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Killing Room

The Killing Room is an unforgiving place – for positive and negative reasons. Its satirical, reality-TV edge and creatively-designed brutes make for a uniquely fun dungeon-crawl, while the ever-looming threat of permadeath ensures (what might’ve otherwise been largely repetitive) stages never truly lose their pulse. A scant ammo supply and recurrent technical slowdowns can too often culminate in frustratingly frequent deaths, but hey, at least there’s an audience somewhere tuning in to enjoy my pain. Let’s just hope Netflix doesn’t get any ideas.
Killing Room Game Cover
55%Game Brain Score
gameplay, graphics
stability, optimization
65% User Score Based on 698 reviews
Critic Score 7%Based on 1 reviews

Platforms

PCWindows
Killing Room Game Cover

About

Killing Room is a single player role playing shooter game with a horror theme. It was developed by Alda Games and was released on October 20, 2016. It received negative reviews from critics and mostly positive reviews from players.

"Killing Room" is a first-person shooter game where players must survive waves of enemies in a mysterious complex. With a variety of weapons and enemy types, each playthrough is unpredictable and challenging. The game also features a unique "Judgment System" that adjusts the difficulty based on player performance.

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65%
Audience ScoreBased on 698 reviews
gameplay39 positive mentions
stability31 negative mentions

  • Unique concept combining FPS and roguelike elements, providing a fresh gameplay experience.
  • Humorous and quirky design with a variety of items and enemies that keep the game interesting.
  • Engaging audience interaction feature that allows viewers to influence gameplay, enhancing the streaming experience.
  • Frequent bugs and performance issues, including frame drops and getting stuck in the environment.
  • Repetitive enemy designs and lack of variety in gameplay can lead to a dull experience over time.
  • Unbalanced difficulty, with some items and mechanics feeling unfair or punishing, making progress frustrating.
  • gameplay
    117 mentions Positive Neutral Negative

    The gameplay of the game is a mixed bag, with some players appreciating its unique mechanics and fast-paced action, while others criticize its clunky controls, unbalanced difficulty, and frustrating design choices. Many reviews highlight the potential for fun and replayability, but also point out significant issues such as bugs, lack of variety, and simplistic gunplay that detracts from the overall experience. Overall, while the game has interesting ideas and moments of enjoyment, it suffers from execution problems that hinder its full potential.

    • “Gameplay design is balanced, providing a lot of unique replayability but by its nature creating a steep learning curve in terms of difficulty.”
    • “The gameplay is smooth and the graphics are outstanding for its price!”
    • “With a recent update, it feels the devs addressed quite a few of the larger gameplay issues and bugs, enough that the game is far more enjoyable, feels fairer in its dealings with the player, and ammo consumption is, whilst still used sparingly, not as hard as it was in the past.”
    • “The gameplay is clunky and rough around the edges, but I can see the potential of a sequel if they fix the mechanics and expand upon what they have already made.”
    • “This game is just full of so many bugs that ruin the gameplay, things like getting stuck on a chair, stuck in menus, spike collision is horrible, and the explosion radius is insane, killing me from across the map.”
    • “The actual core of the gameplay is decent, dodging enemies and there are some cool ideas, but in a shooter, gunplay is key, and the gunplay feels awful.”
  • graphics
    58 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with some players praising the art style and overall quality, while others criticize performance issues such as low frame rates and glitches, especially on lower-end systems. Many appreciate the unique design elements and humor, but note that the visuals can feel generic or poorly executed at times. Overall, while the graphics are considered satisfactory by some, they are hindered by technical problems that affect gameplay experience.

    • “The graphic design is lovely too.”
    • “Awesome graphics, gameplay, and environment.”
    • “Graphics are cool, RPG system too, but hitbox, reload, animations (all animations) and items are glitched, maybe a future update can be cool to fix some bad things.”
    • “I am running this game on the lowest possible graphics and the FPS will not go above 30.”
    • “The more rooms I open, the lower the FPS goes until it is totally unplayable, and the graphics settings have no effect.”
    • “The graphics glitch like mad and you get this weird effect like you're playing at 15 frames per second.”
  • humor
    41 mentions Positive Neutral Negative

    The humor in the game is widely praised for its quirky, dark, and absurd elements, with players enjoying the comedic item descriptions, bizarre enemy designs, and the overall game show theme that leads to hilarious situations. Many reviews highlight the game's ability to blend action with humor, making it a fun experience, especially when played with friends or viewers. While some found the humor to be hit-or-miss, the general consensus is that it adds a unique personality to the game, making it an entertaining choice for fans of dark comedy and roguelike gameplay.

