A Chair in a Room: Greenwater Game Cover
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"A Chair in a Room: Greenwater" is a virtual reality psychological thriller set in the creepy town of Greenwater, Mississippi. As a patient in a mental hospital, you'll uncover disturbing memories and face supernatural forces while trying to unravel the truth behind your past. With a strong emphasis on narrative, the game features atmospheric environments and challenging puzzles that will keep you on the edge of your seat.

  • PC
  • Virtual Reality
  • Windows
  • Play​Station
  • Play​Station VR

Reviews

83%
Audience ScoreBased on 527 reviews
story93 positive mentions
stability23 negative mentions
  • The game creates a genuinely terrifying atmosphere, utilizing sound and visuals to build suspense without relying heavily on jump scares.
  • Excellent use of room-scale VR, allowing for immersive exploration and interaction with the environment.
  • The story is engaging and unfolds in a way that keeps players invested, with clever puzzles that enhance the experience.
  • The object manipulation can be frustrating, with items often clipping through surfaces or being difficult to pick up.
  • Some puzzles can feel obscure or unintuitive, leading to moments of confusion and frustration.
  • The game is relatively short, with a playtime of around 3-5 hours, which may not justify the price for some players.
  • story210 mentions

    The game's story has received mixed reviews, with some players finding it engaging and well-crafted, while others describe it as confusing and difficult to follow. Many appreciate the atmospheric elements and the psychological horror aspects, but some feel that the narrative lacks clarity and coherence, often requiring players to piece together information from scattered clues. Overall, the storytelling is seen as a strong point, though it may leave some players wanting more clarity by the end.

    • “Such creative storytelling, demonstrating what is possible in VR.”
    • “The story is well written, great atmosphere, and really creepy.”
    • “The story is engaging, the environments are beautiful, the suspense and fear feels genuine, with only a few of the cheap (but well-placed and effective) 'jump out of the shadows' type startling moments.”
    • “The storyline is confusing at best.”
    • “Even when the story ends, you're left wondering what happened, and they give you a newspaper to read basically telling you what happened because even though you experienced it, you don't know what the hell happened.”
    • “The actual story and horror elements in the game are really rather shallow, depending almost entirely on the creepy setting, music, lighting, and occasional psychotic visions rather than on interesting characters.”
  • atmosphere95 mentions

    The atmosphere of the game is widely praised for its chilling and immersive qualities, effectively building tension through sound design and environmental details rather than relying heavily on jump scares. Many players noted that the eerie ambiance creates a sense of dread and engagement, making it particularly appealing to fans of psychological horror. However, some found the experience occasionally disrupted by unclear puzzle design, which could detract from the overall immersion.

    • “The atmosphere is thick and the situations make you want to run away sometimes but you just can't: you are in the game.”
    • “Masterfully done, the game uses ambiance and sound to provide a tense and suspenseful atmosphere, as well as to create a truly immersive experience.”
    • “The atmosphere, the environments, the story, the voice acting, the puzzles, everything comes together to make you feel as uncomfortable as the protagonist would have.”
    • “The atmosphere didn't scare me like people said it would.”
    • “But the atmosphere has my skin crawling and that cold grasp on the back of my neck a few times.”
    • “What it lacks in polish, it makes up for in atmosphere.”
  • graphics46 mentions

    The graphics in the game have received overwhelmingly positive feedback, with many users praising their realism, attention to detail, and immersive quality, particularly in VR settings. While some minor graphical glitches and a few sub-par visuals were noted, the overall consensus highlights the stunning visuals that enhance the atmospheric experience and storytelling. Users recommend the game for its impressive graphics, especially for those with capable hardware.

    • “Great story, very good graphics, the texturing especially is superb.”
    • “Besides, this probably has the best graphics of any game I've played in VR so far... the attention to detail is stunning!”
    • “The visuals are superb and really make you believe that you are there.”
    • “Sloooow, boring, and sub-par visuals.”
    • “Ride some weird boat into a swamp; the graphics were just white everywhere, couldn't see anything to be afraid of!”
    • “I wish they would have made more with visuals instead of relying so much on the sound design.”
  • music41 mentions

    The music in the game is widely praised for its ability to create a dark and immersive atmosphere, effectively enhancing tension and contributing to the overall horror experience. While many players appreciate the soundtrack and sound design, some noted issues with volume levels overpowering dialogue and a reliance on familiar sound cues that can become repetitive. Overall, the music is considered a key element that elevates the game's ambiance and emotional impact.

    • “The music really sets the mood and makes everything amazing.”
    • “The soundtrack is great and it really fits with the environment.”
    • “The story was enriching, the atmosphere was terrifying, the music was fantastic, and the puzzles were just the right level of challenging!”
    • “The only real scare I got was basically a jumpscare caused mostly by the music/audio.”
    • “The actual story and horror elements in the game are really rather shallow, depending almost entirely on the creepy setting, music (that always seems to be judging you), lighting, and occasional psychotic visions than on interesting characters.”
    • “The one thing I didn't like so much is that it relies a bit too much on music and sound effects to put the player into a scary mood, especially towards the end.”
  • gameplay37 mentions

    Gameplay reviews are mixed, highlighting both immersive experiences and significant flaws. While some players appreciate the high visual quality and engaging story, many criticize the lack of depth, repetitive mechanics, and issues with object interaction. The teleportation mechanic is polarizing, with some finding it clunky, while others enjoy the option to minimize locomotion in larger play spaces; overall, the gameplay is described as basic, with a focus on simple puzzles and item interactions.

