Roguelands Game Cover
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"Roguelands is a fantasy platformer offering both single and multi-player action. Experience procedurally generated worlds filled with unique creatures, resources, and challenges. Craft powerful gear, save the galaxy from a destructive beast, and prepare to laugh and grind your way through this replayable adventure, despite some bugs."

  • Mac OS
  • PC
  • Windows
  • Linux

Reviews

79%
Audience ScoreBased on 1,853 reviews
gameplay99 positive mentions
grinding155 negative mentions
  • Great graphics and art style, making the game visually appealing.
  • Fun and addictive gameplay with a variety of weapons, classes, and crafting options.
  • Engaging multiplayer experience, especially when playing with friends.
  • The game is unfinished and lacks significant content, leading to repetitive gameplay.
  • Multiplayer requires complicated setup through third-party software, making it difficult to play with friends.
  • Permadeath mechanic can be frustrating, as players lose all progress and items upon death.
  • gameplay214 mentions

    The gameplay of the game has received mixed reviews, with many players praising its fun mechanics, smooth controls, and engaging combat, particularly in multiplayer settings. However, some users have noted issues with repetitiveness, lack of depth in late-game content, and frustrating mechanics that can detract from the overall experience. Despite these criticisms, the game offers a solid amount of replayability and enjoyable crafting systems, making it appealing to fans of the roguelike genre.

    • “The gameplay is fast-paced and full of unique bosses, enemies, and NPCs.”
    • “The gameplay is smooth, the movement is amazing, the art is just perfect, and the game is very rewarding and addicting since you can just play for as long as you want.”
    • “The gameplay is fun and exciting, the music is intense and catchy, and the graphics are cute and charming.”
    • “The videos don't really get across how tedious the mechanics of this game really are.”
    • “Lack of goals/rewards and gameplay variety makes the game feel incomplete.”
    • “Your character's moveset is bizarre and difficult to control; levels are generic, and actual gameplay is kind of crummy.”
  • grinding155 mentions

    The grinding aspect of the game is a polarizing feature, with many players noting that it can be both tedious and rewarding. While some enjoy the extensive time investment required to collect materials and upgrade gear, others find the repetitive nature of grinding to be a significant drawback, especially in the late game where it can feel excessively grindy and punishing. Overall, the game appeals to those who appreciate grinding mechanics, but it may deter players who prefer a more streamlined experience.

    • “It's a frustrating game loop of grinding and leveling up.”
    • “In between the create a new character bit and the perma-death/unlock new stuff bit is many, many, many hours of grinding the same levels over and over again.”
    • “There is a lot of grinding and everything feels like a chore just to get to a cool boss that only lasts 5 minutes.”
  • story145 mentions

    The game's story is often described as minimal and lacking depth, primarily consisting of simple quests and grinding for gear rather than a cohesive narrative. While some players appreciate the charm of the various faction storylines and the potential for future updates, many express frustration over abrupt difficulty spikes, unfinished content, and a lack of meaningful progression in the storyline. Overall, the story serves more as a backdrop for gameplay rather than a driving force, leaving players wanting more substantial narrative development.

    • “Fun storylines, gameplay can be difficult but in a fun dynamic.”
    • “The story line is so awesome and it rips your heart out.”
    • “I love the story line as well!”
    • “The story was never finished and end game maps were never put in.”
    • “The story is cobbled together and really has no point in this game.”
    • “The story of this game is utterly trash, no plot really, weird jumbled up lore that makes no sense, and a whole lot of lame bosses.”
  • graphics96 mentions

    The graphics of the game have received widespread praise for their charming pixel art style, vibrant colors, and nostalgic appeal, contributing significantly to the overall atmosphere and enjoyment. Many players appreciate the attention to detail in character and environment design, noting that the visuals enhance the gameplay experience. However, some users have expressed concerns about optimization issues and the lack of graphics settings, which can affect performance on certain systems.

    • “Good pixel graphics on the enemies, background, and environment, interesting looking NPCs, and spot on BGM makes for a nice atmosphere.”
    • “The graphics are really nice and fitting for a game like this (plus I kind of have a thing for pixelated graphics, so you get extra points).”
    • “The graphics are visually appealing, while I am aware graphics are not very important to what sort of experience a game gives.”
    • “The graphics aren't awesome, the pacing is a bit slow at times, and those pop-up alerts are huge, annoying, and very unwelcome when a boss spawns.”
    • “Horrible, can't even start the game off and the graphics are just bad...”
    • “What Roguelands lacks in story and 'HD graphics' it embraces and overcomes with character and charm.”
  • music68 mentions

    The music in the game has received widespread acclaim, with many players praising its catchy, immersive, and well-composed soundtrack that enhances the overall gaming experience. Reviewers highlight the variety of musical styles that fit different environments, contributing to the game's charm and replayability. While some mention occasional repetitiveness in sound effects, the overall consensus is that the music is a standout feature that significantly elevates the gameplay.

    • “The soundtrack alone is worth checking out too.”
    • “The music is really good.”
    • “The variety of levels and monsters are well thought up, and the soundtrack does a great job of making it an even more memorable gaming experience.”
    • “The music is generic, the sound effects generic, the combat leaves something to be desired, and the crafting mechanics are dull.”
    • “I am sure I will get swarmed with 'fanboy' smack now, but this doesn't change the fact that this game is a very good looking, with a nice soundtrack underpainted by a boring, grindy piece of disappointment.”
    • “There was no music and no life.”
  • replayability41 mentions

    Overall, the game offers significant replayability through its RPG elements, diverse character builds, and unlockable content, making it enjoyable for both solo and multiplayer experiences. While many players appreciate the depth and variety that contribute to replay value, some feel that the game could benefit from additional content to enhance long-term engagement. Despite mixed opinions on certain design choices, the consensus is that the game provides a fun and addictive experience with ample replayability.

