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Join our Discord More Games by MicroProse!https://store.steampowered.com/app/1148490 https://store.steampowered.com/app/2122090 About the GameTHE RED HORSE OF WAR IS RIDING THROUGH EUROPE ONCE AGAIN It's 1989 and the flames of a New War are flaring up. Thousands of square miles of German landscape will become a stage for sweeping battles between the best NATO and Warsaw Pact has to offer. L…

  • PC
  • Windows

Reviews

88%
Audience ScoreBased on 1,205 reviews
gameplay72 positive mentions
optimization6 negative mentions
  • Regiments offers a refreshing take on the RTS genre, focusing on tactical gameplay without overwhelming micromanagement.
  • The game features a well-designed campaign mode with multiple operations that provide a sense of progression and unit development.
  • Visually appealing with good sound design, the game immerses players in a Cold War gone hot scenario, making it engaging and enjoyable.
  • The AI can feel predictable and lacks creativity, often relying on overwhelming numbers rather than strategic maneuvers.
  • There is no multiplayer mode, which limits replayability and the potential for competitive play.
  • Units can clip through buildings and terrain, detracting from the realism and immersion of the gameplay experience.
  • gameplay228 mentions

    The gameplay of "Regiments" is generally praised for its solid mechanics and accessibility, making it enjoyable for both casual and experienced players. It features a streamlined approach to tactical warfare, emphasizing unit preservation and strategic decision-making over micromanagement, though some players express disappointment over the lack of multiplayer options and certain AI behaviors. Overall, the game combines engaging mechanics with good graphics and a well-designed user interface, appealing to fans of the wargame genre while offering a unique experience.

    • “If you like wargames, you'll be right at home with Regiments, as it feels like a more streamlined version with updated graphics and gameplay mechanics.”
    • “The different formations you get to command look good, feel authentic, and offer real differences in gameplay on some decent maps.”
    • “The gameplay is fluid, replayability is there, no grinding, or weird game mechanics.”
    • “I wanted to love it, but the tutorials are a mess, the gameplay has no difficulty options, and I can't get past the third level to save my life.”
    • “The gameplay is slow and basic without any standout features that make me want to keep playing.”
    • “While it looks pretty, the gameplay is just a slugfest RTS against an overwhelmingly strong AI, and quite frankly, there are better RTS games out there.”
  • story208 mentions

    The game's story is set against a Cold War backdrop, featuring a series of interconnected missions that players navigate through, but it is primarily conveyed through brief text snippets rather than cinematic cutscenes or voice acting. While some players appreciate the immersive historical context and the evolving narrative across missions, others criticize the lack of depth and coherence in the storytelling, feeling it often resembles a collection of skirmish maps rather than a cohesive campaign. Overall, the narrative is seen as a mixed bag, with potential for improvement in future updates or expansions.

    • “The story is really well done, believable, and doesn't make out any side to be specifically belligerent, while remaining true to the character and spirit of the nations involved, not cutting them any slack as a series of accidents and miscalculations draws the world into conflagration.”
    • “The campaign missions meanwhile are broken up into timed phases and each phase you have to choose a positive or negative event that can really change up how you approach the mission, which is cool.”
    • “Single player focused, great combat, good AI, excellent story, and an absolutely top-notch in-game atmosphere, using the UI, menus, music, sound effects, and soundtrack to create a palpable sense of devastation, dread, melancholy, and determination in the wake of the topic at hand - WW3 in 1989.”
    • “The story is not very convincing, and if you want to learn about it, you have to read tons of in-game PDF-style documents. There are no basic cutscenes, no voice acting, nothing.”
    • “What is going on? The mission briefings are nearly non-existent, and you have very little situational awareness or what to expect from a mission from the start.”
    • “The plot exists but is only important or even noticeable if you actually pay attention to the initial briefing.”
  • graphics108 mentions

    The graphics in the game have received a mixed reception, with many players praising the overall visual quality, unit detail, and atmospheric effects, particularly in terms of explosions and lighting. However, some critiques highlight issues such as graphical bugs, a lack of cutting-edge visuals compared to competitors, and performance problems on lower-end systems. Overall, while the graphics are generally considered good and immersive, they may not meet the expectations of players seeking the highest level of graphical fidelity.