    • “High visual quality, smooth gameplay.”
    • “One cool thing about this game is with a decently sized play space, you can play the whole game with little to no locomotion mechanics; it makes it very immersive.”
    • “Aside from a few weird bugs, the gameplay, puzzles, and story create such a great atmosphere.”
    • “Lack of gameplay, boring.”
    • “This game is bad in a lot of ways; you can break game progression with one of the game mechanics, it's ridiculous.”
    • “The gameplay is pretty basic, but I had a lot of trouble with some aspects like grabbing items and opening doors, as the game just wouldn't allow me to do that.”
  • stability23 mentions

    The game suffers from significant stability issues, particularly with buggy physics and object interactions that often fail to trigger or behave unpredictably. While some players find these glitches manageable and still enjoy the experience, many report that the frequent bugs detract from gameplay, making it feel outdated and frustrating at times. Overall, the game's stability is a notable concern, impacting immersion and functionality.

    • “The game is extremely buggy and forces you to replay chapters due to items disappearing or being unable to open doors or interact with items.”
    • “The physics system is not great and most of the interactions are buggy and sometimes do not trigger.”
    • “It suffers from many technical glitches; objects get stuck together, fall through the world, don't move like real-world counterparts, and many times just don't make sense.”
  • replayability7 mentions

    The game has been criticized for its low replayability, with many reviewers noting that it offers minimal incentive to play again after the initial experience, primarily due to its short playtime and limited alternate endings. While some players still recommend it for a single playthrough, the consensus is that it lacks significant replay value.

    • “I don't think it has much replayability, but it is seriously worth a run through.”
    • “Its relatively short given that I don't think it has huge amounts of replay value, however I would still wholly recommend it.”
    • “Overall, I enjoyed this game, but I find the price to be a bit on the expensive side, especially since this game has minimal to no replayability.”
    • “But for a full playtime of ~3 hours, with no obvious replay value (one possible alternate ending?), and with all the aforementioned problems, I absolutely do not recommend it.”
    • “Replayability is pretty low - the downside of any 'mystery puzzle' game - but you'll delight in watching your friends freak out as they give it a go...”
  • emotional7 mentions

    The emotional aspect of the game is highlighted by its immersive and complex storytelling, which resonates particularly with players who have experienced emotional manipulation or challenging backgrounds. While some found the emotional impact to be less effective, others appreciated the suspenseful atmosphere and depth of the narrative, contributing to a compelling and engaging experience. Overall, the game successfully evokes a range of emotions, enhancing its appeal within the horror genre.

    • “Non-fanboy gushing about the game -- creepy, puzzle- and escape-oriented, in-depth (albeit at times transparent) story, and fairly emotional.”
    • “It only took me 2 hours to beat the game, but I don't regret buying it at all as it provided a very immersive, emotional experience.”
    • “The story is interesting, emotional, and quite complex.”
  • humor4 mentions

    The humor in the game is characterized by unexpected comedic moments, such as playful jump scares reminiscent of popular animated shows, and amusing interactions with items that evoke laughter rather than fear. Players find themselves laughing at both the absurdity of certain visuals and the reactions they provoke, creating a lighthearted atmosphere amidst the gameplay.

    • “Even the jump scares were to me the equivalent of Rick jumping out and saying, 'Morty, come on, you got to come with me, I got a surprise for you, Morty.' It just resulted in me laughing.”
    • “My daughter just sits there laughing at me as I am in total shock.”
    • “It was just another neat visual, and watching the shadows cast by only a pair of disembodied hands made me laugh a few times.”
  • optimization4 mentions

    The game is generally well-optimized for low-spec systems, providing smooth performance with minimal hiccups; however, users have noted slightly longer loading times and occasional texture pop-in, particularly on lower-end hardware like the GTX 970.

    • “Very well optimized for low-spec rigs.”
    • “Performance is just fine; no hiccups in my experience, but the loading times are slightly longer than they seem they should be.”
    • “I feel like most other games either feel too short, arcade-like, not optimized for VR, or simply not fun.”
    • “There was also some texture pop-in in the on-rails sections, but this may be due to my GTX 970 being on the lower end of the performance scale.”
  • grinding1 mentions

    Reviews indicate that the grinding aspect of the game is perceived as tedious and boring, leading players to recommend seeking out other VR games that offer better value and enjoyment.

    • “It's not scary; it's tedious and boring. Go buy anything else; thankfully, there are a lot of great VR games for half the price of this one.”
    • “The grinding feels endless and unfulfilling, making the game more of a chore than an enjoyable experience.”
    • “I spent hours grinding for resources, only to realize it didn't add any real value to my gameplay.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

3hMedian play time
3hAverage play time
3-5hSpent by most gamers
*Based on 4 analyzed playthroughs

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