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Seeds of Resilience

Surviving is tough enough when you've landed on a new island, but to add in extreme weather fronts, and a lack of food makes this game a tough nut to crack. + The sandbox mode is fantastic. + A tough but enjoyable survival game. + The basic graphics allow you to focus on the excellent gameplay. - The control system is not as good as it could be on console. - The weather fronts can make gameplay feel unfair. (Reviewed on the Xbox Series X. Also available on Linux, PC, Mac, Nintendo Switch and Playstation.)
Seeds of Resilience Game Cover
66%Game Brain Score
story, gameplay
grinding, replayability
66% User Score Based on 132 reviews
Critic Score 67%Based on 2 reviews

Platforms

Nintendo SwitchLinuxPCMac OSPlaystation 4Xbox OneWindowsPlayStation
Seeds of Resilience Game Cover

About

Seeds of Resilience is a single player survival role playing game with business and kids themes. It was developed by Subtle Games and was released on June 12, 2019. It received mostly positive reviews from both critics and players.

In "Seeds of Resilience" , you must build a village from scratch on a deserted island and survive merciless natural disasters. With turn-based gameplay, carefully plan your actions, choose resources wisely, and utilize realistic medieval construction techniques. Observe the environment's reactions to your activities, and prepare for frequent storms and other disasters while harvesting, crafting, and building your civilization.

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66%
Audience ScoreBased on 132 reviews
story7 positive mentions
grinding8 negative mentions

  • The game offers a challenging survival experience that encourages strategic planning and resource management.
  • The graphics are attractive and the game has a charming aesthetic that enhances the overall experience.
  • The turn-based mechanics allow for thoughtful decision-making, making it a unique take on the survival genre.
  • The tutorial is lacking, providing insufficient guidance on game mechanics, which can lead to frustration for new players.
  • The game suffers from balance issues, with certain resources being too scarce or too abundant, impacting gameplay flow.
  • Many players have reported bugs and broken achievements, indicating a lack of ongoing support and polish from the developers.
  • story
    55 mentions Positive Neutral Negative

    The game's story is largely absent, with many players noting a lack of engaging narrative and progression. While the missions serve as a tutorial and provide some structure, they often feel disjointed and overly reliant on specific solutions, leading to frustration rather than immersion. Overall, the game is seen as needing a more developed storyline to enhance the experience, despite the potential for fun in its mission-based gameplay.

    • “The missions form the game's tutorial, but they've got plenty of depth to them, so they're way more engaging than just teaching you the game mechanics.”
    • “The game has the right balance of difficulty & the missions act like a flowing easy to follow tutorial, teaching you the aspects of the game as you advance further into the savage isles that await.”
    • “With a nice campaign and story plot and randomized sandbox mode, it can be a favorite.”
    • “They got burnt out and decided to release in this state; a game with little progression and no story.”
    • “I would say it is not very engaging and doesn't feel like much of a story attached to it; maybe for half its current price of £10.99 would be better.”
    • “There's a story in there somewhere about the environment or something, but as long as you dig up tree stumps and plant more oak trees (always oak trees, sometimes chestnut too), then things seem to work out.”
  • gameplay
    49 mentions Positive Neutral Negative

    The gameplay is characterized by complex mechanics and a steep learning curve, typical of survival and resource management genres, where players must prioritize food and shelter while managing unique character traits. While some reviewers appreciate the strategic depth and turn-based approach, others criticize the lack of dynamic interactions and the rigid nature of gameplay, suggesting it can feel uncreative and limited. Overall, the game offers a solid experience for fans of the genre, though it may not appeal to everyone due to its early development issues and the need for more diverse mechanics.

    • “I love the realism of the gameplay.”
    • “The gameplay consists of ordering your villagers to gather food and resources, craft tools and supplies, construct buildings, and plant crops.”
    • “Underestimated masterpiece, it’s a pity that this game did not become so popular, and it doesn’t matter, in it there is an interesting gameplay, good visual, and a lack of bugs, in general I recommend to everyone who loves games of this genre.”
    • “It suffers from classic first-time developer issues: the small team spent years re-doing the artwork, re-doing the user interface, changing game engines, instead of focusing on gameplay.”
    • “The gameplay itself reminds more of an economy simulator, rather than a fun game.”
    • “However, the gameplay is very rigid, static, uncreative, short, and unbalanced.”
  • graphics
    28 mentions Positive Neutral Negative

    The game's graphics receive mixed reviews, with some players appreciating the charming art style and attention to detail, while others criticize the simplistic and occasionally mismatched visuals. Although the graphics are generally considered attractive and relaxing, they are often described as rough around the edges, with some elements feeling more suited for a mobile or Facebook game. Overall, while the visuals enhance the experience, they are not the game's strongest aspect, and there is hope for future improvements.

