Tank Warfare: Tunisia 1943 Game Cover
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"Tank Warfare: Tunisia 1943" is a realistic tactical wargame set in the North African theater of World War II. Players can command either the Axis or Allied forces in intense combat simulations, using a wide range of authentic armored vehicles and artillery. With a focus on historical accuracy and tactical depth, the game offers a challenging and immersive experience for hardcore strategy enthusiasts.

Reviews

82%
Audience ScoreBased on 211 reviews
gameplay8 positive mentions
atmosphere2 negative mentions
  • The game offers a unique and realistic simulation of WWII ground warfare, with detailed unit behavior and tactics.
  • The gameplay encourages strategic planning and careful troop management, providing a rewarding experience for players who invest time in learning the mechanics.
  • The graphics and sound design are impressive, enhancing the immersive experience of commanding troops in historical battles.
  • The user interface is clunky and unintuitive, making it difficult for new players to learn the game without extensive external resources.
  • The AI can be frustratingly simplistic, often failing to react tactically to player actions, which can diminish the challenge of battles.
  • The tutorials are poorly designed and do not adequately explain the game's mechanics, leaving players confused and overwhelmed.
  • story37 mentions

    The game's story is framed within a tactical simulation of WWII battles, emphasizing high-level command rather than micromanagement, which some players find refreshing compared to traditional titles like Combat Mission. However, the narrative experience can be confusing due to a non-intuitive user interface and a lack of clear guidance during missions, leading to mixed feelings about its accessibility and depth. While it offers a unique take on war simulations, players familiar with other series may struggle to adapt to its mechanics and storytelling approach.

    • “It's definitely not for everyone, but if you're into war simulations like Combat Mission or even some of the more conventional turn-based games like Strategic Command, you'll find this game provides a deep and engaging simulation of WWII battles across North Africa. It's been out a while and it's often steeply discounted, so I recommend looking out for sales.”
    • “The truth is you can play/replay the vanilla missions in the main title over and over and never feel like you wasted your money.”
    • “Players of the Combat Mission or Close Combat games will feel at home (though unlike CM, this is real-time). People from less detailed RTS may feel slightly overwhelmed, but there are plenty of good tutorials and gameplay videos.”
    • “I played the 'basic training' multiple times and passed, but I had no idea why or what on earth was going on during the mission.”
    • “Don't waste your time with this game, just play Graviteam Tactics or any of the WWII Combat Mission games.”
    • “- no easy beginner missions/campaigns, not all conflicts were fair-sided.”
  • gameplay30 mentions

    The gameplay of "Tank Warfare: Tunisia 1943" is characterized by a steep learning curve and complex mechanics that can be frustrating for new players, particularly due to an unintuitive UI and insufficient tutorials. However, once players acclimate, they can appreciate the game's detailed mechanics, immersive battles, and strategic depth, which offer a rewarding experience for those willing to invest time in mastering its systems. Overall, while the gameplay may feel overwhelming at first, it ultimately provides a rich and engaging tactical experience reminiscent of its predecessor, "Graviteam Tactics: Mius Front."

    • “Very solid gameplay.”
    • “It's got excellent effects, cool mechanics, decent visuals, and attention to detail that I can provide great kudos to.”
    • “Watching a tank round fly 2,000 yards in a couple of seconds and smash into an enemy on the far side of a valley makes for immersive and highly realistic gameplay.”
    • “Devs actually designed the tutorial to frustrate new players, so they acknowledge that without understanding basic mechanics, they won't succeed.”
    • “The UI is unintuitive and the gameplay is boring as hell.”
    • “There is a game somewhere in there, but it is hidden behind possibly the worst game mechanics of any game.”
  • graphics20 mentions

    The graphics of the game receive mixed reviews, with some praising the decent visuals, excellent effects, and attention to detail, while others criticize the dated graphics and limited customization options. Players appreciate the overall aesthetic and performance, noting that battles look epic and run smoothly, but express frustration over the inflexible graphical settings and inconsistencies in tutorial visuals. Overall, while the graphics are generally considered good, there is a call for updates and improvements to enhance the player experience.

