- April 6, 2015
- Blazing Griffin
- 9h median play time
Distant Star: Revenant Fleet
Platforms
About
"Distant Star: Revenant Fleet" is a tactical space strategy game where you build and command your own fleet of starships. Experience an engaging story in a procedurally generated universe, fighting against alien factions with unique strengths and weaknesses. Utilize strategic planning and real-time tactical decisions to survive and expand your territory.











- The game combines elements of FTL and RTS, providing a unique gameplay experience with fleet management and tactical combat.
- The graphics and sound design are praised for their quality, creating an immersive atmosphere.
- The developers are actively engaging with the community and making improvements based on player feedback.
- The game is considered overly difficult, with many players feeling overwhelmed by enemy encounters and lacking a proper difficulty balance.
- There are complaints about repetitive missions and a lack of variety in gameplay, leading to a feeling of monotony.
- The user interface and controls are criticized for being unintuitive and unresponsive, making gameplay frustrating at times.
story
278 mentions Positive Neutral NegativeThe story in "Distant Star: Revenant Fleet" is generally considered straightforward and somewhat cliché, with many players noting its similarities to other titles like "Homeworld." While the game features a variety of missions and choices that can impact gameplay, the narrative lacks depth and replayability, often leading to repetitive scenarios. Some players appreciate the moral complexity of the quests, which challenge the notion of good versus evil, but overall, the storytelling is seen as needing more variety and engagement to enhance the gaming experience.
“The story is interesting and the events that unfold are really cool to read (even if a few may repeat themselves during a run).”
“The a'kari often resort to less than wholesome tactics to make their way through the game (as the necessity of their mission requires), but that will come with a moral weight to it, and if you become invested or put some time into thinking about the lore or backstory of the game, well, it may leave you wondering if you're actually playing for the right side.”
“The story's serviceable, and the world is presented with a workable amount of depth--I'm not expecting grand world-building here, and I didn't get it, but I did get a pleasant amount of insight into the universe.”
“Story is a bit lacklustre.”
“Poor Homeworld 2 clone, repetitive missions that get boring soon, with an incomplete plot at the end.”
“The story is pretty plain and basic; you can see very similar storylines in other games (like Homeworld). I didn't like it, but the developers made a good lore for the game itself, covering its basic story and making you feel like you're making real decisions throughout the game.”