    • “The good bits: attractive graphics, well researched (blackberries and broom are noxious weeds where I live), and fun to play.”
    • “The graphics and tiles mesh very well.”
    • “What struck me the most are the gorgeous graphics.”
    • “It suffers from classic first-time developer issues: the small team spent years re-doing the artwork, re-doing the user interface, changing game engines, instead of focusing on gameplay.”
    • “All the elements of a survival game are there, except for the graphics.”
    • “I do hope the game designers get some budget and are allowed to remake this with better graphics and interface than that of a Facebook/mobile clicker game.”
  • grinding
    8 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be excessively tedious and frustrating, particularly due to the lack of direction in farming and the repetitive nature of crafting and resource gathering. While some appreciate the detailed management of tasks among settlers, the overall balance of activities like fishing and farming feels off, leading to a grind-heavy experience that detracts from enjoyment.

    • “Farming, for example, has been frustrating without direction because it'll jump from 'young spelt plant - no point in harvesting' to 'dead spelt plant'.”
    • “1/10 grind fest to the max that has you farming things to turn into things to make new buildings to make stronger/other things all while trying not to starve and making the same tools 100+ times.”
    • “Really though, I would like this, it's just too damn grindy.”
  • atmosphere
    6 mentions Positive Neutral Negative

    The game's atmosphere is highly praised for its polish, attention to detail, and immersive sound design, creating a charming adventure experience. Reviewers highlight the captivating ocean beach scenery and diverse natural environments, complemented by a fitting musical score, contributing to an overall engaging atmosphere.

    • “It's very well polished, has great atmosphere, and there's immense attention to detail in terms of crafting and production.”
    • “The whole atmosphere of a charming adventure catches you from start: the ocean beach scenery with fitting sound effects, the clean and sharp style of terrain, and of course the diversity of the nature.”
    • “The game is mostly good, very atmospheric, nice music, there are no major bugs.”
    • “The whole atmosphere of a charming adventure catches you from the start: the ocean beach scenery with fitting sound effects, the clean and sharp style of terrain, and of course the diversity of nature.”
  • music
    5 mentions Positive Neutral Negative

    The music in the game is widely praised for its calming and atmospheric qualities, featuring gentle birdsong and water sounds that complement the charming visual aesthetic. Reviewers appreciate the soundtrack as a significant enhancement to the overall experience, contributing to the game's immersive environment.

    • “The game has a charmingly simple visual aesthetic and the soundtrack is calming with gentle birdsong and water noises.”
    • “The game is mostly good, very atmospheric, nice music, there are no major bugs.”
    • “+ good music and lovely graphics.”
  • replayability
    4 mentions Positive Neutral Negative

    The game offers limited replayability due to a lack of inter-game progression and activities, with players noting that once completed, there is little incentive to return. However, potential future updates could enhance replay value if they deliver on promised content.

    • “I suppose this is a half-decent survival simulator, where you manage natural resources to ensure adequate food and shelter, but there's not a lot to do and there's very little replay value.”
    • “There doesn't appear to be any inter-game progression or scoreboards, but if the updates are as frequent as promised, that may be enough to ensure replayability.”
    • “After I beat the game, I realized it has zero replayability.”
  • stability
    3 mentions Positive Neutral Negative

    Overall, the game's stability is generally considered acceptable, with some users noting it is not heavily buggy but feels unpolished and rushed. However, others point out that there are still numerous bugs and glitches that detract from the experience, indicating it may be in an early development stage.

    • “The game is stable, and I wouldn't call it buggy, but it's a bit unpolished and seems to have been finished in a rush.”
    • “Too early stage, good idea but too many bugs and glitches.”
    • “Also slightly buggy?”
  • humor
    2 mentions Positive Neutral Negative

    Players find the humor in the game to be enjoyable, often stemming from the challenging yet amusing situations that arise while managing their avatars. However, some note a lack of spontaneous comedic events, suggesting that the humor is primarily derived from player interactions rather than random occurrences.

    • “Keeping the avatars alive is at times a tricky task, but always a fun one with hilarious outcomes.”
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6h Median play time
6h Average play time
5-6h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Seeds of Resilience is a survival role playing game with business and kids themes.

Seeds of Resilience is available on Nintendo Switch, PC, Mac OS, PlayStation 4 and others.

On average players spend around 6 hours playing Seeds of Resilience.

Seeds of Resilience was released on June 12, 2019.

Seeds of Resilience was developed by Subtle Games.

Seeds of Resilience has received mostly positive reviews from both players and critics. Most players liked this game for its story but disliked it for its grinding.

Seeds of Resilience is a single player game.

Similar games include Kubifaktorium, Endzone: A World Apart, Surviving the Aftermath, Havendock, Green Project and others.