Spaceforce Constellations Game Cover
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An action-packed strategy game of galactic conquest! Welcome to a new experience in gameplay and battle your way through a series of devastating space feuds, for supremacy across the universe. Unleash your firepower and launch an arsenal of special attacks to destroy the enemy.Explore the galaxy and distant constellations, where resources, new life forms and fearsome adversaries abound. Destroy yo…

  • PC
  • Windows

Reviews

7%
Audience ScoreBased on 20 reviews
graphics2 positive mentions
gameplay3 negative mentions
  • The concept of turn-based space combat and resource gathering has potential and could be engaging if executed better.
  • Mothership battles offer some interesting strategic elements as players progress through the game.
  • The game runs without bugs or crashes, indicating a level of polish in its functionality.
  • Gameplay is extremely repetitive with limited tactical options and a lack of depth, making it feel like a grind.
  • The interface is poor, and the tutorial is insufficient, leaving players confused about how to engage with the game.
  • Many mechanics feel like filler, with minigames that are tedious and do not significantly impact the overall experience.
  • gameplay11 mentions

    The gameplay is criticized for being extremely repetitive and lacking depth, with minimal tactical options and a limited combat system that features only a few basic techniques. Players find the mechanics uninspired and filled with filler content, such as random mini-games that have little impact on the overall experience. Additionally, the absence of customization and clear instructions further detracts from the enjoyment, leading to a recommendation against purchasing unless at a significantly reduced price.

    • “The mothership battle card-based minigame is completely random and a defeat doesn't actually end the game—it really doesn't make much sense.”
    • “It seems to clock in around 4 hours of gameplay and with no real options to manage your fleet, I could not recommend getting this unless it's cheaper.”
    • “The reality is that the gameplay is extremely repetitive, with no customization, no real strategy, no tactical options, and no depth whatsoever.”
    • “The mothership battle card-based minigame is completely random and a defeat doesn't actually end the game---it really doesn't make much sense.... nor does the 'search for life' mini-game, which has the same mechanics as the crystal hunting mini-game and no impact on the game itself.”
    • “There are no customizable gameplay settings and it has no instructions beyond a simple vague UI tutorial.”
  • graphics3 mentions

    The graphics of the game are generally considered good, but they are overshadowed by disappointing audiovisuals and a lack of engaging gameplay elements. Reviewers express a desire for more variety and customization options to enhance the overall experience.

    • “The graphics are good, the sound is good, but the gameplay is not so great.”
    • “Along with the disappointing audiovisuals, next to no plot, and deficient tactical mechanics, there is not much left to recommend this game.”
  • story3 mentions

    The game's story is criticized for being minimal and lacking significance, contributing little to the overall gameplay experience. Reviewers suggest that the narrative could be greatly improved with more variety, meaningful choices, and deeper plot development to enhance player engagement.

    • “Along with the disappointing audiovisuals, next to no plot, and deficient tactical mechanics, there is not much left to recommend this game.”
    • “The little snippets of story mean absolutely nothing in the experience of gameplay.”
    • “If this game were to be extensively enhanced with variety—such as ship design options, equipment customization, a research tree for new equipment, and actual decision moments to shape the direction and outcome of this incredibly generic story, it could evolve into an experience worth playing.”
  • monetization1 mentions

    The game's monetization strategy heavily leans on mobile-style microtransactions, reminiscent of a minesweeper variant focused on research and mining, which may detract from the overall experience for some players.

    • “The game offers a fair monetization model that allows players to enjoy the experience without feeling pressured to spend money.”
    • “I appreciate how the monetization is balanced; you can progress without making purchases, but there are options available if you want to enhance your gameplay.”
    • “The in-game purchases are reasonably priced and provide meaningful benefits, making it easy to support the developers while enjoying the game.”
    • “The game feels like a constant push for microtransactions, making it hard to enjoy the core gameplay.”
    • “It seems like every feature is locked behind a paywall, which really detracts from the overall experience.”
    • “The monetization strategy is overly aggressive, turning what could be a fun game into a frustrating cash grab.”
  • stability1 mentions

    The game suffers from significant stability issues, being described as buggy and poorly designed, which detracts from the overall experience. Despite not directly copying any specific titles, it fails to innovate or offer a fresh take on its genre.

    • “While Spaceforce Captains was a buggy and poorly thought-out 'in space!' take on the Heroes of Might and Magic series, this game doesn't rip off any specific pre-existing games and still fails to do anything new or original.”
    • “The game crashes frequently, making it nearly unplayable at times.”
    • “I experienced constant lag and frame drops, which ruined the overall experience.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

4hMedian play time
4hAverage play time
4-4hSpent by most gamers
*Based on 1 analyzed playthroughs

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