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Dragon Extinction Game Cover

About

"Dragon Extinction" is an ARPG set in a fantasy world where humans have driven dragons to the brink of extinction. The game features fast-paced combat, procedural dungeons, and multiplayer options for up to 4 players. Collect and upgrade hundreds of unique items, customize your character's appearance, and gather resources to improve your chances of survival.

Dragon Extinction screenshot
Dragon Extinction screenshot
Dragon Extinction screenshot
Dragon Extinction screenshot
Dragon Extinction screenshot
Dragon Extinction screenshot
Dragon Extinction screenshot
Dragon Extinction screenshot
Dragon Extinction screenshot
Dragon Extinction screenshot
Dragon Extinction screenshot
+63

85%
Audience ScoreBased on 71 reviews
story12 positive mentions
grinding11 negative mentions

  • The game has a fun combat and progression dynamic, making it enjoyable to play with friends.
  • The graphics and art style are appealing, with unique charm and good sound design.
  • The developer is responsive to community feedback and actively works on updates and improvements.
  • The game feels unfinished and lacks substantial content, leading to repetitive gameplay and quests.
  • Combat mechanics are clunky and unbalanced, with issues like hitbox problems and inconsistent enemy AI.
  • The hub world and quest areas feel restrictive, limiting exploration and making the game feel less immersive.
  • story
    109 mentions Positive Neutral Negative

    The game's story aspect is largely criticized for its absence, with players noting that it lacks a coherent narrative or engaging plot, relying instead on repetitive quest types such as "kill this many enemies" or "defeat a boss." While the missions provide a framework for gameplay, they often feel grindy and uninspired, leading to a sense of monotony. Overall, players express a desire for more variety and depth in the quest design to enhance the overall experience.

    • “This game is quite unique in that it is an ARPG with a hub and instanced quests similar to what you'd see in the Monster Hunter series.”
    • “The quest areas to explore are quite large, but often do not have to be fully explored to complete the quest; however, exploring them before completing the quests can be beneficial as chests are scattered around.”
    • “The game has a lot of challenge and when you get to the level 20+ quests you really feel the heat, playing with friends, making up strategies on how to take on quests when you have 3 bears, fire wolves, cougars, and other wildlife and monsters roaming around makes you take things by chance and laugh when you mess up and die.”
    • “There is no story.”
    • “If you are expecting some kind of story, even a simple save the world or rescue a princess type adventure, then you will be very disappointed because there is zero story.”
    • “The lack of purpose and story is hardly the only problem with this game however.”
  • gameplay
    30 mentions Positive Neutral Negative

    Gameplay in the game has received mixed reviews, with many players noting that combat can become repetitive, especially in solo play, and often relies on basic mechanics reminiscent of dungeon crawlers. While the core mechanics show promise and the combat is fluid and enjoyable, there is a call for more variety in classes, activities, and crafting to enhance the experience. Overall, the game has potential for improvement, particularly in making gameplay more engaging through better defensive mechanics and a richer narrative.

    • “Now, having said that, the base idea and core game mechanics for the game are extremely promising.”
    • “This game has the potential to become an extremely enjoyable game with endless possibilities for content updates, challenging combat, and addictive gameplay.”
    • “The combat is very fluid, character movement is spot on, and the NPC attack mechanics are very challenging.”
    • “The combat is quite repetitive (especially during solo gameplay) and one will find themselves waiting on move cooldowns to be able to take on groups of enemies.”
    • “Solo gameplay overall just isn't as fun as playing with a group, mainly because the combat will take so long to complete.”
    • “The majority of the gameplay itself, so far, consists of the 'go here, kill that' type of quests that are the mainstay of RPGs the world over.”
  • graphics
    19 mentions Positive Neutral Negative

    The graphics of the game have received positive feedback, with many players praising their beauty, charm, and immersive quality, especially for an early access title. While some noted that the graphics are not highly detailed, they are considered smooth and visually appealing, contributing significantly to the overall experience. Overall, the game's visuals are seen as a strong point, making it worth playing.

