- August 15, 2019
- Interactive Fate
- 14h median play time
Shortest Trip to Earth
If you are a fan of FTL and other similar games and would like a more in-depth experience I think you could get quite a bit of enjoyment out of Shortest Trip to Earth.
Platforms
About
"Shortest Trip to Earth" is a roguelike spaceship simulator where you navigate through a procedurally generated universe. Manage your crew, ship systems, and resources while encountering various alien species and events. Your goal is to reach Earth, but with permadeath and randomly generated challenges, each playthrough is a unique journey.
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- Engaging gameplay with a mix of resource management, exploration, and tactical combat.
- Offers a deeper experience than FTL with more customization options for ships and crew.
- The fate point system rewards players for their actions, adding a layer of progression to each run.
- The user interface is cluttered and can be confusing, making it difficult to manage crew and resources effectively.
- Combat can feel unbalanced, with some encounters being overwhelmingly difficult and reliant on luck.
- Micromanagement of crew assignments and module swapping can become tedious and detract from the overall enjoyment of the game.
gameplay
321 mentions Positive Neutral NegativeThe gameplay of "Shortest Trip to Earth" is characterized by its complex mechanics and heavy micromanagement, which some players find engaging while others deem tedious and frustrating. While it expands on the beloved elements of "FTL: Faster Than Light" with deeper resource management and strategic planning, the overwhelming number of systems and a steep difficulty curve can detract from the overall enjoyment. Players appreciate the innovative mechanics and customization options, but many express concerns about balance issues and the lack of clarity in gameplay flow.
“In order to win you'll need to play smart and consider every mechanic the game throws at you.”
“The gameplay is so engaging that when you fail a deep run, it hurts.”
“While it will remind you a lot of FTL in the way the gameplay is handled, its depth of complexity and variety of encounters has a more engrossing feel that has you feeling less like you're racing to the end, and more like you're just trying to keep your ship and crew in one piece.”
“Shortest Trip to Earth tries to jam in a lot of systems without thinking too much about how gameplay should flow.”
“The micro management mechanics were not fun; it just felt like the designer had no idea what sort of game they wanted to make, and the micro management mechanics were just a way to have the player spend all their time doing something... unfortunately that something is extremely tedious and unfun.”
“The majority of the gameplay is managing resources and frequently rearranging module/personnel placement to maximize your chance to win battles that are mostly based on luck.”
Shortest Trip to Earth Indie Game Review - Geeky Hobbies
If you are a fan of FTL and other similar games and would like a more in-depth experience I think you could get quite a bit of enjoyment out of Shortest Trip to Earth.
0%Shortest Trip to Earth Indie Game Review - Geeky Hobbies
If you are a fan of FTL and other similar games and would like a more in-depth experience I think you could get quite a bit of enjoyment out of Shortest Trip to Earth.
0%PC Review - 'Shortest Trip to Earth'
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