SNIKS
- August 12, 2020
- Shelly Alon
"Sniks is a single-player puzzle game with good music and handcrafted levels. As the multicolored, worm-like Sniks, your goal is to help them eat fruits while avoiding conflict with each other. With 110 levels, Sniks offers a challenging and visually appealing brain teaser for players, set to a soundtrack by Tom Schley ."
Reviews
- Charming and visually appealing design with a gradual difficulty curve that introduces new mechanics effectively.
- Engaging puzzle mechanics that encourage thoughtful problem-solving without being overly frustrating.
- Casual gameplay that allows for both marathon sessions and short playtimes, making it accessible for all types of players.
- Lack of an undo feature can be frustrating, especially in later levels where fail states are introduced.
- Some levels can feel claustrophobic and the difficulty can be uneven, with trivial puzzles mixed in with more challenging ones.
- Sound effects can be annoying and are not adjustable individually, which detracts from the overall experience.
- gameplay12 mentions
- 25 % positive mentions
- 50 % neutral mentions
- 25 % negative mentions
The gameplay is characterized by a well-balanced difficulty curve and a variety of original puzzle mechanics that evolve with each chapter. Players appreciate the gradual introduction of new ideas, which keeps the experience engaging without overwhelming them, and the reversible actions enhance the strategic depth. Overall, the game successfully combines fun and challenge, encouraging players to return until completion.
“The puzzle mechanics are neat and original - snakes can move through one another, but can only overlap by one tile, and their heads can't collide.”
“The gameplay is fun, there was enough variety on the core concept and it had a level of difficulty that felt balanced.”
“The game teaches you the mechanics very naturally in ways that make you feel clever and then lets you use your new knowledge before adding more mechanics.”
“There is some variety between the puzzles, every stage being based on one simple mechanic.”
“Most actions are reversible, but a few worlds feature mechanics which are not.”
“Right at that moment when you think, okay this gets tricky, the chapter is over and you get to know another mechanic.”
- music7 mentions
- 57 % positive mentions
- 0 % neutral mentions
- 43 % negative mentions
The music in the game is generally well-received, featuring calming and enjoyable tunes that complement the art style. However, the sound effects can be overly loud and annoying, with limited options for adjusting volume, which detracts from the overall experience. Players appreciate the ability to toggle off the sound effects, but the imbalance between music and effects remains a common complaint.
“The presentation is appealing, featuring fun and juicy sound, music, art, etc.”
“Music is nice and calm, art style simplistic but charming.”
“The peaceful but entertaining music fits nicely and the sniks worms make cute sounds.”
“No volume settings, only toggles for the music and the really annoying sound effects, but only a single toggle while playing a level.”
“And of course, the effects are too loud compared to the music, so they're even more annoying.”
“The soundtrack consists of a few relaxing tunes.”
- graphics3 mentions
- 100 % positive mentions
- -100 % neutral mentions
- 100 % negative mentions
The graphics are characterized by a simplistic yet charming art style that is both cute and colorful, contributing to a visually appealing experience. Overall, the game's design is well-executed and enhances its overall atmosphere.
“The graphics are wonderfully colorful; it's visually a very well-designed and appealing game.”
“Music is nice and calm; the art style is simplistic but charming.”
“Art style: cute and does the job.”
“The art style is cute but feels very basic and lacks depth.”
“The graphics are outdated and don't match the expectations for a modern game.”
“While the art style is charming, the overall visual quality is disappointing.”
- story1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The story revolves around a group of snakes that engage in the simple yet engaging activity of eating fruit, providing a lighthearted and whimsical narrative backdrop for the gameplay.
“The story is incredibly shallow; you play as a group of snakes just eating fruit.”
“There is no depth to the narrative; it feels more like a simple concept than a developed story.”
“The plot lacks engagement and fails to provide any meaningful context or character development.”
- stability1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Users report that the game exhibits excellent stability, with no noticeable glitches encountered during gameplay.