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Battlevoid: Harbinger

Battlevoid: Harbinger Game Cover
90%Game Brain Score
story, gameplay
grinding, stability
90% User Score Based on 2,011 reviews

Platforms

LinuxPCTabletAndroidMac OSPhoneiPadSteam DeckMobile PlatformiPhoneWindows
Battlevoid: Harbinger Game Cover

About

Battlevoid: Harbinger is a single player open world real-time strategy game with a science fiction theme. It was developed by Bugbyte Ltd. and was released on February 24, 2016. It received very positive reviews from players.

Experience the intense atmosphere of adventuring deep into the space.

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90%
Audience ScoreBased on 2,011 reviews
story17 positive mentions
grinding23 negative mentions

  • Highly addictive and offers deep strategic gameplay with various ships, weapons, and upgrades.
  • No pay-to-win mechanics or ads; full game with lots of replay value and continuous developer support.
  • Smooth controls and polished graphics; suitable for mobile with challenging, tactical space combat.
  • Progression is slow and grind-heavy, requiring many repeated playthroughs to unlock ships and upgrades.
  • Limited fleet size restricts tactical options and can lead to overwhelming enemy encounters.
  • Lack of save/load points causes player frustration due to loss of progress upon defeat.
  • story
    115 mentions Positive Neutral Negative

    The story in the game is generally considered thin, minimal, or almost non-existent, with most missions being formulaic and repetitive. While some players appreciate the straightforward, focused gameplay, many express a desire for a deeper, more intricate storyline, additional missions, and varied quest types to enhance engagement and replayability. Overall, the narrative serves more as a backdrop, with the core appeal centered on the combat and gameplay rather than story depth.

    • “I've been wanting this game for some time now. I finally decided to grab it and I'm glad I did: great graphics, fun storyline, and fun replayability.”
    • “This game is amazing. It looks like it got inspired by Star Wars Empire at War. The art is good and it's so good that some of the art is scary. There are 4 stories and they are all good, and that's why I gave it 5 stars.”
    • “Good story, though slightly lacking depth.”
    • “Not much for a story, quickly gets boring as it is so repetitive.”
    • “Story: barely existent.”
    • “The story section is just starting out but the potential is huge.”
  • gameplay
    94 mentions Positive Neutral Negative

    The gameplay is widely praised for its solid mechanics, engaging space battles, and addictive, smooth controls, often compared favorably to FTL and other rogue-like games. While many appreciate its tactical depth, variety of ships and weapons, and lack of intrusive microtransactions, some highlight slow progression, repetitive elements, and a steep learning curve due to limited tutorials and unclear mechanics. Overall, it offers enjoyable and challenging gameplay, though some desire deeper complexity and faster pacing.

    • “The gameplay is incredibly well done by mobile gaming standards.”
    • “Great gameplay, spectacular space battles, control over your ships and an awesome array of weapons and ships.”
    • “Addictive, fun, great mechanics, my favourite mobile game at the moment.”
    • “Experience gain is agonizingly slow, and being forced to die to accrue/tally said experience for ship unlocking is an extremely counterintuitive, tedious, un-fun and poorly designed game mechanic.”
    • “Edit: since I backed this game it hasn't changed a tiny bit, rockets still ruining the game, gameplay is still 'jump into sector, afk, if succeed-> jump to another, if not -> run away, repair, repeat', you could copy FTL - make ship completely unmovable, game won't change a tiny bit anyway...game still has no features of original BattleStation.”
    • “Gameplay is very slow and repetitive.”
  • replayability
    64 mentions Positive Neutral Negative

    The game generally offers high replayability, praised for its randomized elements, variety of ships, and roguelike mechanics that keep players engaged for many hours. However, some users note that the replay value diminishes after unlocking all content or due to grind-heavy progression. Overall, it's highly recommended for fans of roguelike space adventures seeking deep, customizable, and enduring gameplay.

    • “If you're a fan of rogue-like space adventures, crisp 2D art and endless replayability, this is the game for you.”
    • “Good game, worth the price, I've played it on and off for a few years now, I've unlocked all the secret ships and am able to pretty much continue indefinitely on endless hard mode, but the grind to get there, and the combinations of ships & challenges you can put on yourself does increase its replayability, would definitely recommend!”
    • “There are a lot of random elements and tons of replay value. I personally have played it many, many hours and it's still my go-to game.”
    • “The rogue-like concept gives it replayability; however, it's very limited due to the small number of things you can do.”
    • “Lacks replayability.”
    • “Zero variety, zero replayability.”
  • graphics
    55 mentions Positive Neutral Negative

    The graphics are generally praised for their pleasing, smooth, and stylistic 2D visuals that fit the tactical, space-themed gameplay well, though some note they feel basic or dated and could benefit from updates or improved 3D elements. A few mention issues with screen stretching on newer devices and occasional cheesiness, but overall the art style and animations are seen as a strong point enhancing replayability and immersion.

