Sinderfury
- June 2, 2024
- Citizentree Sdn. Bhd.
"Sinderfury" is a role-playing game that offers both single-player and multiplayer modes, including co-op and PvP. Inspired by Monster Hunter, World of Warcraft, and Dark Souls, the game challenges players to craft builds and take down powerful demon bosses in time trial dungeons, with faster clear speeds resulting in better loot. The open class system allows for unique builds, as players can swap out abilities from different classes to suit their playstyle.
Reviews
- The game features a captivating dark fantasy atmosphere with immersive dungeons and well-designed enemies.
- The combat system allows for diverse character builds and offers a satisfying loot experience, making it enjoyable to play solo or with friends.
- The developers have shown dedication to the game, with a fair price point and a communicative presence in the community.
- The gameplay suffers from clunky mechanics, poor level design, and a lack of depth in combat and customization options.
- Players often experience frustrating difficulty spikes, tedious combat, and issues with enemy hitboxes and spawning.
- The game has misleading marketing, with discrepancies between the trailer and the actual gameplay, leading to confusion and disappointment.
- gameplay9 mentions
- 33 % positive mentions
- 33 % neutral mentions
- 33 % negative mentions
The gameplay of Sinderfury is polarizing, with some players appreciating its challenging mechanics and fluid controls, while others criticize it for being clunky and directionless, particularly in later levels. Despite its potential for fun in multiplayer settings, many users point out significant mechanical issues that hinder the overall experience. The game's intricate maps and boss mechanics show promise, but the execution leaves much to be desired.
“From the get-go, Sinderfury's gameplay gripped me with its challenge.”
“The meticulously crafted maps, the intricate boss mechanics, and the enveloping atmosphere speak volumes about the developers' dedication.”
“The fluidity of movement, dodging, and attacking, coupled with the flexibility of character skills, grants a liberating sense of gameplay where everything clicks seamlessly.”
“The core gameplay loop has no idea what it wants to be, despite being a mockery of dozens of other action RPG dumpster fires that have come before it.”
“Where gameplay is concerned, the only levels that we found ourselves enjoying were the first two; everything after that was not fun at all.”
“This game actually has the potential to be a lot of fun with a group of friends, but has a lot of mechanical issues preventing it from being in a playable state at the moment.”
- story6 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The story aspect of the game has received criticism for its lack of direction and guidance, leading to frustrating gameplay experiences. Players find the missions, particularly the zodd mission, to be tedious and poorly structured, with an emphasis on exploration that feels unnecessary given the focus on speed for mission ratings. Additionally, the small inventory size exacerbates these issues, as players quickly become overwhelmed with items while trying to navigate the missions.
“When I started the first mission of the game, I was not impressed at all with the interaction of my attacks and the handful of mobs I needed to fight.”
“That section was completely pointless aside from exploration and looting, and when the mission ratings are strictly based on speed of completion, that's a hard sell.”
“In particular, the Zodd mission has a main chamber that requires 3 keys to pass a locked door.”
- atmosphere3 mentions
- 67 % positive mentions
- 0 % neutral mentions
- 33 % negative mentions
The atmosphere in Sinderfury is highly praised for its dark fantasy setting, featuring meticulously crafted maps and intricate boss mechanics that enhance the immersive experience. Players appreciate the visual quality of enemies and bosses, contributing to a compelling and engaging environment.
“The meticulously crafted maps, the intricate boss mechanics, and the enveloping atmosphere speak volumes about the developers' dedication.”
“The enemies look good, the bosses look cool, the weapons, levels, and atmosphere are fine.”
“Sinderfury is set in a dark fantasy atmosphere with dungeons to crawl through and bosses to die to.”
- music2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game's soundtrack and voice acting receive high praise, with the music being particularly well-crafted. It enhances the overall experience, especially during boss fights, where the intensity of the music elevates the sense of challenge and intimidation.
“Another awesome thing about this game has got to be the soundtrack and voice acting.”
“The music is well crafted, especially in boss fights that light up in intensity to make the enemy more intimidating.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players find that grinding becomes tedious after the initial levels due to enemies having high health and predictable attack patterns, leading to repetitive combat experiences.
“After the first two levels, the combat becomes tedious as the monsters have large amounts of HP and, for most of them, have one attack they will use when they get close enough to you.”
“The grinding in this game feels endless and repetitive, making it hard to stay engaged with the story.”
“Leveling up requires an excessive amount of time spent grinding, which detracts from the overall enjoyment of the game.”
- stability1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Overall, users report that stability is generally good, with most glitches being minor and only noticeable when actively sought out. This suggests that the game performs reliably under normal conditions.
“The majority of glitches I ran into I wouldn't have discovered if I had not been actively trying to find them and report them.”
“The game crashes frequently, making it nearly unplayable at times.”
“I experienced constant frame drops and stuttering, which ruined the overall experience.”