Dragon Extinction Game Cover
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"Dragon Extinction" is an ARPG set in a fantasy world where humans have driven dragons to the brink of extinction. The game features fast-paced combat, procedural dungeons, and multiplayer options for up to 4 players. Collect and upgrade hundreds of unique items, customize your character's appearance, and gather resources to improve your chances of survival.

  • PC
  • Windows

Reviews

85%
Audience ScoreBased on 60 reviews
story11 positive mentions
grinding9 negative mentions
  • The game has a fun combat and progression dynamic, making it enjoyable to play, especially with friends.
  • The graphics and art design are appealing, creating a unique charm that enhances the overall experience.
  • The developer is responsive to community feedback and actively works on improving the game, showing potential for future growth.
  • The game feels unfinished and lacks content, with repetitive quests and limited variety in gameplay.
  • Combat mechanics are clunky and unbalanced, leading to frustrating experiences, especially for non-mage classes.
  • The hub world and maps feel restrictive, with invisible walls and limited exploration options, detracting from the overall immersion.
  • story67 mentions

    The game's story is largely absent, with players noting a lack of narrative depth and variety in quests, which primarily revolve around repetitive objectives like killing enemies or bosses. While the multiplayer missions and crafting elements provide some engagement, the overall quest structure feels grindy and uninspired, leading to a sense of frustration rather than a compelling storyline. Many players express hope for future updates to introduce a more developed narrative and diverse quest types.

    • “This game is quite unique in that it is an ARPG with a hub and instanced quests similar to what you'd see in the Monster Hunter series.”
    • “The game plays around a hub, where you choose missions from a board.”
    • “The combat is fun and the multiplayer works fairly well; the only thing missing is a complete story, which I expect to get added over time as the game leaves early access.”
    • “There is no story.”
    • “Storyline still missing, quests are grindy and uninspired, combat is still just two classes with a generic skill pool.”
    • “If you're looking for a story, the game doesn't have much of anything in that regard, currently.”
  • gameplay19 mentions

    Gameplay in the game is characterized by fluid combat mechanics and satisfying character movement, drawing comparisons to classic titles like Diablo and Monster Hunter. However, players note that solo gameplay can feel repetitive and slow due to cooldowns and a lack of engaging mechanics, particularly for mages. Despite these criticisms, the game shows significant potential for improvement and community-driven updates, making it an enjoyable experience overall, especially in cooperative play.

    • “This game has the potential to become an extremely enjoyable game with endless possibilities for content updates, challenging combat, and addictive gameplay.”
    • “Fun game with lots of potential and satisfying gameplay (even as an early access game)!”
    • “The combat is very fluid, character movement is spot on, and the NPC attack mechanics are very challenging.”
    • “The combat is quite repetitive, especially during solo gameplay, and one will find themselves waiting on move cooldowns to be able to take on groups of enemies.”
    • “Solo gameplay overall just isn't as fun as playing with a group, mainly because the combat will take so long to complete.”
    • “My main criticism would be the same as many other MMORPGs, which is actually a bad thing because this game plays more like a co-op dungeon crawler that can afford to push the limits with weapon and skill gameplay.”
  • graphics10 mentions

    The game's graphics have received high praise for their beauty and smoothness, with many reviewers highlighting the stylish art style and immersive visuals as standout features. While some users noted that the graphics are the most polished aspect of the game, they expressed confidence in the developers' commitment to improving other elements in future updates. Overall, the graphics are considered a significant draw for players.

    • “The graphics alone make this game worth playing.”
    • “My impression with this early access title is that the developer has initially focused on the graphics bucket, and as a result, the game is beautiful.”
    • “An excellent looking game with a coherent and stylish art style.”
    • “My impression with this early access title is that the dev has initially focused on the graphics bucket, and as a result the game is beautiful.”
    • “An excellent looking game with a coherent and stylish looking art style.”
    • “- decent graphics”
  • grinding9 mentions

    The game features a heavy emphasis on grinding, particularly for crafting materials and leveling up, which can be time-consuming and challenging, especially for solo players. While the lack of a compelling storyline and uninspired quests may detract from the experience, players who enjoy grinding and teamwork may find it fulfilling, especially when working with others. Overall, the grinding aspect is seen as both a core mechanic and a potential barrier, depending on player preferences.

    • “Weapon/armor grinding takes major time and dedication.”
    • “There isn't any story as of yet, it's mainly grinding levels for materials to craft new and better stuff, or getting lucky to get good drops.”
    • “Storyline still missing, quests are grindy and uninspired, combat is still just two classes with a generic skill pool.”
  • music7 mentions

    The music in the game is generally praised for its excellent fit to each zone, enhancing immersion and enjoyment throughout gameplay. However, some users noted issues with audio balance and jarring transitions between overworld and battle music, suggesting that while the soundtrack is enjoyable, it could benefit from further refinement.

    • “The art and design of the game have their own unique charm, and the music is excellent.”
    • “The music is fitting for each zone, and in the 11 hours I've played, I haven't yet truly wanted to turn the music off.”
    • “The soundtrack is worth listening to; it definitely helps with the immersion.”
    • “The music is decent, but generic; it could use a bit of balance tweaking.”
    • “The audio design is very unbalanced; transitions from overworld to battle music are very jarring and sometimes don't fit at all.”
  • stability3 mentions

    The game's stability is a mixed bag; while the developer is proactive in addressing reported glitches, players frequently encounter bugs that affect gameplay, such as erratic targeting and unbalanced combat mechanics. If these issues remain unresolved, concerns about the game's long-term viability are prevalent among users.

    • “It is buggy; you will lock on to something, then it will lock on to someone much farther away.”
    • “In my experience, everything is either unbalanced or sluggish/buggy (like hitboxes, or you can't hit stuff when on a hill, etc.). If combat is left as it is, then this game has no future.”
  • monetization1 mentions

    The monetization strategy has been widely criticized, with users labeling it a "crowdsourced cash grab" and giving it a score of 0/10, indicating a strong negative sentiment towards its implementation.

    • “0/10, a crowdsourced cash grab.”
    • “The monetization system feels exploitative and prioritizes profit over player experience.”
    • “It's frustrating to see so many features locked behind paywalls, making it hard to enjoy the game without spending extra money.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

9hMedian play time
8hAverage play time
4-11hSpent by most gamers
*Based on 2 analyzed playthroughs

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