- April 11, 2017
- Point Blank Games
Shock Tactics
Platforms
About
"Shock Tactics" is a turn-based strategy game where players lead a squad of mercenaries on a mission to retrieve a valuable artifact on a hostile alien planet. The game features tactical combat, resource management, and base-building elements, with procedurally generated levels that offer unique challenges in each playthrough. Players must balance strategic planning with quick decision-making in battle to survive and ultimately achieve their objectives.
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- The game features decent turn-based combat mechanics that can be enjoyable once players get accustomed to them.
- The atmosphere and graphics, while not AAA quality, are generally appreciated and contribute to the game's sci-fi theme.
- The exploration aspect and the ability to customize soldier armor colors and names add a layer of personalization and engagement.
- The game is plagued by numerous bugs, including soldiers becoming unselectable and disappearing equipment, which severely hampers the gameplay experience.
- Loading times are excessively long, often taking longer than the actual gameplay, which can be frustrating for players.
- The AI and combat mechanics are poorly balanced, leading to frustrating encounters where enemies have unfair advantages, making tactical gameplay feel less rewarding.
story
98 mentions Positive Neutral NegativeThe game's story revolves around a mercenary group navigating an alien world, with players earning resources and soldiers through various missions. However, many reviewers found the narrative to be lacking coherence and depth, often feeling repetitive and lacking purpose, as missions frequently boil down to defeating enemies for resources. Additionally, technical issues, such as crashes and bugs, detract from the overall experience, leaving players frustrated and disconnected from the story.
“Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
“The game is about a mercenary group attempting to carve out a small piece of an alien world; you earn credits, resources, and soldiers from missions to improve on your base, build weapons and armors, as well as train your soldiers.”
“Certain story missions take longer, which I think helps to emphasize their importance in the story.”
“The voice acting is pretty terrible (which makes me thankful that units don't have voices in combat), and so far the story is incomprehensible.”
“Lack of purpose; a lot of missions are just defeat these people and take their resources.”
“It's a 'deja vu' feeling, and I'm a fan of tactical and dungeon crawler, but this game I don't know; story mechanics, universe, interface all are average.”