Hellslave Game Cover
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Prevent demon’s horde from unleashing hell on this world in this dark fantasy Dungeon Crawler. Fight fire with fire, make a deal with the Devil and choose which demon to worship.

  • PC
  • Windows

Reviews

90%
Audience ScoreBased on 404 reviews
story42 positive mentions
grinding24 negative mentions
  • The graphical style is unique and beautifully crafted, creating a dark and engaging atmosphere.
  • The game offers a variety of playstyles through different demon choices, enhancing replayability.
  • Combat is enjoyable with strategic elements, and the skill trees allow for diverse character builds.
  • The game suffers from a lack of polish, with UI issues and some bugs that hinder the experience.
  • Combat can become repetitive, with some players feeling that battles lack depth and strategy.
  • The story is linear and may not provide enough engagement or choices for players seeking a more immersive narrative.
  • story156 mentions

    The game's story is generally described as simple and straightforward, often lacking depth and complexity, which leads to mixed feelings among players. While some appreciate the engaging elements rooted in gothic lore and the immersive atmosphere, others find the narrative repetitive and underdeveloped, with little player choice impacting the storyline. Overall, the artwork and combat mechanics are praised, but the story itself is seen as a weak point that could benefit from further development and more engaging quests.

    • “For someone that is into solo games with a heavy emphasis on the story, lore, and atmosphere, this one really scratched that itch.”
    • “The artwork is simply amazing (there are a lot of bosses in the game and their introductions are beautifully drawn), the story is solid and the gameplay is everything that you could ask from a turn-based RPG game.”
    • “The story is simple, following your created character making a demonic pact with a chosen demon lord that changes your powers/abilities in order to survive and destroy the demonic horde.”
    • “The game does not seem story focused; don't expect well-written dialogue and an involving story. It's not bad, but I think it needs more development. Most story segments end abruptly, in my opinion.”
    • “The story is simple, following your created character making a demonic pact with a chosen demon lord that changes your powers and abilities in order to survive and destroy the demonic horde.”
    • “I did a few of the quests and then gave up because I wasn't getting enough out of it to bother doing the story over again.”
  • graphics124 mentions

    The graphics of the game are widely praised for their unique and stunning art style, heavily inspired by dark fantasy and comic book aesthetics, reminiscent of titles like Darkest Dungeon. While the static nature of the visuals may deter some players, the overall artwork, including beautifully drawn boss introductions and atmospheric settings, contributes significantly to the game's appeal. Many reviewers highlight the graphics as the standout feature, enhancing the immersive experience despite some criticisms regarding repetitive gameplay and a lack of movement.

    • “The artwork is very well done, and there is a lot of it, setting a great atmosphere, accompanied by the great soundtrack.”
    • “The art style is absolutely fantastic, a rarity for a more independent title, and it does not cut corners or rely heavily on stylistic tropes.”
    • “Hellslave has some honestly stunning artwork and solid gameplay - no doubt about it.”
    • “Some visuals were meh...”
    • “... but I don't like the graphical design.”
    • “Okay concept, decent graphics for their chosen style, and so far what seem like okay combat mechanics but other systems fall flat and aren't well designed.”
  • gameplay92 mentions

    The gameplay in Hellslave is a blend of fast-paced, turn-based mechanics with a focus on character progression and itemization, reminiscent of classic RPGs like Diablo and Darkest Dungeon. While the art and music enhance the overall experience, some players find the gameplay to be a bit rough and repetitive, with a need for balancing and more unique mechanics. Overall, it offers an engaging experience for fans of dungeon crawlers, though its simplicity may not appeal to everyone.

    • “The gameplay is fun and addictive, with no rigid mechanics you find in other RPG-inspired games. Here, you can equip every item you loot and reallocate all your skill points at any time.”
    • “The artwork is simply amazing, with beautifully drawn boss introductions. The story is solid, and the gameplay is everything you could ask for from a turn-based RPG.”
    • “Hellslave has some honestly stunning artwork and solid gameplay - no doubt about it.”
    • “1) Tedious gameplay.”
    • “The actual gameplay, however, is a bit rough.”
    • “The gameplay loop is basically: walk to spinning circle, search, get a pile of useless rubbish that is all inferior to your current equipment, get into the odd, easy random battle, rinse and repeat.”
  • music42 mentions

    The music in "Hellslave" has received high praise for its ability to create a compelling metal atmosphere that complements the game's dark art style and gameplay. Reviewers noted the soundtrack's quality and variety, with standout tracks enhancing the overall experience, although some wished for more diverse compositions. Overall, the music effectively adapts to different zones and contributes significantly to the game's immersive ambiance.

    • “The artwork is very well done, and there is a lot of it, setting a great atmosphere, accompanied by the great soundtrack.”
    • “Both the soundtrack and the art style are really good in transporting you to the end times.”
    • “The ambience and music are pretty nice, and the story was pretty interesting, at least to meet the demons.”
    • “This game is already solid, but man would it be an 11/10 if it had some over-the-top, Metalocalypse-esque music, and some voice acting.”
    • “At least the music and volume can be 'controlled' separately.”
    • “Gorgeous and very well made art direction, the UI, the OST, the characters, everything seems to have been finely worked.”
  • atmosphere38 mentions

    The atmosphere of "Hellslave" is widely praised for its unique artistic vision, combining dark, gritty visuals with a fitting soundtrack that enhances the game's metal and dystopian themes. Players appreciate the morbid scenarios and the overall immersive experience, although some note that the English translations could be improved to better complement the atmosphere. Overall, the game's aesthetics and sound design are considered its strongest elements, making it a compelling choice for fans of dark RPGs and dungeon crawlers.

