Killing Room Game Cover
Killing Room is a flawed first person roguelike with a lot of heart. It's not for everyone, but fans of procedural generation or general cheesy nonsense can do a lot worse than tuning in to this deadly reality show.
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"Killing Room" is a first-person shooter game where players must survive waves of enemies in a mysterious complex. With a variety of weapons and enemy types, each playthrough is unpredictable and challenging. The game also features a unique "Judgment System" that adjusts the difficulty based on player performance.

  • PC
  • Windows

Reviews

55%
Audience ScoreBased on 588 reviews
gameplay31 positive mentions
stability27 negative mentions
  • Fun game with lots of Easter eggs and humor.
  • Challenging gameplay that keeps players engaged.
  • Unique concept of audience interaction through Twitch integration.
  • Many bugs and technical issues, including lag and crashes.
  • Repetitive enemies and items, leading to a lack of variety.
  • Difficulty spikes can feel unfair, especially with certain negative items.
  • gameplay101 mentions

    The gameplay of the game is a mixed bag, with some players appreciating its fast-paced, roguelite elements and unique mechanics, while others criticize its clunky controls, unbalanced difficulty, and numerous bugs that detract from the experience. Many reviews highlight the steep learning curve and the need for players to adapt to the game's mechanics, which can be both rewarding and frustrating. Overall, while the game shows potential with its interesting ideas and humor, it suffers from execution issues that hinder its enjoyment.

    • “Gameplay design is balanced, providing a lot of unique replayability but by its nature creating a steep learning curve in terms of difficulty.”
    • “This combination of features allows players to shape their character to take advantage of the gameplay mechanics that suit their natural playstyles.”
    • “With a recent update, it feels the devs addressed quite a few of the larger gameplay issues and bugs, enough that the game is far more enjoyable, feels fairer in its dealings with the player, and ammo consumption is, whilst still used sparingly, not as hard as it was in the past.”
    • “This game is just full of so many bugs that ruin the gameplay, things like getting stuck on a chair, stuck in menus, spike collision is horrible; you won't even touch it but still take damage, the explosion radius is insane, killing me from across the map, game crashes a lot after killing a boss and sometimes even when I press play, I have to keep pressing it and hope it works every time I want to play.”
    • “Poorly executed mechanics make the game feel unfinished.”
    • “The gameplay is empty and all the pickups do is give you boring single-digit stat increases.”
  • graphics49 mentions

    The graphics of the game receive mixed reviews, with some players praising the high-quality visuals and unique art style, while others criticize them for being glitchy, poorly executed, or reminiscent of generic indie titles. Many users note that the graphics can lag significantly on lower-end machines, detracting from the overall experience. Overall, while some find the graphics satisfactory and fitting for the game's style, others feel they need significant improvement and polish.

    • “This game is amazing, I wish there was a sequel to it that had even more amazing gameplay and graphics to match.”
    • “Awesome graphics, gameplay, and environment.”
    • “Graphics are cool, RPG system too, but hitbox, reload, animations (all animations) and items are glitched; maybe a future update can be cool to fix some bad things.”
    • “It's a cool idea but poorly executed. The graphics were high quality but messy and looked like a generic Unreal Engine game that struggles to find an identity except for the icon.”
    • “The graphics glitch like mad and you get this weird effect like you're playing at 15 frames per second.”
    • “I cannot say this is a game that I would recommend currently given that the deeper I went into the levels, the more my frames would drop, to the point where it would be unplayable, and it isn't due to any fault on my end. Every graphics setting in the game, no matter how low, will change this.”
  • humor36 mentions

    The humor in the game is widely praised for its quirky, dark, and absurd elements, with players enjoying the comedic item descriptions, bizarre enemy designs, and the overall game show theme that leads to hilarious situations. Many reviewers highlight the game's ability to blend challenging gameplay with a light-hearted, yet twisted sense of humor, making it both entertaining and memorable. While some found the humor to be crude or hit-or-miss, the general consensus is that it adds a unique personality to the game, appealing especially to fans of dark comedy and roguelike mechanics.

    • “There's also lots of funny item descriptions, and even a couple that do absolutely nothing but are just thrown in because why the hell not?”
    • “The game's got a sense of humor, with twisted and strange looking enemies and their wacky animations, and finding weapons like a flyswatter, yes, a fricking flyswatter, to kill all the enemies in each room.”
    • “The game is quite comical and kept me laughing through most of my playtime.”
    • “The humor feels forced and often falls flat, making it hard to enjoy.”
    • “I expected more clever jokes, but most of the humor is just juvenile.”
    • “The attempts at humor are so over-the-top that they become cringeworthy.”
  • stability27 mentions

    The game's stability is widely criticized, with numerous users reporting frequent bugs, glitches, and unresponsive features that detract from the overall experience. While some players have not encountered severe issues like crashes, many highlight problems such as soft-locks, AI inconsistencies, and visual bugs that persistently disrupt gameplay. Overall, the game is seen as unpolished and in need of significant improvements to its stability.

    • “Once again, I love the game, but I cannot recommend it to players nowadays due to it being very buggy and some features no longer working as advertised.”
    • “This game has potential, but it's ruined by being buggy as hell.”
    • “This game is too buggy and unpolished.”
  • optimization24 mentions

    The game's optimization has received largely negative feedback, with many players experiencing significant frame drops and performance issues, particularly in later levels. While some users report stable performance, the overall consensus indicates that the game is poorly optimized, leading to frustration and unplayability for others. Despite the developers releasing patches, many players still encounter persistent optimization problems that detract from the gaming experience.

