Seeds of Resilience Game Cover
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In "Seeds of Resilience" , you must build a village from scratch on a deserted island and survive merciless natural disasters. With turn-based gameplay, carefully plan your actions, choose resources wisely, and utilize realistic medieval construction techniques. Observe the environment's reactions to your activities, and prepare for frequent storms and other disasters while harvesting, crafting, and building your civilization.

  • Mac OS
  • Nintendo Switch
  • PC
  • Play​station 4
  • Windows
  • Xbox One
  • Linux
  • Play​Station
  • Xbox

Reviews

66%
Audience ScoreBased on 129 reviews
story7 positive mentions
grinding8 negative mentions
  • The game offers a unique turn-based survival experience that requires strategic planning and resource management.
  • Attractive graphics and a charming aesthetic enhance the overall gameplay experience.
  • The game has a solid foundation with potential for future updates and improvements, making it engaging for fans of the genre.
  • The tutorial is lacking, providing minimal guidance on gameplay mechanics, which can lead to confusion for new players.
  • Many players report bugs and issues with the user interface, making navigation and gameplay frustrating at times.
  • The game suffers from a lack of content and replayability, with limited missions and a predictable progression system.
  • story55 mentions

    The game's story is largely absent, with many players noting a lack of engaging narrative or progression, making it feel more like a series of disconnected missions than a cohesive experience. While the missions serve as a tutorial and offer some depth, they often feel overly restrictive and puzzle-like, leading to frustration rather than immersion. Overall, the game could benefit from a more developed storyline to enhance player engagement and satisfaction.

    • “The missions form the game's tutorial, but they've got plenty of depth to them, so they're way more engaging than just teaching you the game mechanics.”
    • “The game has the right balance of difficulty & the missions act like a flowing easy to follow tutorial, teaching you the aspects of the game as you advance further into the savage isles that await.”
    • “With a nice campaign and story plot and randomized sandbox mode, it can be a favorite.”
    • “They got burnt out and decided to release in this state; a game with little progression and no story.”
    • “I would say it is not very engaging and doesn't feel like much of a story attached to it; maybe for half its current price of £10.99 would be better.”
    • “There's a story in there somewhere about the environment or something, but as long as you dig up tree stumps and plant more oak trees (always oak trees, sometimes chestnut too), then things seem to work out.”
  • gameplay46 mentions

    The gameplay is characterized by standard survival mechanics such as resource gathering, crafting, and building, but it also features a unique turn-based approach that adds a strategic layer. While some players appreciate the depth and challenge, others find the gameplay rigid and lacking in creativity, with a steep learning curve and limited complexity. Overall, it offers a decent experience for fans of the genre, though it may not appeal to everyone due to its static nature and some unutilized mechanics.

    • “I love the realism of the gameplay.”
    • “The gameplay consists of ordering your villagers to gather food and resources, craft tools and supplies, construct buildings, and plant crops.”
    • “Aside from the nostalgic art style which is a plus in my books, the gameplay in this game is surprisingly strategic; more so than what you'd expect from a survival game.”
    • “It suffers from classic first-time developer issues: the small team spent years re-doing the artwork, re-doing the user interface, changing game engines, instead of focusing on gameplay.”
    • “The gameplay itself reminds more of an economy simulator, rather than a fun game.”
    • “However, the gameplay is very rigid, static, uncreative, short, and unbalanced.”
  • graphics27 mentions

    The game's graphics have received mixed reviews, with some praising the attractive and charming art style, while others criticize the simplistic and occasionally mismatched visuals. Although the graphics are generally considered pleasant and relaxing, they suffer from inconsistencies and a lack of polish, leading to a desire for improvements in future updates. Overall, the visuals contribute positively to the gameplay experience, but they are not without their flaws.