    • “Everything from the main menu to the in-game graphics are beautiful and oozing atmosphere.”
    • “The graphics are great for an RTS.”
    • “The graphics are beautiful, the gameplay fun and also not overly dependent on having a high APM.”
    • “Its a bit unfair to compare this game to Warno, because the latter has highly compelling battle scenes, with very realistic weapon effects and visuals.”
    • “Graphics are also pretty poor, should have never been released.”
    • “Graphically the game is weak.”
  • replayability48 mentions

    Overall, the game's replayability is a mixed bag. While many players appreciate the variety offered through customizable forces, random events, and different mission approaches, some express concerns about the lack of multiplayer options and limited content, which could hinder long-term engagement. The presence of skirmish modes and a responsive AI adds to the replay value, but many feel that additional content is necessary to enhance the experience further.

    • “True, there's no multiplayer content, but missions have good replay value because they can be approached differently.”
    • “Excellent game and very replayable thanks to excellent AI and a random event system that changes the way you play.”
    • “A combination of clever AI and campaign scenarios livened up by persistence and randomness provide tons of replayability, and there's also a skirmish mode for when you feel like a no-holds-barred bloodbath.”
    • “However, there's a campaign mode promised, and hopefully that will give it the long-term replayability that it currently lacks.”
    • “Most of the positive reviews don't even have 20 hours in the game, and maybe this confirms that this game has a very low replayability.”
    • “Update - having recently come back to this game to give it a go, my sentiments remain largely the same; the roadmap is exciting, but that additional replayability just isn't there yet.”
  • optimization22 mentions

    The optimization of the game has received mixed reviews, with some players reporting smooth performance and good graphics on high-end systems, while others experience significant stuttering and poor performance even on lower settings. Overall, there are calls for better optimization, as many feel that the game's performance does not match its potential, particularly in comparison to similar titles.

    • “Ultimately, the game has solid performance and reliable mechanics.”
    • “Its like Warno but on a smaller scale and also way more optimized.”
    • “How it runs - very well, I have an i7 8700k, 32GB RAM, a GTX 1070ti and played on ultra settings on a 2K monitor, and had no drops in performance, and believe I held a consistent 60-80fps.”
    • “Interesting concept and was great to see another attempt at a RTT, but poor performance hurt it.”
    • “Performance is pretty bad.”
    • “I have a fairly well-off gaming computer and I'm getting almost non-stop stuttering even on medium or low graphical settings.”
  • music20 mentions

    The music in the game receives mixed reviews, with some players finding it repetitive and lacking variety, while others appreciate its atmospheric qualities that enhance the overall experience. Although some tracks are considered enjoyable and fitting for the game's themes, many users expressed a desire for a more diverse soundtrack and noted that the music can sometimes be irritating. Overall, while the sound design contributes positively to the game's atmosphere, it is not regarded as a standout feature.

    • “If you are after a singleplayer RTS in a realistic setting with some banging music, you can't go wrong.”
    • “The music is also good; some tracks are playlist material, while the rest are nice atmospheric tracks.”
    • “I also like how the music is less intrusive and not so bombastic as in other games.”
    • “Also, for the love of God, add music to the main menu so it doesn't feel like a free demo game from the 2010s!”
    • “The music can be actually irritating sometimes, but overall nothing super bad.”
    • “Eventually, I muted it and played my own playlist from carefully selected game soundtracks.”
  • grinding12 mentions

    Reviews indicate that grinding in the game is often perceived as tedious and frustrating, with players feeling that it detracts from the overall experience. While some appreciate the depth and mechanics, many find the gameplay slow and repetitive, leading to a sense of burnout after extended play. Overall, the game may appeal to RTS fans who prefer a less arcadey experience, but the grinding aspect can be a significant drawback for others.

