- May 26, 2022
- Ars Goetia
- 8h median play time
Hellslave
Platforms
About
"Hellslave" is a single-player, turn-based strategy game set in a dark fantasy world on the brink of extinction. Make a pact with a demon to save humanity, and unlock unique powers and skills to use against the invaders. With a good story, masterful graphics, stellar soundtrack, and high replayability, "Hellslave" offers a unique and customizable dungeon crawler experience unlike others.
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- The game features a stunning art style that creates a dark and immersive atmosphere, reminiscent of graphic novels.
- Combat mechanics are engaging, allowing for diverse character builds and skill combinations, which keeps gameplay fresh.
- The developer is responsive to feedback and actively updates the game, showing commitment to improving the player experience.
- The game suffers from a lack of polish in its UI and inventory management, making navigation cumbersome and frustrating.
- Many players find the combat repetitive over time, as battles can feel similar and lack strategic depth.
- The story is linear and lacks meaningful choices, which may disappoint players looking for a more immersive narrative experience.
story
107 mentions Positive Neutral NegativeThe game's story is generally described as linear and simplistic, often feeling more like a series of missions than an immersive narrative experience. While some players appreciate the dark themes and engaging lore, many criticize the lack of character interaction and depth, leading to a repetitive gameplay experience. Overall, the art style is praised, but the storytelling is seen as needing more development and variety to enhance player engagement.
“I think I came to the conclusion that it is a 2D dungeon crawler with RPG elements and a surprisingly engaging story set in a dark and hostile world.”
“The artwork is simply amazing, the story is solid, and the gameplay is everything that you could ask from a turn-based RPG game.”
“The story is straightforward, simple, well-paced, and engaging enough to want to keep going to see what hellish sight comes next or to try and stop whatever nightmare's to follow.”
“The story is linear, made up of missions that only serve to make you level up; you don't interact with anyone, and you don't delve into who you are.”
“The game does not seem story-focused; don't expect well-written dialogue and an involving story. It's not bad, but I think it needs more development, as most story segments end abruptly.”
“Unfortunately, the story is linear, and there is little to no choice given to the player to try and shape the story.”