5 mentions Positive Neutral Negative

    Overall, the game's optimization is generally well-received, with minimal performance issues reported, particularly in ultra-wide settings. However, players have noted some stuttering during transitions and suggest that certain details could be improved, especially considering it is still in development. A camera zoom adjustment is also recommended for a better experience.

    • “There were little to no performance issues, and the only time I had a memory leak was when I alt-tabbed.”
    • “The game feels pretty well optimized with little to no bugs.”
    • “Since it’s still in development, on my 2K 144Hz monitor, there’s some apparent stuttering during certain transitions (like cutscenes) or rapid scene changes.”
    • “Some of the details should be optimized, but I think it's okay for a pre-release version.”
  • stability
    3 mentions Positive Neutral Negative

    The game currently suffers from significant stability issues, with users reporting numerous bugs that affect gameplay. While some features show promise, the overall experience is hampered by frequent glitches and freezes.

    • “And of course, it's still buggy at the moment, but you get a hint at what's to be expected.”
    • “The game is extremely buggy.”
  • humor
    3 mentions Positive Neutral Negative

    The humor in the game is highlighted by witty and funny item descriptions, which enhance the overall experience. Players also appreciate the creative design of the boss character and the engaging nature of the boss fight, contributing to the game's comedic appeal.

    • “The item descriptions are witty and funny, and while there's only one boss so far, I really enjoy his design and the design of the fight!”
    • “The humor in the dialogue keeps me laughing, making even the most mundane tasks feel entertaining.”
    • “I love how the game incorporates puns and clever jokes throughout the quests; it adds a delightful layer to the gameplay.”
  • character development
    2 mentions Positive Neutral Negative

    Character development is highlighted as a strong point, with engaging and relatable interactions among the four NPCs that enhance the overall narrative. The prologue sets a solid foundation for future growth, while the "awake" time offers a refreshing pause that allows for deeper character exploration.

    • “The story in the prologue is good enough to leave room for later development, and the character development between the four NPCs is fun, enjoyable, and relatable as well.”
    • “The action is fun, the different weapons are varied enough to make the playstyles feel unique, and the character development during the 'awake' time is a nice break.”
Skip Game Offers

Buy Dreamscaper: Prologue

1h Median play time
1h Average play time
1-1h Spent by most gamers
*Based on 1 analyzed playthroughs
Skip Videos

Videos

Skip Games Like Dreamscaper: Prologue

Games Like Dreamscaper: Prologue

Dreamscaper Image
Windblown Image
Dead Cells Image
CrossCode Image
Moonlighter Image
Skip FAQs

Frequently Asked Questions

Dreamscaper: Prologue is a role playing game.

Dreamscaper: Prologue is available on PC and Windows.

On average players spend around 1 hours playing Dreamscaper: Prologue.

Dreamscaper: Prologue was released on April 8, 2020.

Dreamscaper: Prologue was developed by Afterburner Studios.

Dreamscaper: Prologue has received very positive reviews from players. Most players liked this game for its gameplay but disliked it for its grinding.

Dreamscaper: Prologue is a single player game.

Similar games include Dreamscaper, Windblown, Dead Cells, CrossCode, Moonlighter and others.