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SUPERVIVE Game Cover

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SUPERVIVE is a multiplayer action game. It was developed by Theorycraft Games and was released on July 23, 2025. It received positive reviews from players.

It’s time for global launch! Come play the critically-acclaimed action battle royale that hit over a million new players at Open Beta 90% positive reviews, has 20+ hunters, endless playstyle possibilities, and the most high-speed, lethal combat around. * 20+ storm-chasing Hunters to play, including an unstoppable mecha paladin, a fox with a flamethrower, and a fae-augmented blink assassin.…

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85%
Audience ScoreBased on 13,062 reviews
gameplay793 positive mentions
grinding212 negative mentions

  • The character designs are unique, memorable, and contribute significantly to the game's vibrant atmosphere.
  • The gameplay offers an engaging blend of MOBA and battle royale mechanics, with fast-paced action and strategic depth that rewards teamwork.
  • The graphics are vibrant and polished, enhancing the overall gameplay experience with stunning visuals and smooth animations.
  • Some character designs lack originality and depth, particularly among female characters, leading to critiques of being uninspired.
  • The monetization model is criticized as predatory and overly complicated, detracting from the overall experience despite some players appreciating its non-pay-to-win aspects.
  • The game suffers from stability issues, with reports of significant bugs, crashes, and performance problems that hinder gameplay.
  • gameplay
    1,802 mentions Positive Neutral Negative

    The gameplay of Supervive has been widely praised for its engaging blend of MOBA and battle royale mechanics, offering a fast-paced, skill-based experience that rewards both individual skill and teamwork. Players appreciate the unique character abilities, fluid movement mechanics, and the strategic depth that allows for dynamic gameplay, although some express concerns about balance issues and the impact of the armory system on progression. Overall, the game is seen as a refreshing take on familiar genres, with a strong potential for competitive play and community engagement.

    • “This game made by ex-Riot devs is a cool and unique MOBA-battle royale mix that focuses on creating a fun PvP/PvE experience with basic characters like Wukong or Shrike (basic sniper hero), but also completely original ideas like a tank that also deals DPS with an interesting hammer-throwing and calling it back mechanic, a lavabender that creates environments she can use to harm her enemy, or even a crazy little alien creature messing people up with its random abilities like throwing out fireballs, freezing people, or picking them up with its little car and driving them off the map!”
    • “The gameplay is so addictive I forgot what sunlight looked like, and honestly, I don’t miss it.”
    • “The gameplay is fast-paced and engaging, with solid mechanics and a layer of strategy that really shines when your team works well together.”
    • “Tl;dr, supervive is a game that tries *really* hard to be a moba while the actual gameplay is a battle royale, and that mix does *not* work.”
    • “The gameplay has been changed beyond recognition because of it and other confusing changes, with a new zoomed out focus and a stripping of mid-to-late game buffs that gave a sense of advancement going the way of the dodo to be gated behind the gacha system.”
    • “The armory mechanic is a big miss from theorycraft.”
  • graphics
    291 mentions Positive Neutral Negative

    The graphics of the game have received widespread acclaim for their vibrant and polished art style, with many players praising the stunning visuals and unique character designs that enhance the overall gameplay experience. While some critiques mention a lack of coherence in the art direction or overwhelming visual clutter during intense moments, the majority find the graphics engaging and well-optimized, contributing positively to the game's appeal. Overall, the visuals are described as colorful, immersive, and a significant draw for players, making it a standout feature of the game.

