- June 20, 2017
- PONY
- 1h median play time
LineWay
Platforms
About
"LineWay" is a casual, single-player puzzle game with compelling gameplay and a stunning soundtrack. The goal is to connect all bricks into one line using various functional bricks that create challenging levels. The game offers a concise style and is easy to handle, making it accessible for players of all skill levels.
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- LineWay offers a relaxing and minimalist puzzle experience with 80 levels that gradually introduce new mechanics, making it enjoyable for casual players.
- The game features soothing music and satisfying sound effects, enhancing the overall calming atmosphere while solving puzzles.
- At its low price point, LineWay provides good value for a short, engaging puzzle game that can be completed in about an hour.
- Many puzzles are overly simplistic, leading to a lack of challenge, especially for experienced puzzle gamers.
- The requirement to hold down the mouse button while drawing lines can be frustrating and limits the gameplay experience.
- The game lacks a proper menu and exit options, making it inconvenient to navigate and close the game.
gameplay
116 mentions Positive Neutral NegativeThe gameplay is centered around a simple mechanic of drawing a line to fill spaces on a board, enhanced by various elements like blockers, keys, and directional tiles that are introduced gradually. While the game offers a decent variety of mechanics, many players feel that these elements are not effectively combined to create challenging puzzles, leading to a repetitive experience. Overall, the game is considered enjoyable for its low price and charming presentation, but it lacks depth and innovation in its design.
“Really underrated puzzle game, has nice music and creative mechanics.”
“Has charming sounds, excellent puzzle design, and several interesting mechanics.”
“Simple concept, but I like that Lineway introduces new gameplay elements every 10 puzzles or so to freshen things up.”
“And while the game introduces new mechanics fairly often, it never really manages to bring them together in order to create a credible challenge.”
“Someone could've told them that 'having to keep the left mouse button clicked at all times because otherwise you lose all progress you made with your mouse in that level' is the most annoying and thoughtless design in a game where the entire gameplay is literally trial & error.”
“I can see why some people could enjoy this game, and the visuals and audio aren't too bad, but I thought it was a short, shallow, and mediocre game with a pretty fun first half, but I was really getting tired of the same style of gameplay being repeated ad nauseum, so I looked up a guide for the second half.”