Sinderfury
- June 2, 2024
- Citizentree Sdn. Bhd.
"Sinderfury" is a role-playing game that offers both single-player and multiplayer modes, including co-op and PvP. Inspired by Monster Hunter, World of Warcraft, and Dark Souls, the game challenges players to craft builds and take down powerful demon bosses in time trial dungeons, with faster clear speeds resulting in better loot. The open class system allows for unique builds, as players can swap out abilities from different classes to suit their playstyle.
Reviews
- The game features a captivating dark fantasy atmosphere with immersive dungeons and well-designed bosses.
- Players appreciate the flexibility in character builds and the engaging loot system, making it enjoyable to play solo or with friends.
- The developers have shown dedication and care in crafting the game, with fluid combat mechanics and a strong soundtrack.
- The game suffers from numerous bugs, clunky mechanics, and a lack of depth in gameplay, making it feel more like a proof of concept than a polished product.
- Many players find the combat tedious due to poor enemy design, excessive health pools, and frustrating difficulty spikes.
- The game has misleading marketing, with a UI and features in the trailer that do not match the actual gameplay experience.
- gameplay9 mentions
- 33 % positive mentions
- 33 % neutral mentions
- 33 % negative mentions
The gameplay of the game is highly inconsistent, with some players finding enjoyment in the initial levels while others criticize it for being clunky and directionless, plagued by mechanical issues that hinder the experience. However, there are positive notes regarding the challenge and fluidity of movement, as well as the potential for cooperative play to enhance enjoyment. Overall, the gameplay lacks cohesion and suffers from fundamental flaws, despite moments of engaging design.
“From the get-go, Sinderfury's gameplay gripped me with its challenge.”
“The meticulously crafted maps, the intricate boss mechanics, and the enveloping atmosphere speak volumes about the developers' dedication.”
“The fluidity of movement, dodging, and attacking, coupled with the flexibility of character skills, grants a liberating sense of gameplay where everything clicks seamlessly.”
“The core gameplay loop has no idea what it wants to be, despite being a mockery of dozens of other action RPG dumpster fires that have come before it.”
“Where gameplay is concerned, the only levels that we found ourselves enjoying were the first two; everything after that was not fun at all.”
“This game actually has the potential to be a lot of fun with a group of friends, but has a lot of mechanical issues preventing it from being in a playable state at the moment.”
- story6 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The story aspect of the game has received criticism for its lack of direction and guidance, leading to frustrating gameplay experiences. Players find the missions, particularly the zodd mission, to be tedious and poorly structured, with an inventory system that quickly becomes cumbersome. Overall, the narrative fails to engage players, making the missions feel more like chores than compelling adventures.
“When I started the first mission of the game, I was not impressed at all with the interaction of my attacks and the handful of mobs I needed to fight.”
“In particular, the Zodd mission has a main chamber that requires 3 keys to pass a locked door.”
“That section was completely pointless aside from exploration and looting, and when the mission ratings are strictly based on speed of completion, that's a hard sell.”
- atmosphere3 mentions
- 67 % positive mentions
- 0 % neutral mentions
- 33 % negative mentions
The atmosphere in Sinderfury is highly praised for its dark fantasy setting, featuring meticulously crafted maps and intricate boss mechanics that enhance the immersive experience. Players appreciate the visual quality of enemies and weapons, contributing to an overall engaging and enveloping environment.
“The meticulously crafted maps, the intricate boss mechanics, and the enveloping atmosphere speak volumes about the developers' dedication.”
“The enemies look good, the bosses look cool, the weapons, levels, and atmosphere are fine.”
“Sinderfury is set in a dark fantasy atmosphere with dungeons to crawl through and bosses to die to.”
- music2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game's music is highly praised for its well-crafted soundtrack and effective voice acting, particularly during boss fights where the intensity of the music enhances the overall experience and adds to the intimidation of the enemies.
“Another awesome thing about this game has got to be the soundtrack and voice acting.”
“The music is well crafted, especially in boss fights that light up in intensity to make the enemy more intimidating.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players find that grinding becomes tedious after the initial levels due to enemies having high health and predictable attack patterns, leading to repetitive combat experiences.
“After the first two levels, the combat becomes tedious as the monsters have large amounts of HP and, for most of them, have one attack they will use when they get close enough to you.”
“The grinding feels endless, with little reward for the time invested. It quickly becomes a chore rather than an enjoyable part of the game.”
“I found myself repeating the same tasks over and over just to level up, which made the experience feel monotonous and unfulfilling.”
- stability1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Overall, users report that stability is generally good, with most glitches being minor and only encountered during active testing rather than regular gameplay.
“The majority of glitches I ran into I wouldn't have discovered if I had not been actively trying to find them and report them.”
“The game crashes frequently, making it nearly unplayable at times.”
“I experienced constant frame drops and stuttering, which ruined the overall experience.”