- September 16, 2015
- Skyshine Games
- 8h median play time
Skyshine's BEDLAM
A punishing take on the Rogue-inspired genre, Bedlam is weird and colorful and stressful.
Platforms
About
Skyshine's BEDLAM is a post-apocalyptic, turn-based strategy game where you command a powerful Dozer vehicle. As the Mechanic, you'll manage resources, upgrade your Dozer, and protect passengers while navigating through a procedurally generated wasteland. Experience challenging battles, interact with unique characters, and make vital decisions in this beautifully designed game.
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- The game features a unique blend of tactical combat and resource management set in a visually stunning post-apocalyptic world.
- The developers have actively listened to community feedback and made significant improvements to the gameplay mechanics, particularly in combat.
- The art style and atmosphere are highly praised, creating an engaging and immersive experience.
- The combat system can feel unbalanced and punishing, with a steep difficulty curve that may frustrate players.
- Random unit placement in battles can lead to unfair situations where players lose characters before they even get a chance to act.
- The game lacks meaningful character progression and customization, making it difficult for players to form attachments to their units.
gameplay
230 mentions Positive Neutral NegativeThe gameplay of the game has received mixed reviews, with many players appreciating its strategic elements and unique mechanics, but criticizing its overall balance and execution. While some find the turn-based combat engaging and reminiscent of titles like XCOM and Banner Saga, others describe it as simplistic, repetitive, and plagued by bugs and poor design choices that detract from the experience. Despite its charming visuals and atmosphere, many reviewers feel that the gameplay lacks depth and can be frustrating, leading to a lack of enjoyment for some players.
“The art is great, the atmosphere is on point, and the gameplay is good fun (provided you liked games like Banner Saga).”
“Great quality art and innovative gameplay!”
“I love the art style, I love the roguelike style of the gameplay, and I love how rewarding success feels in the game.”
“Difficulty/game mechanics are straight up garbage (coming from someone who enjoys legendary ironman on XCOM!!), very questionable design decisions to artificially ramp up difficulty (forced max level for your troops to keep them weaker than enemies, you can only field half the amount of troops in comparison to the enemy, etc.).”
“The gameplay is harsh, but I found workarounds that didn't spoil the game's overall appeal.”
“The actual gameplay is very hard at first!”
Skyshine's Bedlam review
A punishing take on the Rogue-inspired genre, Bedlam is weird and colorful and stressful.
72%Skyshine’s BEDLAM review
Sometimes there are diamonds to be found out in the wastelands. Maybe with a different kind of combat system polish, Skyshine's BEDLAM could be one of those.
54%Skyshine's Bedlam Review – Road to Ruin
Skyshine's Bedlam is a competent game with a lot of surface polish, but somewhat unsatisfying gameplay. While it hits all the right notes for sci-lovers in terms of aesthetic and tone, it fails to satisfy for long with inexplicable mechanics that seem difficult for the sake of difficulty and a lack of opportunities to form an emotional investment.
60%