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About

Space Rogue is a spaceship captain simulation game that offers strategic and tactical gameplay within a procedurally generated galaxy. Choose your path towards peace or piracy, engaging in ship-to-ship battles, customizing your ship, and recruiting crew members. With various game parameters to fine-tune, numerous random events, four playable ships, and a unique perks system, each playthrough promises a distinctive experience.

Space Rogue screenshot
Space Rogue screenshot
Space Rogue screenshot
Space Rogue screenshot
Space Rogue screenshot
Space Rogue screenshot
Space Rogue screenshot
Space Rogue screenshot
Space Rogue screenshot
Space Rogue screenshot
Space Rogue screenshot
+6

61%
Audience ScoreBased on 527 reviews
gameplay26 positive mentions
story10 negative mentions

  • The game offers a similar experience to FTL with improved graphics and a more relaxed pace, allowing for exploration without the pressure of being chased.
  • Space Rogue features a variety of random events and quests, providing a unique experience with each playthrough.
  • The customization options for difficulty and ship upgrades add depth to the gameplay, making it enjoyable for fans of rogue-likes.
  • The game is plagued with bugs that can lead to game-breaking issues, such as crew members disappearing or the game freezing.
  • Many players find the combat mechanics less engaging compared to FTL, with a lack of meaningful tactical decisions during battles.
  • The mining system is frustrating and often results in hull damage or resource loss, detracting from the overall experience.
  • gameplay
    162 mentions Positive Neutral Negative

    The gameplay of the game has been widely compared to FTL, with many reviewers noting its similarities in mechanics, ship management, and crew dynamics. While some appreciate the customization options and graphics, others criticize the gameplay for being overly simplistic, repetitive, and plagued by bugs, leading to a grinding experience rather than engaging tactical challenges. Overall, the game offers a casual yet immersive experience, but it struggles to fully realize its potential due to a lack of depth and refinement in its mechanics.

    • “Arguably the best feature is the customization of various gameplay aspects at the cost of experience rate.”
    • “Highly customizable difficulty is what I really liked in this game - you can adjust gameplay to your playstyle, competing for more ending scores and satisfaction.”
    • “A wide variety of weapon classes, drones, and 'cartridges' lends additional depth to gameplay as each type has its own strengths and weaknesses.”
    • “Unfortunately, the gameplay mechanics are where it falls flat.”
    • “Pretty much a rip-off of FTL, only with better graphics and worse gameplay.”
    • “The removal of urgency turns the gameplay toward grinding.”
  • graphics
    158 mentions Positive Neutral Negative

    The graphics of the game have received mixed reviews, with many praising the improved visual fidelity and colorful art style compared to FTL, while others feel that the more polished graphics come at the expense of gameplay clarity and navigation. Some players appreciate the aesthetic upgrades and customization options, but there are also reports of graphical bugs and performance issues that detract from the overall experience. Ultimately, while the graphics are generally considered better than FTL's pixel art, opinions vary on whether this enhancement positively impacts the game's enjoyment.

    • “The graphics are nice and there are some aspects that feel different than FTL in a good way, for example, the combat is more streamlined and resolves faster.”
    • “The colorful and fun graphics of Space Rogue have a certain charm.”
    • “The graphics are much more polished than FTL.”
    • “Or graphic bugs that literally corrupt your playthrough...causing you to have to start a new game....”
    • “It is a bad looking game with inferior graphics.”
    • “Long story short: Space Rogue is a poor copy clone of FTL and it doesn't improve on much of anything other than the graphics and sound, and unfortunately neither is a good change and actually makes the experience worse.”
  • story
    154 mentions Positive Neutral Negative

    The game's story is often described as simplistic and repetitive, with many players noting that while there are multiple main objectives and side missions, the overall narrative lacks depth and variety. Although the game offers some replayability through different scenarios and ship unlocks, many feel it falls short of its potential due to limited content and a reliance on community-created missions that are often unplayable. Overall, while the game has enjoyable elements, it is seen as needing more substantial story development and engaging content to enhance the player experience.

    • “The game has more content than FTL in my opinion since there are multiple main quest lines you can choose when creating a game, and multiple ships to unlock and play through with when you level up.”
    • “In some ways, superior to FTL due to more attention to storylines, and more relaxed exploration.”
    • “You can choose your own pace, either rush to the next mission and finish the game ASAP, or explore each planet in each system, collect resources and level up your crew.”
    • “The story is boring.”
    • “In this game, you are going through a simple storyline which probably took 1 hour to code, but can take you several hours to play through.”
    • “Given that there were only three missions listed, it seems like the game is meant to hinge on the community creating more from that part of the game.”
  • stability
    70 mentions Positive Neutral Negative

    The game is plagued by severe stability issues, with frequent bugs, crashes, and freezes reported by users, often occurring during critical gameplay moments such as tutorials and combat. Many players have experienced lost progress due to corrupted saves and unreliable autosave features, leading to a consensus that the game is currently unplayable and in dire need of significant bug fixes. Overall, the game's stability is a major drawback, overshadowing its potential enjoyment.

    • “Stay away from this buggy, unstable joke of a game unless you enjoy losing hours of progress over crappy coding.”
    • “The best thing is that stupid autosave (the only way to save) saves the game only after it freezes, so if you try to reload, the game automatically crashes (yes, every time you have to start a new game and lose your ship and crew).”
    • “It's in dire need of bug fixes; the game freezes during gameplay and can't be resumed.”
  • music
    54 mentions Positive Neutral Negative

    The music in the game is generally described as nice and chill, providing a laid-back ambient atmosphere that complements the gameplay, though it lacks the standout quality of more acclaimed soundtracks. While some players appreciate the soothing and thematic elements, others find it generic, repetitive, or not memorable enough to include in personal playlists. Overall, the soundtrack is seen as one of the more positive aspects of the game, enhancing the experience despite mixed opinions on its originality.

