- September 14, 2016
- Red Beat
- 23h median play time
Space Rogue
Platforms
About
Space Rogue is a spaceship captain simulation game that offers strategic and tactical gameplay within a procedurally generated galaxy. Choose your path towards peace or piracy, engaging in ship-to-ship battles, customizing your ship, and recruiting crew members. With various game parameters to fine-tune, numerous random events, four playable ships, and a unique perks system, each playthrough promises a distinctive experience.
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- The game features improved graphics and a colorful art style compared to FTL.
- Gameplay allows for exploration without the pressure of being chased, providing a more relaxed experience.
- The game includes a variety of random events and quests, enhancing replayability.
- The game is plagued by numerous bugs that can lead to crashes and game-breaking issues.
- Difficulty spikes can be frustrating, with some encounters feeling unfairly challenging.
- Crew management is limited, with no customization options for crew members or their roles.
gameplay
81 mentions Positive Neutral NegativeThe gameplay of the game has been described as a mix of familiar mechanics reminiscent of FTL, with some players noting it feels like a simplified clone that lacks depth and complexity. While there are positive aspects such as customization options and a variety of encounters, many reviewers criticize the game for bugs, repetitive mechanics, and a lack of engaging combat, leading to a grinding experience. Overall, the game offers decent graphics and a casual gameplay style, but it struggles to fully realize its potential compared to its inspirations.
“Arguably the best feature is the customization of various gameplay aspects at the cost of experience rate.”
“There are some differences in gameplay that may even make it superior, depending on your tastes.”
“Highly customizable difficulty is what I really liked in this game - you can adjust gameplay to your playstyle, competing for more ending scores and satisfaction.”
“Unfortunately, the gameplay mechanics are where it falls flat.”
“The removal of urgency turns the gameplay toward grinding.”
“Pretty much a rip-off of FTL, only with better graphics and worse gameplay.”