    • “The game seems very well balanced where it is at and the performance issues I was having disappeared.”
    • “Performance/optimization - 10/10 (I see that some people had problems with this, I run a solid 61fps constantly with an A10 5800K CPU and a GTX 770).”
    • “There are some performance optimization issues at the moment, but the dev is releasing patches really regularly, at least for the moment.”
    • “I think it may just be poorly optimized.”
    • “Also, further along you get in the game, the game starts frame dropping a lot; it's like the further you get, the less optimized the game is.”
    • “But here is when it became unplayable: the tutorial was going smoothly performance-wise, then I hopped into a game, and I was getting 15 fps, which was kinda surprising considering it went well in the tutorial (I have a 980ti and an i7 3rd gen). I tried to update my GPU drivers, did nothing, tried to reduce the quality of the game, changed the resolution, changed the quality, turned everything off, and still, I would get stuck at 15 fps. I even waited a couple of minutes to see if the game was just generating the floor or something, but it didn't, so I unfortunately had to refund this game.”
  • music23 mentions

    The music in the game has received largely positive feedback, with many praising its high-energy metal tracks that complement the gameplay, especially during boss battles. Reviewers noted the soundtrack's ability to set the mood effectively, with some calling it a standout feature, while others found it to be standard for the genre. Overall, the music enhances the gaming experience, although a few players expressed a desire for more customization options in the audio settings.

    • “Great metal music which works well with boss arena combat.”
    • “The soundtrack is really nice, and the difficulty is high, but not unbeatable.”
    • “The look of the enemies and levels is nice and the soundtrack has an awesome rocking feel to it as well.”
    • “- the music is pretty standard when it comes to metal music, but hey, guess that means I'm starting to run out of good things to say about it.”
    • “- music - or lack thereof.”
    • “No separate sliders for SFX and music in audio options.”
  • replayability21 mentions

    The game is generally praised for its high replayability, thanks to randomly generated levels, weapons, and items that keep the experience fresh and challenging. While many players enjoy the adrenaline rush and unique gameplay elements, some note that replay value diminishes after completing the game, particularly due to a limited variety of items and repetitive early levels. Overall, it is considered a solid choice for those seeking a challenging and engaging experience, especially in the rogue-like genre.

    • “Very replayable with randomly generated levels, weapons, and items.”
    • “I give this game a 9/10: it is extremely cheap, extremely fun, and has tons of replayability; also, I haven't had a game that has tested my skill so much at the pace it did in a long time.”
    • “Has the replayability you would expect of a roguelike, procedurally generated game.”
    • “Replay value is bare minimum, but it does have some.”
    • “No replayability after final boss; you'll replay the first 4-5 levels so much you'll not even care to see them again anyway.”
    • “The items, although creative, seem to be in a small loot pool, and it would be comforting to see 2-3 times the amount of items in the game since it is meant for replayability.”
  • story8 mentions

    The game's story has been criticized for being lackluster and unengaging, with some players finding it almost nonexistent and merely serving as a backdrop for gameplay. Despite its relatively short length of over 7 hours, the narrative fails to captivate, leading to a perception of it being boring and poorly executed. Overall, the focus seems to be more on gameplay mechanics than on delivering a compelling story.

    • “Clocking in at just over 7 hours, this game has surpassed some of the newer titles that feature storylines lasting only 4-5 hours.”
    • “The story is engaging and keeps you invested throughout the gameplay, making every moment feel significant.”
    • “The narrative is well-crafted, with rich character development that adds depth to the overall experience.”
    • “I have no problem if a game is hard, but when a game is unnecessarily unfair to the player, it's another story.”
    • “Shitty frames, boring monsters, the story is lame.”
    • “Almost no story; blow stuff and enemies up and maybe get hooked, but good localization.”
  • grinding3 mentions

    Players appreciate that the game minimizes grinding, allowing for enjoyable gameplay focused on exploration and boss fights rather than tedious item collection. However, some find that branching off to collect items can feel time-consuming and unfulfilling, detracting from the overall experience.

    • “Now it's not a super difficult task, but it makes every room take even longer to complete. Considering the fact that you have to branch off the main rooms just to get a single item that barely makes a difference, it is very tedious and not rewarding for having to take even more time.”
    • “It's like Nuclear Throne in that respect - the fun isn't derived through long slogs of gameplay and grinding.”
  • monetization2 mentions

    The monetization strategy of the game has been criticized as a cash grab, with users noting a lack of ongoing support from the development team. Additionally, there are concerns about the prominence of ads, particularly for players who prefer a seamless experience in gameplay.

    • “The dev team rushed this out for a cash grab and it has received almost no support since.”
    • “I never used ads, even as a primarily FPS player; make sure it is not too important for the game.”
  • atmosphere2 mentions

    The atmosphere of the game is praised for its appealing design and sense of humor, contributing to an engaging experience. Additionally, the bosses are noted for their strong atmospheric presence, although they may present a challenging difficulty for newcomers.

    • “The atmosphere, design, and overall sense of humor are quite nice.”
    • “The bosses have an excellent atmosphere to them; if anything, they are too hard when you first start off.”
  • character development1 mentions

    Reviewers appreciate the character design for its unique and imaginative qualities, highlighting it as both "crazy" and "cool," which contributes to a memorable character development experience.

    • “The character design is downright crazy but cool.”
    • “The depth of character development really makes you feel connected to the story.”
    • “I love how each character evolves throughout the game, making every decision feel impactful.”
  • emotional1 mentions

    Users found the emotional aspect of the game to be negatively impacted by laggy and uncomfortable animations, which detracted from their overall experience.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

2hMedian play time
2hAverage play time
2-2hSpent by most gamers
*Based on 4 analyzed playthroughs

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