    • “The graphics alone make this game worth playing.”
    • “My impression with this early access title is that the dev has initially focused on the graphics bucket, and as a result the game is beautiful.”
    • “An excellent looking game with a coherent and stylish looking art style.”
    • “The graphics aren't super detailed, but it's definitely more than plain square blocks.”
    • “For being an early access title, the visuals and graphics look pretty awesome.”
    • “My impression with this early access title is that the dev has initially focused on the graphics bucket, and as a result, the game is beautiful.”
  • grinding
    11 mentions Positive Neutral Negative

    The game features a significant amount of grinding, particularly for crafting materials and leveling up, which can be time-consuming and may lead to repetitive gameplay. While some players find the grinding fulfilling, especially when playing with teammates, others criticize the lack of engaging content and story, leading to tedious quests and uninspired combat. Overall, it appeals primarily to those who enjoy grinding as a core gameplay element.

    • “Weapon/armor grinding takes major time and dedication.”
    • “There isn't any story as of yet, it's mainly grinding levels for materials to craft new and better stuff, or getting lucky to get good drops.”
    • “Storyline still missing, quests are grindy and uninspired, combat is still just two classes with a generic skill pool.”
  • music
    11 mentions Positive Neutral Negative

    The music in the game is widely praised for its excellent fit to each zone, enhancing immersion and enjoyment during gameplay. Many players appreciate the energetic tracks that accompany battles, likening them to memorable styles from other games, though some note issues with audio balance and jarring transitions between different music types. Overall, the soundtrack contributes significantly to the game's charm and atmosphere.

    • “The music is fitting to each zone, and in the 11 hours I've played, I haven't yet truly wanted to turn the music off.”
    • “The moment the music hit me, I was like 'all of the voices inside of my head' DMC V style. I gotta say that the songs used in this game when fighting even a freaking pig or a bunny in the forest are fantastic.”
    • “The soundtrack is worth listening to; it definitely helps with the immersion.”
    • “The audio design is very unbalanced; transitions from overworld to battle music are very jarring and sometimes don't fit at all.”
    • “Decent, but generic music; it could use a bit of balance tweaking.”
    • “The moment the music hit me, I was like 'all of the voices inside of my head' in DMC V style. I gotta say that the songs used in this game when fighting even a freaking pig or a bunny in the forest are underwhelming.”
  • stability
    3 mentions Positive Neutral Negative

    The game's stability has been a mixed bag; while the developer is proactive in addressing reported glitches, players frequently encounter bugs that affect gameplay, such as erratic targeting and unbalanced combat mechanics. If these issues remain unresolved, concerns about the game's long-term viability are prevalent among users.

    • “It is buggy; you will lock on to something, then it will lock on to someone much farther away.”
    • “In my experience, everything is either unbalanced or sluggish/buggy (like hitboxes, or can't hit stuff when on the hill, etc.). If combat is left as it is, then this game has no future.”
  • monetization
    1 mentions Positive Neutral Negative

    The monetization strategy has been widely criticized as a blatant cash grab, with users rating it a dismal 0/10, indicating a strong negative sentiment towards its implementation.

    • “0/10, a crowdsourced cash grab.”
    • “The monetization system feels exploitative and prioritizes profit over player experience.”
    • “It's frustrating to see so many features locked behind paywalls, making it hard to enjoy the game without spending extra money.”
  • humor
    1 mentions Positive Neutral Negative

    The humor in the game is highlighted by amusing bugs, such as tigers flying during stunts, which add to the overall fun experience. Players appreciate the lightheartedness and the engaging multiplayer aspect, making it a recommendable choice for those seeking entertainment.

    • “I think the game is great, although there are bugs when you stunt tigers and they fly high. They are very funny bugs, so I would advise buying the game because of the fun factor. You can also play with friends, and the developers are very nice and responsive to my questions, so in my view, it's a great game.”
  • optimization
    1 mentions Positive Neutral Negative

    Players report that the game runs smoothly on very high graphical settings, with no significant graphical hiccups, issues, or stuttering observed.

Buy Dragon Extinction

9h Median play time
8h Average play time
4-11h Spent by most gamers
*Based on 2 analyzed playthroughs

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