Nightingale Game Cover

"Nightingale" is a PVE open-world survival crafting Role Playing Game that can be played offline or with up to 2 players in co-op mode. The game features excellent gameplay, awesome visuals, and a wholesome story set in a variety of mystical and dangerous realms, where players must build, craft, fight, and explore to become skilled Realmwalkers and find their way to the magical city of Nightingale. Despite some bugs and grinding, the game is very atmospheric and offers ingenious replayability.

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Reviews

71%
Audience ScoreBased on 8,520 reviews
story414 positive mentions
grinding735 negative mentions
  • The game has a unique and beautiful aesthetic, combining Victorian and steampunk elements.
  • The crafting system is deep and allows for customization of gear based on the materials used.
  • The Realms Rebuilt update has significantly improved the game, making progression clearer and more engaging.
  • The game suffers from performance issues, with frequent crashes and low frame rates even on high-end hardware.
  • The combat feels clunky and lacks depth, often leading to frustrating encounters with enemies.
  • The user interface is confusing and can be overwhelming, making it difficult to navigate crafting and inventory management.
  • story1,591 mentions

    The story in "Nightingale" has received mixed reviews, with many players appreciating its intriguing premise and potential for depth, while others criticize its execution and pacing. The narrative is described as whimsical and engaging, featuring a blend of fae lore and steampunk elements, but some players find the quest design repetitive and the progression overly linear, often feeling like a series of fetch quests. Overall, while the game shows promise with its storytelling and world-building, it still requires further development to fully realize its narrative potential.

    • “The story that binds it all together, weaving through the worlds you create and explore, pulls you deeper, keeps you curious.”
    • “The main story is quite fun and each storied realm is completely unique.”
    • “The storyline is interesting as far as it has progressed.”
    • “The story is very basic right now, but has great potential.”
    • “The main quest has a very on-rails approach, which isn't bad in itself but having progression tied to your progression through it has pretty artificially limited what I can prepare in terms of gear and my base even with the relevant materials available.”
    • “The quests feel very MMO-inspired, not really fitting the experience.”
  • gameplay1,577 mentions

    The gameplay of Nightingale has received mixed reviews, with players praising its unique realm mechanics and crafting systems while criticizing its clunky combat and repetitive gameplay loop. Many find the intricate crafting and building mechanics engaging, but some feel overwhelmed by the complexity and lack of clear tutorials. Overall, while the game shows promise with its beautiful visuals and innovative concepts, it still requires significant refinement and polish to enhance the overall player experience.

    • “The gameplay is fun and highly customizable, and the voice actors so far (especially for Puck) did an amazing job.”
    • “The depth of the crafting system combined with the world/portal mechanic is a great twist on the survival/building genre!”
    • “The cooperative mechanics foster a sense of camaraderie as you tackle challenges together, explore realms, and build your dream settlements.”
    • “The gameplay is tedious and repetitive, and the world feels dull and lifeless despite the excellent premise.”
    • “The combat mechanics are insultingly simple and offer little in the way of distraction from the clunkiness of the Victorian story.”
    • “The gameplay loop is boring at best, grind in games is fine, can even be good, but here it is unrewarding and just dull.”
  • graphics1,389 mentions

    The graphics of "Nightingale" have received widespread acclaim for their stunning visuals and unique aesthetic, blending Victorian and steampunk elements with vibrant environments. Many players appreciate the game's artistic design, which creates immersive landscapes and atmospheric settings, although some have noted performance issues and graphical glitches, particularly on lower-end systems. Overall, while the graphics are generally praised, there are calls for further optimization and refinement as the game continues to develop in early access.

    • “The graphics are absolutely stunning, drawing players into beautifully crafted environments inhabited by captivating creatures.”
    • “The art style is a beautiful fusion of fantasy and Victorian aesthetics, creating immersive environments that feel alive.”
    • “The graphics are beautiful, the gameplay is challenging but not frustrating, and the story is intriguing.”
    • “The graphics are not what I hoped and expected.”
    • “Despite updated drivers, using the ge now to update and tweak everything, and minimizing the games graphics to run at performance levels; the game crashes every time I initiate combat.”
    • “The graphics from the videos is not like it looks in game, wow oh wow I have no words I'm stunned how boring this game is walking simulator looking at beautiful graphics 13 hours and I'm so confused what this game wants to be.”
  • grinding751 mentions

    The grinding aspect of the game has received mixed feedback from players, with many noting it as a significant part of the experience. While some players appreciate the depth and complexity of the crafting and resource gathering systems, others find the grind tedious and repetitive, particularly in solo play. Overall, the game is characterized by a heavy emphasis on grinding for materials and crafting, which can lead to a sense of monotony, especially in the late game where players often feel compelled to engage in endless resource farming to progress.

