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PULSAR: Lost Colony

90%Game Brain Score
story, gameplay
stability, grinding
90% User Score Based on 9,364 reviews

Platforms

PCPCWindowsWindowsLinuxLinuxMac OSMac OS

About

"PULSAR: Lost Colony" is a sci-fi cooperative game where players take on roles such as captain, pilot, engineer, and weapons specialist to operate a space ship and complete missions. The game supports both single-player and multiplayer modes, with up to five players able to join forces in online play. Players will encounter various alien species, challenging space environments, and must manage resources and make strategic decisions to survive.

PULSAR: Lost Colony screenshot
PULSAR: Lost Colony screenshot
PULSAR: Lost Colony screenshot
PULSAR: Lost Colony screenshot
PULSAR: Lost Colony screenshot
PULSAR: Lost Colony screenshot
PULSAR: Lost Colony screenshot
PULSAR: Lost Colony screenshot
PULSAR: Lost Colony screenshot
PULSAR: Lost Colony screenshot
PULSAR: Lost Colony screenshot
+3

90%
Audience ScoreBased on 9,364 reviews
story254 positive mentions
stability128 negative mentions

  • Fantastic space sandbox with a wide array of mechanics and systems to learn and tinker with.
  • Great co-op experience, best enjoyed with friends, where each player has a unique role that contributes to the team's success.
  • Surprising variety of missions, ships, and tasks, providing a rich and immersive gameplay experience.
  • The game can feel empty and repetitive, with many planets and stations lacking meaningful content.
  • AI bots are often unhelpful and can lead to frustrating gameplay when playing solo.
  • The user interface and controls can be unintuitive and janky, making it difficult for new players to learn the game.
  • story
    1,576 mentions Positive Neutral Negative

    The story aspect of "Pulsar: Lost Colony" is described as a mix of engaging lore and repetitive mission structures, with players often feeling a lack of direction. While the game offers a variety of missions and the potential for cooperative storytelling, many players find the quests to be largely fetch-oriented and lacking depth, leading to a sense of monotony over time. Despite these criticisms, the collaborative nature of gameplay and the immersive sci-fi setting provide a fun experience, especially when played with friends.

    • “The story is interesting enough to keep my attention session to session.”
    • “The excitement lies in the journey through space, the cooperative missions, and the intricate ship management, all of which create a rich and immersive world.”
    • “The collaborative nature of the game enhances the experience, fostering camaraderie and teamwork among players, which makes every mission even more satisfying.”
    • “Once you struggle through the terrible UI, and figure out what you're supposed to be doing with a large enough group to run the game as intended, you are treated with the joy of fetch quests in a lifeless void.”
    • “Literally several of the 'main' missions you need to beat the game consist of 'wait for faction to contact you to do a quest.' Except, that never happens.”
    • “Honestly, it's garbage. You probably bought it for your friends thinking you were gonna play co-op FTL, but it's filled with vast emptiness and boring fetch quests that in themselves are a chore to find.”
  • gameplay
    1,010 mentions Positive Neutral Negative

    The gameplay of "Pulsar: Lost Colony" is characterized by its complex mechanics and cooperative team dynamics, making it particularly enjoyable when played with friends. While the game offers a variety of engaging activities such as ship-to-ship combat and planet exploration, many players find the overall experience marred by a steep learning curve, repetitive gameplay, and a lack of polish in graphics and user interface. Despite these issues, the core mechanics and potential for immersive gameplay create a unique experience that appeals to fans of cooperative sci-fi adventures.

    • “There are tons of mechanics and systems to learn and tinker with!”
    • “The gameplay is deep and fun.”
    • “Pulsar manages to capture some of the best elements of classic action/fps games while bringing profoundly original gameplay to the table.”
    • “Unfortunately, Pulsar is so rough in everything from basic game mechanics to structured content that it simply leads to frustration and eventually disappointment.”
    • “Still has a broken and unintuitive gameplay that it had 4 years ago.”
    • “Excessively repetitive gameplay, extremely easy to exploit in, boring combat experience.”
  • graphics
    768 mentions Positive Neutral Negative

    The graphics of the game have received mixed reviews, with many players noting that they are simplistic and dated, often reminiscent of early 2000s titles. While some find the visuals to be a drawback, others argue that the gameplay experience compensates for the lack of graphical polish, emphasizing that the fun and engaging mechanics overshadow the aesthetic shortcomings. Overall, the consensus suggests that while the graphics may not be impressive, they do not detract significantly from the enjoyment of the game, especially in a cooperative setting.

