Skip to main content
Skills & Raids Game Cover

About Skills & Raids

Skills & Raids is a single player role playing game with fantasy and dark fantasy themes. It was developed by Eddie H.Hinestroza and was released on July 27, 2026. It received mostly positive reviews from players.

Skills & Raids is a party-based Extraction RPG with Real-time, ability driven combat. Manage cooldowns and react to enemy mechanics. Loot resources to complete quests and craft powerful gear. Combine skills & create unique builds. The world has fallen into the grasp of a creature that erases everything, even thoughts. Ability Based CombatCombat is real-time and focuses on managing skill rotations,…

Skip Games Like Skills & Raids

Games Like Skills & Raids

Looking for games like Skills & Raids? Here are top role playing recommendations with a fantasy and dark fantasy focus, selected from player-similarity data — start with Hellslave, Deep Sky Derelicts or Into the Necrovale.

Skip User Reviews

Reviews

71%Audience ScoreBased on 28 reviews
gameplay11 positive mentions
grinding5 negative mentions

  • Engaging party-based extraction RPG with a fun and addictive gameplay loop, ideal for short sessions.
  • Unique and charming hand-drawn art style paired with excellent music that enhances the game's atmosphere.
  • Innovative blend of auto-battler combat and real-time skill usage offering strategic party building and skill synergies.
  • Combat can feel repetitive and lacks depth, with some players finding the skill management stressful and not responsive enough.
  • The game is relatively short with limited replayability and a somewhat linear and grind-heavy progression.
  • User interface and map navigation issues cause frustration, including tedious inventory management and unclear guidance.
  • gameplay

    17 mentions Positive Neutral Negative
    65% positive mentions, 17% neutral mentions, 18% negative mentions

    The gameplay offers an engaging and addictive blend of extraction mechanics and auto-battler RPG combat that rewards thoughtful party building and strategic risk management, delivering tense and satisfying expeditions. While praised for its smoothness and casual accessibility, it is somewhat held back by repetitive combat, limited enemy variety, and underdeveloped mechanics, which reduce depth and replayability. Overall, it is a fun and polished experience, especially for fans of strategic progression, though it may feel simplistic or unappealing to those seeking more complexity or variety.

    • “Skills & raids delivers an engaging blend of extraction mechanics and auto-battling RPG combat, rewarding thoughtful party building and risk management with tense, satisfying expeditions.”
    • “The gameplay feels incredibly smooth, and the combat keeps you completely hooked.”
    • “It's not mechanically intensive, but there is some degree of customization that can make combat feel more intense and require attention, especially as enemies gain more mechanics in each area. Limited healing and protection due to cooldowns create genuinely tense moments where I almost wiped due to overestimating how I built my squad.”
    • “Mechanics are questionable, focus points are not worth it, poison for some reason only stacks to 8, frostbite is useless, charge is decent, bleed and corruption are strong just because they're later in the game.”
    • “It also suffers from the same tired old mobile game mechanics where one place does poison damage so you mitigate that and get poison stuff then you move here and it's frost stuff and everything is frosty and you deal with that blah blah.”
    • “Critique so far: could include more difficulties and progression leaning harder into the extraction and loot, more strategic decisions and gameplay actions, more RNG replayability.”
  • story

    11 mentions Positive Neutral Negative
    27% positive mentions, 46% neutral mentions, 27% negative mentions

    The story is generally considered fair but somewhat repetitive and linear, with quests centered around a single NPC and limited deviation. While the narrative contributes to a moody atmosphere with thematic elements like "memory," it lacks depth and polish, occasionally hindered by poor writing quality. Despite this, the quest giver's distinct personality and the overarching world setting provide some charm and engagement.

    • “The game is flavored around it; you don't use MP, but "memory" to cast skills, you don't drop items, you "forget" them, and the quest giver provides a good amount of detail that helps build an overarching dreary atmosphere of a world seemingly doomed to cling to the idea of memory.”
    • “I believe this game has potential. The art is rather charming, and the ability to combine various skills is neat. It appears to be well written, and the character who gives you quests has a clear personality and isn't just a blank state.”
    • “The game does feature a narrative provided by the quest giver.”
    • “The quests seem to be generated by AI and contain numerous grammar errors, indicating they were not properly reviewed before posting.”
    • “The story is fairly boring, as you are funneled through quests without any deviation.”
    • “While the story is underwhelming, it prevents the game from reaching its full potential despite its addictive gameplay loop.”
  • graphics

    6 mentions Positive Neutral Negative
    67% positive mentions, 33% neutral mentions, 0% negative mentions

    The graphics receive mixed feedback, with some praising the excellent, unique hand-drawn art style and beautiful visuals, while others find them unenjoyable and prefer games with better graphics overall.