    • “The graphics are absolutely gorgeous, and the hunters are some of the best-designed characters I’ve seen in a competitive game – detailed, unique, and full of personality.”
    • “The game boasts gorgeous top-down visuals, smooth animations, and a beautifully designed world that makes every battle a visual treat.”
    • “The vibrant art style is both colorful and captivating, with beautifully designed characters and environments that draw players into its world.”
    • “Mercury's model looks like a cosplay of her splash art and could go a little further in the direction of the witch aesthetic they're going for.”
    • “The art style is a hodge-podge of neon colors and clown vomit, with no coherent central theme or anything that makes it stand out on its own.”
    • “The graphics of the game are not optimal and it doesn't match with low game features of the game, which means that it is unnecessarily heavy.”
  • grinding
    224 mentions Positive Neutral Negative

    The grinding aspect of the game has received mixed reviews, with many players finding the armory system overly tedious and reliant on RNG for unlocking items, which can create a significant disadvantage for newer players. While some appreciate the fast-paced combat and streamlined progression that minimizes traditional grinding, others feel that the current system forces excessive farming and detracts from the overall enjoyment, making it feel more like a chore than a rewarding experience. Overall, the game balances fun gameplay with a grindy progression system that may not appeal to all players, particularly those with limited time to invest.

    • “Additionally, the progression system is not grindy at all, and unlocking all the characters is pretty easy and fast.”
    • “Matches are purely PvP, with no tedious PvE elements, and encounters are always fair, as teams face off in structured 4v4 battles without the randomness of third-party interference.”
    • “The combat is fluid and intuitive; traversing the map isn't tedious or a running simulator like most other battle royales. Leveling abilities and items is quick, simple, and easy.”
    • “Progression feels grindy, and it locks fun behind unnecessary barriers.”
    • “The armory/item system is a little grindy and I do hope they change it a bit, but after leveling up enough to be able to play in the ranked queues, I have basically all the items I want anyway so I don't really think it's that big of a deal.”
    • “The time sink required to get items if you are not a.) lucky enough to get copies of items you want for your characters b.) lucky enough to queue into people in the game who don't have items is genuinely astronomical, especially if you are not that great at the game yourself, also happening to make the game insanely hostile for new players and those who didn't start grinding immediately on the update release.”
  • character development
    156 mentions Positive Neutral Negative

    Character development in the game is highlighted by a mix of unique and appealing character designs that resonate with players, showcasing a variety of archetypes and playstyles. While many reviews praise the creativity and aesthetic quality of the characters, some critiques point to a lack of originality and depth in certain designs, particularly among female characters. Overall, the character designs contribute significantly to the game's vibrant atmosphere and engaging gameplay, though there is room for improvement in diversity and innovation.

    • “The character designs are unique and memorable, each hero bringing its own flair to the battlefield.”
    • “The character designs are fantastic, the music sounds pretty nice, and it hasn't had the time to become a toxic cesspool yet.”
    • “The character designs are quirky, bold, and ooze personality—each hero I played left me grinning at their unique abilities and charm.”
    • “My biggest complaint is just that the character designs are pretty uninspired and filled to the brim with blatant sex-appeal—Mercury literally looks like a porn character.”
    • “The only real complaints I have are that the character designs are a little lackluster (despite some bangers like Myth), and the armory I don't mind in theory but should probably just be a shop.”
    • “The character designs are far too generic, clearly wanting to recreate the colorful and diverse roster of Valorant without taking any creative bounds whatsoever or letting the characters, you know, have character.”
  • monetization
    126 mentions Positive Neutral Negative

    The monetization model of the game has received mixed reviews, with many players criticizing it as predatory and overly complicated, particularly due to the reliance on multiple in-game currencies and high prices for cosmetic items. While some players appreciate that the game is not pay-to-win and allows for character unlocks through gameplay, others feel that the aggressive microtransactions detract from the overall experience. Overall, there is a consensus that the monetization needs significant improvement to enhance player satisfaction and engagement.

    • “It's a great game, but its monetization system and its progression system is garbage.”
    • “The game has great potential, with a fair monetization system.”
    • “Monetization is limited to cosmetics, ensuring the competitive field stays level while giving players the option to customize their experience.”
    • “Horrendous monetization model - you can't unlock heroes organically just by playing the game, you have to spend at least $10 per hero.”
    • “Supervive is actually a pretty fun game, but I'm giving it a negative review because of the absolutely disgusting and predatory microtransactions in the game.”
    • “While the game shows potential, its current state prioritizes monetization over balance and accessibility, leaving fair play and player satisfaction in the dust.”
  • optimization
    99 mentions Positive Neutral Negative

    The optimization of the game has received mixed feedback from users. While some players report smooth performance and minimal issues, others experience significant crashes, stuttering, and frame rate drops, particularly during intense gameplay. Overall, there is a consensus that while the game shows potential and runs well on lower-end systems, it still requires further optimization to enhance stability and performance across various hardware configurations.