    • “The artwork is very well done, and there is a lot of it, setting a great atmosphere, accompanied by the great soundtrack.”
    • “This game has some really morbid and dark scenarios, truly the most disturbed a game has made me feel in a long time, and it helps that the art and sound match the atmosphere so well.”
    • “The atmosphere and art of the game is probably its strongest point.”
    • “My one complaint is that the English translations are a bit clunky and don't really add to the atmosphere; definitely needed some more polishing from a native speaker.”
    • “This game has some really morbid and dark scenarios, truly the most disturbed a game has made me feel in a long time (you definitely don’t want to be an NPC in this game), and it helps that the art and sound matches the atmosphere so well.”
    • “Depressing atmosphere.”
  • grinding24 mentions

    Players find the grinding aspect of the game to be tedious and often frustrating, with difficulty spikes making it hard to maintain engagement. The loot system is criticized for being cumbersome, filled with useless items, and lacking essential features like a "sell junk" option, which adds to the overall grindiness. While some players note that the game improves after a certain level, the need for effective farming strategies and clearer drop rates remains a significant pain point.

    • “Combats get tedious after the first act; art and ambiance everything looks promising, but it doesn't have a hook to keep you coming back.”
    • “The loot system is extremely tedious, giving you an endless stream of useless trash for you to wade through.”
    • “After each battle or loot interaction, the inventory opens and one has to do some tedious management - missing sell junk features, animation skips, and a clear distinction of what items are good, bad, or important crafting materials.”
  • replayability18 mentions

    Overall, the game offers solid replayability due to its in-depth skill trees, diverse classes, and unique patron mechanics that encourage experimentation and strategic play. While some players note a lack of content for the price, many believe that future updates adding new items and abilities could significantly enhance replay value. The combination of engaging combat and varied gameplay options makes it a worthwhile experience for multiple playthroughs.

    • “The gameplay makes comprehensive use of the mouse button, and although there are times when the game gets a bit easy (like when disarming traps), it compensates with an in-depth skill tree and numerous classes, making the game highly replayable.”
    • “The sound is awesome, the artwork is fantastic, the combat system is great, and the perk choices along with different deities allow for experimentation, min/maxing, and replayability. The storyline is great.”
    • “It's not like it's bad, but it lacks content for the price point as well as for its amount of classes since it lacks replay value.”
    • “The gameplay makes comprehensive use of the mouse button and although there are times where the game gets a bit easy (when disarming traps for example), it makes it up by having an in-depth skill tree and lots of classes which makes the game replayable a lot of times.”
    • “There is a large amount of active and passive abilities in the game and different classes that you can play, so I'd say that there's a solid amount of replayability in there.”
  • character development6 mentions

    Character development in the game is noted for facilitating effective synergies and builds, although it doesn't introduce innovative elements. While the character designs are visually impressive and inspire creativity, the animation appears limited due to the constraints of the realistic comic style.

    • “Doesn't really do anything new, but the character development allows for good synergies and builds.”
    • “The art is fantastic and honestly inspired me to try and replicate the character designs and shading of everything.”
    • “Part of character design is also their movement; I feel like they didn't animate as much because doing so in their realistic comic style would take too much time.”
  • stability2 mentions

    Users have reported several UI glitches affecting stability, particularly issues with dragging equipment to slots, which can hinder gameplay.

    • “There are some UI glitches, such as not being able to drag equipment to slots.”
    • “Some UI glitches prevent me from dragging equipment to slots.”
    • “I encountered several UI glitches, including issues with dragging equipment to slots.”
  • optimization2 mentions

    The optimization of the game is praised for its smooth performance, with no noticeable slowdowns when opening menus or during gameplay. Overall, players appreciate the seamless experience provided by the game's optimization.

    • “The performance is outstanding; there’s no slowdown when opening menus or navigating through the game.”
    • “I love how smooth everything runs—there's absolutely no lag when accessing different features.”
    • “The optimization is top-notch; I can switch between menus seamlessly without any delays.”
    • “The game suffers from significant performance issues, with noticeable slowdowns when opening menus.”
    • “I experienced frustrating lag and delays, especially when navigating through the menus.”
    • “The optimization is lacking, leading to a choppy experience whenever I try to access the game's menus.”
  • emotional2 mentions

    The game evokes strong emotional responses through its morbid and dark scenarios, creating a deeply disturbing experience for players. The effective combination of art and sound enhances the unsettling atmosphere, making it a memorable emotional journey.

    • “This game has some really morbid and dark scenarios, truly the most disturbed a game has made me feel in a long time. You definitely don’t want to be an NPC in this game, and it helps that the art and sound match the atmosphere so well.”
  • monetization2 mentions

    The reviews do not provide any information regarding the monetization aspect of the game, focusing instead on the combat mechanics. Therefore, no summary can be made about monetization based on the provided texts.

  • humor2 mentions

    Players appreciate the humor in the game, particularly noting the developer's witty and engaging responses to community interactions, which contribute to a positive overall experience.

    • “I don't usually do reviews, but the dev made me laugh with his comment on my post about how long it would take to finish the game, and he gets a positive review <3.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

8hMedian play time
7hAverage play time
2-11hSpent by most gamers
*Based on 6 analyzed playthroughs

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