Shoot Trip Die
- May 5, 2022
- Levi Ramirez
"Shoot Trip Die" is a fast-paced, action-packed game that challenges players to navigate through various levels while shooting enemies and avoiding obstacles. With its simple controls and retro-style graphics, it's easy to pick up and play, but difficult to master. The game features procedurally generated levels, ensuring a unique experience every time.
Reviews
- The game features a fantastic soundtrack that many players have praised as 'bangin' and enjoyable.
- It offers a fun and quirky roguelike experience that is easy to pick up and play, making it accessible for casual gamers.
- The art style and unique items add a charming Newgrounds vibe, appealing to fans of retro and indie games.
- The game suffers from a lack of content and variety, with many players feeling that it is too simplistic and not worth the price.
- The gameplay can feel unfair and heavily reliant on RNG, leading to frustrating experiences, especially in later levels.
- Movement mechanics are clunky, and the limitation of shooting only left and right can lead to unavoidable damage and tedious gameplay.
- music26 mentions
- 46 % positive mentions
- 42 % neutral mentions
- 12 % negative mentions
The music in the game has received high praise, with many users describing it as "bangin" and highlighting standout tracks like the main theme and the halfway point theme. While some reviews mention that the soundtrack is "okay" or "serviceable," the overall consensus is that the music significantly enhances the gameplay experience, contributing to its retro and arcade feel.
“10/10 music, retrojection is peak video games.”
“The music's great, purple himbius main theme and the halfway point theme (as I like to call it) are my favorite songs from the game.”
“Pretty dang good little roguelike with a strong arcade feel, music is freakin bangin.”
“The soundtrack is okay.”
“The music?”
“You see, the whole game is created from someone who is a bit known on Newgrounds with a team of about 35+ people behind it - at least it was counted up on the Newgrounds page – 1 was the creator, 4 people musicians and the rest were listed as additional art contributors.”
- gameplay10 mentions
- 20 % positive mentions
- 50 % neutral mentions
- 30 % negative mentions
The gameplay is characterized by simple, arcade-style mechanics that some players find limiting, as it often relies on luck with item drops, similar to games like "Isaac." While there is decent replayability, the gameplay loop can feel restrictive and frustrating at times. Overall, it offers a mix of accessibility and limitations that may not appeal to everyone.
“Decent replayability and gameplay loop.”
“The gameplay is engaging and offers a good balance of challenge and fun.”
“Ironically, despite the GameFAQs page stating that the game is 'like Isaac, but not entirely,' it still has the same frustrating gameplay mechanic of just getting lucky with your items.”
“It's not as hard as in the game Tutankham, where you basically had to sit in corners and wait until you could actually move and shoot your enemies, but you will quickly notice that this kind of gameplay choice feels more like a limitation and gets in the way.”
“Very simple, arcade-styled gameplay.”
- humor6 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is characterized by a mix of Newgrounds charm and edgy themes, including drug and sex jokes, which some players find amusing initially but ultimately tiresome. While Chester is noted as a standout comedic element, the overall humor may only appeal for a short playtime, making it more suitable for a brief, discounted experience rather than a full investment.
“Chester is funny.”
“I really like the Newgrounds charm, but the 'drugs/sex funny' stuff starts trying my patience after a while.”
“Probably a good buy to play for 30 minutes when it's on sale for a dollar or two, but the same could be said about the game's demo which I ended up playing more than the final game, funny enough.”
- graphics6 mentions
- 67 % positive mentions
- 33 % neutral mentions
- 0 % negative mentions
The game's graphics are praised for their cool, trippy pixel art aesthetic, which contributes to a visually stunning experience. Reviewers highlight the smooth movement, impressive artwork, and well-designed cutscenes, making it a standout in terms of visual presentation.
“This game is a masterpiece from the artwork to the cutscenes. The movement is smooth, the power-ups are great for certain loadouts, and the bosses are really well done and thought out. I would recommend it.”
“Cool trippy pixel art aesthetic.”
“The visuals are stunning and immersive.”
- grinding4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding experience in the game to be uneven, with the first two worlds being overly easy and repetitive, leading to tedium. However, the difficulty spikes significantly from world three onwards, which can restrict gameplay styles and contribute to a sense of frustration.
“The first two (out of four) worlds are extremely easy, and once you have gone through them a couple of times, they become very tedious to get through. Then, suddenly starting from world three onwards, the game's difficulty ramps up to a ridiculous degree.”
“This already limits the style of how you engage your enemies and can feel somewhat tedious at times.”
- atmosphere2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game's atmosphere is described as fun and quirky, with a slightly creepy undertone, reminiscent of "The Binding of Isaac." Despite its brevity, the engaging environment enhances the overall gameplay experience.
“Fun and quirky roguelike that can best be described as a Binding of Isaac-like: four levels with around ten floors and a boss each, a final boss on top of that, 20-something items with various effects on stats such as damage, speed, rate of fire, and health... it's very short but plays well and has a fun if slightly creepy atmosphere.”
- replayability2 mentions
- 100 % positive mentions
- -100 % neutral mentions
- 100 % negative mentions
The game offers decent replayability, supported by an engaging gameplay loop that encourages players to return for more.
“The game offers decent replayability and a compelling gameplay loop.”
“With its decent replayability and engaging gameplay loop, I find myself coming back for more.”
“Decent replayability and gameplay loop.”
“Decent replayability and gameplay loop.”