    • “Free game that is polished and runs smoothly.”
    • “It runs fantastic, is super lightweight, very well optimized.”
    • “The game feels amazing, has no noticeable performance issues for me, despite being in beta.”
    • “Before 1.0 performance was perfect, now it's ruined, how?”
    • “Poorly optimized, keep on crashing after the latest patch.”
    • “The game's cool and all, but for a top-down Battlerite successor, it has atrocious optimization.”
  • story
    91 mentions Positive Neutral Negative

    The game's story aspect is largely criticized for its lack of depth and narrative, with many players noting that it feels absent or underdeveloped. While some enjoy the gameplay mechanics and missions, they express a desire for more lore and character backstories to enhance the overall experience. The removal of quests and a focus on grinding for rewards have left players feeling that the game lacks meaningful objectives and a compelling storyline.

    • “The vibrant visuals, creative gameplay mechanics, and heartwarming storyline make it an absolute joy to play.”
    • “It’s one of those games where every match feels like its own crazy story — one minute you're gliding across the map dodging fireballs, the next you're dropping a giant laser on three people fighting in a tree.”
    • “The characters have fun and interesting designs both visually and in terms of their mechanics, and the gameplay loop of farming, getting items, completing quests to level up then fight enemy teams is fun and addicting.”
    • “However, I wish the hunters had even the smallest bit of story to them.”
    • “The plot has been completely lost and the only hope for this game is reworking, or downright removing, the armory system and bringing back old glider mechanics that allowed for more skill expression.”
    • “The world has no lore, and characters have no backstory that we know of, although they look like they should.”
  • humor
    67 mentions Positive Neutral Negative

    The humor in the game is widely praised, with players highlighting its hilarious emotes, quirky character designs, and the absurd situations that arise during gameplay. Many reviews note that the game fosters a fun and engaging community, making it particularly enjoyable when played with friends. However, some concerns are raised about the longevity of its humor, suggesting that certain jokes may not age well over time.

    • “The sound and color design are addicting, from the hilarious sound emotes that somehow communicate complex emotions in the funniest ways to the glorious color-splash when you dunk a whole enemy team over the abyss.”
    • “It makes for both intense and funny moments and I really enjoy the engaging and fast-paced combat.”
    • “Matches are very dynamic as well, you never know what will happen in a given match, the game also gives a ton of funny/clutch moments that just make me laugh, like that one time I was the last on my team and being chased down by a full team, just for me to barely dodge an incoming train and killed the entire team that was chasing me and ended up winning the game because of it.”
  • music
    42 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some players praising its energetic and fitting soundtrack that enhances the gameplay experience, while others express disappointment over recent changes that have made it less hype and more subdued. Many users appreciate the unique style and character themes, but there are calls for improvements, such as more engaging background music and a return to the original soundtrack. Overall, while the music contributes positively to the game's atmosphere, there is a desire for further refinement and variety.

    • “The soundtrack goes hard and makes you want to dunk an unsuspecting noob into the abyss.”
    • “The soundtrack is energetic and fitting for the action-packed gameplay.”
    • “Stunning visuals and a killer soundtrack only add to the experience.”
    • “This game is also now whisper-quiet even on max volume and the music is no longer hype.”
    • “Music used to be hype, but now it's low tempo and moody.”
    • “I know the devs read reviews so the only thing I would say is lacking for my overall engagement is the music.”
  • stability
    32 mentions Positive Neutral Negative

    The game's stability has received mixed reviews, with many players reporting significant bugs and glitches, particularly affecting character movement, abilities, and network performance. While some users note that the game runs smoothly and is relatively polished for an open beta, others experience frequent crashes and frustrating gameplay interruptions. Overall, the game shows promise but requires further optimization to address the numerous stability issues reported by players.