    • “I like the game show theatrics quite a bit, as if it was an homage to The Running Man, and the humor peppered in as well.”
    • “There's also lots of funny item descriptions, and even a couple that do absolutely nothing but are just thrown in because why the hell not?”
    • “The game's got a sense of humor, with twisted and strange looking enemies and their wacky animations, and finding weapons like a flyswatter, yes, a fricking flyswatter, to kill all the enemies in each room.”
    • “The humor feels forced and often falls flat, making it hard to enjoy the game.”
    • “I expected more clever jokes, but most of the humor is just juvenile and predictable.”
    • “While there are a few funny moments, they are overshadowed by the overall lack of wit in the writing.”
  • stability
    31 mentions Positive Neutral Negative

    The game's stability has been widely criticized, with players reporting frequent bugs, glitches, and soft locks that hinder gameplay. Issues such as slow loading times, unresponsive features, and AI problems contribute to a frustrating experience, leading many to recommend against playing until these issues are addressed. While some players have not encountered severe problems, the overall consensus highlights significant stability concerns that detract from the game's potential.

    • “I got stuck in the room because the game thinks that I didn’t kill someone... and before that, I skipped the 6th floor simply by falling into the texture of the elevator and ending up on 7 without 2 pistols... and now I’m stuck in the penultimate room 8 floors... please do something about this buggy crap.”
    • “Once again, I love the game, but I cannot recommend it to players nowadays due to it being very buggy and some features no longer working as advertised.”
    • “This game has potential, but it's ruined by being buggy as hell.”
  • optimization
    29 mentions Positive Neutral Negative

    The game's optimization has been widely criticized, with many players reporting severe frame drops, overheating issues, and overall poor performance, particularly in later stages. While some users experienced stable performance, the majority found it unplayable due to significant lag and slow loading times, leading to frustration and refunds. Despite the game's intriguing concept, its technical shortcomings overshadow the experience, with calls for better optimization and regular patches from developers.

    • “There are some performance optimization issues at the moment, but the dev is releasing patches really regularly, at least for the moment.”
    • “Performance/optimization - 10/10 (I see that some people had problems with this, I run a solid 61fps constantly with an A10 5800K CPU and a GTX 770).”
    • “Game runs very well, no issues with optimization.”
    • “Extremely unoptimized, makes your video card overheat for no reason.”
    • “I was quite enamored with the basic concept but ultimately the game is a poorly-optimized mess.”
    • “But here is when it became unplayable, the tutorial was going smoothly performance-wise, then I hopped into a game, and I was getting 15 fps, which was kinda surprising considering it went well in the tutorial.”
  • music
    26 mentions Positive Neutral Negative

    The music in the game receives a mixed reception, with many praising the soundtrack for its quality and ability to enhance gameplay, particularly during boss battles. While some users highlight the standout tracks and overall mood-setting capabilities, others find the music to be standard or lacking in variety. Overall, the soundtrack is generally well-regarded, with some users expressing a desire for it to be more accessible on streaming platforms.

    • “Amazing graphics, amazing gameplay, amazing music.”
    • “Great metal music which works well with boss arena combat.”
    • “The soundtrack is really nice, and the difficulty is high, but not unbeatable.”
    • “And the music sucks.”
    • “- the music is pretty standard when it comes to metal music, but hey, guess that means I'm starting to run out of good things to say about it.”
    • “No separate sliders for SFX and music in audio options.”
  • replayability
    22 mentions Positive Neutral Negative

    Overall, the game's replayability is generally well-received, with many players appreciating the randomly generated levels, weapons, and items that enhance the experience. However, some reviewers note that the game can become repetitive over time, particularly after completing the main content, leading to mixed opinions on its long-term replay value. While it offers a solid challenge and fun gameplay, the variety of items and enemy configurations could be expanded to further boost replayability.