    • “There is a lot of replay value with RPG aspects such as item leveling and drop rates for special items.”
    • “The replay value for me is relatively high; I have fun playing alone, but I have more fun when I play multiplayer.”
    • “Roguelands is a roguelike that offers challenging gameplay and a fair amount of depth, and enough unlockables to keep the game from becoming stale or too frustrating after dying, with an acceptable RNG system in place to further add replayability.”
    • “This game is done well but, lacks in replayability.”
    • “Roguelands is a roguelike that offers challenging gameplay and a fair amount of depth, and enough unlockables (acquired after death, you can unlock races, hairstyles, etc) to keep the game from becoming stale or too frustrating after dying, with an acceptable RNG system in place to further add replayability.”
    • “Still roguelike to the heart, the game offers a metric ton of replay value whether with friends or alone.”
  • stability30 mentions

    The game's stability is a significant concern, with numerous users reporting it as unfinished and plagued by bugs and glitches that can detract from the overall experience. While some players find enjoyment despite these issues, many express frustration over the lack of active development and persistent problems, particularly in multiplayer modes. Overall, players should be prepared for a buggy experience that may require patience and tolerance for imperfections.

    • “Multiplayer isn't as buggy as other games I've played.”
    • “That being said, I do think it's still worth grabbing this game; just don't expect it to be bug-free.”
    • “This game is extremely unfinished, grindy, and buggy.”
    • “Game is unfinished and buggy; also, balance is weird and lacking.”
    • “The game has a long way to go, and there are still plenty of bugs and glitches, with a substantial lack of features.”
  • humor10 mentions

    The humor in the game is widely praised, with players highlighting its witty character narratives and the comedic elements of gameplay, including amusing glitches and unexpected surprises. Many reviewers find the game genuinely funny, contributing to an enjoyable experience that keeps them engaged for hours. Despite some game-breaking exploits, the overall comedic tone enhances the game's appeal.

    • “Really funny game and I'm looking forward to the finishing touches!”
    • “Each character has its own witty humor and narrative attached to them.”
    • “Dying has never been so funny!”
  • monetization6 mentions

    The monetization aspect of the game has received mixed reviews, with some players appreciating the developer's ongoing support and willingness to consider microtransactions, while others criticize it as a cash grab and a recycled product lacking innovation. Overall, opinions vary significantly, with some players expressing a desire to support the developer, while others feel the game is unbalanced and unfriendly to newcomers.

    • “I'm very happy about it; I wouldn't even be against the idea of adding microtransactions to this game. Sean is a developer I would be willing to support over time.”
    • “In summary, the game is very unfriendly to new players, dull to experienced players, unbalanced, and a recycled cash grab.”
    • “This 'developer' (Sean Young) only views this game as his next cash grab.”
    • “Magicite was the sequel game, and if you think this game sounds interesting, then you should buy Magicite instead; this failure is just a cash grab.”
  • optimization6 mentions

    The game's optimization is widely criticized, with players reporting significant lag and performance issues, particularly in multiplayer mode. Many users note the absence of control support and limited graphics settings, which exacerbate the experience on lower-end systems. While some aspects of the game, such as graphics and design, are appreciated, the overall lack of optimization detracts from the gameplay experience.

    • “This is a really good game; multiplayer needs a bit of optimization, but other than that, the challenge, the goals, the bosses, and the background art are good.”
    • “To some extent, there are some pleasant things to the game at least--like the neat graphics and sprite design, and the concepts being very interesting, but because of the lack of optimization, the kind of bare-bones, bland same-old roguelite style, no controller support, etc. I will update the review to the best of my ability as I play, but this is bordering on a refund.”
    • “It is infuriatingly underdeveloped and unoptimized.”
    • “There is no control support at all as far as I know, the optimization is non-existent (for me, at the very least) with the only graphics setting being 'amazing' and nothing lower, causing my game to lag a ton on my computer.”
    • “And due to this lack of optimization, my game would lag in vital moments, and it would never be fair.”
  • emotional6 mentions

    Players find the emotional experience in the game to be deeply impactful, with moments of heartbreak and disappointment, particularly when facing character deaths and challenging storylines. The emotional trials, such as losing high-level characters, add a layer of intensity that keeps players engaged, despite the pain of loss. Overall, the blend of rewarding experiences and emotional stakes creates a compelling narrative that resonates with players.

    • “It is so heartbreaking when you pick the gray enigma storyline.”
    • “Every death makes me feel utterly disappointed, but the rewards are wholesome.”
    • “Losing my level 99 spellblade was an emotional trial, but I'm sure that losing my next character at a higher level will be much more dramatic, and I can't wait for it.”
  • atmosphere2 mentions

    The game's atmosphere is praised for its good pixel graphics, engaging backgrounds, and interesting NPC designs, complemented by fitting background music. However, some users feel that it lacks a cohesive atmosphere overall.

    • “The pixel graphics on the enemies, background, and environment, along with interesting-looking NPCs and spot-on background music, create a captivating atmosphere.”
    • “Doesn't have the same atmosphere at all.”
  • character development1 mentions

    Character development in the game is praised for its diversity, featuring a wide range of augments, classes, races, and unlockable hats, allowing players to create unique and personalized characters through gameplay.

    • “The character design is incredibly diverse, featuring a wide range of augments, classes, races, and even hats that you unlock by playing the game.”
    • “The depth of character development allows for a truly personalized experience, making each player's journey unique.”
    • “I love how the choices I make during character development impact the story and gameplay, creating a sense of investment in my character's growth.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

15hMedian play time
19hAverage play time
6-27hSpent by most gamers
*Based on 21 analyzed playthroughs

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