    • “Love the graphics, would like to see more RPG aspects in the future.”
    • “A very cool game worth buying and very fun, with amazing graphics for a mobile game that takes very little space.”
    • “The graphics are really smooth and appealing, it's everything I want in a micromanaging fleet game.”
    • “A problem with newer devices is that 21:9 form factors (or other longer aspect ratios) stretch the screen out, making for an unaesthetic 'flattened' looking game.”
    • “The game is starting to show its age graphically and needs a graphics update to future-proof this masterpiece.”
    • “Graphics: like an old flash game.”
  • monetization
    41 mentions Positive Neutral Negative

    The game's monetization is widely praised for its complete absence of ads, microtransactions, and pay-to-win mechanics, offering a pure, upfront purchase experience. Players appreciate the fair approach, with no pressure for in-app purchases, making it a refreshing alternative in the mobile gaming market.

    • “There's no predatory monetization that is very common in other mobile games, so that's a plus.”
    • “No ads or pay to win/play nonsense, just a good old fashioned time passer!”
    • “The absence of in-app purchases coupled with the great gameplay makes it one of my favorites. This game is truly what other strategy-based games should aspire to become.”
    • “Please in-game purchases to get more content, also all ships move at the same speed!”
    • “Notifications shouldn't be used for advertising.”
    • “The perma death adds some pressure and tension but it can be very frustrating when your faster than light drive gets jammed and you get ambushed and there is nowhere to go.”
  • grinding
    23 mentions Positive Neutral Negative

    Grinding in the game is widely regarded as excessive and tedious, with slow experience gain and lengthy progression making unlocking new ships and upgrades a frustrating, time-consuming process. While some improvements have been made, the grind-heavy mechanics detract significantly from enjoyment and replayability.

    • “Experience gain is agonizingly slow, and being forced to die to accrue/tally said experience for ship unlocking is an extremely counterintuitive, tedious, un-fun and poorly designed game mechanic.”
    • “Leveling is tedious and you're locked to playing one type of ship for hours to unlock new ships.”
    • “Surely there is an easier way to unlock the higher tiered ships rather than grinding for weeks.”
  • stability
    22 mentions Positive Neutral Negative

    The game shows mixed stability, with many users reporting frequent freezes, glitches, and occasional UI bugs that disrupt gameplay, especially during battles or with many on-screen elements. However, some players experience smooth, bug-free performance without crashes, particularly on certain devices like the Note 4 or S5. Overall, while enjoyable, the game needs improvements to address persistent stability issues.

    • “Bug free.”
    • “It's fun, not buggy, not laggy, has a lot to explore, and doesn't ask me to buy 'harbingercoins' or any other such nonsense.”
    • “Game runs great on my Note 4.”
    • “Buggy UI leaves artifacts of old menus and selection prompts, making the game unplayable.”
    • “Every 15-20 minutes the game just freezes and has to be restarted.”
    • “The game frequently freezes during battles, often requiring a restart.”
  • music
    16 mentions Positive Neutral Negative

    The game's music is generally praised for its peaceful and fitting soundtrack, but many users find it repetitive and wish for more dynamic, action-oriented battle music. Suggestions include adding independent volume controls, more varied and epic tracks, and better differentiation between combat and non-combat music to enhance the overall experience.

    • “Solid graphics, solid soundtrack, solid gameplay!”
    • “A great game, love the soundtrack.”
    • “Great UI, music/sound effects, and graphics.”
    • “Could do with better music.”
    • “What it needs: battle music (same theme plays throughout the game, it's more like save point music).”
    • “Awesome sound effects, music can be a bit repetitive, usually turn it off just to hear sound effects.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is often derived from its unpredictable, luck-based gameplay that can lead to amusingly unlucky situations. Additionally, players appreciate the irony of a small development team creating a quality game that larger studios often fail to achieve.

  • emotional
    1 mentions Positive Neutral Negative

    Users find the emotional experience hindered by frustrating game elements like storms and area hazards, which are described as unnecessarily disruptive and detrimental to enjoyment.

  • optimization
    1 mentions Positive Neutral Negative

    The game shows poor optimization on certain devices, such as the Pixel 4a 5G with Android 11, where the display is improperly scaled, resulting in cut-off content and black bars on the screen.

    • “Playing on a Pixel 4a 5G with Android 11, the game isn't optimized for this device as the game cuts off on the left side of the screen and leaves a black bar in its place.”
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4h Median play time
3h Average play time
2-4h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Battlevoid: Harbinger is a open world real-time strategy game with science fiction theme.

Battlevoid: Harbinger is available on PC, Mac OS, Phone, iPad and others.

On average players spend around 3 hours playing Battlevoid: Harbinger.

Battlevoid: Harbinger was released on February 24, 2016.

Battlevoid: Harbinger was developed by Bugbyte Ltd..

Battlevoid: Harbinger has received very positive reviews from players. Most players liked Battlevoid: Harbinger for its story but disliked it for its grinding.

Battlevoid: Harbinger is a single player game.

Similar games include Shortest Trip to Earth, Dungeon of the Endless, Trigon: Space Story, FTL: Faster Than Light, Star Valor and others.