SGS Battle For: Stalingrad
- July 20, 2023
- Strategy Game Studio
"SGS Battle For: Stalingrad" is a tactical wargame set in one of WWII's most iconic battles. Players can command either German or Soviet forces in regiment, battalion, company, or platoon-sized units, with turns representing short periods of time. The game features a unique activation system where not all units can move and fight in a turn, adding a layer of strategy. Experience the intensity and significance of the Stalingrad battle in this authentic and challenging wargame.
Reviews
- The game features addictive gameplay mechanics with a variety of tactical decisions and card variables, making it engaging over time.
- The atmosphere is immersive and visually impressive, enhancing the overall gaming experience.
- Once the interface is understood, players can enjoy intense battles that reflect the elements expected in a game about Stalingrad.
- The movement mechanics are not intuitive, leading to confusion and frustration for players trying to learn the game.
- Combat lacks depth and meaningful choices, often reducing battles to simply moving large stacks of units without strategic options.
- The game suffers from technical issues, such as frequent hangs during troop movements and actions, which detracts from the overall experience.
- gameplay12 mentions
- 33 % positive mentions
- 42 % neutral mentions
- 25 % negative mentions
The gameplay is characterized by addictive mechanics and tactical decision-making, particularly through the use of cards and various variables. However, players have noted limitations in unit maneuverability and inefficiencies in the turn system, specifically the igougo approach, which detracts from the overall experience. While the game features great graphics and depth, certain mechanics, like plotting artillery missions, are seen as time-consuming without significant gameplay benefits.
“Addictive gameplay mechanics with lots of variables (cards to be played) and tactical decisions (for example: will you spend 3 VP to bring Romanians into the fight at Rostov - 9 battalions)... I always play the grand campaign in turn-based games and discard small scenarios, but that's up to player preference!”
“Great graphics, gameplay, and depth are here.”
“All the elements you would expect at Stalingrad are included by the use of cards and other mechanics.”
“This mechanic doesn't really allow for breaking groups of units up to maneuver.”
“A more general issue I have is with the engine developed (specifically, igougo instead of wego system of turns) for the franchise and many of the game mechanics.”
“The plotting of artillery missions over the map also wastes game time for no gameplay return – it should be just select and assign.”
- story12 mentions
- 8 % positive mentions
- 67 % neutral mentions
- 25 % negative mentions
The story is centered around the catastrophic consequences of Hitler's decisions on the Wehrmacht, emphasizing the importance of remembering this historical context. However, players feel that the narrative is undermined by limited strategic options, particularly in artillery and air missions, which detracts from the overall gameplay experience. Additionally, there are suggestions for enhancing the reconnaissance model to better reflect the complexities of warfare.
“It was a catastrophe that Hitler brought upon the Wehrmacht, and a story that needs to be remembered.”
“The plotting of artillery missions over the map also wastes game time for no gameplay return – it should be just select and assign.”
“The employment of artillery and air assets is overly focused on direct support of combat missions.”
“The reconnaissance model could be improved through the use of probing attacks, air reconnaissance missions, and sustained contact with opposing units.”
- atmosphere4 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game's atmosphere is described as over-the-top and visually stunning, creating an immersive experience that enhances its addictive quality.
“The atmosphere of the game is immersive and makes it addictive.”
“It is over-the-top in atmosphere and drop-dead gorgeous.”
- replayability2 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The game is perceived to have limited replayability, as it fails to innovate within the wargaming genre and is seen as a regression compared to past developments over the last 30 years.
“In summary, for me the game has limited replayability because it does little to move wargaming ahead; in fact, overall it’s a step backwards from where we were 30 years ago.”
- graphics2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The graphics are consistently praised for their quality, contributing to an overall immersive gameplay experience with significant depth.
“Great graphics, gameplay, and depth are here.”