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Xenonauts 2 is a strategy game where you command a global organization defending Earth from alien invasions. Manage resources, research technologies, and command troops in tactical battles. Experience improved graphics, new maps, and expanded gameplay mechanics over its predecessor. Confirmation code: 480XIWKW7H

Xenonauts 2 screenshot
Xenonauts 2 screenshot
Xenonauts 2 screenshot
Xenonauts 2 screenshot
Xenonauts 2 screenshot
Xenonauts 2 screenshot
Xenonauts 2 screenshot
Xenonauts 2 screenshot
Xenonauts 2 screenshot
Xenonauts 2 screenshot
Xenonauts 2 screenshot
+6

81%
Audience ScoreBased on 3,044 reviews
story134 positive mentions
stability48 negative mentions

  • Xenonauts 2 is a significant upgrade over the original, with improved graphics, gameplay mechanics, and a more engaging storyline.
  • The tactical combat is intense and rewarding, requiring careful planning and strategy, which keeps players engaged.
  • The developers are actively updating the game and listening to community feedback, showing a commitment to improving the overall experience.
  • The game is still in early access and lacks a complete campaign, with many features and content yet to be implemented.
  • There are significant balance issues, particularly with enemy accuracy and the effectiveness of player actions, leading to frustrating gameplay experiences.
  • The AI behavior can be inconsistent, with enemies sometimes acting illogically, and civilians often making poor decisions that detract from the overall immersion.
  • story
    1,058 mentions Positive Neutral Negative

    The story in "Xenonauts 2" has received mixed feedback, with some players appreciating its engaging narrative and variety of mission types, while others criticize it for being derivative of the XCOM franchise and lacking depth. Many reviews highlight the game's attempt to introduce new elements, such as the "cleaner" storyline and different mission objectives, but express disappointment over the unfinished state of the plot and the reliance on timed missions that can detract from the tactical experience. Overall, while the story shows promise and has moments of intrigue, it is seen as needing further development and polish to fully resonate with players.

    • “The storyline is perfect, and that enemy of the state feel while dealing with the cleaners is realistic and fits seamlessly into the game.”
    • “The attention to detail in world-building and storytelling adds a layer of depth to the overall gaming experience, immersing players in a captivating narrative as they strive to defend Earth from otherworldly adversaries.”
    • “I enjoyed the cleaners story arc, fleshing out the 'story' aspect of the game; the scripted missions helped to join together the story and the gameplay.”
    • “They really need to overhaul the story-driven campaign.”
    • “The story is a redux of the original, not a continuation which is a real shame.”
    • “The other, and perhaps ultimate thing for me is the story is predictable if you've played any of the x-series.”
  • gameplay
    548 mentions Positive Neutral Negative

    The gameplay of Xenonauts 2 has received mixed feedback, with many players appreciating its blend of classic XCOM mechanics and modern enhancements, while others criticize it for being too similar to its predecessor and lacking innovative features. The tactical combat is described as engaging yet punishing, with some mechanics feeling unbalanced or frustrating, particularly in terms of line of sight and cover. Overall, while the game shows promise with its strategic depth and quality of life improvements, it remains in early access and requires further refinement to fully realize its potential.

    • “The developers have crafted a captivating strategy experience that feels both fresh and deeply engaging, retaining the essence of classic tactical gameplay while adding impressive modern enhancements.”
    • “The tactical depth, the thoughtful tweaks, and the ever-evolving strategies required keep the gameplay engaging.”
    • “The gameplay is suitably punishing without feeling unfair, and each decision has weight.”
    • “Maybe with more work it'd be good, but as of this review I can't recommend it due to shallow gameplay, awful tactical engine, and irrationally difficult missions.”
    • “The mechanics are broken, which makes even the normal difficulty impossible.”
    • “The gameplay tweaks that have been added from the first iteration to here are not significant enough to justify purchasing Xenonauts 2 in its current state.”
  • graphics
    424 mentions Positive Neutral Negative

    The graphics in Xenonauts 2 represent a significant upgrade from its predecessor, featuring improved 3D visuals, detailed environments, and a more polished art style that enhances the overall gameplay experience. While some players appreciate the modernized aesthetics and quality of life improvements, others feel the graphics do not reach contemporary standards and maintain a somewhat cartoonish or retro feel. Overall, the visuals are generally well-received, though opinions vary on their impact compared to the original game's atmosphere and charm.