    • “The attention to detail and care put into this game from the ship designs to graphics to music is all spectacular.”
    • “While the graphics may not be the most visually stunning, they do serve their purpose and provide a suitable backdrop for the game's immersive gameplay.”
    • “Don't let the simple graphics fool you, there's real depth in this gameplay.”
    • “I'm very much a gameplay over graphics guy, but this one is too much for me.”
    • “The graphics are atrocious, but the gameplay is good.”
    • “The graphics are almost insultingly generic and uninteresting.”
  • stability
    136 mentions Positive Neutral Negative

    The game's stability is a significant concern, with numerous users reporting various bugs, glitches, and performance issues, particularly in VR mode. While many acknowledge that the game is still enjoyable despite these problems, they emphasize that it is far from polished and often frustrating to navigate. Overall, players recommend caution, especially for those sensitive to technical issues, as the game is still in early access and undergoing development.

    • “The game is very affordable, while still being a high-quality product (stable and not buggy) with great replayability.”
    • “As with all early access, it's a gamble, but so far this game is almost bug-free and a pleasure to play in its current state.”
    • “Generally, the game runs great and it is a lot of fun playing.”
    • “The button labelled 'academy' appears to potentially be a tutorial but when I click it the screen just freezes.”
    • “Despite being advertised as a finished product, there are still noticeable bugs and glitches.”
    • “Very buggy, couldn't even complete the first mission without endless glitches just trying to get onto the elevator.”
  • humor
    112 mentions Positive Neutral Negative

    The humor in the game is predominantly highlighted as a chaotic and hilarious experience, especially when played with friends, where moments of frustration often lead to laughter. Players appreciate the tongue-in-cheek humor and the comedic potential of interactions, both with friends and random players, although the enjoyment can diminish in solo play or with less engaging teammates. Overall, the game is celebrated for its ability to create memorable and funny moments, making it a standout choice for social gaming.

    • “The sense of humor is a bit tongue-in-cheek in a good way.”
    • “We finally called it a day at 3 am in the morning, drunk, laughing our asses off, and just not believing how much fun we had being a dysfunctional Orville-like crew and doing quests around.”
    • “This game is fantastic and hilarious.”
  • replayability
    90 mentions Positive Neutral Negative

    The game boasts high replayability, with multiple campaigns, diverse factions, and a variety of ships and crew roles that create unique experiences in each playthrough. Players appreciate the customizable settings and the potential for chaotic fun, especially when playing with friends. However, some users express concerns about eventual repetitiveness and a lack of content depth, suggesting that while the game is initially engaging, it may become less so over time.

    • “The game also has an obscene amount of replayability, with 14 playable ships, 4 factions, lots of subplots, and 2 extra standalone campaigns.”
    • “Replayability seems to be available in the form of four faction storylines and multiple ships per faction, each with their own internal layout, performance, and quirks.”
    • “There are many different starships, factions, classes, and playable races to choose from when starting a new adventure in a randomly generated galaxy, all with their own unique playstyles which adds a ton of replayability.”
    • “My final major criticism is the lack of replayability, which is really shocking for a game like this.”
    • “It is way too repetitive, and after a while, it just becomes boring. After you master every officer position on the ship and play them all, it becomes more of a chore, and because $30 is too high for a game that doesn't have much replay value.”
    • “No matter how they portray it, it has very little replayability.”
  • optimization
    76 mentions Positive Neutral Negative

    The game's optimization is a mixed bag, with some players experiencing smooth performance on lower-end systems, while others report significant issues such as FPS drops, stuttering, and audio glitches, particularly in VR mode. Many acknowledge that the game is still in beta, which contributes to its performance inconsistencies, and improvements are needed, especially for MacOS users and in high-demand scenarios like large ships. Overall, while there are commendable aspects of optimization, particularly for multiplayer gameplay, many players feel that further enhancements are necessary to achieve a consistently smooth experience.

    • “They have optimized the game very well, with minimal bugs and jank (except for the unsatisfying combat) and are improving quite a few features for gamers with less than powerful PCs.”
    • “A well optimized multiplayer spaceship crew simulation and elite-like!”
    • “Performance was flawless on a system just below the recommended specs, and I was even able to run it decently on a dated laptop just above the minimum specs.”
    • “The performance of the game is absolutely terrible; you might actually get FPS drops with a modern rig, stutters, audio glitches (like extremely loud noises or sound effects getting stuck), random crashes, UI issues, and controller binding issues.”
    • “VR mode of this game is extremely poorly optimized; I have trouble running this on the lowest settings on an RTX 2080 at 90Hz.”
    • “Great game, however, performance is quite poor on the big ships, especially on the interior.”
  • music
    58 mentions Positive Neutral Negative

    The music in the game has received praise for its attention to detail, with many players highlighting the excellent soundtrack created by Isaac Vail and Alex Yoder, which enhances the game's atmosphere. While some users appreciate the ambient music and catchy tunes, others feel that the combat music could benefit from more variety and that certain tracks are somewhat generic. Overall, the soundtrack is considered a strong point, with hopes for future expansions.

