SGS We The People
- October 19, 2023
- Strategy Game Studio
"SGS We The People" is a turn-based strategy game set during the American Revolutionary War from 1775 to 1783. Players must manage their financial resources to build and maintain units, with the option to replace weakened ones. Historical events and cards add variation to fields such as combat, economics, and diplomacy, immersing players in the historical context. The game's design and development are backed by the expertise of Stephen Dunn and the SGS team.
Reviews
- The game offers a fascinating historical experience with great artwork and a well-implemented card/dice combat system that keeps gameplay fresh.
- The tutorials and smaller scenarios, like the Invasion of Canada, are helpful for new players to learn the mechanics and flow of the game.
- Many players appreciate the depth of strategy involved, particularly in resource management and unit balance, making it engaging for fans of the genre.
- The AI is often criticized for its poor tactics and strategy, making gameplay feel less challenging and engaging.
- Numerous bugs and gameplay issues, such as units getting stuck or combat orders not being executed, detract from the overall experience.
- The lack of comprehensive rules and explanations leaves players feeling confused and frustrated, especially regarding card usage and game mechanics.
- gameplay4 mentions
- 75 % positive mentions
- -50 % neutral mentions
- 75 % negative mentions
The gameplay is appreciated for its interesting concept and well-executed area movement and card system, reminiscent of GMT board games. However, it suffers from significant AI issues and frustrating bugs that detract from the overall experience, making it feel forgettable despite its potential. As players become more familiar with the mechanics, the turn flow and combat become easier to grasp, but the underlying problems remain a concern.
“The area movement and card system are well done and add flavor to the game, much like the GMT board game system.”
“The more I play the different titles, the easier the turn flow and combat mechanics are to understand.”
“Game is interesting - but there are a few bugs that frustrate the gameplay experience.”
“I appreciate the concept and am glad the developers made a game for this period, but it has numerous gameplay issues that make it largely forgettable.”
“The area movement and card system are well done and add flavor to the game, much like the GMT board game system, but the AI verges on average to moronic in its tactics and strategy, and there are mechanical issues that hinder the game.”
“The game is interesting, but there are a few bugs that frustrate the gameplay experience.”
- graphics2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The graphics are consistently praised for their outstanding artwork, enhancing the visual appeal of the units and campaigns. This high-quality design contributes to the overall accessibility and enjoyment of the game as its library expands.
“As always, the artwork on the units is outstanding.”
“The artwork and campaigns not normally explored will only add to accessibility as the library grows.”