- December 13, 2013
- Dreamatrix
- 4h median play time
Spaceforce Constellations
Platforms
About
An action-packed strategy game of galactic conquest! Welcome to a new experience in gameplay and battle your way through a series of devastating space feuds, for supremacy across the universe. Unleash your firepower and launch an arsenal of special attacks to destroy the enemy.Explore the galaxy and distant constellations, where resources, new life forms and fearsome adversaries abound. Destroy yo…











- The concept of turn-based space combat and resource gathering has potential and could be engaging if executed better.
- Mothership battles offer some interesting strategic elements as players progress through the game.
- The game runs without bugs or crashes, indicating a level of polish in its functionality.
- Gameplay is extremely repetitive with limited tactical options and a lack of depth, making it feel like a grind.
- The interface is poor, and the tutorial is insufficient, leaving players confused about how to engage with the game.
- Many mechanics feel like filler, with minigames that are tedious and do not significantly impact the overall experience.
gameplay
11 mentions Positive Neutral NegativeThe gameplay is criticized for being extremely repetitive and lacking depth, with minimal tactical options and a limited combat system that features only a few basic techniques. Players find the mechanics uninspired and filled with filler content, such as random mini-games that have little impact on the overall experience. Additionally, the absence of customization and clear instructions further detracts from the enjoyment, leading to a recommendation against purchasing unless at a significantly reduced price.
“The mothership battle card-based minigame is completely random and a defeat doesn't actually end the game—it really doesn't make much sense.”
“It seems to clock in around 4 hours of gameplay and with no real options to manage your fleet, I could not recommend getting this unless it's cheaper.”
“The reality is that the gameplay is extremely repetitive, with no customization, no real strategy, no tactical options, and no depth whatsoever.”
“The mothership battle card-based minigame is completely random and a defeat doesn't actually end the game---it really doesn't make much sense.... nor does the 'search for life' mini-game, which has the same mechanics as the crystal hunting mini-game and no impact on the game itself.”
“There are no customizable gameplay settings and it has no instructions beyond a simple vague UI tutorial.”