- March 4, 2022
- Artur Smiarowski
- 39h median play time
Soulash
Platforms
About
Soulash is a single-player, open world fantasy roguelike where you play as an evil god reaping souls for power. With turn-based combat, you can choose to be a Berserker, Warlock, Lich Necromancer, or Goblin Inquisitor, each with their own unique abilities and playstyles. The game encourages complete destruction, letting you unleash chaos on gnome villages, dwarven keeps, and even a massive capital city, with the ultimate goal of covering the world in blood.






- Great concept of playing as a villain with deep mechanics and replayability.
- Visually appealing with a handcrafted world that feels immersive.
- Fun and addictive gameplay that encourages exploration and experimentation.
- Severe balance issues with enemies that can easily overwhelm players, making early game frustrating.
- Item durability is excessively low, leading to tedious inventory management and frequent weapon replacements.
- Lack of clear guidance and tutorials, making it difficult for new players to understand mechanics and progress.
gameplay
111 mentions Positive Neutral NegativeThe gameplay of the game is a mixed bag, featuring deep mechanics and a variety of playstyles that can be engaging, but is often marred by clunky controls, tedious inventory management, and a repetitive loop centered around item durability. While some players appreciate the unique class and race combinations, others find the mechanics overly simplistic and frustrating, leading to a lack of meaningful interaction and enjoyment. Overall, the game shows potential but suffers from design choices that detract from the overall experience.
“There's a surprising amount of deep mechanics involved and so many ways to play the game.”
“The controls are simple enough, the gameplay fairly straightforward, and the ramp-up has a satisfying scaling to it.”
“Once you get into the groove of the game and figure out enough mechanics to consistently stay alive, it starts to feel really good as you dominate the game world with your ever-increasing strength!”
“There is a lot to love here, but I wouldn't blame anyone who would drop this game just because of the clunkiness of the first hour of gameplay either.”
“Not only is the gameplay very tedious and far from fun, but tens of hours of progress could be destroyed just because an enemy's level was a bit higher than you could handle.”
“Worse, all the game has to show me is an extremely tedious gameplay loop based on item durability.”