    • “The presentation is great and the music is awesome.”
    • “Soundtrack also impressed me and really added to the atmosphere.”
    • “I'm also a sucker for low-fi, so I really loved the visuals and soundtrack which provided that unique and relaxing atmosphere.”
    • “The only pleasant aspect of this abysmal game is possibly the soundtrack and sound effects... other than that... thanks for nothing.”
    • “This game's music isn't good.”
    • “The music (at least the initial title music) is repetitive and annoying.”
  • grinding
    22 mentions Positive Neutral Negative

    The game is described as excessively grindy, even more so than FTL, with a lack of urgency that shifts focus from strategy to repetitive grinding for better stats. Players find battles tedious once a good progress curve is established, and while grinding for upgrades can be enjoyable, the overall experience is marred by a barebones system, limited random events, and frustrating mini-games. Although mission structure helps alleviate some grind, later stages still require significant effort to gather resources, making the gameplay feel monotonous.

    • “The removal of urgency turns the gameplay toward grinding.”
    • “It feels more like grinding for better stats than strategy, and the complete lack of time pressure means the most optimal tactic is just do everything in every sector.”
    • “The battles can become tedious and repetitive once you've secured a good progress curve for yourself.”
  • replayability
    18 mentions Positive Neutral Negative

    The game boasts high replayability due to its robust perk system, which allows players to experiment with various playstyles by combining perks that affect gameplay dynamics. Additionally, the presence of random events, diverse ship types, and missions, along with a sandbox mode for personalized experiences, further enhances its replay value, making it a compelling choice for fans of the genre. Overall, players find the replayability to be extensive and engaging, reminiscent of titles like FTL and Space Rangers 2.

    • “Great fun with lots of replayability, featuring various random events, different ship types, and missions.”
    • “Replayability from the streams I saw is endless; the sandbox mode is perfect for customizing all kinds of elements to create a very personalized experience.”
    • “The perk system allows for a lot of replayability - you can spend hours combining perks that improve one aspect but reduce another, building new playstyles around it.”
    • “It has lots of replay value, and if you're bored of FTL, it's a good way to re-experience the genre.”
    • “Replayability from the streams I saw is endless; also, the sandbox mode is perfect for specifying all kinds of elements to create a very personalized experience.”
  • atmosphere
    18 mentions Positive Neutral Negative

    The atmosphere of the game is characterized by a nostalgic 1950s aesthetic, enhanced by a fitting soundtrack and ship designs reminiscent of classic cars, creating a unique and relaxing experience. While some users appreciate the overall ambiance, they note a lack of complexity in gameplay mechanics, such as the absence of manual door control and energy management, which detracts from the immersive experience. Overall, the visuals and sound contribute positively to the game's atmosphere, despite some design imperfections.

    • “Someone can argue about the last point, but Space Rogue made it very smooth with the transition of 1950s atmosphere - soundtracks, dialogues, and ship designs that look like cars from the previous century - pretty neat, if you can feel it.”
    • “I'm also a sucker for low-fi, so I really loved the visuals and soundtrack which provided that unique and relaxing atmosphere.”
    • “Soundtrack also impressed me and really added to the atmosphere.”
    • “Can't say they are perfect all around, especially planet and some ship designs, but it's roughly ok, fitting the atmosphere of the game pretty well.”
    • “-missing complexity: you cannot vent atmosphere to extinguish fires; no systems like ship doors, cameras, you don't have energy management (as someone mentioned) little details that FTL had and worked great.”
    • “Also there's no manual door control, so you can't defeat boarders by flushing the atmosphere.”
  • optimization
    12 mentions Positive Neutral Negative

    The game's optimization has received mixed reviews, with many users reporting choppy performance and various bugs, such as graphical issues and characters getting stuck on the map. While there is hope for future updates to improve performance, current experiences indicate significant room for improvement in streamlining and bug fixing.

    • “Also performance streamlining and bug fixing.”
    • “FTL fan, so I hope this can get an update on performance, and this game has great potential.”
    • “There are still a few bugs such as when specialized engineers don't appear (could be graphical) to be improving the performance of an area, or occasionally getting stuck on the map and not being able to move.”
    • “Choppy performance/optimization.”
    • “There are still a few bugs such as when specialized engineers don't appear (could be graphical) to be improving the performance of an area, or occasionally getting stuck on the map not being able to move.”
    • “I'm having performance issues.”
  • humor
    6 mentions Positive Neutral Negative

    The game features a blend of serious and humorous elements, with players enjoying funny stories and random penalties that add a comedic twist to gameplay. While it maintains a traditional sci-fi feel, the humor is highlighted through quirky scenarios and creative encounters, appealing to fans of the genre. Overall, the humor enhances the game's rich content and engaging mechanics.

    • “Being a FTL fan myself, who explored it in various setups, got all achievements and killed that big fuggin battlecruiser in all possible and humorous ways, it was hard to pass on.”
    • “Serious and funny, but ultimately very traditional for sci-fi.”
    • “More appealing graphics, jobs, random encounters, planet mining, funny stories, random penalties (for example: for 3 turns your weapons do 30% less damage or for 7 turns your crewmembers do instant repairs), your ship is tilted, upgrade your weapons, upgrade your crew members, abilities/perks... this game has so much content!”

70%Critics’ scoreBased on 1 critic reviews

Buy Space Rogue

23h Median play time
29h Average play time
15-55h Spent by most gamers
*Based on 10 analyzed playthroughs

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