    • “The action feels smooth, the art style’s cool, and everything runs great.”
    • “Remarkably complete experience and relatively bug free for an open beta.”
    • “It runs great, and the whole game is already really fleshed out.”
    • “The game is still a buggy mess, and the UIs are still horrible and unpolished, despite their recent updates.”
    • “The game freezes and/or crashes every couple of games.”
    • “It somehow turns off your microphone in Discord, stutters like crazy, and then there are the in-game glitches such as weird hitboxes and buggy movement.”
  • replayability
    30 mentions Positive Neutral Negative

    Overall, players highlight the game's high replayability due to its strategic depth, diverse character options, and the variety of gameplay styles available, which encourage experimentation and keep matches fresh. While some users note that consistent content updates are necessary to maintain engagement, many agree that the blend of chaotic fun and skill-based gameplay contributes significantly to its replay value. Despite some criticisms regarding specific changes, the general consensus is that the game offers a compelling and enjoyable experience that invites repeated play.

    • “Incredible characters, incredible gameplay, insane replayability.”
    • “The game’s strategic depth and variety in characters make it highly replayable.”
    • “There's tons of replayability since every match will be different.”
    • “Honestly, as someone who has played an immense amount of Dota 2 for the purpose of replayability and flexibility, there isn't much.”
    • “'It increases replayability/keeps players engaged' - no, it doesn't.”
    • “Replayability depends on updates: it needs consistent content drops to keep players engaged.”
  • emotional
    22 mentions Positive Neutral Negative

    Players express a strong emotional connection to "Supervive," highlighting its ability to evoke feelings of joy, nostalgia, and even heartbreak. The game's vibrant visuals, engaging characters, and wholesome community contribute to a heartwarming experience, despite some frustrations with its RNG elements and balance issues. Overall, many reviewers feel a deep investment in the game and its potential, making it a memorable addition to the genre.

    • “I've played a lot of MOBAs and BRs over the years, and Supervive is the first one in a long time that actually made me feel something again.”
    • “If you crave a game that’s equal parts challenging, hilarious, and heartwarming, Supervive is your jam.”
    • “The voice acting for the heroes is engaging, giving each character a distinct personality that helps build emotional investment in their journeys.”
  • atmosphere
    8 mentions Positive Neutral Negative

    The game's atmosphere is characterized by rich world design, moody lighting, and unique art styles that enhance the experience, making it appealing for genre fans. While some players find the atmosphere lacking in depth and team dynamics, others appreciate the eerie soundscapes and resource management elements that contribute to the overall ambiance. Overall, the atmosphere is a blend of challenge and intrigue, though it may evolve with future updates.

    • “The world design is rich with atmosphere – moody lighting, eerie soundscapes, and just the right amount of weird.”
    • “Definitely worth checking out for fans of the genre who appreciate a challenge with a good atmosphere.”
    • “The art style is unique and adds to the atmosphere.”
    • “The world building, lore, and atmosphere of the game may seem lacking to a lot of players, but it's something I think will fix itself over time as more characters and content get added with some quality of life changes.”
    • “More akin to Fortnite/Overwatch in terms of atmosphere.”
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19h Median play time
83h Average play time
8-60h Spent by most gamers
*Based on 52 analyzed playthroughs
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Frequently Asked Questions

SUPERVIVE is a action game.

SUPERVIVE is available on PC and Windows.

On average players spend around 83 hours playing SUPERVIVE.

SUPERVIVE was released on July 23, 2025.

SUPERVIVE was developed by Theorycraft Games.

SUPERVIVE has received positive reviews from players. Most players liked this game for its gameplay but disliked it for its grinding.

SUPERVIVE is a multiplayer game.

Similar games include Eternal Return, Battlerite, Predecessor, Battlerite Royale, Gigantic and others.