    • “Awesome soundtrack, art design, and ambiance.”
    • “Soundtrack is spot-on!”
    • “Other than that though, this is a solid game with excellent music and atmosphere.”
    • “I turned off the music right away; it was very generic and canned.”
    • “The soundtrack could be more ambient and trippy - I feel the current background music is rather bland, but I guess that's personal taste.”
    • “Music I got off by default as it distracts me.”
  • grinding
    52 mentions Positive Neutral Negative

    Overall, players express mixed feelings about the grinding aspect of the game. While some find it tedious and time-consuming, requiring significant investment to progress, others appreciate the lack of traditional grind mechanics like loot boxes and paywalls. The game is described as having engaging exploration and combat, but certain missions and tasks can become repetitive and frustrating over time.

    • “Oh, did I mention this game isn't grindy and doesn't expect you to devote your life to it?”
    • “No loot boxes, no tedious grind to have a playable character/ship.”
    • “No paywalls, no grinding, no loot boxes, none of the 'typical' forced limitations that we've sadly come to expect from every game we buy.”
    • “Too tedious for my taste, where everything is designed to be annoying and impractical for 'added challenge' (user interface, ship controls, ship layout, ship functions).”
    • “This is a great game, if you're into this type of game it'll be an absolutely amazing experience for at least an hour at which point you'll find wanting to do anything in the game is either extremely boring (combat) or extremely tedious (hunting down NPCs).”
    • “These just become tedious after a time because you're literally sitting on a screen clicking buttons every 10 seconds or so.”
  • atmosphere
    48 mentions Positive Neutral Negative

    The game's atmosphere is generally praised for its visual appeal and immersive qualities, effectively conveying a sense of adventure and tension during gameplay. However, some players note issues with sound design that can disrupt the experience, leading to moments that feel too quiet or lifeless. Overall, while the atmosphere is a strong point, there are calls for improvements to enhance the game's immersive qualities further.

    • “The atmosphere and style are great, and the sound design is very nice.”
    • “Although the graphics aren't anything special, the mechanics of the game and the atmosphere are more than enough to make you feel like you're really a vital crew member partaking in a dangerous but epic voyage through a politically and physically devastated galaxy.”
    • “All in all, it's a super promising little title with great atmosphere and ambition that's just a little short on polish and content at the time of writing, but is still a blast to play.”
    • “There's no buzz, or atmosphere, or feeling that this place is alive.”
    • “Sound design is jarring to the point where a single jingle will blast on repeat, instantly slaughtering any suspense or atmosphere when exploring alien worlds.”
    • “I feel like the game could also absolutely use some atmosphere; it always feels too quiet, and not in a good way.”
  • emotional
    18 mentions Positive Neutral Negative

    The emotional responses to the game are mixed, with some players expressing deep frustration and disappointment due to gameplay mechanics and visual issues, while others find joy and a sense of community, particularly those with a pre-existing attachment to the Star Trek universe. Overall, the game elicits strong feelings, ranging from anger and physical discomfort to nostalgia and camaraderie among fans.

    • “Fantastic game that's made me realize that an online community can be wholesome and actually fun to play with.”
    • “Made me feel like Picard.”
    • “This game made me feel as if I were really on Star Trek.”
  • monetization
    12 mentions Positive Neutral Negative

    The monetization aspect of the game is positively highlighted, with users appreciating the absence of microtransactions, which contrasts with the perception of it being a cash grab. Despite some criticism regarding its initial presentation, the game's quality is emphasized, suggesting that it deserves better marketing to showcase its value.

    • “No microtransactions! Nice.”
    • “No microtransactions! Nice.”
    • “This game is a half-baked cash grab.”
    • “A small team of three people for five years have made a game that many would consider a kino, which would otherwise be a soulless cash grab if made by a triple-A studio.”
    • “-no microtransactions!!!!!!!!”
  • character development
    4 mentions Positive Neutral Negative

    While players acknowledge the basic character design and occasional glitches, the chaotic multiplayer experience often overshadows these issues. Many express a desire for more robust character development features and a complete re-skin of player characters to enhance the overall experience.

    • “Really would like to see a complete re-skin of player characters and also a persistent character development feature.”

Buy PULSAR: Lost Colony

19h Median play time
22h Average play time
8-32h Spent by most gamers
*Based on 42 analyzed playthroughs

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