    • “Very replayable with randomly generated levels, weapons, and items.”
    • “I give this game a 9/10: it is extremely cheap, extremely fun, and has tons of replayability; also haven't had a game that has tested my skill so much at the pace it did in a long time.”
    • “Has the replayability you would expect of a roguelike, procedurally generated game.”
    • “Game needs an update, but personally I find it rather replayable (although I appear to be in the minority in that).”
    • “Replay value is bare minimum, but it does have some.”
    • “No replayability after final boss; you'll replay the first 4-5 levels so much you'll not even care to see them again anyway.”
  • story
    14 mentions Positive Neutral Negative

    The game's story is minimal and primarily serves as a backdrop for its roguelite FPS mechanics, revolving around different characters competing in an arena while maintaining audience approval. While some players appreciate the absurdity and humor in the narrative, others find it lacking depth and engagement, comparing it unfavorably to more story-driven titles. Overall, the focus is more on gameplay than on a compelling storyline.

    • “The whole idea seemed cool, and the backstory was nice.”
    • “Clocking in at just over 7 hours, this game has beat some of the newer games that have come out with storylines that are only 4-5 hours long.”
    • “Every flubbed line, every hammy performance, every ridiculous plot twist—I live for that absurdity.”
    • “Roguelite FPS mixed with arena game show storyline... well, not much of a storyline. Each run, you're a different character that must maintain good audience approval.”
    • “Shitty frames, boring monsters, the story is lame.”
    • “Almost no story; blow stuff and enemies up and maybe get hooked.”
  • atmosphere
    6 mentions Positive Neutral Negative

    The game's atmosphere is generally praised for its good graphics and design, contributing to an engaging experience, particularly in the first-person shooter genre. However, some players feel that the humor and easter eggs do not fully compensate for a lack of narrative cohesion, and there are concerns about gameplay accessibility, especially with challenging bosses.

    • “The atmosphere, design, and overall sense of humor are quite nice.”
    • “Good, atmospheric first-person shooter.”
    • “The bosses have an excellent atmosphere to them.”
    • “It tries to be humorous and seems to have easter eggs, but I'm not sure that compensates for having some sort of narrative or even a cohesive atmosphere and setting.”
  • character development
    3 mentions Positive Neutral Negative

    Reviewers highlight that the character design is both unique and impressive, showcasing a blend of creativity and style that enhances the overall gaming experience.

    • “The character design is downright crazy but cool.”
    • “The depth of character development really makes you feel connected to the story.”
    • “Each character evolves in a way that feels natural and engaging.”
  • grinding
    3 mentions Positive Neutral Negative

    Players appreciate that the game minimizes grinding, allowing for enjoyable gameplay focused on exploration and boss fights. However, some find the need to explore additional rooms for minor rewards tedious and time-consuming, detracting from the overall experience. Overall, while the game avoids excessive grinding, it can still feel drawn out at times.

    • “Now it's not a super difficult task, but it makes every room take even longer to complete. Considering the fact that you have to branch off the main rooms just to get a single item which barely makes a difference, it is very tedious and not rewarding for having to take even more time.”
    • “It's like Nuclear Throne in that respect - the fun isn't derived through long slogs of gameplay and grinding.”
  • monetization
    2 mentions Positive Neutral Negative

    The monetization strategy has been criticized as a cash grab, with users feeling that the game was rushed and lacks ongoing support. Additionally, there are concerns about the prominence of ads, particularly for players who prefer a seamless experience in gameplay.

    • “The dev team rushed this out for a cash grab and it has received almost no support since.”
    • “I never used ads, even as a primarily FPS player; make sure they are not too important for the game.”
  • emotional
    1 mentions Positive Neutral Negative

    Users found the emotional aspect of the game to be negatively impacted by laggy and uncomfortable animations, which detracted from their overall experience.

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2h Median play time
2h Average play time
2-2h Spent by most gamers
*Based on 4 analyzed playthroughs
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Frequently Asked Questions

Killing Room is a role playing shooter game with horror theme.

Killing Room is available on PC and Windows.

On average players spend around 2 hours playing Killing Room.

Killing Room was released on October 20, 2016.

Killing Room was developed by Alda Games.

Killing Room has received negative reviews from players and negative reviews from critics. Most players liked this game for its gameplay but disliked it for its stability.

Killing Room is a single player game.

Similar games include Strafe, Immortal Redneck, Paranautical Activity: Deluxe Atonement Edition, Caveblazers, Dungeon Souls and others.