Shining Hotel: Lost in Nowhere Game Cover

In Shining Hotel: Lost in Nowhere, you wake up in a dark, unfamiliar room with no memory of how you got there. As you explore the ominous hotel, you'll be confronted with strange writings, a feeling of being watched, and a distant voice through static noise. This first-person psychedelic horror game focuses on exploration and uncovering the tragic history of the hotel, with the goal of finding salvation or facing a gruesome end. The atmosphere is filled with fear and anxiety, creating a chilling experience.

Reviews

18%
Audience ScoreBased on 14 reviews
gameplay2 negative mentions
  • The game has an interesting concept and a decent atmosphere.
  • Some players found moments of genuine scare and tension.
  • The story has potential, with multiple endings to explore.
  • The game is extremely short, lasting only 10-20 minutes.
  • Many players feel the gameplay is lacking and not truly scary, resembling a walking simulator.
  • The price is considered far too high for the content provided, with some suggesting it should be a free demo.
  • story6 mentions

    The story is described as an interesting premise that suffers from poor execution, with a standard "deja vu" narrative structure that fails to engage players. While the plot has potential, it is largely delivered through lengthy text and lacks meaningful gameplay integration, leading to a disappointing experience overall. Many reviewers feel that the story could have been compelling if the gameplay had been better designed to support it.

    • “The story is an interesting premise, but it is just walls of text right before the game does nothing with it.”
    • “The story and gameplay are fine, though hardly inspired: fairly standard deja vu/groundhog day-ish stuff.”
    • “This is one of those games where you get a wobbly cutscene of waking up and getting up from a bed, you walk down a hallway with very limited options as to what to do.”
    • “Despite your character's observation that he sees nothing unusual outside, the city view on offer is so crude and ugly that the dev needn't have bothered drawing our attention to it at all (though it does, arguably, play a small part in the plot to come, and did add at least eight seconds to the game's lean running time).”
    • “The story and gameplay are... look, they're fine, though hardly inspired: fairly standard deja vu/groundhog day-ish stuff, that's been all the rage since P.T.”
    • “First playthrough was 8 minutes and for $9, I don't think it warrants a second playthrough; this is disappointing because the story it sets up would actually be an interesting game to play, but the developers didn't make that game.”
  • gameplay2 mentions

    The gameplay has received mixed reviews, with some users finding it lacking and uninspired, despite appreciating the story. While the experience is described as nice, the gameplay itself is considered subpar and reminiscent of overused themes in recent titles.

    • “Nice experience, good story, but very bad gameplay!”
    • “The story and gameplay are... look, they're fine, though hardly inspired: fairly standard deja vu/groundhog day-ish stuff that's been all the rage since P.T.”
  • atmosphere1 mentions

    The atmosphere is generally considered decent, suggesting it meets expectations but may not stand out significantly.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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