Mad Experiments: Escape Room Game Cover

Award-nominated cross-platform escape game. Alone or with up to 5 players, explore 3 unique rooms, solve mind-bending puzzles, and unravel the dark secrets of the Professor Cheshire and his experiments. ESCAPE WITH FRIENDS Play alone or in a team of up to 6 players. In first-person view, explore and gather clues that will help you to solve the puzzles of the room. As you solve puzzles, you unr…

  • Mac OS
  • PC
  • Steam Deck
  • Windows
  • Xbox One
  • Xbox Series X|S
  • Linux
  • Xbox

Reviews

74%
Audience ScoreBased on 330 reviews
graphics34 positive mentions
story10 negative mentions
  • The game features well-designed puzzles that provide a fun and challenging experience, especially in co-op mode.
  • The graphics and art style are beautiful, creating an engaging atmosphere that enhances the gameplay.
  • The game runs smoothly and allows players to choose between timed and free play modes, making it accessible for different play styles.
  • Many puzzles are unintuitive and require external knowledge or leaps in logic that can be frustrating for players.
  • The game is relatively short, with only three chapters, leading to concerns about its value for the price.
  • There are several bugs and issues with controls, which can detract from the overall experience and enjoyment of the game.
  • graphics42 mentions

    The game's graphics receive mixed reviews, with many praising the beautiful art style, detailed environments, and smooth visuals. However, some players find the graphics to be merely decent or reminiscent of a school project, noting issues with polish and certain effects that can be disorienting. Overall, while the graphics are generally well-received, they are not universally acclaimed, and some players feel they do not elevate the gameplay significantly.

    • “The graphics are very beautiful, the rooms are well reproduced in all details, with warm, pleasant colors.”
    • “Really smooth play and beautiful graphics.”
    • “The art style is gorgeous and the gameplay is simple enough.”
    • “The game's graphics aren't terrible, but nothing to write home about.”
    • “Graphics aren't great, and the story... well... I think there is one, but it was so uninspiring I never really listened. As far as I can tell, it's very basic.”
    • “Some of the graphics effects are headache and nausea inducing, but those may get fixed down the road.”
  • story30 mentions

    The game's story is often described as confusing and uninspiring, with many players feeling it does not significantly enhance the gameplay experience. While some appreciate the integration of puzzles with the storyline, others find the narrative disconnected and lacking depth. Overall, the story seems to be a mixed bag, with potential for improvement but not detracting too much from the enjoyment of the puzzles.

    • “There is a nice background story and the visuals are nice, but if you are mainly looking for logical puzzles, I'd give it a miss.”
    • “The puzzles are cool and the story is great!”
    • “The storyline could be improved, but it works the way it is.”
    • “The storyline is not only confusing but doesn't really add much to the games, nor does it seem to relate to the title of the game itself.”
    • “Graphics aren't great, and the story... well... I think there is one but it was so uninspiring I never really listened, but as far as I can tell it's very basic.”
    • “Story wasn't really engaging to me, and the puzzles seemed very disconnected at times.”
  • gameplay12 mentions

    The gameplay is generally considered basic and comfortable for an escape room experience, but it suffers from a lack of clever puzzles and some frustrating mechanics, such as awkward movement and object rotation. With only 3 chapters offering around 3-4 hours of playtime, many players feel the content is insufficient for the price, especially since some completed the game in under 2 hours. While the art style is praised, the overall gameplay experience is seen as simplistic and occasionally nonsensical.

    • “The art style is gorgeous and the gameplay is simple enough.”
    • “Pretty good game mechanically and story-wise were great.”
    • “For an escape room, that mechanic is something basic that should be comfortable to play with.”
    • “However, there are only 3 chapters, so the gameplay lasts approximately 3-4 hours.”
    • “Puzzles are not very clever, and the mechanics themselves can be annoying (weird movement, object rotation, dark environment in one of the 3 maps).”
    • “About an hour of gameplay, and the puzzles and plot are fairly nonsensical.”
  • stability12 mentions

    The game currently experiences several stability issues, including glitches that can disrupt gameplay, such as players being removed from rooms or falling out of the game world. While some puzzles are engaging, their implementation can be inconsistent, leading to confusion and requiring restarts. Overall, while the bugs are acknowledged as part of the development process, improvements are needed for a smoother experience.

    • “Chapter 1 was buggy with the maze portion as it kept removing us from the room. To put the bottle into the fire, you had to look up; otherwise, it wouldn't work. The puzzle with colors was cool, but the hint to solve it was not fully formed - it was enough to get 1 out of 5 colors, but it was 50/50 on the remaining when there should have been a clue to actually give you the solution rather than relying on process of elimination.”
    • “Our first run through the box glitched through the fireplace and fell out of the universe, so we were lost and had to restart.”
    • “Improvements could definitely be made, and I would prefer to have a game that either randomizes the puzzle solutions or has more complex and less buggy puzzles for me to recommend this game.”
  • replayability12 mentions

    Overall, the game exhibits low replayability, with many players noting that the experience is largely confined to the first room and lacks depth after initial playthroughs. While some appreciate the introduction of new maps that enhance value, the general consensus is that the game could benefit from features like randomized elements to improve replay potential.

    • “As it is an escape room, there isn't much replayability, which is what you would expect, but they keep coming out with new maps, so it was definitely worth the money.”
    • “It has an in-depth feel and is definitely able to claim a replay value unlike many others in the genre.”
    • “Would be neat if it could shuffle codes or order or something to make it replayable... maybe choose a seed and that is the path?”
    • “As-is, you've got 3-4 hours of game and zero replayability.”
    • “Low replayability and lack of depth of content after the first room.”
    • “As it is an escape room, however, there isn't much replayability, which is what you would expect, but they keep coming out with new maps so it was definitely worth the money.”
  • atmosphere6 mentions

    The game's atmosphere is consistently praised for its eerie and mysterious qualities, which enhance tension and engagement. Immaculate voice acting further contributes to this immersive experience, making it enjoyable despite its brief duration.

    • “I liked the atmosphere and it was great fun, even if it only lasted 3 hours.”
    • “The eerie atmosphere adds an extra layer of tension, keeping you on your toes.”
    • “The voice acting was immaculate, really creating the mysterious atmosphere.”
  • music4 mentions

    The music in the game is consistently praised for its calming and beautiful background compositions, which complement the stunning visuals effectively.

    • “The game features beautiful visuals and calm music.”
    • “The background music is really good and enhances the overall experience.”
    • “The combination of beautiful visuals and calming music creates a serene atmosphere.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

4hMedian play time
3hAverage play time
2-4hSpent by most gamers
*Based on 4 analyzed playthroughs

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