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Snake Eyes Dungeon

53%Game Brain Score
humor, optimization
story, gameplay
54% User Score Based on 48 reviews

Platforms

PCPCWindowsWindows

About

In "Snake Eyes Dungeon," players roll dice to battle monsters in a ever-changing dungeon, with the goal of escaping with valuable loot and upgrades for future adventures. The game features six different monsters, seven upgrades, and twelve secret artifacts to discover, with the possibility of encountering a secret boss. Each playthrough offers a new dungeon to explore, ensuring fast-paced and replayable gameplay sessions.

Genres & Tags
Play Modes
Snake Eyes Dungeon screenshot
Snake Eyes Dungeon screenshot
Snake Eyes Dungeon screenshot
Snake Eyes Dungeon screenshot
Snake Eyes Dungeon screenshot

54%
Audience ScoreBased on 48 reviews
humor2 positive mentions
gameplay3 negative mentions

  • Charming art style and good graphics that enhance the overall experience.
  • Simple and addictive gameplay that is easy to pick up for short sessions.
  • Offers Steam achievements and a laid-back atmosphere, making it a decent time-waster.
  • Heavily reliant on RNG, leading to frustrating gameplay with minimal strategy involved.
  • Repetitive and grindy, with a lack of content and variety that can make it feel stale quickly.
  • Poorly designed for PC, feeling more like a mobile game port with limited controls and options.
  • story
    13 mentions Positive Neutral Negative

    The game's story is largely absent, with players noting that it consists mainly of repetitive missions that often lack coherence or challenge due to poor programming. While some quests may seem interesting, many are frustratingly impossible to complete, detracting from the overall experience. Despite these shortcomings, the gameplay loop of completing missions for rewards and upgrades can provide some engagement.

    • “Even though the base game doesn't have that much variety and enemies, the dungeon based on dice-rolls, the additional mission goals, collecting artifacts, and upgrading with your loot can keep you occupied for quite some time.”
    • “You're only working through a singular map, but the loop of the game relies on advancing through missions to obtain better rewards and/or artifacts.”
    • “There are some quests that can seem interesting, but most of the time you can't really do anything to work towards them - e.g. kill 10 werewolves.”
    • “As expected, the game has no story to speak of.”
    • “There are missions where you can complete to gain more gold but some of them are ridiculously stupid to complete and one of them isn't even possible to beat due to terrible programming.”
    • “And for you achievement hunters out there trying to 100% all your games, skip this one because one of the achievements is impossible to unlock being the one where you complete the final mission.”
  • gameplay
    11 mentions Positive Neutral Negative

    The gameplay is criticized for being overly reliant on luck and lacking strategic depth, resulting in a dull and simplistic experience. While the game features charming visuals and sound design, players find the mechanics limited, with most actions feeling passive and repetitive, primarily revolving around random number generation. Overall, the gameplay is described as stale and poorly designed, particularly for a mobile platform.

    • “The only interesting mechanic are artifacts, which are buffs you can collect and select one to equip.”
    • “A sideways-almost-recommendation because the gameplay is very limited to basically throwing a dice.”
    • “The gameplay is badly designed, even for a mobile!”
    • “Gameplay is very simple - too simple, even.”
    • “It looks charming and the sound design is quite nice, however it is extremely lacking in actual gameplay.”
  • grinding
    11 mentions Positive Neutral Negative

    The reviews highlight that the game is excessively grindy, with players finding the combat and upgrade systems tedious and repetitive. Many express frustration over the low initial health and damage, which necessitates grinding to progress, leading to a lack of enjoyment and a sense of unfairness due to the game's mechanics. Overall, the grinding aspect is seen as a major flaw that detracts from the gaming experience.

    • “If you find yourself in combat, you roll the dice and deal that amount of damage to the enemy - the thing is, your HP is too low at first, so you cannot win without grinding for some HP and damage upgrades.”
    • “The game can be mildly amusing at times and, in all honesty, I did have a bit of fun near the beginning, but I soon realized just how repetitive and tedious the game becomes.”
    • “With ridiculous odds stacked against you, unforgiving grinding that will get you nowhere more often than not, and gaming programming flawed beyond belief, this is a dungeon crawler I heavily advise you to avoid.”
  • music
    10 mentions Positive Neutral Negative

    The music in the game has received mixed reviews, with some players finding it initially pleasant but ultimately repetitive and annoying, leading them to turn it off. The soundtrack is described as short and lacking variety, with a looping track that can become grating over time. While there are options to mute the audio, many players feel that the overall quality and depth of the music do not enhance the gaming experience.

    • “Having an option to mute the SFX and music was cool too after having played this for a while.”
    • “The audio suits the game as well; however, it is a very short piece of music that loops every 20 seconds.”
    • “The soundtrack is alright at first but gets super annoying later, so I actually turned it off, along with the sound effects.”
    • “Like any run-of-the-mill indie game that took less than a day to create, there is no volume meter meaning you either have sounds and music on or off.”
    • “Both the music is loud to the point where I honestly would rather have had it off completely than on.”
    • “The audio suits the game as well, however it is a very short piece of music that loops every 20 seconds.”
  • graphics
    9 mentions Positive Neutral Negative

    The graphics of the game are characterized by a charming retro pixel art style, which some players appreciate as fitting well with the game's overall aesthetic reminiscent of classic arcade titles. While the visuals may be considered simplistic or lazy compared to contemporary standards, they effectively evoke nostalgia and enhance the game's appeal.

    • “The art style is very charming, and it is one of the main reasons why I gave this game a try.”
    • “Like most GameMaker Studio construction kit games, this features lazy 2D retro pixel art instead of professionally done, contemporary PC graphics.”
    • “The game's graphics are of a very retro style, but I feel that this type of game suits the style of graphics used; it almost reminds me of a game that would be found in old arcades!”
    • “The game's graphics are very retro, but I found this fit perfectly with the style of game that it is.”
  • monetization
    4 mentions Positive Neutral Negative

    The monetization of "Snake Eyes Dungeon" has been criticized as a blatant cash grab, with users feeling that the game is a poorly executed port of a mobile app designed primarily to profit from players by removing ads. Many view the pricing as unjustified given the low quality and effort put into the game, labeling it an insult to PC gamers.

    • “Snake Eyes Dungeon is a mobile app that's been dumped on Steam as a cheap, nasty cash grab by lazy, greedy mobile developers. It's a 2D retro pixel lightweight roguelite dice-rolling screen tapper that's been slapped together with the godawful GameMaker Studio video game construction kit from YoYo Games.”
    • “Very often, GameMaker Studio is used to make shovelware and lazy cash grabs, which is absolutely the case here.”
    • “This cash grab is a blatant insult to PC gamers.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is characterized by its ironic take on luck, particularly with the frequent occurrence of rolling snake eyes, which contrasts with the game's premise of low winning odds. Players find the humor enjoyable for both short sessions and extended play, especially given the low price point of 99 cents.

    • “98% of the time you'll never roll snake eyes, which is funny because isn't the whole idea of the game that 80% of the time you will not win gold from a fight?”
    • “Funny for short bursts or for hours; achievements are there, and you'll only pay 99 cents?”
  • optimization
    2 mentions Positive Neutral Negative

    The game performs well despite its smartphone-oriented design, with progress saved based on player performance, indicating effective optimization.

    • “The game has a progress system that is saved based on your performance.”
    • “Even though the game layout suggests it is primarily designed for smartphones, there are no performance issues.”

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