    • “Crafting isn't too grindy, progression is satisfying, and the design and atmosphere are top tier.”
    • “The gameplay is shaped to reward and drive fast progression and not grinding at low levels.”
    • “Nightingales gathering systems isn't as tedious as a lot of other survival games (at least so far).”
    • “It's grindy, for sure, but most games of this genre are, and I don't mind it.”
    • “The core collect/craft/build loop of this game remains disappointingly tedious, even after the rewrite.”
    • “The crafting is incredibly tedious and there's a lot of farming for materials involved.”
  • optimization605 mentions

    The game's optimization has received mixed feedback, with many players reporting significant performance issues, including inconsistent frame rates and stuttering, particularly in high-action scenarios or when numerous enemies are present. While some users with high-end systems have experienced smooth gameplay, others with mid-range or lower hardware struggle to maintain playable frame rates, leading to frustration. Overall, it is clear that the game requires further optimization and polish to enhance the player experience, especially given its early access status.

    • “I started playing it on the Steam Deck, and it was a bit laggy here and there, but definitely intriguing and fun enough to continue playing. On ultra performance settings, it ran smoothly most of the time.”
    • “The new guidance in story, added voice acting, and performance optimizations make the game feel entirely new and fresh.”
    • “The graphics are beautiful (and run smoothly on my six-year-old computer with an RTX 4060--nothing special), the crafting is really well done, and the combat is fun with a decent variety of fighting styles possible.”
    • “The game looks awesome and the design is great, but this is legitimately the first game I've run across that I couldn't play due to performance issues.”
    • “The two biggest drawbacks are optimization and performance, which are really not great.”
    • “This game is so poorly optimized that nothing functions correctly.”
  • stability258 mentions

    The game's stability has received mixed feedback, with many players acknowledging the presence of bugs and glitches typical of early access titles. While some report minor issues that do not significantly hinder gameplay, others experience more severe problems, including crashes and performance drops. Overall, players suggest that while the game shows promise, it remains a work in progress that requires further optimization and bug fixes.

    • “Overall though, this is an amazing, bug-free (so far!) early access game, and worth the price in my opinion.”
    • “I have played other early access games, and want to give a shout out to the dev team for releasing a product that is remarkably bug-free when compared to other early access games.”
    • “The game is a ton of fun and runs great on my old mid-tier rig on a mix of quality and balance settings.”
    • “It's a buggy mess.”
    • “The game is super buggy even when I set everything to performance; it just doesn't run well.”
    • “I wasn't able to play much because either when I load the game in or when I load into a world it just freezes and nothing I've tried will work, so at the moment the game sucks and is quite literally unplayable.”
  • atmosphere188 mentions

    The atmosphere in Nightingale is widely praised for its stunning visuals, immersive sound design, and unique aesthetic that blends Victorian, steampunk, and fae elements. Players appreciate the game's captivating world-building and the enchanting ambiance that enhances exploration and crafting experiences. Despite some critiques regarding gameplay mechanics, the overall atmosphere is considered a standout feature, making it a compelling choice for fans of the genre.

    • “Nightingale excels in creating an immersive and eerie atmosphere.”
    • “The beautiful world design and atmospheric storytelling draw you into a rich and expansive fantasy setting, full of potential for exploration and discovery.”
    • “Visually stunning and sonically immersive, Nightingale transports players to a world of atmospheric beauty and haunting melancholy.”
    • “The world itself is pretty, but I do wish it had a more creative atmosphere (it's the fae realm, after all); however, that's personal preference.”
    • “Gorgeous environments and atmosphere ruined by gameplay that takes place mostly in labyrinths of menus.”
    • “Run the same 4 dungeons 1000 times, to get the recipe needed to get gear, then the mats to make the best gear in the game, but visiting the same 4 biomes but only making them harder and the atmosphere only slightly different.”
  • music149 mentions

    The music in the game has received widespread acclaim for its immersive and atmospheric qualities, enhancing the overall experience with beautiful and evocative soundtracks that complement the stunning visuals. Players appreciate the way the music sets the mood for various situations, from relaxing exploration to intense combat, although some find it occasionally forgettable or simplistic. Overall, the combination of music, sound design, and visuals creates a captivating and enchanting environment that draws players into the game's world.

    • “The music is hauntingly beautiful, enhancing the emotional impact of key moments and immersing me even further into the world of 'the Nightingale.'”
    • “Accompanying the visuals is a breathtaking soundtrack that perfectly complements the game's atmosphere.”
    • “The ambiance and look of everything, along with music and sound design have done a lot for me so far as well.”
    • “The music is atmospheric.”
    • “The soundtrack is the weakest part of the game.”
    • “Music is solidly ok - though somewhat forgettable and bland so far.”
  • humor40 mentions

    The humor in the game is a mixed bag, with some players finding it genuinely funny, particularly praising the main NPC's dramatic flair and the absurdity of certain game mechanics, like hippos running fast. Others, however, felt the humor fell flat or became annoying over time, despite moments of hilarity arising from character interactions and unexpected game glitches. Overall, the game offers a blend of comedic elements that can lead to entertaining experiences, especially in cooperative play.