    • “Graphics: excellent (unique hand drawn art style)”
    • “Beautiful visuals, great soundtrack, charming characters and innovative mix of genres!”
    • “Graphics: good”
  • music

    5 mentions Positive Neutral Negative
    80% positive mentions, 20% neutral mentions, 0% negative mentions

    The music is generally well-received, with many praising its excellent mood-setting and great soundtrack that complements the game's visuals and charm. However, some users find it only fair, indicating mixed opinions on its overall impact.

    • “I loved the art and music.”
    • “Beautiful visuals, great soundtrack, charming characters and innovative mix of genres!”
    • “It does look quite pretty and has some good music though.”
  • grinding

    5 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding in the game is often seen as tedious and repetitive, with players frustrated by the random acquisition of materials and skills. The frequent backtracking and constant enemy encounters make farming for resources and upgrades a drawn-out, monotonous process. Overall, the grind can detract from the enjoyment due to its time-consuming and repetitive nature.

    • “Given how close it was, I almost assuredly could have beaten it with a few more upgrades, but the random nature of finding particular materials and especially skills got tiresome after a while, and I was sick of grinding.”
    • “Having to cross the whole map and redo all enemies can be quite tedious.”
    • “Most of that is farming areas for materials and gold to craft better gear to survive fights in four zones.”
  • replayability

    3 mentions Positive Neutral Negative
    100% positive mentions, -67% neutral mentions, 67% negative mentions

    Replayability is viewed as fair but lacking, with users suggesting the need for more varied difficulty levels, strategic depth, and RNG elements to enhance progression and keep gameplay engaging. Additional features focused on extraction, loot, and meaningful decision-making would improve long-term appeal.

    • “Could include more difficulties and progression leaning harder into the extraction and loot, more strategic decisions and gameplay actions, more RNG replayability.”
    • “Replayability: fair (for an autobattler, strategy, RPG, extraction, it could use more replayability elements.)”
    • “Replayability: fair (for an autobattler, strategy, RPG, extraction, it could use more replayability elements.)”
    • “Replayability is fair for an autobattler, strategy, RPG, and extraction game, but it could use more replayability elements.”
    • “The game could include more difficulties and progression, leaning harder into extraction and loot, with more strategic decisions and gameplay actions, as well as more RNG for replayability.”
  • atmosphere

    2 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game's atmosphere is praised for its thoughtful world-building, using unique mechanics like "memory" instead of mana and "forgetting" items to reinforce a dreary, immersive setting. Quest details further enhance the sense of a doomed world deeply tied to the concept of memory.

    • “And I did find the overall world and atmosphere quite nice.”
    • “The game is flavored around it: you don't use MP but 'memory' to cast skills, you don't drop items but 'forget' them, and the quest giver provides detailed lore that builds an overarching dreary atmosphere of a world doomed to cling to the idea of memory.”
  • humor

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor in the game, particularly in the tutorial, is widely criticized for being neither funny nor coherent, leaving players unimpressed.

  • optimization

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game is highly optimized, delivering excellent performance with smooth and efficient gameplay.

    • “Performance: excellent”
Skip Game Offers

Buy Skills & Raids

Some of these are affiliate links — if you buy through them, we may earn a commission at no extra cost to you.

Skip Videos

Videos

Skip FAQs

Frequently Asked Questions

Skills & Raids is a role playing game with fantasy and dark fantasy themes. Common tags for Skills & Raids include real-time, inventory management, difficult, crpg, dungeon crawler and others.

Skills & Raids is available on PC and Windows.

Skills & Raids was released on July 27, 2026.

Skills & Raids was developed by Eddie H.Hinestroza.

Skills & Raids has received mostly positive reviews from players. Most players liked Skills & Raids for its gameplay but disliked it for its story.

Skills & Raids is a single player game.

Similar games include Hellslave, Deep Sky Derelicts, Into the Necrovale, Aarklash: Legacy, Sands of Aura and others.