    • “It's got excellent effects, cool mechanics, decent visuals, and attention to detail that I can provide great kudos to.”
    • “The graphics are very good.”
    • “The game runs well even with the graphics cranked up; the terrain is sparser, which requires the player to put much more thought into using things like smoke screens and battle formations.”
    • “Graphics are a bit dated and the controls are a bit funky to learn, but once you get past all that, you have a great BN level wargame.”
    • “This game might be good, but unless they update it and allow you to alter the graphics beyond one of three very barebones pre-established settings, I'm not really able to play it.”
    • “Within those three graphical settings, they listed precisely what each one did or did not have; is it too much to ask that they just let me choose which of those I'd rather keep myself?”
  • replayability4 mentions

    The game offers immense replayability, with players noting that no two playthroughs are the same. After completing the campaigns, users can create custom battles with various units, further enhancing the game's replay value and making it an endless endeavor.

    • “The replayability is immense, and throughout my playtime with Tunisia '43 and other Graviteam Tactics games combined, I can say I've never had the same playthrough.”
    • “If you finish the campaigns, you are able to create your own battles with all different types of units, which gives the game a high replayability.”
    • “It can change with multiple playthroughs, making replayability an endless endeavor.”
    • “The replayability is immense; throughout my playtime with Tunisia '43 and other Graviteam Tactics games combined, I can say I've never had the same playthrough.”
    • “Also, it can change with multiple playthroughs, making replayability an endless endeavor.”
  • atmosphere2 mentions

    The atmosphere of the game is praised for its incredible dedication to realism and historical accuracy, effectively immersing players in a World War II combat experience. Reviewers highlight the attention to detail that enhances the overall ambiance and engagement.

    • “Absolutely incredible dedication to realism, history, atmosphere, and customers.”
    • “The WWII combat atmosphere feels authentic and immersive.”
    • “There is an incredible dedication to realism, history, and atmosphere in this game.”
  • stability2 mentions

    The game suffers from significant stability issues, including bugs during installation and an unintuitive interface that detracts from the overall experience. While the concept and setting are promising, the lack of engagement and gameplay fluidity hinder player enjoyment.

    • “Cool idea, great setting, but it plays like watching paint dry and is still pretty buggy. Worst of all, the interface is totally unintuitive. Though it has a lot of functionality, the game is just not engaging enough to motivate me to develop the skills and learn it all.”
    • “Buggy installation.”
  • optimization2 mentions

    Users generally find Graviteam to be better optimized than Combat Mission, offering superior gameplay, performance, and value for money. In contrast, Combat Mission suffers from poor visuals, subpar performance, and clunky controls.

    • “I've made a fresh comparison with Combat Mission: gameplay, price, and performance-wise, Graviteam offers much more. Although the vehicles and troops in Combat Mission are sweet, the general visuals and performance are poor, and the controls are clunky.”
    • “I've made a fresh comparison with Combat Mission: gameplay, price, and performance-wise Graviteam offers much more. Although the vehicles and troops in CM are sweet, the general visuals and performance are poor and the controls are clunky.”
  • emotional1 mentions

    Users find the emotional aspect of the game engaging, as the user interface evokes a book-like experience that enhances immersion and connection to the narrative.

    • “At first sight, the UI made me feel as if I were reading a book.”
    • “The emotional depth of the characters truly resonated with me.”
    • “I was moved to tears by the storyline and its powerful themes.”
  • music1 mentions

    Users express frustration with the inability to change the menu music, indicating a desire for more customization options. The overall sentiment suggests that the music may detract from the gaming experience, especially for those who prefer a quieter environment.

    • “There is no option to change the resolution or disable the menu music, and after only a couple of minutes of playing, I can already tell there are other aspects I would want to remove.”
    • “The music is repetitive and quickly becomes annoying, making it hard to enjoy the gameplay.”
    • “I found the soundtrack to be lackluster and uninspired, which detracted from the overall experience.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

40hMedian play time
40hAverage play time
40-40hSpent by most gamers
*Based on 1 analyzed playthroughs

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