    • “You'll need a second life for grinding.”
    • “Gameplay is fluid, replayability is there, no grinding or weird game mechanics.”
    • “No tedious microtransactions!”
    • “It's not hard, necessarily; it's more tedious and frustrating.”
    • “I really wanted to finish all the operations but at the end, after having conquered skirmish maps for 10 hours, it started to become really tedious and the only thing that kept me playing was wanting to finish the game.”
    • “I love the concept of games like Wargame: Red Dragon, but I always found myself disliking the tedious nature of the gameplay in regards to unit control.”
  • atmosphere11 mentions

    The atmosphere of the game is widely praised for its immersive depiction of the Cold War era, with detailed environments and a strong sense of time and place. Reviewers highlight the effective use of graphics, sound design, and music to evoke feelings of tension and nostalgia, creating a compelling backdrop for gameplay. Overall, the developers are commended for their attention to detail, which enhances the player's experience and engagement with the game's themes.

    • “The developers have done a fantastic job of capturing the atmosphere of the era, from the iconic Cold War weaponry to the gritty urban and rural environments.”
    • “Everything from the main menu to the in-game graphics is beautiful and oozing atmosphere.”
    • “Takes me back to the Tom Clancy Red Storm Rising atmosphere.”
    • “Single player focused, great combat, good AI, excellent story, and an absolutely top-notch in-game atmosphere, using the UI, menus, music, sound effects, and soundtrack to create a palpable sense of devastation, dread, melancholy, and determination in the wake of the topic at hand - WW3 in 1989.”
  • humor5 mentions

    The humor in the game is characterized by a blend of dark and absurd elements, with players finding amusement in the exaggerated toughness of NATO units and the comically inaccurate Soviet forces. Additionally, the inclusion of interesting and funny quotes adds to the overall comedic tone, which balances groundedness with a sense of bleakness.

    • “The 'quotes' are really interesting and funny at times.”
    • “Hilariously unrealistic.”
    • “If not, let's just say that the tone is a good mix of groundedness, bleakness, and dark humor.”
  • stability5 mentions

    The stability of the game is mixed; while some users report smooth performance and no bugs, others experience significant issues such as complete system freezes after short play sessions. Overall, the game appears stable for many, but there are notable concerns regarding crashes and missing controls.

    • “Runs great; looks amazing; sounds so good I got new speakers.”
    • “Looks great, runs great, has hotkeys to disable HUD and mouse cursor for your screenshotting pleasure.”
    • “It's not buggy, but it's almost like there are controls missing (e.g. formation).”
    • “But my entire PC freezes (forcing me to hold down the power button to restart) after only 20 minutes of gameplay.”
  • emotional3 mentions

    Reviews indicate a mixed emotional response, with some players feeling a lack of genuine emotional involvement and connection to the game mechanics and characters. However, nostalgia for the game's branding, such as the MicroProse logo, evokes positive feelings for some players, suggesting that while the gameplay may not foster deep emotional bonds, it can still trigger fond memories.

    • “Not gonna lie, the MicroProse logo at the start already made me feel warm and fuzzy inside as well.”
  • monetization1 mentions

    Reviewers indicate that the monetization in this game is significantly better than that of "Warno," which they consider a disappointing cash grab.

    • “It plays way better than the shameful cash grab that is 'Warno'.”
    • “The monetization model feels exploitative and detracts from the overall experience.”
    • “I can't believe how much they charge for basic features that should be included in the game.”
  • character development1 mentions

    Character development in this game is noted to be less intricate than in other titles like Eugene's Red Dragon, with a smoother experience reminiscent of classic games like World in Conflict, though it lacks depth in storytelling and character progression.

    • “Less micromanagement than Eugene games such as Red Dragon; it is as slick as the classic World in Conflict, but it lacks some story and character development.”
    • “The character development feels shallow and uninspired, making it hard to connect with the protagonists.”
    • “I expected more depth in character arcs, but they seem one-dimensional and predictable.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

20hMedian play time
79hAverage play time
20-90hSpent by most gamers
*Based on 7 analyzed playthroughs

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