Shining Hotel: Lost in Nowhere
- June 5, 2018
- Trapped in Despair
In Shining Hotel: Lost in Nowhere, you wake up in a dark, unfamiliar room with no memory of how you got there. As you explore the ominous hotel, you'll be confronted with strange writings, a feeling of being watched, and a distant voice through static noise. This first-person psychedelic horror game focuses on exploration and uncovering the tragic history of the hotel, with the goal of finding salvation or facing a gruesome end. The atmosphere is filled with fear and anxiety, creating a chilling experience.
Reviews
- The game has an interesting concept that draws inspiration from horror literature and films.
- Some players found the atmosphere and sound design to be effective, contributing to a decent horror experience.
- A few players reported enjoying the game despite its short length, indicating it has moments that can be engaging.
- The game is extremely short, with playtime averaging between 5 to 30 minutes, leading many to feel it is not worth the price.
- Gameplay is criticized for being more of a walking simulator with minimal horror elements, failing to deliver genuine scares.
- Technical issues, such as glitches and limited options, detract from the overall experience and leave players feeling unsatisfied.
- story12 mentions
- 17 % positive mentions
- 58 % neutral mentions
- 25 % negative mentions
The story presents an intriguing premise reminiscent of the "Groundhog Day" concept, but it ultimately falls flat due to poor execution and excessive reliance on text rather than engaging gameplay. Players find the narrative to be standard and unoriginal, with a lack of meaningful interaction that diminishes its potential impact. Overall, while the story has potential, it is overshadowed by disappointing gameplay mechanics and a lack of depth.
“This is one of those games where you get a wobbly cutscene of waking up and getting up from a bed, you walk down a hallway with very limited options as to what to do and a 'jumpscare' or in most cases, nothing of interest happens and you loop round; this happens about 6 times and then the game gives you most of the story in its not-quite-ending cutscene.”
“The story is an interesting premise, but it is just walls of text right before the game does nothing with it.”
“First playthrough was 8 minutes and for $9, I don't think it warrants a second playthrough; this is disappointing because the story it sets up would actually be an interesting game to play, but the developers didn't make that game.”
“The story and gameplay are... look, they're fine, though hardly inspired: fairly standard deja vu/groundhog day-ish stuff, that's been all the rage since P.T.”
- gameplay4 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The gameplay has received mixed reviews, with many users noting that while the story is engaging, the gameplay itself is uninspired and lacks originality, often feeling repetitive and reminiscent of other titles in the genre. Overall, it seems to be a decent experience but falls short in terms of innovative gameplay mechanics.
“Nice experience, good story, but very bad gameplay!”
“The story and gameplay are... look, they're fine, though hardly inspired: fairly standard deja vu/groundhog day-ish stuff, that's been all the rage since P.T.”
- atmosphere2 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
The atmosphere is generally considered decent, indicating a satisfactory but unremarkable experience.