Space Panic VR (Room Escape) Game Cover
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Space Panic VR is a challenging VR escape room set in a futuristic space station. Solve complex puzzles, compete on leaderboards, and experience realistic haptic feedback and spatial audio. Room scale movement and an item belt for easy inventory management. High definition graphics and the option to increase difficulty with Panic Mode. Orbit around Earth and enjoy the view while solving puzzles.

Reviews

37%
Audience ScoreBased on 16 reviews
graphics2 positive mentions
gameplay2 negative mentions
  • The game features nice interactive puzzles that can be challenging and engaging.
  • The graphics and sound design are well done, adding to the immersive experience.
  • It's a fun little escape room game that offers a unique take on puzzle mechanics.
  • The game suffers from significant performance issues, including FPS drops and bugs that can disrupt gameplay.
  • There is a lack of originality and depth, with only a few simple puzzles that are often too easy.
  • Movement mechanics are poorly implemented, leading to frustrating experiences with controls and navigation.
  • graphics4 mentions

    The graphics received mixed reviews, with some praising the amazing visuals and thoughtful design elements, such as the view of Earth and glowing statue eyes. However, others criticized the inconsistent aesthetic, noting a disjointed blend of sci-fi and ancient themes that felt hastily assembled.

    • “Graphics are amazing.”
    • “Nice little touches with the graphics design, like looking out the window to see Earth, or the glowy eyes of the statue.”
    • “The puzzles are not connected in any way that made sense to me, and the visuals feature a weird mix of sci-fi and old stone/metal puzzles, which gives the impression of being hastily assembled with no real theme behind it.”
  • gameplay3 mentions

    The gameplay has received mixed reviews, with some users finding the movement mechanics lacking and in need of improvement, while others appreciate the unique approach to puzzle mechanics, though they feel it is poorly executed.

    • “Unless the movement mechanics get an overhaul, I think you can skip this one.”
    • “An interesting take on the puzzle game mechanic, but pretty badly made from my experience.”
  • story1 mentions

    The story aspect of the escape room is minimal, primarily revolving around solving puzzles to escape, with only scattered notes providing some clues. Overall, it lacks a cohesive narrative.

    • “As usual for an escape room, there is no real story, and you have to solve puzzles to get out; there are some notes scattered around which contain some clues.”
  • emotional1 mentions

    Users appreciate the emotional engagement of the game, noting that the subtle controller vibrations enhance the sense of touch and immersion, making interactions feel more realistic and impactful.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
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