    • “The main NPC that is your guide is hilariously amazing and has his own flair for the dramatics, which is gold in my opinion.”
    • “Customization is somewhat limited; male characters all have gigachad facial features for some reason, like bees stung them, but hey, you get unique facial hair so you can make a funny Austrian painter guy, lol.”
    • “Puck is hilarious and insanely fae-accurate.”
    • “I wanted to like it, but it was not funny.”
    • “The jokes fell flat and felt forced.”
    • “I expected humor, but it was more cringeworthy than amusing.”
  • replayability36 mentions

    Overall, "Nightingale" showcases a mixed bag of replayability, with many players appreciating the procedural generation of realms and the potential for unique experiences in each playthrough. While some users find the game engaging and return for more, others express concerns about the current state of content and gameplay mechanics, suggesting that improvements and additional biomes could enhance replay value significantly. The introduction of features like the realm card system is seen as a positive step towards increasing replayability, though some players feel the game may currently lack the depth needed for sustained engagement.

    • “Even after completing the current content, I find myself returning for more, highlighting the game's exceptional replay value.”
    • “Hours of fun and near-infinite replayability with realms spawning differently whenever you need.”
    • “The realm card system is a fantastic addition and adds lots of replayability to see new sights, enemies, NPCs, etc.! There's a few rough edges, but I feel like that's to be expected in early access.”
    • “The intro to this game is extremely boring and stretched for too long, the middle portion is extremely grindy and literally forces you to have to grit your teeth and bear it in order to get some kind of replay value out of it, and the end game after the first hour or two becomes obviously tedious and gets old relatively quickly.”
    • “Hopefully the devs will listen to feedback from players and over time sort their problems and content out and make it into a special game that has replay value, but right now it feels like a 'one and done' type of game (complete once, never touch again).”
    • “I think adding more biomes is the most beneficial for replayability, even if they didn't add a lot of new materials.”
  • monetization36 mentions

    The monetization aspect of the game has drawn significant criticism, with many players perceiving it as a cash grab due to its reliance on constant online connectivity and the potential for future microtransactions. Despite the absence of current microtransactions, the game's numerous bugs, poor execution, and misleading advertisements have led to frustration, with players feeling that the developers prioritized marketing over quality. Overall, the sentiment suggests a lack of trust in the game's long-term viability and concerns about its monetization strategy.

    • “You always have to be online, yet as far as we can see there are no microtransactions, no reason for it other than the multiplayer aspect.”
    • “The TL;DR of the updated review is that per industry news, the developer is working on an offline play capability for the game, which alleviates not only the current problem of disconnects and long realm transfer times, but also the future concerns of mod-ability and pay-to-win microtransactions.”
    • “No mod support, online constantly like an MMO, plus some rumors about microtransactions coming in.”
    • “Right now the game feels like a rushed cash grab.”
    • “This game seems like a quick cash grab for funds, because the game is so buggy and uncooked, that it would have benefited from more development time before even going into early access release.”
    • “The advertisements of this game are so off base from 75% of the actual gameplay it's appalling, to the actual point of rip off.”
  • character development27 mentions

    Character development in the game has received mixed reviews, with some praising the character design as phenomenal and stylistically unique, while others find it unappealing or even off-putting. Players appreciate the potential for customization and the impact of gameplay choices on character progression, though there are concerns about the reliance on equipment for defining character abilities. Overall, the game shows promise in character development, but opinions on the aesthetic quality of character design vary significantly.

    • “This is a fantastic survival RPG with mechanics and character development broadly similar to games like Valheim and Skyrim.”
    • “I love single player games that focus on good storytelling, character development, and interesting game mechanics.”
    • “I think the developers have put some thought into the game, leaving it open-ended in terms of directional character development.”
    • “I also prefer more character development that doesn't solely rely on the equipment to define how skilled or able you are.”
    • “Did anyone put any time into character development or was that something that was missed?”
    • “While the environment is beautiful, the character designs are awful.”
  • emotional20 mentions

    Players express a mix of frustration and hope regarding the emotional aspects of the game, highlighting a strong narrative that draws them in but is marred by gameplay limitations and lack of depth in character interactions. While some find the immersive environment and haunting music evoke nostalgia and emotional resonance, others feel disheartened by early access issues that hinder their emotional investment. Overall, the game shows potential for emotional engagement but currently struggles with execution, leading some players to pause their experience until improvements are made.

    • “Emotional investment and attachment, you know?”
    • “The game's storyline is intricately woven, drawing players into a narrative that is both compelling and emotionally resonant.”
    • “The music is hauntingly beautiful, enhancing the emotional impact of key moments and immersing me even further into the world of 'the nightingale.'”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

25hMedian play time
89hAverage play time
10-62hSpent by most gamers
*Based on 181 analyzed playthroughs

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