    • “Graphics in Xenonauts 2 are a huge step up from the original Xenonauts.”
    • “Visually, Xenonauts 2 impresses with its detailed environments, character designs, and alien creatures, all brought to life with modern graphical fidelity.”
    • “The game's art direction and visual effects contribute to a heightened sense of immersion, complementing the strategic gameplay with stunning aesthetics.”
    • “The game is raw, has many quality of life flaws and the graphics are, well, a bit outdated.”
    • “Except for better graphics, I do not recommend this game at all, at least not at this stage.”
    • “Released version looks nothing like that trailer, and appears to be a remastered but unfinished xenonauts 1, with a bit upgraded graphics and modernized UI, and offers no big differences whatsoever.”
  • music
    70 mentions Positive Neutral Negative

    The music in the game has received widespread acclaim for its ability to enhance the atmosphere, evoke nostalgia, and create a sense of dread, reminiscent of classic titles like the '90s XCOM games. Many reviewers praised the soundtrack as immersive and fitting, with some even nominating it for best soundtrack of the year, while others noted the need for more variety to avoid repetitive looping. Overall, the sound design and musical score significantly contribute to the game's tension and drama, making it a standout feature.

    • “The music makes the atmosphere, really bringing you back to the '90s XCOM games.”
    • “Furthermore, the game's sound design and musical score enhance the overall atmosphere, effectively capturing the tension and drama of intense combat encounters.”
    • “The music was fantastic, eleven tracks, 3 per day mission, 3 per night missions, 3 geoscapes, but it all tacked on and honed in on the starkness of the scenario; it was a horror game within a strategy game.”
    • “Managed 30 mins and realized that this was not fun at all... the game seems soulless, and where's the haunting music from the classic UFO? Worst of all, the controls... why do I need to use the keyboard to pan around? So clunky.”
    • “You focus a lot on the visuals and gameplay, but the old games that you are replicating were loved because of the atmosphere and sensation, the fear, the unknown, darkness, and music (or simple sound effects rather) not because of the amazing graphics or super-tight gameplay mechanics that you are putting right front and center.”
    • “All that's missing is the old X-COM music.”
  • atmosphere
    52 mentions Positive Neutral Negative

    The atmosphere in Xenonauts 2 is generally praised for its realism and effective sound design, which captures the tension and drama reminiscent of classic XCOM games. However, some players feel it lacks the depth and engrossing quality of the original, describing it as slightly more cartoonish and less immersive. Overall, while the game successfully evokes a sense of danger and mystery, there are mixed opinions on its ability to fully replicate the atmospheric intensity of its predecessors.

    • “The music makes the atmosphere, really bringing you back to the '90s XCOM games.”
    • “Furthermore, the game's sound design and musical score enhance the overall atmosphere, effectively capturing the tension and drama of intense combat encounters.”
    • “In short: the game is unforgiving, but mostly fair, grim, tactical, mostly realistic and has a wonderful atmosphere.”
    • “The strategic layer of the game and atmosphere feels somehow empty, unlike in Xenonauts 1 where the invasion was constantly ramping up and it felt as if humanity was under attack; the aliens are just kind of 'here' and doing 'something' in Xenonauts 2.”
    • “The atmosphere isn't engrossing.”
    • “I wish they had done something like XCOM: Terror from the Deep, which changed the whole atmosphere and introduced new monsters.”
  • stability
    50 mentions Positive Neutral Negative

    The game's stability has received mixed reviews, with many players reporting significant bugs, glitches, and performance issues, particularly in mission execution and movement mechanics. While some users noted no game-breaking bugs or crashes, the overall consensus is that the game is currently too buggy for a smooth experience, especially in its early access state. Players recommend waiting for major updates to address these stability concerns before diving in.

    • “Even though it's in early access, the game is already in a very solid state.”
    • “While it's not completely bug-free, the overall stability is impressive for an early access title.”
    • “Too buggy to play at the moment, I'd wait for a couple major updates.”
    • “Its a buggy, unbalanced mess that is totally not worth 40 bucks!”
    • “The game glitches out on missions whereby you are stuck on the map even after completing all objectives.”
  • optimization
    28 mentions Positive Neutral Negative

    The game's optimization has received mixed feedback, with some players noting significant improvements over its predecessor, particularly in performance and stability, while others report persistent issues such as long loading times and occasional stuttering. Although it is generally more stable than the original, especially on certain hardware, many users still experience performance hiccups, particularly on Linux, and acknowledge that the game is still in early access, which contributes to its optimization challenges. Overall, while the game shows promise and is better optimized than before, it still requires further refinement to enhance the overall experience.

