- May 23, 2024
- Game Island
- 2h median play time
Serum
Platforms
About
In "Serum," players must survive in a post-apocalyptic world filled with mutated creatures and toxic fog. With a timer on their arm counting down every second, they must explore different biomes, find clues about past events, and brew serums for unique abilities to survive. Players can also search for shelter and modify weapons for greater effectiveness in this race against time.











- The game has a unique concept with an interesting serum mechanic that adds urgency to gameplay.
- The atmosphere and graphics are generally well-received, creating an immersive experience.
- The game offers a solid progression system and engaging exploration, with a variety of crafting options.
- The game suffers from significant optimization issues, leading to poor performance and frame rate drops even on high-end hardware.
- Combat mechanics are clunky and unresponsive, with issues like hitbox registration and lack of impactful feedback.
- Inventory management is tedious, requiring players to move items one at a time without a 'deposit all' option, which disrupts the flow of gameplay.
story
48 mentions Positive Neutral NegativeThe game's story is described as having a strong premise and immersive atmosphere, but suffers from execution issues, including confusing tutorials and an incomplete narrative. Players appreciate the unique gameplay mechanics and exploration elements, yet many express frustration with the rigid quest system and lack of character development. Overall, while the story shows potential, it requires significant improvements and further content to fully engage players.
“The story is not bad, and the game is very atmospheric.”
“I really like this system and the core gameplay loop of venturing out, gathering materials for base and weapon upgrades and dragging them back to camp while also advancing your story quest while out and about works really well.”
“The storyline is fantastic, but there are times during play that you will have to find your own path, as the game does not directly point you in the direction of the next area of interest.”
“The main story line is unfinished; I had a quest to go to a certain area, but you have to finish the first two areas first.”
“See original review below: after slogging through to the two trolleys, the game just ends, saying 'you have completed all content, congratulations,' like they ran out of money or didn't even bother to finish the story. It's like they wrote chapter 1 and didn't finish the book.”
“The whole story seems like an afterthought, and there is no building of the characters, which is a shame because it feels like a neat core concept that could be a fun addition to the genre.”