    • “The good bits: attractive graphics, well researched (blackberries and broom are noxious weeds where I live), and fun to play.”
    • “The graphics and tiles mesh very well.”
    • “What struck me the most are the gorgeous graphics.”
    • “It suffers from classic first-time developer issues: the small team spent years re-doing the artwork, re-doing the user interface, changing game engines, instead of focusing on gameplay.”
    • “I do hope the game designers get some budget and are allowed to remake this with better graphics and interface than that of a Facebook/mobile clicker game.”
    • “- some graphics are a bad mismatch (detailed sharp acorns on blurry tiles)”
  • grinding8 mentions

    Players find the grinding aspect of the game to be excessively tedious and frustrating, particularly due to the lack of direction in farming and the repetitive nature of crafting tools and materials. While some appreciate the detailed management of tasks among settlers, the overall balance of resource gathering, especially in fishing versus farming, feels off, leading to a grind-heavy experience that detracts from enjoyment.

    • “Farming, for example, has been frustrating without direction because it'll jump from 'young spelt plant - no point in harvesting' to 'dead spelt plant'.”
    • “1/10 grind fest to the max that has you farming things to turn into things to make new buildings to make stronger/other things all while trying not to starve and making the same tools 100+ times.”
    • “Really though, I would like this, it's just too damn grindy.”
  • atmosphere6 mentions

    The game's atmosphere is highly praised for its polish, attention to detail, and immersive sound design, creating a charming adventure experience. Reviewers highlight the captivating ocean beach scenery and the overall pacing, contributing to a rich and engaging environment.

    • “It's very well polished, has great atmosphere, and there's immense attention to detail in terms of crafting and production.”
    • “The whole atmosphere of a charming adventure catches you from start: the ocean beach scenery with fitting sound effects, the clean and sharp style of terrain and of course the diversity of the nature.”
    • “The game is mostly good, very atmospheric, nice music, there are no major bugs.”
    • “The whole atmosphere of a charming adventure catches you from the start: the ocean beach scenery with fitting sound effects, the clean and sharp style of terrain, and of course the diversity of nature.”
  • music5 mentions

    The music in the game is widely praised for its calming and atmospheric qualities, featuring gentle birdsong and water sounds that complement the charming visual aesthetic. Reviewers appreciate the soundtrack as a significant enhancement to the overall experience, contributing to the game's immersive environment.

    • “The game has a charmingly simple visual aesthetic and the soundtrack is calming with gentle birdsong and water noises.”
    • “The game is mostly good, very atmospheric, nice music; there are no major bugs.”
    • “Good music and lovely graphics.”
  • replayability4 mentions

    The game offers limited replayability due to a lack of inter-game progression and activities, with players noting that once completed, there is little incentive to return. However, potential future updates could enhance replay value if they deliver on promised content.

    • “I suppose this is a half-decent survival simulator, where you manage natural resources to ensure adequate food and shelter, but there's not a lot to do and there's very little replay value.”
    • “There doesn't appear to be any inter-game progression or scoreboards, but if the updates are as frequent as promised, that may be enough to ensure replayability.”
    • “After I beat the game, I realized it has zero replayability.”
  • stability3 mentions

    Overall, the game's stability is generally considered acceptable, though some users report it feeling unpolished and rushed, with occasional bugs and glitches. While not overwhelmingly buggy, there are enough issues to suggest it may still be in an early development stage.

    • “The game is stable, and I wouldn't call it buggy, but it's a bit unpolished and seems to have been finished in a rush.”
    • “Too early stage, good idea but too many bugs and glitches.”
    • “Also slightly buggy?”
  • humor2 mentions

    The humor in the game is characterized by the amusing challenges players face while keeping their avatars alive, leading to entertaining and often hilarious outcomes. However, some users noted a lack of spontaneous comedic events.

    • “Keeping the avatars alive is at times a tricky task, but always a fun one with hilarious outcomes.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

6hMedian play time
6hAverage play time
5-6hSpent by most gamers
*Based on 2 analyzed playthroughs

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