    • “Plays much nicer on my hardware; I tended to hard-crash towards the late game in the original, but I've had almost no performance issues or bugs with the sequel.”
    • “I haven't encountered any bugs I've noticed, and the performance is pretty solid, minus some small stuttering when some objects come into vision (I haven't found a consistent pattern).”
    • “Currently, this is basically just an updated version of Xenonauts 1 with a stronger engine, 3D maps, and improved performance and quality of life enhancements, which means you still get more original content at a cheaper price than what came with the Kerbal Space Program 2 early access launch.”
    • “If you decide to get it right now, just be aware that currently the campaign is not finished and - as you can expect from a beta version - there are performance issues and bugs.”
    • “But I would be lying if I said it was all good; it lacks balancing and optimization (to be expected for an early access game) that detracts from the overall experience.”
    • “This is basically Xenonauts 1 with better graphics, but so badly optimized my computer almost caught fire during the play - and I played only for an hour.”
  • replayability
    20 mentions Positive Neutral Negative

    Xenonauts 2 is praised for its strong replayability, with players enjoying the variety of maps, enemies, and gameplay strategies, such as base layout optimization and casualty-free missions. While the game has evolved significantly during early access, enhancing its replay value, some players express a desire for procedural map generation to further enrich the experience. Overall, the game is seen as having great potential for replayability, reminiscent of the original X-COM series.

    • “What I love most about Xenonauts 2 is its replayability.”
    • “For those wondering about replayability, there is a lot of it here.”
    • “It's just fascinating to see things evolve organically and gives Xenonauts 2 almost endless replayability.”
    • “On the downside, I have not noticed any procedural map generation yet, and I would like to see that because it added a lot to the replayability and adventure of the original game.”
    • “Initially, Xenonauts II was just Xenonauts with bugs, a tendency to crash to desktop, and some painfully slow menus, but over the course of early access, it's been gradually picking up features and getting more playable.”
    • “Great foundation for a game that could be modified to have a ton of replayability.”
  • humor
    20 mentions Positive Neutral Negative

    The humor in the game is a mix of unintentional comedic moments, such as AI mishaps leading to friendly fire, and scripted interactions that often fall flat or rely on clichés. While some players find the absurdity of the AI's behavior and the dark humor of naming soldiers after loved ones amusing, others criticize the lack of clever writing and engaging dialogue. Overall, the humor is seen as hit-or-miss, with moments of genuine hilarity overshadowed by repetitive or uninspired quips.

    • “Turns out that more bullets outperform rockets as far as environmental destruction is concerned, please do not nerf this, it is hilarious.”
    • “Name your soldiers after your friends and loved ones to make their deaths that much more tragic/hilarious.”
    • “I built too many and they're giving me funny looks.”
  • grinding
    16 mentions Positive Neutral Negative

    Reviews indicate that while some tedious micromanagement has been improved with quality of life changes, the overall grinding experience remains frustrating. Players find the tech tree cumbersome, and combat often feels tedious due to mechanics that disproportionately punish the player, leading to a sense of unfun grinding. The game attempts to balance tactical depth with accessibility, but many feel it still requires excessive effort for minimal reward.

    • “Also the tech tree is too tedious; by the time you level up, you lose the game.”
    • “It attempts to mix OG and Firaxis XCOM aiming/to-hit systems in a way that is theoretically interesting, but in practice, it's a tedious game design shortcut that disproportionately punishes the player compared to the aliens.”
    • “You will still spend a tedious amount of time opening and closing UFO doors, trying to get snapshots at aliens hiding inside who will reaction fire your troops unless you spam flashbangs at them.”
  • emotional
    10 mentions Positive Neutral Negative

    Players express a mix of emotions regarding the game, noting a grounded and engaging experience reminiscent of XCOM, despite some quality-of-life issues. While some felt their time investment was not fully rewarding, others appreciated the wholesome conclusion, indicating a desire to return after further updates. Overall, the emotional response is varied, balancing enjoyment with frustration.

    • “It's a wild ride and though not as flashy as XCOM 2, it has a more grounded feel that XCOM made me feel.”
    • “A wholesome conclusion.”
    • “Though I'll probably play for a dozen hours or so and then wait for 1.0 before touching it again.”
  • character development
    8 mentions Positive Neutral Negative

    Character development in Xenonauts 2 appears to be limited, particularly for aircraft, which players hope will be addressed in future updates. While the game excels in visual design and offers RPG elements for personalizing soldiers, some users express disappointment with the overall character design and the emotional impact of losing soldiers in battle.

    • “The perfect blend of game elements like grand strategy, research and development, mystery, tense tactical battles, cool guns, awesome explosions, RPG character development for my own private army, a taste of shock and grief after losing all 9 soldiers in one mission.”
    • “There is no character development for aircraft, which I assume is a future feature.”
    • “Poor character design... makes a guy cry.”
    • “There is no character development for aircraft, which I assume is a future feature.”
  • monetization
    4 mentions Positive Neutral Negative

    The monetization strategy of the game is perceived as a cash grab, which may undermine its long-term appeal and player engagement. While it may generate short-term revenue, this approach risks alienating the player base.

    • “I just feel like this is a cash grab of sorts.”
    • “Great if you're just doing a cash grab, I guess, but it's a good way to burn the longevity of your game.”
    • “I just feel like this is a cash grab of sorts.”

Buy Xenonauts 2

14h Median play time
17h Average play time
5-27h Spent by most gamers
*Based on 28 analyzed playthroughs

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